Death: Difference between revisions

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[[Image:Snapshot_2dae895f_5249215a.jpg |thumb|right|Death comes to them all, in the end...]]Death is a state in which a sims dies. The sim in question is visited by the anthropormorphic personification of Death (i.e Grimmy- thankyou Pratchett) who plays a cameo depending on the method of death and the aspiration level of the sim in question. Sims can be killed in many ways including fire, shock, starvation, flies, being eaten by the cowplant and being scared to death.
Death is a state in which a sims dies. The wats they can be killed by are fire, shock, starvation, flies, being eaten by the cowplant and being scared to death. If there is a living sim around they can plead for their loved one with the Grim Reaper but it doesn't always work. The dying sim and the Sim pleading for his life must have a very good relationship.
If there is a living sim around they can plead for their loved one with the Grim Reaper but it doesn't always work. The chances of success are determined by the relationship of the sim with the nearly deceased and pure chance.


There is a different animation for pets that die. [[Image:Snapshot_2dae7a30_334cef72.jpg|thumb|right|Off to Doggy heaven...]]
In Sims University there is a special item, the Resurrect-O-Nomitron (?) which can restore Sims but for a hefty fee of up to 10.000 simoleons. If the Sim who wants to bring another Sim back, pays only very little, the dead Sim can return as a zombie.

In Sims University there is a special item, the [[Resurrect-O-Nomitron]] which can restore Sims but for a hefty fee of up to 10,000 simoleons. If the Sim who wants to bring another Sim back pays very little they sim will return as a zombie, with reversed skills or not at all. Except for children.

If no one is around when the Reaper comes to call Death stays on the lot for a little while, uses the toilet, watches TV- hey, he does this job for a millenia and the dental plan is a joke, give a bone a break!

Finally if the sim that died is the last sim on the lot an amusing dialogue will appear.

Revision as of 19:57, 12 May 2007

File:Snapshot 2dae895f 5249215a.jpg
Death comes to them all, in the end...

Death is a state in which a sims dies. The sim in question is visited by the anthropormorphic personification of Death (i.e Grimmy- thankyou Pratchett) who plays a cameo depending on the method of death and the aspiration level of the sim in question. Sims can be killed in many ways including fire, shock, starvation, flies, being eaten by the cowplant and being scared to death.

If there is a living sim around they can plead for their loved one with the Grim Reaper but it doesn't always work. The chances of success are determined by the relationship of the sim with the nearly deceased and pure chance.

There is a different animation for pets that die.

File:Snapshot 2dae7a30 334cef72.jpg
Off to Doggy heaven...

In Sims University there is a special item, the Resurrect-O-Nomitron which can restore Sims but for a hefty fee of up to 10,000 simoleons. If the Sim who wants to bring another Sim back pays very little they sim will return as a zombie, with reversed skills or not at all. Except for children.

If no one is around when the Reaper comes to call Death stays on the lot for a little while, uses the toilet, watches TV- hey, he does this job for a millenia and the dental plan is a joke, give a bone a break!

Finally if the sim that died is the last sim on the lot an amusing dialogue will appear.