Eclectic and Enigmatic Energizer: Difference between revisions

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==Trivia==
==Trivia==
The Energizer is also well-known from the [[Beaker family|Beaker household]] in [[Strangetown]]. In the storybook image, [[Nervous Subject]] is seen in the machine, and failing while Loki is standing outside it, looking very disappointed at the failure. When first entering the Beaker household, the Energizer can be seen on the first floor. It hasn't been used yet.
*The Energizer is also well-known from the [[Beaker family|Beaker household]] in [[Strangetown]]. In the storybook image, [[Nervous Subject]] is seen in the machine, and failing while Loki is standing outside it, looking very disappointed at the failure. When first entering the Beaker household, the Energizer can be seen on the first floor. It hasn't been used yet.
*Like some other aspiration awards, the Energizer has only five uses, indicated by red colour.


An Energizer can also be found on the second floor of the [[Landgraab Society]] at [[Sim State University]].
An Energizer can also be found on the second floor of the [[Landgraab Society]] at [[Sim State University]].

Revision as of 19:00, 31 August 2011

The Eclectic and Enigmatic Energizer
Game The Sims 2
Buyable Limited
Price 14,000 aspiration points
Type Aspiration reward, Needs
Size 3x2
Uses 5

The Eclectic and Enigmatic Energizer is an aspiration reward that was added in The Sims 2. According to its description, the technology behind it is "a puzzle wrapped in an enigma, held together with copious amounts of duct tape and bits of twine", and it certainly looks like a ramshackle contraption that's held together with duct tape and twine. Regardless of what it looks like, it works - though it can only be used five times, as indicated by the five red lights on its bench.

The Sim using the Energizer pulls a lever on the right-hand side of the device, then steps into an old washtub on the left-hand side. If the use is successful, the Sim will be surrounded by a bright glow as his or her motives are boosted. However, failure will drain the Sim's motives, though it will not kill him or her.

Using the Energizer takes 30 Sim minutes. If the Sim was in gold aspiration when stepping into the Energizer, it doesn't matter if he or she drops into green while it's running. However, if the Sim's aspiration level drops from gold to green between the time the lever is pulled and the time he or she steps into the Energizer, it may fail. If the Sim's Energy is depleted severely enough, he or she may pull the lever, step in, then step out before the Energizer can start to work. This will not use up one of the machine's five uses.

If Seasons is installed, using the Energizer will raise the Sim's temperature. There is a bug introduced in Seasons which may cause Sims to become stuck in the Energizer. This was fixed in the Seasons patch.

Trivia

  • The Energizer is also well-known from the Beaker household in Strangetown. In the storybook image, Nervous Subject is seen in the machine, and failing while Loki is standing outside it, looking very disappointed at the failure. When first entering the Beaker household, the Energizer can be seen on the first floor. It hasn't been used yet.
  • Like some other aspiration awards, the Energizer has only five uses, indicated by red colour.

An Energizer can also be found on the second floor of the Landgraab Society at Sim State University.

See Also