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|caption = A vampire in ''[[The Sims 3: Late Night]]'' box art.
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}}{{for|Vampires in other games|Vampire}}{{See also|Fishing (The Sims 3)#Fish{{!}}Vampire Fish}}▼
{{for|Vampires in other games|Vampire}}
[[File:Vampire (Late Night).png|40px|left]]
'''Vampires''' are social creatures of the night, introduced to ''[[The Sims 3]]'' in ''[[The Sims 3: Late Night]]'' and expanded upon in ''[[The Sims 3: Supernatural]]''. Vampires have a number of special traits and abilities which set them apart from normal Sims and from the vampires of ''[[The Sims 2: Nightlife]]''.
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[[File:Late night vampire feeding from wrist.jpg|thumb|200px|A vampire feeding from the wrist of a Sim.]]
Vampires of ''The Sims 3''-era are based on a more modern interpretation of vampires, instead of the more classically-inspired vampires of ''[[The Sims 2]]''.<ref name="ea sneak peek">[http://www.thesims3.com/community/news.html?selMonth=7&selYear=2010#1790841678 The Sims 3 - Sneak peek at The Sims 3 Late Night]</ref> They have a pale, slightly glowing skin tone, fangs, glowing eyes, and the optional neck tattoo from the Sims clothing accessories. When they sleep, vampires snore V's instead of Z's.
==Vampire Needs==
===Thirst===
A vampire's [[hunger]] motive is replaced with thirst and all of their needs bars become purple. Thirst works in the same way as hunger, but can only be filled by drinking Plasma juice, eating Plasma fruit, or consuming Plasma from another Sim. Plasma is the Sim-equivalent of blood. In order to feed from a Sim, the vampire must ask permission and already have good relations with the Sim.<ref name="twitter">[[The Sims 3: Late Night/twitter]]</ref> When vampires drink from a Sim, they will bite in different places depending on the vampire's relationship with the Sim: on the wrist of a friend or on the neck of a lover. A desperate vampire can even go to the [[hospital]] or [[grocery]] store to raid Plasma, but they should watch out as they can get caught and arrested.<ref name="sims3nieuws" /> [[Vegetarian]] vampires are limited to
[[File:Late night vampire sleeping.jpg|thumb|200px|A vampire sleeping.]]All other [[Motive]]s function like they do for normal Sims. Vampires will receive a positive +15 "Night Vigor" moodlet after dark, but they still need to sleep. Unlike vampires in ''Nightlife'', the ''Late Night'' vampires do not sleep in coffins. Vampires can instead sleep in a specialized Vampire Altar or in normal beds. If the bed is of sufficient quality and the vampire receives a full night's sleep, vampires will also receive the positive "Slept Like the Dead" [[moodlet]].▼
===Other Motives===
▲[[File:Late night vampire sleeping.jpg|thumb|200px|A vampire sleeping.]]All other [[Motive]]s function like they do for normal Sims. Vampires will receive a positive +15 "Night Vigor" moodlet after dark, but they still need to sleep. Unlike vampires in ''Nightlife'',
==Interacting with Other Sims==
Non-vampires can subconsciously detect vampires and their activities. All non-vampire Sims without the [[Brave]], [[Daredevil]] or [[Evil]] trait near a vampire they do not know will receive a "Hunted" moodlet<ref name="gamesradar preview2" /> that takes away -10 Mood. If a Sim who is both a celebrity and a vampire bites someone in public, the Paparazzi will start a scandal about the bite, and the Vampire Celebrity will get the 'Publicly Disgraced' moodlet for the next 3 days. Vampires with the moodlet can go to City Hall and sue to have it removed (which is not always successful), or can pay off the Paparazzi for §3000. Public disgrace can be avoided if the Sim is invited into the vampire's home and is bitten there discreetly. Vampire celebrities will be publicly disgraced if they [[WooHoo]] with a mortal, either in public or on the home lot; Mortal Sims who WooHoo with vampires will become publicly disgraced for "WooHooing with an Occult."
Drinking from a Sim gives the Sim a positive +20 "Weakened" moodlet which lasts for 12 hours, during which
In [[Bridgeport]], vampires can be found at [[The Plasma 501]],<ref name="gamespot preview" /> the vampire [[bar]] located in the center of the city. Sims may enter the bar only by bribing their way in, unless they have a celebrity status of at least 2.<ref name="sims3nieuws" /> The Red Velvet Lounge is the supernatural hangout for vampires in The Sims 3: Supernatural. Vampires can be attracted to other towns by placing a lot and changing it to the "vampire lounge" lot type.▼
▲In [[Bridgeport]], vampires
=== Interacting with pets ===
==Becoming a Vampire==
[[File:Vampire bits grim reaper.jpg|A Vampire biting the Grim Reaper|200px|thumb]]
In
===Curing Vampirism===
The [[science lab]] provides an anti-vampirism potion for §3,000, which can cure a vampire of its condition.<ref name="sims3nieuws" /> Additionally, the Potent Cure Elixir made with the [[Alchemy]] skill{{Vgversion|TS3:SN}} can also cure vampirism.
==Vampire Children==
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==Vampire Powers==
[[File:Vampire hunting.JPG|thumb|200px|Vampire Hunting]]
Special abilities of vampires include an extended [[lifespan]]. When vampires become young adults, their aging becomes abnormal. All young adult
*'''Enhanced [[motives]]
Other special abilities include the ability to "hunt." By clicking on a blank space of terrain on a lot populated by other Sims, the vampire will receive the option to hunt. Hunting gives a thermal aura around the victim
Vampire Sims also have the option to make a Sim think of you. This causes the target Sim think of the vampire, which is usually indicated by a thought bubble over their head,<ref name="ign preview" /> and causes a relationship plus.<ref name="gamesradar preview2">[http://www.gamesradar.com/pc/the-sims-3/preview/the-sims-3-late-night-vampires-wont-be-like-twilight-says-associate-producer/a-20100907144624451036/g-20061106113750640058 Gamesradar - The Sims 3: Late Night]</ref> This is greyed out for a certain amount of time after use.
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Vampire Sims also have the ability to read minds. By doing so, the vampire Sim can learn a [[Trait (The Sims 3)|trait]] of target Sim,<ref name="gamespot handson" /><ref name="ign preview" /> their career, [[zodiac sign|star sign]], relationship status, or [[favorite]]s.<ref name="urbania-sims">[http://translate.google.com/translate?js=n&prev=_t&hl=da&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Furbania-sims.com%2Finfosims%2Fnews%2F Urbania-Sims - Late Night: Press Presentation in Paris](French, translated by Google)</ref> This is also greyed out for a certain amount of time after use.
[[File:Vampire chasing a sim.jpg|thumb|200px|A Sim being chased by a Vampire.]]
Vampire Sims will receive super speed and endurance, which means they can dash from one point to another in a matter of seconds.<ref name="gamespot preview">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6273541&part=rss&tag=gs_pc&subj=6273541&mode=previews GameSpot - The Sims 3 Late Night Expansion Pack Impressions]</ref> Vampires move at "Speed 5",<ref name="urbania-sims" /> in which a motion blur can be seen around the
Vampires can learn skills faster, but only at night. If a
In addition to faster skill gain at night, vampires can see in the dark and won't get the "It's Dark" moodlet. Furthermore, vampires visiting a graveyard at night won't receive the 'Creepy Graveyard' moodlet.
==Vampire Weaknesses==
First and foremost, a vampire's weakness is thirst. If the vampire goes without Plasma for too long, they will receive the "Thirsty" moodlet. After the "Thirsty" moodlet comes the "Very Thirsty" moodlet, and finally the "Madly Thirsty" moodlet. If the "Madly Thirsty" moodlet ticks down to 0, a haunting chord will play in the background, the vampire will clutch at their throat, and eventually disintegrate into ash.
The other obvious vampire weakness is sunlight. Vampires can only go out in the sunlight for a short amount of time before getting the "Heating Up" moodlet, and they will start to smoke. The "Heating Up" moodlet lasts for 3 hours, then the vampire will pass out. After this, it changes to the "Too Much Sun" moodlet, and the vampire may not hunt, read minds, or override the emotions of other Sims. The vampire's thirst will also decrease at a much faster rate, forcing more plasma consumption until the "Too Much Sun" moodlet wears off or the vampire also has the "Sanguine Snack" moodlet. This moodlet will last two days and the timer will pause every time the vampire is outside during the day. The "Too Much Sun" moodlet can be removed prematurely by use of the Moodlet Manager or a spa package from a day spa.<ref name="sims3nieuws" /><ref name="gamesradar preview2" /> If the ''[[The Sims 3: Seasons|Seasons]]'' expansion pack is installed, vampires can also use a parasol to protect themselves from sunlight.
Garlic is another vampiric weakness. It can make the vampire sick.<ref name="urbania-sims" /> Eating garlic, food made with garlic, or drinks with garlic will give a vampire the "Garlic Breath" and "Nauseous" moodlet. It can cause them to pass out. It will also cause any vampire who romantically interacts with someone who's just eaten garlic to either get sick or pass out.[http://forum.thesims3.com/jforum/posts/list/45/278851.page]
==Vampires in The Sims 3: Supernatural==
[[File:Soccer.jpg|thumb|right|Vampire using Vampiric Sunscreen potion are immune from sunlight for limited time and gain positive moodlet. With Immortal lifetime reward they are immune forever.]]
''[[The Sims 3: Supernatural]]'' gives vampires several new abilities. Vampires are enhanced with hypnotic abilities and intimidation. They can become immortal and gain immunity to sunlight via a [[lifetime reward]]. [[Alchemy]] provides new ways to create and cure vampires, as well as temporary protection from sunlight
If a vampire sleeps in the [[Sarcophagus|Cursed Sarcophagus of the Kings]] 3 times, it will replace one of the vampire's traits with the [[Evil]] trait. Vampires now have a new [[Lifetime Wish]] exclusive to them called '''Turn the Town'''. They must drink from 20 different Sims and turn 5 Sims into vampires to fulfill this wish.
New Interactions for vampires are:
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* Complain About Vampires
When a vampire shows off their teeth to a non-vampire, the non-vampire Sim will develop a dislike to the vampire.
Vampires and vampire ghosts
=== Other Life States ===
{{Main|Hybrid}}
It is possible for a vampire sim to have another life state, thus making it a hybrid. However, only three are actual hybrids in the game, with the others being created by glitches. Like all sims vampires can become ghosts through death, with them appearing as a dark figure with a red pulsating light where their heart is. Zombie hybrids are also possible, and they walk like zombies despite resembling vampires, while spreading the normal zombie curse instead of vampirism. Finally, a vampire-witch hybrid is possible either through an elixir or genetics, and they can cast spells like witches while having vampire abilities.
The glitch created hybrids are: vampire-werewolf, vampire-mummy-sim, vampire-simbot, vampire-imaginary friend-ghost, vampire-genie, and vampire-imaginary friend. They are created through either genetics or elixirs, and generally retain the qualities of both species.
{{expand}}
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{{clr}}
==Trivia==
*Using the "Cure" interaction of The Moodlet Manager (if successful) on a Sim who has begun the transformation to
*Vampires can also bite the [[Grim Reaper]], though it won't turn him into a vampire. In fact, he won't even get
▲*Sims in transition from normal to vampire cannot become pregnant or travel overseas.
*While every vampire's favorite food is 'O-Positive', the lifetime reward, [[Lifetime reward#World Adventures|Change of Taste]], can change this to another type of food temporarily. The game will eventually revert the favorite food back to O-Positive.
*
*In ''[[The Sims 2: Nightlife]]'',
▲*Vampires cannot drink Plasma from children, ghosts, mummies, pregnant Sims, SimBots, Aliens, genies, or imaginary friends in their doll form.
▲*Using the "Cure" interaction of The Moodlet Manager (if successful) on a Sim who has begun the transformation to Vampire will cause that Sim to instantly become a Vampire.[http://www.youtube.com/watch?v=EgeUnHJ3q80]
▲*Vampires can also bite the [[Grim Reaper]], though it won't turn him into a vampire. In fact, he won't even get the moodlet.
▲*Every time a Vampire is in the Sun and gets the Heating Up [[moodlet]], the wish will appear for the vampire to enter in the shade if any unpromised wish slots are open. If a promise slot is left open the player can constantly gain lifetime happiness for that particular wish after each time the moodlet is gained.
▲*In ''[[The Sims 2: Nightlife]]'', Vampires had no mirror image. In ''Late Night'', Vampires reflect normally in mirrors, though the vampires in'' The Sims 2: Nightlife'' are inspired by classic folklore, one of which is a story about vampires not being able to reflect onto mirrors.
*Most pre-made Vampires in [[Bridgeport]] have black hair with dark red highlights, although there are some exceptions.
*All ''[[The Sims 2: Nightlife|Nightlife]]'' vampires (pre-made and player-made) have red eyes, while ''[[The Sims 3: Late Night|Late Night]]'' vampires can have any eye colour. However most pre-made vampires found in Bridgeport have red eyes ([[Moonlight Falls]] vampires tend to have non-red eyes, with the exception of [[Count Snypes]]).
▲*Adult Vampires run in Vampire Speed when they play tag with children.
*Most pre-made vampires tend to prefer Black over other colors
▲*Vampire ghosts can turn living Sims into vampires, but no Vampire can turn a ghost into one.
▲*Vampires can eat Sim food, but it will not satisfy their Thirst motive.<ref>[http://forum.thesims3.com/jforum/posts/list/195/279765.page]</ref> Like Hunger, drinking while the motive is full will give the Vampire the Stuffed moodlet and will gain weight if he/she continues with the moodlet.
*Vampires cannot redeem coupons for clones or purchase the Clone Voucher lifetime reward as they are considered occults by the game.
▲*To make an instant vampire right after they have been bitten, go to Edit Town and split up the household, move the Sim that will be turned into a vampire in another household and switch households to the one you merged them with.
*Most [[Bridgeport]] vampires are enemies with another vampire. However, the only [[William Fangmann|two]] [[Elvira Slayer|vampires]] are enemies with [[Apollo Bloom|a human]] and [[Lotta Greaves|a ghost]].
▲*[[Cat]]s and [[dog]]s can sense the difference between normal sims and vampire sims. If there any vampires on the lot, they usually will "investigate the strange sim" and there will be a talk bubble on their head showing picture of bats.
==External links==
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==References==
{{Reflist}}
{{Feat art|April 2014}}
{{Sim Life states}}
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