Custom content: Difference between revisions

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{{Distinguish|Mod|Tool}}
 
{{See also|Game guide:Installing custom content}}
'''Custom content''' is fan-generated content made by players for players. Custom content has always been a part of [[The Sims (series)|''The Sims'' series]], at least for the PC and Mac games in it. The term "custom content" generally wasn't used when talking about content for ''[[The Sims]]'', but much was made and quite a lot is still available. With the release of ''[[The Sims 2]]'', EA/Maxis began referring to user-made content as "custom content", and the usage caught on.
 
'''Custom content''' is fan-generated content made by players for players. Custom content has always been a part of [[The Sims series]], at least for the PC and Mac games in it. The term "custom content" generally wasn't used when talking about content for ''[[The Sims]]'', but much was made and quite a lot is still available. With the release of ''[[The Sims 2]]'', EA/Maxis began referring to user-made content as "custom content", and the usage caught on.
 
''The Sims'' does not distinguish between custom content and Maxis content, but ''The Sims 2'' and ''The Sims 3'' do. In these games, custom content is marked with a "star", which is basically an asterisk.  In ''The Sims 4 c''ustom content is marked by a wrench icon.
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Installing custom content in ''The Sims 3'' requires some instructions and framework. Read the instructions [https://www.modthesims.info/wiki.php?title=Game%20Help:TS3%20CC%20Basics here] to learn how to get custom content to work in the game.
 
 
 
 
== What is Custom Content? ==
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Objects are another popular type of custom content. Customizing an object often involves recoloring all or part of it, but may involve changing its shape. Some creators have even made what are effectively new objects and creators with programming skills can even make completely new functional objects.
 
Custom walls and floors have always been popular, as have custom lots, houses, and buildings. ''The Sims 2'' allows custom terrain (made in SimCity 4), [[neighborhood]]s, and [[sub-neighborhood]]s. The [[Create-A- a World]] tool for ''The Sims 3'' allows the creation of custom terrain and neighborhoods.
 
A particular sub-class of custom content is default replacements. Despite the name, a default replacement does not literally ''replace'' anything in the game's files. Instead, a default replacement is made so that it will be used instead of one of the game's default items. Because of this, a default replacement may not show the custom-content indicator. Default-replacement items are often used to address issues that players may have with a default item. Some players also use default replacements for genetic items such as eyes.
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**Same creator; each site has link to the other.
* [http://xSIMS.de xSIMS.de (mature content)]
* [httphttps://thesimsupplyjamesturner.comyt/downloads The Sim Supply]{{vgversion|TS2}}{{vgversion|TS3}}{{vgversion|TS4}}
* [http://www.simslice.com/ Simslice]{{vgversion|TS1}}{{vgversion|TS2}}{{vgversion|TS3}}
* [http://www.simwardrobe.com/ Paladin's Place]{{vgversion|TS2}}
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=== Tools ===
;The Sims
* [[Transmogrifier|The Sims Transmogrifier]]
* [[The Sims Creator]]
* [http://ts1depot.hfguide.net/extras/programs_musthave.html HomeCrafter]
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;The Sims 2
* [[Body Shop]]
* [http://www.simechoes.org/simechoes2/sims2/sims2info/programs/maxian/homecrafter.html HomeCrafter Plus]
* HomeCrafter Plus
* [http://sims.ambertation.de/ SimPE]
* [http://www.milkshape3d.com/ Milkshape]
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;The Sims 3
* [http://www.den.simlogical.com/denforum/index.php?topic=189.0 Sims3 Package Editor (S3PE)]
* Milkshape and Blender, as above
* [http://www.den.simlogical.com/denforum/index.php/topic,190.0.html Sims3 Object Cloner (S3OC)]
* [http://www.milkshape3d.com/ Milkshape]
'''The Sims 4'''
* [http://www.blender.org/ Blender]
 
''';The Sims 4'''
* [https://github.com/Sims4Group/Sims4Tools/releases Sims4 Package Editor (S4PE)]
* [http://sims4.the-prof.net/?p=36 The Sims 4 CAST Recolor Tool]
* [http://sims4studio.com/ Sims 4 Studio]
* [https://zerbu.tumblr.com/post/181782526135/the-sims-4-mod-constructor-v4 The Sims 4 Mod Constructor (V4)]
* Milkshape and Blender, as with above
* [http://www.milkshape3d.com/ Milkshape]
* [http://www.blender.org/ Blender]
 
=== Tutorials & Creator Forums ===
<!-- Link to tutorials -->
;The Sims
* [https://web.archive.org/web/20160412012836/http://www.simblesseoblige.com/ Simblesse Oblige - April 2016]
* [http://www.woobsha.com/index-ww.html The Secret Society of Woobsha] [https://web.archive.org/web/20220726092037/http://www.woobsha.com/index-ww.html Mirror Archive.org July 2022]]
* [https://forums.thesimsresource.com/forum/109-ts1-help-forum/ The Sims Resource TS1 Help Forum]
* [http://matthewgkeller.com/projects/simfilemaid/index1.html The Sims File Maid]
;The Sims 2
* [https://www.modthesims.info/wiki.php?title=MTS2:Sims_2_Create MTS Creation Tutorials and Forums]
;The Sims 3
* [https://www.modthesims.info/wiki.php?title=Sims_3:Modding MTS Creation Tutorials and Forums]
;The Sims 4
* [https://www.modthesims.info/wiki.php?title=Sims_4:Modding MTS Creation Tutorials and Forums]
* [https://sims4studio.com/ Sims 4 Studio Creator Tools and Studios]
 
== Tips ==
* Keep downloaded files organized and the number small. Custom content can consume too much [[Wikipedia:Random-access memory|RAM]]. It also makes it easier to track down problems.
* Keep all your game mods updated, ESPECIALLY any script mods. Old script mods can and will break your game. Keep track of which website you download your content from, and check for a new version whenever the game is patched.
* If your game fails to load, remove all your custom content or move it to another folder for backup where the game will not use it. Once you have your vanilla game working again, use the 50/50 method to put your mods back.
 
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