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|name = Baby
|pagetype = A [[life stage]]
|TS1|TS2
|subtitle = [[File:TS4 star trophy icon.png|25px|Featured Article|link=The Sims Wiki:Featured article|left]] The Sims Wiki's [[The Sims Wiki:Featured article|Featured Article]] for June 2019.}}
{{All
|name= Baby
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|caption= A mother with a baby in ''The Sims''.
}}
'''Baby''' is the first [[life stage]] in ''[[The Sims]]'', ''[[The Sims 2]]'', ''[[The Sims 3]]'',
There are no
Babies grow into [[toddler]]s in ''The Sims 2'', ''The Sims Stories'', ''The Sims 3'', ''The Sims
==The Sims==
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In order for a baby to be born in ''[[The Sims]]'', one of two things must happen:
*Two Sims of opposite [[gender]]s must interact romantically either by kissing or "playing in bed"{{Vgversion|TS:LL}} and then hope for the random chance of a dialogue asking
*A phone call is received from an [[adoption]] agency asking if the family would like to adopt. This phone call occurs at random, usually at around 4pm. The player has the option to decline.
Either way, a baby arrives immediately in a shower of flowers, at which point all other Sims gather to applaud the newborn. The shower of flowers will resolve into a green
[[File:Baby crib in TS1.jpg|thumb|The baby crib in ''The Sims''.]]
Babies awaken approximately once every 6 hours and require feeding (although strangely enough they never require diaper changes) and to be sung to sleep. They have no other needs. Playing with the baby is an option, but is not required.
The baby is visible while a Sim is interacting with it, but it will be placed back into the crib once the interaction is finished. While in its crib, the baby is merely a lump covered in its bedding. Once the baby has gone back to sleep, Sims will be unable to interact with it until the next time it awakens for feeding, though [[Bonehilda]], if available,
If the baby is not tended to after several hours of crying, a [[social worker]] will call to reprimand the household and warn them that, if the child is not taken care of, the social worker will come to take the baby away. If the baby is left unattended for a second time, the baby will be taken by the social worker.
Unlike later games in the series, babies in ''The Sims'' are like objects. A player can evict a family from their house while a baby is in it, but the baby will not be there when the family is moved into a new house.
==The Sims 2==
[[File:Pascal with alien baby.jpg|thumb|An [[Alien#Alien-Sim hybrids|alien hybrid]] baby.]]
Unlike their counterparts in the original, babies in ''The Sims 2'' are separate from their [[crib]]s, which need to bought in
''The Sims 2'' babies are not controllable or selectable, though a baby will have an icon. The background color of a baby's icon will change to reflect his or her general mood, but it's not possible to view any of a baby's details without using a hack or [[testingcheatsenabled|boolprop testingcheatsenabled]], unless the player has the ''[[FreeTime]]'' expansion pack ''(see below)''. However, the player can see if a baby's diaper needs to be changed, as that interaction will not be available unless it's needed. It will also not be available if the baby is asleep, even if the background of the baby's icon is yellow. A baby's diaper can be changed by clicking on the baby, or by using a [[changing table]]. Using a changing table is preferable, as it provides a larger boost to the baby's (invisible) hygiene motive, and the dirty diaper is automatically disposed of. While a baby can be bathed in a [[sink]] (any type of sink will do), using the changing table when a diaper change is needed should keep the baby's (invisible) [[hygiene]] motive satisfied well enough to make this unnecessary.
To feed a baby, click on a [[refrigerator]] and get a bottle, or click on a partly-filled bottle and select the "Feed bottle to" option. The baby will drink until the (invisible) [[hunger]] motive is filled or the bottle is empty, after which the bottle will be put down. If ''[[The Sims 2: University]]'' is installed, Sims cannot get bottles from the "MMM" Mini Fridge. A partly-filled bottle cannot be stored in a refrigerator, but can be placed in a Sim's [[Inventory#The Sims 2: Nightlife|inventory]].
Babies are immobile, and will stay wherever they are put. If they are put on the floor or ground, Sims and pets will either go around them or step over them. Being left on the floor or ground does not harm a baby, but babies will rest better if they are in their cribs. A baby can be placed in a crib by clicking on the crib, and selecting the option to put him or her in it. A baby who is sleeping in a crib can be tucked in, but the option will not appear if the baby is awake.
All babies have the same facial features (i.e. the 2nd face template in Create a Sim, excluding the babies of [[Pollination Technician]]), so it is impossible to tell what they will look like later on beyond the basics of skin tone, eye color, and hair color (they are bald, but their eyebrows reveal the color of their hair). Babies also have no [[Aspiration (The Sims 2)|aspirations]], [[Wants and fears|wants or fears]], but can collect [[memories]] (even though in reality they would be much too young to understand most of them). Unless a baby is being removed by the [[social worker]], which would happen if its (invisible) hunger or social motive was to become critically low, it can't leave the lot unless a glitch occurs. The social worker will also remove a baby if he or she is left unattended (i.e. there are no teens, adults, or elders present on the lot).
''[[The Sims 2: FreeTime]]'' introduces the parenting skill, which gives Sim parents the ability to check on the baby. Using this feature, Sim parents study beforehand using a book from a bookcase. Once they master the art of parenting, the parents now have the option of checking on the baby, at which point a thought bubble appears above the baby's head indicating his/her lowest motive.
[[File:Baby play mat.jpg|thumb]][[The DangleMaster Deluxe]] and [[The Bouncinator 3000]] are [[TheSims2.com|The Sims 2 Store]] objects which are unique for babies. Both of them raise babies' [[
It is possible to raise a baby by feeding and nothing more
In ''The Sims 2'', the automation of teens and older Sims around babies can be rather annoying. They will attempt to meet the baby's needs autonomously, but will not always be intelligent about it. For example, they will always autonomously feed a crying baby, even if it needs its diaper changed instead. So, while the autonomous "Hold Youngster" action may indicate that a baby needs some sort of attention, and crying definitely indicates that, the player may need to intervene and decide whether it needs to be fed, changed, or just held.
[[Bigfoot]] will occasionally attempt to perform a [[prank]] on the baby
===Gallery===
<gallery>
3 SIM 31.jpg|A mother holding her baby.
Cassandra&Kid.png|[[Cassandra Goth]] and her baby.
</gallery>
==The Sims 3==
[[File:Baby in TS3.png|thumb|A baby girl in ''The Sims 3''.]]
On the normal [[lifespan]] setting,
Pregnancies in ''The Sims 3'' are somewhat more realistic than in ''The Sims 2''. Pregnant Sims experience vomiting (similar to morning sickness), cravings, back pains, and light mood swings. Pregnant Sims may also have wishes to visit the spa or get a massage when experiencing back pains, or wish to eat certain foods to curb their cravings. Sometimes, both parents will wish for a specific gender of baby, to read pregnancy books, or to buy necessary furniture for their unborn child.
Pregnant Sims can either go to the hospital to have a baby or stay at home to give birth. If the player opts for a home birth, the Sim will spend a period of time visibly suffering from labor pains and then spin around in a cloud of multicolored sparks, after which the baby appears in her hands in a manner resembling births in ''[[The Sims 2]]'' when cutscenes are disabled. If twins or triplets are born at home, after the process of naming the babies and assigning traits, the Sim will put the first baby down and repeat the spinning action until all the babies are born. If the player opts for a birth to take place at a hospital, the Sim will disappear into the hospital
Upon being born, babies now appear with blankets wrapped around them instead of wearing diapers. There are two different colored blankets; the default colors are sky blue for a baby boy and pastel pink for a baby girl, but different colors and styles are available as [[custom content]]. The color of baby blankets can also be changed with the use of any mod that allows access to either the "Plan Outfit" mode on the dresser or Create-A-Sim. If there's one baby born, the mother will carry it. If it's twins, the mother and father will carry
Babies are assigned two [[Trait (The Sims 3)|traits]] at birth. Depending on how happy the mother Sim was during her pregnancy, the player may be able to choose one of their traits, two of their traits or neither of them. Reading pregnancy books and getting massages appears to significantly increase the likelihood of being able to select both traits. If the pregnancy was a particularly unhappy one, the traits will be chosen at random and will often be negative traits (such as [[Evil (The Sims 3)|
For the first time in [[The Sims (series)|''The Sims'' series]], it is possible to select babies without the use of cheats or mods, though they remain immobile and cannot be directed to perform any interactions themselves. Regardless, the player can now view babies' traits and motives and keep track of how hungry, tired, dirty or lonely they are. Babies do not have any wishes and cannot learn any skills, but can still gain a few
If a baby's motives get low enough, it will start to cry, which causes nearby Sims to get the negative "Crying Baby" moodlet. However,
A baby may be born as a non-human [[Life state#The Sims 3|life state]] if either of its parents are non-human. However, if two normal Sims
In ''[[The Sims 3: Generations]]'', there is a chance that after a baby is born, the parents will be sent an [[Imaginary Friend]] doll by a relative. The baby will have the doll in their inventory, however, they cannot interact with it until they age up into a toddler. Babies can also be taken on strolls in the stroller by Sims who are teen and older.
===Gallery===
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Vivian & Hailey.jpg|A mother and her baby daughter.
Babies.jpg|Two baby girls.
TS3 Sims reacting to crying baby.jpg|Sims reacting to a crying baby
SusieAndGraceOnAStroll.jpg|A mother and her baby girl in a stroller.
</gallery>
==The Sims 4==
[[File:TS4 Baby Boy.png|thumb|250px|A baby boy in ''The Sims 4''.]]
Babies are the first life stage in ''[[The Sims 4]]''. For the first time ever in the main series, new mothers are able to {{Wiki|Breastfeeding|breastfeed}} their babies.<ref>https://twitter.com/SimGuruLyndsay/statuses/479408175745994752</ref> Breastfeeding was previously used instead of bottle feeding in ''[[The Sims Medieval]]''.
Bassinets are automatically provided free-of-charge if the pregnant Sim gives birth at a hospital. If, however, the player wants to have a pregnant Sim give birth at home, the player will need to purchase the bassinet prior to the birth.
Dependent on the life state of the baby they will get different bassinets: vampire babies have a gothic bassinet and spellcaster babies have a elegant bassinet.
Just like ''[[The Sims 3]]'', babies will represent their gender with different-colored clothing, but with
▲Bassinets are automatically provided free-of-charge if the pregnant Sim gives birth at a hospital. If however the player wants to have a pregnant Sim give birth at home, the player will need to purchase the bassinet prior to the birth. Bassinets are non-transferable until it's original occupant ages up, but it is possible to change the color using the design tool.
On normal age settings,
▲Babies, when they are born, have an almost half-full friend meter to all other members of the household. Almost all interactions increase a Sim's relationship with a baby, but sometimes an interaction may fail (hinted by that baby's crying), causing the relationship between the baby and the said Sim to decrease. Children will get an interaction to "meet new sibling" when the baby is just born and sometimes will get an Angry or Sad moodlet called "Unwanted Sibling".
If a baby is left alone in the house with no grown-ups (aged
▲Just like ''[[The Sims 3]]'', babies will represent their gender with different-colored clothing, but with rompers instead of blankets. The romper shows one decal and a color for each gender: green with a monkey holding a banana for baby boys, and light yellow with a pink butterfly for baby girls.
If babies are not fed for a while, a
▲On normal age settings, the baby stage will age up into a toddler automatically after three days. However, a baby can be aged up at any time before this by an older Sim with the "Age Up" interaction.
When it is time for the baby
If a baby needs a
▲If a baby is left alone in the house with no grown-ups (aged Teen and upwards) to care for it, they will be sent off the lot to daycare (both the baby and bassinet will disappear); the baby will return when a Teen Sim or older comes back from work/school.
Before the [[The Sims 4/Patch 46|January 12, 2017]] update added the [[toddler]] stage to ''The Sims 4'', babies would age up into children, as they did in ''[[The Sims]]''.
▲If babies are not fed for a while, a message pops up saying "[Sim Name] is very hungry! Without a feeding soon, this baby will be taken away!" If the baby is not fed for a while after the message appears, the baby will disappear in a puff of green smoke, and the message "Due to neglect, [Sim Name] has been whisked away to safety. Maybe you should try a goldfish before parenting again" will appear.
Babies are literally objects in ''The Sims 4'' and can be found in the debug section of build mode. It will ''always'' be a nameless baby boy with the darkest skin tone that has no genetics and cannot be aged up.
▲When the baby will be born, the player is prompted if the baby will be born at home or in the hospital. If the baby will be born in the hospital, the parents will go to an off-screen hospital (Unless Get To Work is installed where the player will also be prompted if it is an off-screen birth or an on-screen birth where the player follows the parents).
Since the release of ''[[The Sims 4: Nifty Knitting Stuff]]'', older Sims from teen to elder can knit and change baby onesies in the bassinet.
▲If a baby needs a nappy change or has to eat, it will become sad due to it's crying, while an older Sim will become uncomfortable instead.
===Gallery===
<gallery>
TS4 baby being carried by mother.png|A baby in
</gallery>
==The Sims Medieval==
[[File:Medieval baby.png|thumb|A medieval man and woman taking care of a baby]]
Babies in ''The Sims Medieval'' resemble babies from ''The Sims 3
==The Sims FreePlay==
Sims can also have babies in ''[[The Sims FreePlay]] ''after the Two and A Half Sims quest.
The new baby will now show up in the Simtracker and can be selected. This means that the player can see the baby's needs and get other Sims to interact with and care for the baby. Babies can only leave their
===Gallery===
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</gallery>
==Player
*In ''The Sims'', try using this combination for a content baby whenever it cries: feed, feed, sing. Repeat until baby sleeps.
*In
*In ''The Sims'', when having a lazy parent sleep in a baby's room, use a couch or recliner, and have the parent nap. That way, they will not waste time complaining about having been woken up before they were fully rested.
*Since
*In ''The Sims'', players who have the
*In ''The Sims 2'', babies' needs can be viewed by using the "boolProp testingCheatsEnabled true" cheat. Once the cheat has been entered, shift click the baby, click Make Unselectable, shift-click the baby again, and click Make Selectable again.
*A baby bottle may used several times in ''The Sims 2'' if it is placed in a Sim's
*Babies in ''The Sims 2'' cannot be woken when asleep on the floor, but can always be picked up with the Hold Baby option when in a crib. If a baby is sleeping on the floor but needs to be woken up, turn on the TV or an audio system in the same room so that the noise will wake them. This trick also works with toddlers.
*When playing with a baby in ''The Sims 2'', it is possible that the baby will vomit on the poor Sim playing with them. This will abort the "play with" interaction and reduce said Sim's [[hygiene]] motive. The Sim and the baby will not lose relationship points, however.
*In
*Always try to keep a crib nearby in
*In ''The Sims 3'',
*To get the maximum number of trait choices for a new baby in ''The Sims 3'', complete as many of the pregnant Sim's wishes as possible. A good strategy is to only promise the wishes you're absolutely sure you'll be able to complete by the time the Sim gives birth.
*In ''The Sims 3'',
*In ''The Sims 3'', if the female Sim eats
*In ''The Sims 4'', a parent who takes family leave can continue to enjoy what is left of it if a player manually ages up a baby shortly after birth.
*In ''The Sims 4'', unlike previous versions, a family who neglects a baby (or a toddler) does not become ineligible to adopt or give birth to another baby in the immediate future.
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==References==
{{Reflist}}
{{Feat art|June 2019}}
{{Lifestages}}
[[nl:Baby]]
[[es:Bebé]]
[[fr:Nouveau né]]
[[ru:Новорождённость]]
[[pt-br:Recém-nascido]]
[[pl:Niemowlę]]
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