Zombie: Difference between revisions

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imported>Dharden
imported>Dharden
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Zombies are randomly spawned from the population every Full Moon of the lunar cycle. "Zombification' appears as a moodlet called "Zombified" and will occur for 48 Sim-hours with a -30 drop to mood.
 
During this time, the Sim to Sim interaction options available to zombie will simply be labelled as "Arghhhh" with a or "Braiiins". Argh will perform an interaction that often leads to a drop in relationship points, while brains leads to an option that forces an attack which the target Sim will perceive as "Zombie Attack". The zombie will be successful if they lunge at the Sim, grab them in a hug, and bite them. The target will push the zombie off and cough repeatedly then fall into a dying animation in which they are sucked below the ground, and rise again as a zombie. It will fail when the target Sim begins to scream to the point where the zombie holds their head and ceases the attack.
 
AnySupernatural supernatural simsSims are unable to become a zombiezombies, unless randomly spawned as somesuche by the game on the Full Moon. They can becomebe bitten, but will only cough like a normal Sim, and will and not transform.
 
===Notes===
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