Zombie: Difference between revisions

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imported>Ryo205
(→‎The Sims: Livin' Large: Confirmed. TS1 Sims can become zombies regardless of age.)
imported>Danionek03
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==The Sims 2==
[[File:Zombie.png|left]][[File:ZOMBIESIM.JPG|thumb]]
'''Zombiism''' is introduced with ''[[The Sims 2: University]]'', and also included with ''[[The Sims 2: FreeTime]]'' and ''[[The Sims 2: Apartment Life]]''. In ''University'', deceased Sims can be resurrected with the [[Paranormal]] [[Career rewards|career reward]], the [[Resurrect-O-Nomitron]]. If a Sim bids between §998 and §4127 when using the Resurrect-O-Nomitron, the resurrection will fail and the Sim will be revived as a zombie. In ''FreetimeFreeTime'', a deceased Sim can become a zombie if another Sim makes a [[genie]] wish to resurrect them and the wish fails. In ''Apartment Life'', the evil [[witch]] [[Spells (The Sims 2: Apartment Life)#"Evil" spells|spell]] ''Vivificus Zombiae'' will resurrect a dead Sim as a zombie. [[Baby|Babies]], [[toddler]]s, and [[child]]ren cannot become zombies under any circumstances. Pets can become zombies, but their appearance and walk style does not change so this state is not readily apparent with them.
 
A Sim who is revived as a zombie will return with a blue-grey skin-tone and distorted facial features, a fixed [[personality]] (Outgoing 4, Active 3, Playful 1) and lose most, or all, of their skill points. The zombie Sim will have lowered daily and lifetime relationship with the Sim who brought them back as a zombie. Zombies cannot walk, skip, or run — they move with a slow shamble and will droop their heads, though they will walk up and down stairs normally. Zombies are also sterile and cannot conceive children. Their [[hygiene]] will decay more quickly than that of normal Sims, and other Sims may show disgust when a zombie is in their presence. They will occasionally think about brains, but it is not possible for zombies to actually consume them or convert other Sims into zombies.
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