Wants and fears: Difference between revisions

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{{era|TS2|TS2C|LS|PS|CS|SO}}
{{See also|List of Wants and Fears}}
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|caption = The '''wants''' and '''fears''' panel of a pre-university Sim.
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'''Wants and fears''' (known internally as '''SWAF'''<ref>http://simswiki.info/wiki.php?title=SWAF</ref>) are aspects of a [[Sim]]'s life in ''[[The Sims 2]]''. Wants indicate something that a Sim, well, wants. These wants can include having a child, wanting to get married, or just speaking with another Sim. A fear, however, is the downside to life. Sims gain [[Aspiration (The Sims 2)|aspiration]] points when they fulfill wants, and lose them when they experience fears.
 
Initially, a Sim is born with 4 want slots and 3 fear slots. With ''[[The Sims 2: University]]'', Sims could receive a fifth want slot as a bonus for completing freshman year at [[college]], and a sixth if they [[graduation|graduated]]. If a Sim gets expelled, the Sim will receive a 4th fear slot. Also, if ''[[The Sims 2: Bon Voyage]]'' is installed, a Sim can get an extra want slot for 48 hours as a benefit from a good vacation.
 
[[Wish]]es in ''[[The Sims 3]]'' and [[whim]]s in ''[[The Sims 4]]'' are similar to wants, but there is no equivalent to fears in ''The Sims 3'' or ''The Sims 4''.
 
==Wants and fears slots==
Initially, a Sim is born with 4four want slots and 3three fear slots., Withmeaning ''[[Thethat Simsthey 2:will University]]'',always have a maximum of four wants and three fears present. Sims couldcan receive a fifth want slot as a bonus for completing freshman year at [[College (sub-neighborhood)|college]], and a sixth if they [[graduation|graduated]]. If a Sim gets expelled, the Sim will receive a 4thfourth fear slot. Also, if ''[[The{{vgversion|TS2:U}} Sims 2: Bon Voyage]]'' is installed,can a Sim canalso get an extra want slot for 48 hours as a benefit from a good [[vacationing|vacation]].{{vgversion|TS2:BV}}
 
==Fulfilling wants and fears==
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The wants and fears of [[Child#The Sims 2|children]] and [[teen]]s may be re-rolled when they return from [[school]]. Those of college students may be re-rolled when they return from a class, and will be re-rolled when they return from a final exam.
 
Wants and fears can also be fulfilled with the use of cheats. Ctrl-clicking on any want or fear while the [[testing cheats]] are active will cause that want or fear to be fulfilled. This can be used to resolve issues with wants not being fulfilled even after the necessary prerequisites for achieving them have been completed.
 
==Locking wants and fears==
Wants and fears can be locked by right-clicking them, and once locked they will be exempted from re-rolls until they are fulfilled. A Sim can normally lock only one want or fear, but Sims who have completed their junior year in college receive an extra want/fear lock.{{Vgversion|TS2:U}} Players can unlock a locked want or fear by right-clicking on them again.
 
==Aspiration and influence points==
Fulfilling wants will increase the [[aspiration bar]] by a set amount, and in many cases will also increase the [[Influence|influence bar]]. Fulfilling fears will, similarly, decrease the aspiration bar by a set amount, even to the point of [[aspiration failure]], and in many cases will also decrease the influence bar. Wants and fears whichthat affect the influence bar will have a blue border, and will display the amount of influence points they provide or remove when realized. Wants and fears that have a strong effect will have a yellow sunburst in the background. Generally, the more difficult a want is to achieve, the more aspiration and influence points the Sim will receive for fulfilling it and the worse (more damaging) a fear is, the more aspiration points will be lost if it is fulfilled.
 
Sims also receive aspiration reward points as they fulfill their wants. These points can be used to "buy" [[Aspiration reward (The Sims 2)|aspiration rewards]]. Aspiration reward points are only  lost when used, theyto arebuy notaspiration lostrewards, and when Sims fulfillhave their fears, andfulfilled. The points do not fluctuate with the aspiration bar. Influence points can be used to "buy" influence options.
Fulfilling fears may lower the aspiration bar to the point of [[aspiration failure]], which is to be avoided.
 
Sims also receive aspiration reward points as they fulfill their wants. These points can be used to "buy" [[Aspiration reward (The Sims 2)|aspiration rewards]]. Aspiration reward points are only lost when used, they are not lost when Sims fulfill fears, and do not fluctuate with the aspiration bar. Influence points can be used to "buy" influence options.
 
===Nonselectable Sims===
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==The Sims Stories==
Fears are completely removed in ''[[The Sims Stories]]''. This was probably done soas that[[Aspyr theMedia|Aspyr]] playerhad canlinked focusfulfilling onFears thewith wants[[Game ofguide:Avoiding thecorruption#The Simdifference between game corruption and hood corruption|corruption]]. <ref>http://support.aspyr.com/index.php?x=&mod_id=2</ref>{{deadlink}}
 
===Goals===
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==Trivia==
*The want that possibly gives the most aspiration/influence points is maximizingMaximize allAll skillsSkills (with 30,000+ aspiration and 10,000+ influence). The fear that possibly takes away the most aspiration/influence points is a teen not going to college (with 10,000- aspiriationaspiration and 5,000- influence). The fear that takes away the most in the base game is having an accident (neglecting the bladder need) at a party (with 8,000- aspiration and 5,000- influence).
*Some wants, like roasting a marshmallow over a fire jet or burning a bonfire, do not have pictures, but are blank. However, they can still be fulfilled.
*The sound that plays when fulfilling a want is sampled from the original ''The Sims'' theme song.
 
==References==
{{Reflist}}
 
==See also==
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* [[Influence]]
* [[Lifetime Wants]]
 
[[es:Deseos y Miedos]]
[[ru:Желания и страхи]]
[[Category:Simology]]
[[Category:The Sims 2]]