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{{Era|TS4}}
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|name = Emotion
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|caption = Emotion indicator in ''The Sims 4'', showing a happy [[Mortimer Goth]].
}}
'''EmotionEmotions''' isare a gameplay feature introduced in ''[[The Sims 4]]''<ref name="TS4 Gameplay trailer">[http://www.beyondsims.com/48416/the-sims-4-official-gameplay-trailer/ TS4 Gameplay trailer]</ref> which are a core part of a [[Sim]]'s [[Sim#Simology|simology]]. It is similar to [[mood]], but is more easily affected by in-game events and social interactions with other Sims. [[Moodlets]] influence the current emotion of a Sim. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims,<ref name="TS4 Gameplay trailer" /> though the Sim has to already be already feeling in a particular way in order for an object to affect them emotionally.<ref>[http://simsvip.com/2014/01/08/sims-4-colors-objects-clothing-emotions/ "The Sims 4: Colors, Objects, Clothing & Emotions - SimsVIP"<!-- Bot Generated Title -->]. Retrieved on 10 October 2014.</ref> Sims that are severely emotional can [[Death|die]] from their emotions.<ref>[https://twitter.com/SimGuruLyndsay/status/476086028936019968 "Lyndsay Pearson on Twitter: ".@jupik12 I don't want to give everything away, but there are multiple types of emotion deaths.""<!-- Bot Generated Title -->]. Retrieved on 10 October 2014.</ref>
 
There are several ranges of emotions. Sims may reach one stage of an emotion, and then progress to a second, more extreme stage of the same emotion. For the case of Anger, Embarrassment and Playfulness, they can then progress to the third stage (Enraged, Mortified and Hysterical, respectively), which is an even more extreme stage that can lead to emotional death. For instance, a Sim that is ''embarrassed'' may become ''very embarrassed'', more embarrassment leads to ''mortified''. Sims that becomestay extremelyin that extreme emotional state may eventually sufferdie anfrom it.<ref>[[Emotion#Emotionalhttps://twitter.com/SimGuruLyndsay/status/476086028936019968 death|emotional"Lyndsay death]Pearson on Twitter: ".@jupik12 I don't want to give everything away, but there are multiple types of emotion deaths.""<!-- Bot Generated Title -->]. Retrieved on 10 October 2014.</ref>
 
==Emotional states==
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''Try taking a cold shower or calming down in the mirror!''
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* '''Sources''': Can be received from: the Hot-Headed trait, eating Angry Flaming Spaghetti, drinking Red Hot Serum,{{Vgversion|TS4:GTW}}, and receiving unpleasant interactions from other Sims, randomly from children and teens coming back from school, seeing their spouse flirting with another person.
* '''Effects''': Negatively affects interactions. Sims tend to be more aggressive that decreases the [[relationship]] with other Sims. Sims with the [[Hot-Headed]] trait can boost physical skills. Being enraged can cause death.
* '''Remedies''': A [[punching bag]], a cold shower, kicking the garbage cart or speaking to self to the mirror can be used to relieve the Sim from the Emotionemotion. Also, the players can try to calm down an NPCa Sim with the emotional state.
|-
! colspan="3" |[[Bored]]
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''Try out some new fun activities!''
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* '''Sources''': Occurs during social interactions with Sims, randomly occurs when children and teens come home from school, when a secret agent Sim researches intelligence on the computer, often after the 'Fill Out Reports' action is done on the computer, when Sims are reading skill books whichwhose levelsskill are low for them, or when playing video games for a long time. It can also happen if a teen or older without the [[Childish (The Sims 4)|childish]] trait watches children's TV shows.
|-
! colspan="3" |[[Confident]]
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* '''Sources''': Can be received from the Self-Assured trait when waking up, sending a text message, cooking a meal, practicing speech in front of a mirror, brushing teeth, finishing a good book or painting, successfully fixing or upgrading, achieving academical performance, or when winning a fight against a Sim.
* '''Effects''': Helps social related performance. Increases the [[Charisma]] skill gain rate. Enable chattingschmoozing with boss at work, withenhancing bothwork chanceperformance ofwithout embarrassinglowering orFun enhancingneed workingwith performancea chance of embarrassed moodlet. Also enable Sims to ''peeing like a champion''.
|-
! colspan="3" |[[Dazed]]
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''Try taking a quick nap or a nice bath!''
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* '''Sources''': Can be received when losing a fight, being electrocuted, crash landing a rocket ship, being too highly caffeinated, or drinking a bottle of daze from a [[cowplant]]. Also can be received through eating a grand meal. Can also received when a healthy Sims use medicine or after being abducted by aliens. {{Vgversion|TS4:GTW}} Can also be received by being the target of vampire powers. {{Vgversion|TS4:V}} Can also be received by using the [[bubble bar]]. {{Vgversion|TS4:CL}} Can also be received by getting sucked into a [[Fabrication|fabricator]]. {{Vgversion|TS4:EL}}
* '''Effects: '''Sims maycannot appearrun sleepy,when walkinggoing appears strangeoutdoors, leveling up skills becomes slower. It also refreshes their whims.
* '''Remedies: '''Sleeping.
|-
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''Try a pep talk in the mirror or hide from everyone in bed for a bit!''
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* '''Sources''': Can be received from being humiliated in a discussion while multiple Sims are present, takingdoing boring jokes, having a bladder accident, or by walking in on another Sim bathing or on the toilet.
* '''Effects: '''Sims appear to be awkward, socialization is more likely to fail. Being mortified can cause death.
* '''Remedies: '''Giving a pep talk in a mirror, asking for reassurance, telling a self-deprecating joke, hiding away from everyone, sharing insecurities.
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'''[[Toddlers]]''': ''An Energized Toddler wants to run and play around the house! Get them moving!''
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* '''Sources''': Can be received from drinking Energyenergy Drinksdrinks, drinking tea, eating a Highhigh Energyenergy Proteinprotein Platterplatter prepared by energized Sims with sufficient cooking skill, Joggingjogging or taking a Brisk Shower.
* '''Effects''': Helps sports related progression. Makes Energy need decays slower. Enables energized sports actions and ''Speedy Shower''.
|-
! colspan="3" |[[Fine (emotion)|Fine]]
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''Try some romantic socials with another Sim!''
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* '''Sources''': From Romatic trait, completing successful romantic interactions thus making further flirt interactions more successful, randomly gaining from coming home from school, taking a ''Steamy Shower'', eating ''Flirty Heart Cookies'' prepared by flirty Sims with sufficient cooking skill, freshening up to the mirror, trying out outfits, drinking ''Steamy Ginseng Tea'' and ''Cupid's Juice'', drinking ''Rose Serum,''{{Vgversion|TS4:GTW}}Researchingresearching Pickpick-Upup Lineslines on a computer, watching romatic channel and female Sims wearing the jumpsuit with palm trees. Child however cannot get flirty.
* '''Effects''': Boost Romaticromatic Interactionsinteractions. Also unlockUnlocks some romatic interactions, and friendly interactions associated with the romance issue.
* '''Remedy''': Taking a cold shower.
|-
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''Try playing chess or practicing programming on the computer.''
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* '''Sources''': From the Genius Traittrait, occurs when a Sim engages in mentally stimulating tasks such as practicing chess, using the telescope or microscope, reading a book, browsing Simpedia on a computer, studying fossils, studying gardening online and Businessbusiness career Sims arranging data. Children or teens can acquire it by getting help with homework form adults. From Techtech Guruguru Careercareer. Also from Sciencethe ''science'' career.{{Vgversion|TS4:GTW}}
* '''Effects''': Boost Logic skill gain, woodwork quality, fixing and upgrading speed. Also bring discovery in science career.{{Vgversion|TS4:GTW}}
|-
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* '''Sources''': Can be received from using joking social commands on Sims, from watching comedy channel on TV, watching comedy online, taking a bubble bath, eating Silly Gummy Bear Pancakes made by playful Sims with sufficient cooking skills.
* '''Effects''': Helps with joking social interactions. Also boost comedy and mischief skills. Enables searching fun pictures online, play in the bathtub, and other playful versions of actions. Being hysterical can cause death.
* '''Remedy''': Taking a cold shower, tryingTrying to calm oneself in a mirror.
|-
! colspan="3" |[[Uncomfortable]]
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'''[[Toddlers]]''': ''Aw. Your toddler is sad and needs some TLC. You can comfort them or give them food to make them feel better.''
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* '''Sources''': This emotion can occur when negative events happen to Sims such as losing a competition, the death of a family member, divorce, mourning at a gravestone, and having a new sibling. It can also be caused by a low social need or randomly by the Gloomygloomy trait. Familyfamily-Orientedoriented Sims will be sad when they haven't interacted family members for a long time.
* '''Effects''': Changes how Sims approach actions and their style of walk. DisableIt jokingalso boost creativity skills while sad.
* '''Remedy''': Approach people or by dialing the Sadnesssadness Hotlinehotline by phone.
|-
! colspan="3" |[[Scared]]
|-
| rowspan="2" |
[[File:Scared Sims 4 Emotion.png|180px]]
| colspan="2" |'''Superlative''': Terrified
|-
|''A Scared Sim has a hard time communicating with others, and they're more prone to... uh... accidents.''
 
''Try hiding under the covers for a bit, surely that will help?''
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* '''Sources''': Can be received from certain situations such as thunderstorms or a phobia.
* '''Effects''': Sims afflicted with the Scared Mood will have trouble communicating with others, the urge to panic-run everywhere, and are slightly more prone to accidents.
* '''Remedy''': Hiding under the covers of a bed.
|-
! colspan="3" |[[Tense]]
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* '''Sources''': When a Sim's fun need is low, a Geek Sim not using the computer for a while, a Nature Lover Sim has not went outside for a while, A Sim doing hard work at work/school. Also can be acquired from events at work/school. Sims reading skill-building books that are higher than their current level can also make them tense.
* '''Effects''': A Sim does the more stressful variants of actions.
* '''Remedies''': Shouting at bed, or satisfying the Sim's fun need.
|-
! colspan="3" | [[Asleep]]
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* '''Source''': Received when a Sim sleeps.
* '''Effect''': The "Sleeping Soundly" moodlet shows 10000+ points towards the Asleepasleep emotion, overriding any other emotions except for the possessed moodlet from ''[[The Sims 4: StrangerVille|StrangerVille]]'', which shows 7,548,431+ points towards it.
|-
! colspan="3" |[[PØŞŞ€ŞŞ€Đ]] (Possessed){{vgversion|TS4:SV}}
|-
|[[File:Possessed strangerville.png|190x190px]]
|'''ŦĦ€ ΔŘβØŘ€ΔŁ ΜƗŇĐ ĐŘ€ΔΜŞ ŦĦŘØỮǤĦ ØỮŘ ₣Ł€ŞĦ¥ €¥€Ş''
|
* '''Source''': Received upon eating [[Gardening (The Sims 4)|Bizzare Fruit]].
* '''Effect''': The "Possessed" moodlet shows 7,548,431+ points towards the PØŞŞ€ŞŞ€Đ emotion, overriding any other emotions.
|}
 
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! scope="row" |'''Sims inflicted with lethal emotional states.'''
|}
Sims can die as a result of being in an extreme emotional state for a prolonged time. There are several emotional deaths, but not every emotional state has an associated death. Currently, the only deadly emotions are ''Mortified'', ''Enraged'', and ''Hysterical''. Teens and children cannot die from emotional death, as children cannot die from anything other than fire and drowning. Teens presumably lost the ability to die from emotion after the release of [[The Sims 4: Parenthood]] to prevent them from dying during their mood swings, wherein they sometimes become Enraged or Mortified.
 
When a dangerous emotion is reached, the little outline of the circle which appears on the second level of an emotion, will fade in and out. After they die and become ghosts they remainwill infrom theirtime Mortified,to Enraged,time depending on the emotion death will receive (+2) buff. Sims within proximity of the ghost will occasionally receive Playful or HystericalAnger (+1) statesbuff.
 
The corresponding cheat buffs (+500 to Playful, Embarrassed or Angry for 20 days) are no longer available due to the '''sims.add_buff''' cheat being removed along with other cheats in the patch of June 26, 2018. They can, however, be re-enabled with a [https://www.patreon.com/posts/cheats-fix-get-19645059 mod].
 
===[[Playful (emotion)|Hysterical]]===
A Sim with (+15) ''Playful'' moodlets (including boosts from the ''Happy'' emotion) becomes '''Hystericalhysterical'''. When a Sim is in a state of hysteria, if they continue doing funny actions, they can die of laughter. This can be avoided by calming down in the mirror.
 
Sims can become hysterical by doing any of the following:
*Drinking points that override the emotion of the Sims that is usually available in the reward shop.
*Drinking the Potion of Happiness (+100 Happy) from the Satisfaction Points reward store and then getting into a playful mood
*Getting the "Death" outcome from the [[wishing well#The Sims 4: Romantic Garden Stuff|wishing well]] when wishing for happiness (+99){{vgversion|TS4:RGS}}
*Being target of a vampire's influence emotion power (Burst of Playfulness) (up to +8) {{vgversion|TS4:V}}
*Doing playful interactions, such as:
**Taking a Bubble Bath (+2)
**Play in the Tub (+2) (available when already playful)
**Drinking the corresponding Cowplant Essence)
**Telling multiple Jokes in a row (+1)
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===[[Embarrassed|Mortified]]===
A Sim with (+8) ''Embarrassed'' moodlets becomes '''Mortifiedmortified'''. When a Sim is Mortified, they run the risk of dying from Embarrassmentembarrassment after a period of time. This can be avoided by telling a self-depreciating joke or hiding from other Sims as quickly as possible. It can also be avoided by selecting "Give Yourself a Pep Talk" at a mirror.
 
Sims can become mortified by doing any of the following:
*Wetting themselves by having a [[bladder]] failure (+5)
*Farting with low bladder need (+3) {{vgversion|TS4:PH}}
*Failing to unlock the [[Sylvan Glade|hidden lot]] in Willow Creek (+32)
*Drinking the Essence of Embarrassment obtained from the Cowplant (+2)
*Wearing the Hat of Shame (brightly colored, large hat available at the Costumes section in CAS) (+2)
*Repeatedly flirtinggetting withrejected newfor acquaintancesflirts (+12)
*CatchingWalking in on other Sims WooHooing, showering or going to the toilet (+1)
*Being caught WooHooing (only for the partner who initiated it) or sitting on the toilet (+1)
*Being target of a Vampire's Influence Emotion power (Burst of Embarrassment) (up to +8) {{vgversion|TS4:V}}
*Getting the "Death" outcome from the wishing well when wishing for skills (+99){{vgversion|TS4:RGS}}
 
===[[Angry|Enraged]]===
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*Drinking the Boiler Room cocktail (+2) (available to Mixologists from Level 1 when Angry)
*Viewing an Angry Painting (+1)
*SittingBeing ontarget of a chairVampire's damagedInfluence byEmotions aPower cat(Burst scratchingof against itAnger) (up to +18) {{Vgversionvgversion|TS4:C&DV}}
*Having the Emotion Bomb fame quirk and getting angry (+8, Sims cannot die with this moodlet) {{Vgversion|TS4:GF}}
*Sitting on a chair damaged by a cat scratching against it (+1){{Vgversion|TS4:C&D}}
*Getting the "Death" outcome from the wishing well when wishing for a promotion (+99){{vgversion|TS4:RGS}}
 
{{Expand}}
 
==Emotional related actions==
When having a specific emotion, the player may unlock new interactions, but it only happens when having the emotion.
 
For example, an ''energized'' Sim can do push-ups, sit-ups and stretch. An ''embarrassed'' Sim may hide under the covers of his or her bed. An ''uncomfortable'' Sim can complain about their problems to other Sims. A ''confident'' Sim can tell an unbelievable story to other Sims. A ''sad'' Sim can cry under his or her covers and read obituaries on the computer. ''Playful'' Sims have access to some goofy social interactions, and ''happy'' Sims have some extra friendly interactions such as brightening another Sim's day and giving them a heartfelt compliment. In the swimming pool, there are ''energetic'', ''sadly'', and ''playful'' swimming.
 
In the pie menu, actions which are influenced by — or influence an emotion — have a half circle in the color of the emotion on the left side of it.
 
==Trivia==
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* Any Sim can achieve any of these emotional states from the following methods:
** With the MySim trophies obtained from time capsules, they can "emit" emotions that affect any Sims that enter the room, based on the color of the trophies.
** ''The Sims 3,'' Rewardsrewards lamps obtained from The Sims 4 website can also be used; these work the same as MySim trophies.
** If a Sim survives being eaten from a [[Cowplantcowplant]], they can milk the cowplant to get a potion which gives them the emotion they had before they got eaten. If a Sim gets devoured by a Cowplantcowplant, another Sim can milk the Cowplantcowplant to get ''Essence of Life'' which makes the Sim instantly happy as well as adding a few days to their life.
** Painters can paint emotional paintings based on their emotion, for example, a [[Confidentconfident]] Sim can draw a Confident painting, which emits a Confident Aura, similar to ''[[The Sims 3]]'' Rewards lamps.
** In careers, Sims get objects of a specific emotion good for this career.
** Sims can buy books in "Emotional" category and read it.
** A Sim with the 'Expressionisticexpressionistic' trait (obtained by completing the 'Painter Extraordinaire' aspiration) can paint any emotional painting no matter what their emotion is.
**Sims can consume fruits from a [[Tree of Emotions]] in ''[[The Sims 4: Jungle Adventure|Jungle Adventure]]'', which will change their emotion to whatever the fruit's emotional influence is (positive emotions only).
 
==References==
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Sims Emotions English.png
</gallery>
 
{{Emotions}}
[[fr:Emotion]]
[[nl:Emotie]]
[[pl:Emocje]]
[[pt-br:Emoção]]
[[ru:ЭмоцииЭмоция]]
[[Category:Emotions| ]]
[[Category:The Sims 4]]