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|image=TS3 LateNight vampiretransformation--article image.jpg
|name=Vampire
|pagetype=A [[life state]]
|subtitle=[[File:Celebrity star.png|20px|Featured Article|link=The Sims Wiki:Featured article|left]] The Sims Wiki's [[The Sims Wiki:Featured article|Featured Article]] for April 2014.
|TS3LN|TS3SN
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|name = Vampire
|image = [[File:LateTS3LN nightRender trailer snapshot 064.jpgpng|235px]]
|caption = A vampire in ''[[The Sims 3: Late Night]]'' box art.
}}
{{for|Vampires in other games|Vampire}}
{{See also|Fishing (The Sims 3)#Fish{{!}}Vampire Fish}}
[[File:Vampire (Late Night).png|40px|left]]
{{vgversion2|TS3:LN}}
'''Vampires''' are social creatures of the night, introduced to ''[[The Sims 3]]'' in ''[[The Sims 3: Late Night]]'' and expanded upon in ''[[The Sims 3: Supernatural]]''. Vampires have a number of special traits and abilities which set them apart from normal Sims and from the vampires of ''[[The Sims 2: Nightlife]]''.
 
==General Characteristics==
While not included in the [[The Sims 3|base game]], '''vampires''' are included in ''[[The Sims 3: Late Night]]'' expansion pack as well as a theme pack for ''[[The Sims 3 (iPhone)|The Sims 3]]'' iPhone. Before the ''Late Night'' expansion was released, using [[CAS]], players could create a Sim with a pale skin, red eyes, and (with Custom Content) protruding teeth, for a vampire-looking Sim.
[[File:Late night vampire feeding from wrist.jpg|thumb|200px|A vampire feeding from the wrist of a Sim.]]
Vampires of ''The Sims 3''-era are based on a more modern interpretation of vampires, instead of the more classically-inspired vampires of ''[[The Sims 2]]''.<ref name="ea sneak peek">[http://www.thesims3.com/community/news.html?selMonth=7&selYear=2010#1790841678 The Sims 3 - Sneak peek at The Sims 3 Late Night]</ref> They have a pale, slightly glowing skin tone, fangs, glowing eyes, and the optional neck tattoo from the Sims clothing accessories. When they sleep, vampires snore V's instead of Z's.
 
Sims in transition from normal to vampire cannot become pregnant or travel overseas. Genies cannot be turned into vampires or drank from, as they lack plasma.
[[File:Late night vampire feeding from wrist.jpg|thumb|250px|A vampire feeding from the wrist of a Sim.]]
Vampires are social creatures of the night. They are inspired by the more popular interpretation of vampires of the late 90s and 2000s as opposed to the more classically-inspired vampires of ''[[The Sims 2]]''<ref name="ea sneak peek">[http://www.thesims3.com/community/news.html?selMonth=7&selYear=2010#1790841678 The Sims 3 - Sneak peek at The Sims 3 Late Night]</ref>. They have certain powers which sets them aside from normal Sims, but they also have certain disadvantages. Vampires are not immortal, unlike ''The Sims 2'', though they tend to live longer than normal Sims (about 100 days for a young adult on the normal setting)<ref name="urbania-sims">[http://translate.google.com/translate?js=n&prev=_t&hl=da&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Furbania-sims.com%2Finfosims%2Fnews%2F Urbania-Sims - Late Night: Press Presentation in Paris](French, translated by Google)</ref>
 
==Vampire Needs==
Their appearance is comprised of a paler, slightly glowing, layer over their normal skin tone (no set vampire skin tone), fangs and glowing eyes. They also have a small tribal looking tattoo on their necks.<ref name="gamesradar preview2" />.
===Thirst===
A vampire's [[hunger]] motive is replaced with thirst and all of their needs bars become purple. Thirst works in the same way as hunger, but can only be filled by drinking Plasma juice, eating Plasma fruit, or consuming Plasma from another Sim. Plasma is the Sim-equivalent of blood. In order to feed from a Sim, the vampire must ask permission and already have good relations with the Sim.<ref name="twitter">[[The Sims 3: Late Night/twitter]]</ref> When vampires drink from a Sim, they will bite in different places depending on the vampire's relationship with the Sim: on the wrist of a friend or on the neck of a lover. A desperate vampire can even go to the [[hospital]] or [[grocery]] store to raid Plasma, but they should watch out as they can get caught and arrested.<ref name="sims3nieuws" /> [[Vegetarian]] vampires are limited to Plasma Fruit and Plasma juice. Meals cooked using Plasma fruit are edible by vegetarian vampires, but do not provide associated moodlets (except for [[Ambrosia]]). Feeding from a random Sim or eating a Plasma Fruit of at least very nice quality gives the vampire a +15 Moodlet, while feeding off of a Sim who is the vampire's hunt target or eating a perfect Plasma Fruit gives a +50 Moodlet. Vampires can also be fed at restaurants and will receive a positive "Sated" moodlet.
 
While a vampire's [[favorite#food|favorite food]] is always 'O-Positive', they are able to eat normal Sim food; however, it will not satisfy their Thirst motive.<ref>[http://forum.thesims3.com/jforum/posts/list/195/279765.page]</ref> Like Hunger, drinking/eating while the motive is full will give the vampire the "Stuffed" moodlet and will cause weight gain if he/she continues drinking/eating with the moodlet.
A vampire's [[hunger]] motive is replaced with thirst. It works in the same way, but can only be filled by eating Plasma, the Sim-equivalent of blood. Plasma comes from feeding on Sims, the Plasma Fruit or Plasma packs<ref name="gamesradar us" />. In order to feed from a Sim, the vampire must ask permission and generally have good relations with the Sim<ref name="twitter">[[The Sims 3: Late Night/twitter]]</ref>. A desperate vampire can even go to the local [[Hospital]] or nearest shopping center and choose to raid and receive Plasma but should watch out as they might get caught<ref name="sims3nieuws" />. [[Vegetarian]] vampires are limited to the Plasma Fruit<ref name="sims3nieuws" />.
 
Vampires cannot drink Plasma from children, ghosts, mummies, pregnant Sims, SimBots, Aliens, genies, or imaginary friends in their doll form.
[[File:Late night vampire sleeping.jpg|thumb|250px|A vampire sleeping.]]
===Other Motives===
To feed from other Sims, the vampire needs to ask permission. A high relationship score helps, or the Master of Seduction Lifetime Reward. Other Sims reply with funny messages<ref name="urbania-sims" />. Feeding off of a random Sim or eating a Plasma Fruit at least nice quality gives the vampire a +15 Moodlet, while feeding off of a Sim who is the vampire's prey or eating a perfect Plasma Fruit gives a +50 Moodlet.
 
[[File:Late night vampire sleeping.jpg|thumb|200px|A vampire sleeping.]]All other [[Motive]]s function like they do for normal Sims. Vampires alsowill stillreceive needa topositive sleep+15 (which"Night Vigor" moodlet after dark, but they preferstill doingneed duringto the day)sleep. Unlike vampires in ''[[Nightlife]]'', the ''Late Night'' vampires do not necessarily sleep in coffins, but a vampire bed is available which reportedly is "Quite haunting" (see above)<ref name="twitter" />.They costVampires 2,500can Simoleons, but vampires caninstead sleep on publica onesspecialized such[[Bed#Vampiric_Sanctum|Vampire asAltar]] thoseor in thenormal basement of Plasma 501[[bed]]s. VampiresIf canthe alsobed sleepis inof normalsufficient bedsquality and when doing so, the lettervampire 'V'receives willa appear instead of the normalfull night'Z'.s If the bed is of sufficient qualitysleep, the vampirevampires will also recievereceive the positive "Slept Like the Dead" [[moodlet]].
 
==Interacting with Other Sims==
Sims near a vampire they do not know will suffer from a "Hunted" moodlet<ref name="gamesradar preview2" /> that takes away -10 Mood. Sims who are vampires get a moodlet at night that gives them +15 Mood and accelerated skill building.
Non-vampires can subconsciously detect vampires and their activities. All non-vampire Sims without the [[Brave]], [[Daredevil]] or [[Evil]] trait near a vampire they do not know will receive a "Hunted" moodlet<ref name="gamesradar preview2" /> that takes away -10 Mood. If a Sim who is both a celebrity and a vampire bites someone in public, the Paparazzi will start a scandal about the bite, and the Vampire Celebrity will get the 'Publicly Disgraced' moodlet for the next 3 days. Vampires with the moodlet can go to City Hall and sue to have it removed (which is not always successful), or can pay off the Paparazzi for §3000. Public disgrace can be avoided if the Sim is invited into the vampire's home and is bitten there discreetly. Vampire celebrities will be publicly disgraced if they [[WooHoo]] with a mortal, either in public or on the home lot; Mortal Sims who WooHoo with vampires will become publicly disgraced for "WooHooing with an Occult."
 
Drinking from a Sim gives the Sim a positive +20 "Weakened" moodlet which lasts for 12 hours, during which the Sim cannot be drunk from again.
Sims can become vampires by befriending with a vampire and then asking them to make them a vampire<ref name="gamesradar us">[http://www.gamesradar.com/pc/the-sims-3/news/how-to-become-a-vampire-and-make-vampire-babies-in-the-sims-3-late-night/a-201007201829444065/g-20061106113750640058 Gamesradar US - How to become a vampire and make vampire babies in The Sims 3: Late Night]</ref>. If a Sim asks a vampire to bite them before they become friends, the vampire will refuse. It will take two to three days until a Sim becomes a vampire<ref name="simcookie">[http://www.simcookie.com/dossiers-sims/preview-the-sims-3-late-nigth/ SimCookie - Preview : The Sims 3 Late Nigth]</ref>.
[[File:Vampire Up Close.jpg|right|230px|Female vampire with moss green skin|thumb]]
Vampires are mostly found at [[The Plasma 501]] <ref name="gamespot preview" />, the vampire [[bar]] which is located in a huge skyscraper, right in the heart of the town. Sims can come in too but they need to bribe their way in, unless they have the celebrity status of at least 2<ref name="sims3nieuws" />.
 
Adult vampires run in vampire speed when they play tag with children.
If a vampire wishes to become a normal Sim again, they can go to the [[science lab]], which provides an anti-vampirism potion, it costs 3,000 Simoleons.<ref name="sims3nieuws" />
 
In [[Bridgeport]], vampires are often found at [[Plasma 501]],<ref name="gamespot preview" /> a vampire [[bar]] located in the center of the city. Sims may enter the bar only by bribing their way in, unless they have a celebrity status of at least 2.<ref name="sims3nieuws" /> The Red Velvet Lounge is the supernatural hangout for vampires in ''The Sims 3: Supernatural''. Vampires can be attracted to other towns by placing a lot and changing it to the "vampire lounge" lot type.
The vampires bite in different places, on the the wrist of a friend and on the neck of a lover.
 
=== Interacting with pets ===
Vampires cannot drink Plasma from ex-vampires, children, ghosts, mummies, pregnant Sims or SimBots.[http://forum.thesims3.com/jforum/posts/list/45/278851.page]
[[Cat]]s and [[dog]]s can sense the difference between normal Sims and vampires. If there are any vampires on the lot, they will usually "Investigate the Strange Sim". The animal will display a thought bubble with an image of bats inside.
 
==Becoming a Vampire==
When a Sim is bitten after the interaction "Ask to Turn" or "Offer to Turn," the Sim will recieve the "Unusual Blemish" moodlet. After about 3 days the Sim will be engulfed in a spiraling cloud of red and black sparkles and become a vampire.
[[File:Vampire bits grim reaper.jpg|A Vampire biting the Grim Reaper|200px|thumb]]
In ''[[The Sims 3: Supernatural]]'', vampires can be created in Create a Household; however, in ''[[The Sims 3: Late Night]]'', Sims can only become vampires by befriending a preexisting vampire and then asking to be turned.<ref name="gamesradar us">[http://www.gamesradar.com/pc/the-sims-3/news/how-to-become-a-vampire-and-make-vampire-babies-in-the-sims-3-late-night/a-201007201829444065/g-20061106113750640058 Gamesradar US - How to become a vampire and make vampire babies in The Sims 3: Late Night]</ref> If a Sim asks a vampire to bite them before they become friends, the vampire will refuse. The vampire will also refuse if there are more than 3 non-vampire Sims within a room. When a Sim is bitten after the interaction "Ask to Turn" or if the vampire "Offers to Turn" the Sim, the Sim will receive the "Unusual Blemish" moodlet for the next 3 days. During this time, unusual messages will pop up describing the transformation. At the end, the Sim will be engulfed in a spiraling cloud of red mist and bats, and perform the action "Complete Metamorphosis."<ref name="simcookie">[http://www.simcookie.com/dossiers-sims/preview-the-sims-3-late-nigth/ SimCookie - Preview : The Sims 3 Late Nigth]</ref>
 
Vampire ghosts can turn living Sims into vampires, but a ghost cannot be turned into a vampire.
If a Sim who is both a celebrity and a vampire bites someone in public, the Paparazzi will find out and start a scandal about the bite. The Vampire Celebrity will get a new negative moodlet and will have to either go to City Hall and sue to get rid of the moodlet, which is not always successful and could end up making the Sim lose money from legal fees, or to buy off the Paparazzi for 3,000 Simoleons.
 
===Curing Vampirism===
Drinking from a Sim will not turn them into a vampire; only if they accept "offer to turn" will it turn them into a vampire. SimBots and Mummies can not be Vampire hybrids.
The [[science lab]] provides an anti-vampirism potion for §3,000, which can cure a vampire of its condition.<ref name="sims3nieuws" /> Additionally, the Potent Cure Elixir made with the [[Alchemy]] skill{{Vgversion|TS3:SN}} can also cure vampirism.
 
==Vampire Children==
If a Vampire sleeps in the [[Sarcophagus|Cursed Sarcophagus of the Kings]] 3 times, it will replace one of the Vampire's traits with the [[Evil]] trait.
Unlike vampirism in ''Nightlife'', vampirism in ''Late Night'' is genetic, and any children of a vampire (whether their parents are Vampire-Vampire or Sim-Vampire) will eventually have complete vampiric capabilities when they come into age.
 
These children are vampires from birth, as they appear under the relationships tab glowing red like a normal vampire would. Babies, toddlers, children, and teenagers cannot be cured by drinking the antidote until they are young adults. As toddlers, they will learn from their educational toys at a very fast rate, and get a small head start in learning Logic and Music (Depending on the level the toddler finished with his/her toy xylophone, as a teenager or older, when he/she plays an instrument, their skill on the instrument will be the same) but learn talking, walking, and potty training at the regular rate. When playing with their teddy bears or Imaginary Friend Dolls, they have the tendency to act like vampires and bite the necks of their toy. As toddlers, they can still eat normal food and take bottles and baby food.
While transforming into a Vampire (with the "Unusual Blemish" Moodlet) the Sim will be unable to travel overseas.
 
As children, the only early sign of their vampirism is their ability to learn skills quickly. They can learn and master Logic, Writing, Fishing, Inventing, Photography and Painting, but as a child, they cannot master Cooking, Handiness, and Athletic. However, they can get a head start, similar to the toddler toys. They also eat normal food, as well as garlic, and can spend days outside. They can eat plasma-packs from the fridge, and plasma fruit at this age as well.
==Vampire Children==
 
At their teenage state, they have the ability to learn all the skills. While all children of vampire heritage eventually turn into vampires, teens of two vampire parents will have a significantly higher learning rate than children of impure vampire ancestry. They still appear mortal and have the ability to go out. Teenager rules still apply to them and they are not allowed to break curfew at night. Also, they are old enough to use the special Vampire Altar bed.
Unlike vampirism in ''Nightlife'', vampirism in ''Late Night'' is genetic, and will be inherited at a 100% rate for vampire couples, and a 50% for Vampire-Sim couples.
 
These children are vampires from birth and can not be cured until they are young adults. They age at a normal rate until they transition into young adults. TheirThen their appearance isbecomes that of a young adult vampire, their skinwith isthe pale andskin, theirglowing eyes, glowand likeall thatthe maturity of a full fully-grown vampire.
 
It is possible for a vampire and a ghost to have children. The child, however, may be a vampire, a ghost, or a mixed breed.
When they become toddlers, they will learn from toddler toys at a higher rate, but learn talking, walking, and potty training at the regular rate. They will also bite their teddy bears while they play with them.
 
==Vampire Powers==
When they become children, they have the enhanced skill gain, but no other vampire powers. They also eat normal food, can eat garlic, and can spend days outside. They can eat plasma-packs from the fridge at this age as well. They keep this power-set through the teen life-state, and obtain the rest of their powers at the young adult stage.
[[File:Vampire hunting.JPG|thumb|200px|Vampire Hunting]]
Special abilities of vampires include an extended [[lifespan]]. When vampires become young adults, their aging becomes abnormal. All young adult and adult vampires have a lifespan five times the length of a normal Sim's, although vampires are not immortal, unlike in ''The Sims 2. ''If they have mortal children before turning into vampires, it is possible the vampire can actually outlive their own children.
*'''Enhanced [[motives]]'''<ref name="gamespot handson" />{{clarify}}
Other special abilities include the ability to "hunt." By clicking on a blank space of terrain on a lot populated by other Sims, the vampire will receive the option to hunt. Hunting gives a thermal aura around the victim<ref name="ign preview">[http://pc.ign.com/articles/111/1112311p1.html IGN - GamesCom 2010: Late Night preview]</ref> which reveals which Sim has the best plasma.<ref name="gamespot handson">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6275284&mode=previews GameSpot - The Sims 3: Late Night Exclusive Hands-On - A Brief Look at the New Expansion]</ref> This also gives them a tag in the map view,<ref name="gamesradar preview2" /> and an aura around the target's portrait in the Relationships tab. When a vampire has a target, they will get a wish to drink from that Sim. Drinking from the target not only refills the Thirst bar, but also grants a [[moodlet]] which prevents the Thirst bar from decaying until the moodlet expires.
 
Vampire Sims also have the option to make a Sim think of you. This causes the target Sim think of the vampire, which is usually indicated by a thought bubble over their head,<ref name="ign preview" /> and causes a relationship plus.<ref name="gamesradar preview2">[http://www.gamesradar.com/pc/the-sims-3/preview/the-sims-3-late-night-vampires-wont-be-like-twilight-says-associate-producer/a-20100907144624451036/g-20061106113750640058 Gamesradar - The Sims 3: Late Night]</ref> This is greyed out for a certain amount of time after use.
When a teenager of vampiric parentage grows up into a young adult, the cloud of stars is red instead of multi-coloured.
 
Vampire Sims also have the ability to read minds. By doing so, the vampire Sim can learn a [[Trait (The Sims 3)|trait]] of target Sim,<ref name="gamespot handson" /><ref name="ign preview" /> their career, [[zodiac sign|star sign]], relationship status, or [[favorite]]s.<ref name="urbania-sims">[http://translate.google.com/translate?js=n&prev=_t&hl=da&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Furbania-sims.com%2Finfosims%2Fnews%2F Urbania-Sims - Late Night: Press Presentation in Paris](French, translated by Google)</ref> This is also greyed out for a certain amount of time after use.
If a young adult of vampiric parentage cures their vampirism at the Science Station, they retain their extra fast skill gaining ability, but lose all other powers. Other vampires are also unable to drink from these sims.
[[File:Vampire chasing a sim.jpg|thumb|200px|A Sim being chased by a Vampire.]]
Vampire Sims will receive super speed and endurance, which means they can dash from one point to another in a matter of seconds.<ref name="gamespot preview">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6273541&part=rss&tag=gs_pc&subj=6273541&mode=previews GameSpot - The Sims 3 Late Night Expansion Pack Impressions]</ref> Vampires move at "Speed 5",<ref name="urbania-sims" /> in which a motion blur can be seen around the vampire. Super strength enables a Sim to work out for an infinite amount of time without getting fatigued. They can also break space rocks with ease but they still have to meet certain skill requirements. Vampires are unable to skate: they will run around skating rinks with vampire speed instead.
 
Vampires can learn skills faster, but only at night. If a vampire gets the Speedy Learner [[Lifetime reward]], however, it does not make this accelerated skill gain any faster during night time, it only aids during the day. The learning rate increase also varies. Vampires who have just turned may learn almost at the same speed as a normal Sim, while unknown parameters can cause a vampire to master a skill in as short as under 3 hours; this may occur to a child of 2 vampire parents. The variation does not affect Cooking or Handiness skills. Skill books are not affected by this power and the progress is no faster than a normal Sim. However, being tutored in a skill or using a skill item like the guitar will result in accelerated learning.<ref name="sims3nieuws">[http://www.sims3nieuws.nl/previews/the-sims-3-late-night-preview/ Sims3nieuws - Late Night preview]</ref>
==Vampire Powers==
 
In addition to faster skill gain at night, vampires can see in the dark and won't get the "It's Dark" moodlet. Furthermore, vampires visiting a graveyard at night won't receive the 'Creepy Graveyard' moodlet.
[[File:Late night vampire hunting.jpg|thumb|250px]]
*'''Enhanced [[motives]] '''<ref name="gamespot handson" />
*'''Hunt''' - Gives Sims a thermal aura around them<ref name="ign preview">[http://pc.ign.com/articles/111/1112311p1.html IGN - GamesCom 2010: Late Night preview]</ref> which reveals which Sim has the best plasma<ref name="gamespot handson">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6275284&mode=previews GameSpot - The Sims 3: Late Night Exclusive Hands-On - A Brief Look at the New Expansion]</ref>. This also gives them a tag in the map view<ref name="gamesradar preview2" />. When a Vampire has a target, they will get a wish to drink from that Sim.[[File:Vampire hunting.JPG|thumb|Vampire Hunting]]
*'''Make Sim think of you''' - Makes a target Sim think of the vampire<ref name="ign preview" />, which makes them like him/her more<ref name="gamesradar preview2">[http://www.gamesradar.com/pc/the-sims-3/preview/the-sims-3-late-night-vampires-wont-be-like-twilight-says-associate-producer/a-20100907144624451036/g-20061106113750640058 Gamesradar - The Sims 3: Late Night]</ref>. This is also greyed out for a certain amount of time after used.
 
==Vampire Weaknesses==
*'''Read mind''' - Reveals a [[Trait|trait]] of target Sim,<ref name="ign preview" /><ref name="gamespot handson" /> their career, [[zodiac sign|star sign]], relationship status, or [[favorite]]s<ref name="urbania-sims" />. This is also greyed out for a certain amount of time after used.
First and foremost, a vampire's weakness is thirst. If the vampire goes without Plasma for too long, they will receive the "Thirsty" moodlet. After the "Thirsty" moodlet comes the "Very Thirsty" moodlet, and finally the "Madly Thirsty" moodlet. If the "Madly Thirsty" moodlet ticks down to 0, a haunting chord will play in the background, the vampire will clutch at their throat, and eventually disintegrate into ash. The ghost will then appear black with a red pulsating light where the heart would be, and the [[Grim Reaper]] will appear as usual to collect them. The Sim will still be a vampire.
 
The other obvious vampire weakness is sunlight. Vampires can only go out in the sunlight for a short amount of time before getting the "Heating Up" moodlet, and they will start to smoke. The "Heating Up" moodlet lasts for 3 hours, then the vampire will pass out. After this, it changes to the "Too Much Sun" moodlet, and the vampire may not hunt, read minds, or override the emotions of other Sims. The vampire's thirst will also decrease at a much faster rate, forcing more plasma consumption until the "Too Much Sun" moodlet wears off or the vampire also has the "Sanguine Snack" moodlet. This moodlet will last two days and the timer will pause every time the vampire is outside during the day. The "Too Much Sun" moodlet can be removed prematurely by use of the Moodlet Manager or a spa package from a day spa.<ref name="sims3nieuws" /><ref name="gamesradar preview2" /> If the ''[[The Sims 3: Seasons|Seasons]]'' expansion pack is installed, vampires can also use a parasol to protect themselves from sunlight.
*'''Super speed and endurance''' - Can dash from one point to another in few seconds with little effort<ref name="gamespot preview">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6273541&part=rss&tag=gs_pc&subj=6273541&mode=previews GameSpot - The Sims 3 Late Night Expansion Pack Impressions]</ref>. Vampires move at "Speed 5"<ref name="urbania-sims" />''', '''at this speed a motion blur can be seen around the Vampire.
 
Garlic is another vampiric weakness. It can make the vampire sick.<ref name="urbania-sims" /> Eating garlic, food made with garlic, or drinks with garlic will give a vampire the "Garlic Breath" and "Nauseous" moodlet. It can cause them to pass out. It will also cause any vampire who romantically interacts with someone who's just eaten garlic to either get sick or pass out.[http://forum.thesims3.com/jforum/posts/list/45/278851.page]
*'''Super strength''' - While working out, vampires will not get fatigued and can break space rocks with ease.
*'''Learn [[skills]] faster''' - Vampires can learn skills faster, but only at night. If a Vampire gets the Speedy Learner [[Lifetime reward]], however, it does not make this accelerated skill gain any faster during night time, it only aids during the day.<ref name="sims3nieuws">[http://www.sims3nieuws.nl/previews/the-sims-3-late-night-preview/ Sims3nieuws - Late Night preview]</ref>
 
==Vampires in The Sims 3: Supernatural==
*'''Persuade''' - Vampires can persuade other Sims to perform certain tasks<ref name="urbania-sims" />
[[File:Soccer.jpg|thumb|right|Vampire using Vampiric Sunscreen potion are immune from sunlight for limited time and gain positive moodlet. With Immortal lifetime reward they are immune forever.]]
''[[The Sims 3: Supernatural]]'' gives vampires several new abilities. Vampires are enhanced with hypnotic abilities and intimidation. They can become immortal and gain immunity to sunlight via a [[lifetime reward]]. [[Alchemy]] provides new ways to create and cure vampires, as well as temporary protection from sunlight. There are new interactions such as hypnotizing a Sim with "Hypnotic Gaze". Vampires can become immortal if they purchase the '''Immortal''' lifetime reward which prevents them from aging, meaning they cannot die from old age. The reward will grant them sparkles whenever they step into the sunlight, giving them full immunity to the sunlight. The sparkles will last until they go indoors or until night time. The sparkles will give a positive moodlet to appear for however long the vampire is in the sun.
 
To make an instant vampire right after they have been bitten, the player need to go to Edit Town and split up the household, Sim that will be turned into a vampire in another household and switch households to the one you merged them with.
==Vampire Weaknesses==
 
If a vampire sleeps in the [[Sarcophagus|Cursed Sarcophagus of the Kings]] 3 times, it will replace one of the vampire's traits with the [[Evil]] trait. Vampires now have a new [[Lifetime Wish]] exclusive to them called '''Turn the Town'''. They must drink from 20 different Sims and turn 5 Sims into vampires to fulfill this wish.
 
New Interactions for vampires are:
 
* Hypnotic Gaze
* Intimidate
* Confess To Being a Vampire
* Deny Being a Vampire
* Accuse of Being a Vampire
* Warn Away
* Show Off Teeth
* Talk About the Joys of Plasma
* Compliment Dental Hygiene
* Enthuse About Garlic
* Demonstrate Bite Strength
* Complain About Vampires
 
When a vampire shows off their teeth to a non-vampire, the non-vampire Sim will develop a dislike to the vampire. Sims with the [[Supernatural Fan]] trait can "Compliment Dental Hygiene" (a reference to a vampire's fangs).
 
Vampires and vampire ghosts can use the Hypnotic Gaze on other Sims. Both the vampire and the victim's eyes will turn green, and the victim's skin will slowly turn white. However, the interaction can fail, resulting in the original vampire gaining the "Dazed" moodlet.
 
=== Other Life States ===
{{Main|Hybrid}}
It is possible for a vampire sim to have another life state, thus making it a hybrid. However, only three are actual hybrids in the game, with the others being created by glitches. Like all sims vampires can become ghosts through death, with them appearing as a dark figure with a red pulsating light where their heart is. Zombie hybrids are also possible, and they walk like zombies despite resembling vampires, while spreading the normal zombie curse instead of vampirism. Finally, a vampire-witch hybrid is possible either through an elixir or genetics, and they can cast spells like witches while having vampire abilities.
 
The glitch created hybrids are: vampire-werewolf, vampire-mummy-sim, vampire-simbot, vampire-imaginary friend-ghost, vampire-genie, and vampire-imaginary friend. They are created through either genetics or elixirs, and generally retain the qualities of both species.
*[[Thirst|'''Thirst''']] - Instead of hunger<ref name="gamesradar us" />. If the Madly Thirsty moodlet ticks down to 0, a haunting chord will play in the background, the vampire will hold their throat and eventually disintegrate into ash. Then the ghost appears black with a red pulsating light where the heart would be, and the [[Grim Reaper]] appears normally. The Sim will still be a vampire.
*[[Sunlight|'''Sunlight''']] - Vampires can go out in the sunlight for a certain amount of time before getting the "Heating Up" moodlet, it will last for 3 hours, then the vampire passes out, then it changes to the "Burning Up" Moodlet. The Sim's Thirst will decrease at a very fast rate until the "Madly Thirsty" Moodlet hits zero and the Vampire perishes. This moodlet will last two days and will remain if the vampire continues to go outside. While in the sun, a sizzling sound is heard and the vampire smokes. There are ways to remove the "Burning Up" moodlet. One of them includes packages from spas like "Wilki's Fabulous Books and Bath".<ref name="gamesradar preview2" /><ref name="sims3nieuws" />
*'''Garlic''' - It can make the vampire sick<ref name="urbania-sims" />. Eating garlic or drinks with garlic will give a Vampire the Garlic Breath and nauseous moodlet and will cause them to pass out [http://forum.thesims3.com/jforum/posts/list/45/278851.page].
*'''Sim Food '''- Vampires can eat Sim food, but it will not satisfy their Thirst moodlet.[http://forum.thesims3.com/jforum/posts/list/195/279765.page] Eating normal food will cause a Vampire to become nauseous. If a vampire eats normal food made with plasma fruit, such as plasma fruit pancakes, their thirst will fill and they won't become naseous.
 
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==Images==
 
== Media ==
<gallery widths="137" captionalign="left">
<tabber>
Late night render 06.jpg|The Sims 3: Late Night vampire box art.
Gallery =
Running Vampire.jpg|A vampire running
<gallery captionalign="left">
5115063792_6ff21674dc_m.jpg|A vampire drinking a Plasma Pack
Two Vampires.jpg|Vampires
5114463543_20052e2c6b_m.jpg|A vampire and a human Sim
5113919089 1fee9dbd0a.jpg|Vampires
TS3_LateNight_vampiretransformation--article_image.jpg|Vampires
Vampire bits grim reaper.jpg|A Vampire bitting the Grim Reaper
Hunted Sims from Vampire.jpg|Sims who are hunted by a vampire
Vampires dancing.jpg|Vampires dancing
Ghost that died by thirst and the grim reaper.jpg|A Vampirevampire that died by thirst
Vampire reads mind.jpg|A Vampirevampire reading a Sim's mind
Vampire makes sim like him or her.jpg|A Vampirevampire making a simSim think about them.
File:Vampireash.jpg|A Vampirevampire turning to ash after dying.
Vampire Grave.jpg|A Vampirevampire's gravestone when dying of Thirstthirst
Vampire Skill texture.jpg|A Vampirevampire building up logic skill
Vampire chasing a simdrinking.jpg|AVampire Simdrinking beingplasma chased by a Vampirepack
Vampire Up Close.jpg|Female vampire with moss green skin
Screenshot-107.jpg|A vampire (Agnes Crumplebottom) kissing her Ghost Husband(Eric Darling).
Late night vampire hunting.jpg|Vampire hunting
Plasma_fruit.png|A plasma fruit
Plasma_pack.png|A plasma pack
turning wife.jpg|A Sim bites his wife to turn her.
love bite 2.jpg|A thirsty vampire gives a love bite to his partner.
vampire red eyes.jpg|A newly turned vampire's red eyes.
Vampire Marries a Ghost.jpg|Vampire marries [[Lolita Goth|Lolita Goth (Ghost)]]
Gothic Vampire of Bridgeport.jpg|Gothic vampire woman in Bridgeport
Thirst.jpg|Death by thirst gravestone
</gallery>
|-|
 
Video=
<gallery captionalign="left">
File:The Sims 3 Late Night & Supernatural Vampire Abilities-0
</gallery>
</tabber>
{{clr}}
==Trivia==
*Using the "Cure" interaction of The Moodlet Manager (if successful) on a Sim who has begun the transformation to vampire will cause that Sim to instantly become a vampire.[http://www.youtube.com/watch?v=EgeUnHJ3q80]
*It takes 48 hours to become a vampire.
*Vampires can also bite the [[Grim Reaper]], though it won't turn him into a vampire. In fact, he won't even get a moodlet.
*Vampire eyes don't have a standard color, unlike ''The Sims 2, ''they are actually brighter versions of the Sims eyes, for example: a sim with hazel or light brown eyes may get bright golden yellow eyes if turned into a vampire, whilist Sims with blue eyes will get almost silver like bright blue eyes. To get red eyes, set your sim in Create a sim to have red eyes, and turn them.
*While every vampire's favorite food is 'O-Positive', the lifetime reward, [[Lifetime reward#World Adventures|Change of Taste]], can change this to another type of food temporarily. The game will eventually revert the favorite food back to O-Positive.
*Using the "cure" interaction of The Moodlet Manager (if successful) on a Sim who has begun the transformation to Vampire will cause that Sim to instantly become a Vampire.[http://www.youtube.com/watch?v=EgeUnHJ3q80]
*Upon gaining the "Heating Up" [[moodlet]], a vampire sim may receive a wish to enter into shade if any unpromised wish slots are open. If a wish slot is left open, the player can constantly gain lifetime happiness for that particular wish each time the moodlet is gained.
*Vampires can also bite the [[Grim Reaper]], though it won't turn him into a vampire. In fact, he won't even get the moodlet.
*In ''[[The Sims 2: Nightlife]]'', vampires had no mirror image. In ''Late Night'', vampires reflect normally in mirrors, though the vampires in'' The Sims 2: Nightlife'' are inspired by classic folklore, one of which is a story about vampires not being able to reflect onto mirrors.
*Every time a Vampire is in the Sun and gets the Heating Up [[moodlet]], a wish will appear for the vampire to enter in the shade. If a promise slot is left open the player can constantly gain lifetime happiness for that particular wish after the moodlet is gained.
*Most pre-made Vampires in [[Bridgeport]] have black hair with dark red highlights, although there are some exceptions.
* In ''[[The Sims 2: Nightlife]]'', Vampires had no mirror image. In ''Late Night'', Vampires reflect normally in mirrors, though the vampires in'' The Sims 2: Nightlife'' are inspired by classic folklore, one of which is a story about vampires not being able to reflect onto mirrors.
*All ''[[The Sims 2: Nightlife|Nightlife]]'' vampires (pre-made and player-made) have red eyes, while ''[[The Sims 3: Late Night|Late Night]]'' vampires can have any eye colour. However most pre-made vampires found in Bridgeport have red eyes ([[Moonlight Falls]] vampires tend to have non-red eyes, with the exception of [[Count Snypes]]).
* NPC Vampires can be found in neighborhoods other than Bridgeport.
*Most pre-made vampires tend to prefer Black over other colors. This alludes to their gothic preferences, though some exceptions exist, such as [[Morrigan Hemlock]]'s favorite color (turquoise). Most also have the Evil trait (with [[William Fangmann]] and [[Wogan Hemlock]] being two pre-made exceptions) which reflects a pop culture stereotype of vampiric seduction and deception.
*Pre-made Vampires in [[Bridgeport]] all have black hair with dark red highlights. However, there are two exceptions, the [[Hemlock family]] and [[Flo-Flo Chique]].
*Vampires cannot redeem coupons for clones or purchase the Clone Voucher lifetime reward as they are considered occults by the game.
*Adult Vampires also move in "Speed 5" when they play tag with children.
*Most [[Bridgeport]] vampires are enemies with another vampire. However, the only [[William Fangmann|two]] [[Elvira Slayer|vampires]] are enemies with [[Apollo Bloom|a human]] and [[Lotta Greaves|a ghost]].
*Most pre-made vampires tend to prefer Black color than another color, these induces that they have more Goth preferences, though there are some exceptions.
*The aura around a Vampire's head when they read minds looks similar to an aura used in another EA game, Ghost Master. In that game, it appears around a ghost's head when it uses an ability to draw mortals closer to it.
*Vampire ghosts can turn living sims into vampires
 
==External links==
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==References==
{{Reflist}}
{{Feat art|April 2014}}
 
{{Sim Life states}}
 
{{Life states}}
[[Category:Late Night]]
[[Category:Supernatural]]
[[Category:Life states]]
[[Category:Vampires| ]]