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A general rule of thumb to know whether an NPC is dangerous or not, is by '''not''' playing with those without a "proper name" i.e., [[Wise Old Man]] is '''not''' a proper name, whereas [[Brandi LeTourneau]] '''is''' a proper name. '''There are some exceptions''', such as [[Rod Humble]], who has a "proper" name yet is not a "safe" NPC. Read the following list carefully to make sure which NPCs are safe and which aren't.
Another rule of thumb;
==NPCs who are considered '''dangerous'''==
'''NPCs that are not safe to play as and/or to add to your household because they are objects in your game's objects.package file:''' Messing with these may result in having to reinstall the entire game.
*<span style="color:#F00000">''Bigfoot Bigfoot (NPC)''</span>
▲:*This does '''not''' apply to the [[Bigfoot|bigfoot character]] from [[Exotic Destinations]], as they are cloned from this object template. The clone is an active Sim with playable character data.
*<span style="color:#F00000">Bird</span>
*[[Father Time|<span style="color:#F00000">Father Time</span>]]
*<span style="color:#F00000">Food Table Judge</span>▼
*[[Genie|<span style="color:#F00000">Genie</span>]]
*<span style="color:#F00000">Good Witch Cat</span>
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*[[Hula Zombie|<span style="color:#F00000">Hula Zombie</span>]]
*[[ideal plantsim|<span style="color:#F00000">ideal plantsim</span>]]
▲:*This is not a normal [[PlantSim]] but a "hidden" one with the genetics used when a '''safe''' PlantSim, such as [[Rose Greenman]], spawns a toddler.
*[[Mrs. CrumpleBottom|<span style="color:#F00000">Mrs. CrumpleBottom</span>]]
*[[Penguin|<span style="color:#F00000">Penguin</span>]]
*[[Pollination Technician|<span style="color:#F00000">Pollination Technician</span>]]
▲:*Not to be confused with [[Pollination Technician 9 Smith|Pollination Technician #9 Smith]] from [[Strangetown]]. Pollination Technician #9 Smith is an active Sim with playable character data.
*<span style="color:#F00000">Remote Control Car</span>
*<span style="color:#F00000">Robot</span>
▲:*This does '''not''' apply to the [[Servo]] robot created from the [[Robot Crafting Station]]. When activated, the Servo will act like a regular Sim with playable character data. This refers to the ones such as the SentryBot.
*[[Rod Humble|<span style="color:#F00000">Rod Humble</span>]]
*[[Santa Klaus|<span style="color:#F00000">Santa Klaus</span>]]
*[[Stinky Skunk|<span style="color:#F00000">Stinky Skunk</span>]]
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*<span style="color:#F00000">TemplateDog</span>
*[[Therapist|<span style="color:#F00000">Therapist (Shrink)</span>]]
*[[Toddler New Year|<span style="color:#F00000">Toddler New Year</span>]]
*[[Witch Doctor|<span style="color:#F00000">Witch Doctor (Shaman)</span>]]
'''NPCs that are not safe to play as and/or to add to your household because they have incomplete user data:''' This will eventually corrupt your neighborhood and make it unplayable.
*[[Big Boss|<span style="color:#F00000">Big Boss (NPC)</span>]]
***This does '''not''' apply to the Big Boss NPCs that the game generates to respond to phone calls when a Sim calls in sick. The Big Bosses listed below have playable character data and names like regular Sims. They may also occasionally show up on community lots. This refers to the Big Boss NPC that was originally going to be used in the Big Boss scenario.
*[[Break Dancer|<span style="color:#F00000">Break Dancers</span>]]
*[[Carpool|<span style="color:#F00000">Carpool Drivers</span>]]
*<span style="color:#F00000">Fire Dancers</span>
*<span style="color:#F00000">Food Stand Chefs</span>
*<span style="color:#F00000">
*[[Human statue|<span style="color:#F00000">
*[[Witch|<span style="color:#F00000">Neutral Witches</span>]]
**This does '''not''' apply to any playable Sims who became neutral witches through gameplay or cheats. This refers to the Neutral Witch NPCs such as [[Amanda Owens]].
*[[Ninja|<span style="color:#F00000">Ninjas</span>]]
*[[Repo-man|<span style="color:#F00000">Repo-men</span>]]
*[[Social Bunny|<span style="color:#F00000">Social Bunnies</span>]]
*[[Social Worker|<span style="color:#F00000">Social Workers</span>]]
*<span style="color:#F00000">Tour Guides</span>
*
*[[Wise Old Man|<span style="color:#F00000">Wise Old Man</span>]]
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*<span style="color:#FF4500">Bellhops</span>
*[[Edward Dregg|<span style="color:#FF4500">Ghost Captain</span>]]
*<span style="color:#FF4500">Hair
*<span style="color:#FF4500">Housekeeper</span>▼
==NPCs who are considered safe==
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*[[Bartender|<span style="color:#008A59">Bartender</span>]]
**Safe, but their plumb-bobs may be in the wrong place.
***Not to be confused with <span style="color:#F00000">''Big Boss (NPC)''</span>, which is an '''object''' as listed above. These Sims are generated to respond to phone calls when a Sim calls in sick. They have Big Boss character data stored in their files, but they have normal names and playable character data, and can be interacted with like regular Sims. In addition to responding to phone calls, they may occasionally show up on community lots, but may be difficult to distinguish from regular townies as they do not have a fixed uniform.
*[[Burglar|<span style="color:#008A59">Burglar</span>]]
*<span style="color:#008A59">Evil Mascot (Cow)</span>
**Safe, but may sometimes wear the cow costume even after being given different clothing.
*[[Cheerleader|<span style="color:#008A59">Cheerleader</span>]]
**Safe but will continue cheering frequently.
*<span style="color:#008A59">[[Mr. Big|<span style="color:#008A59">Mr. Big</span>]]/[[The Diva|<span style="color:#008A59">The Diva</span>]]</span>
*[[Exterminator|<span style="color:#008A59">Exterminator</span>]]
*[[Grand Vampire|<span style="color:#008A59">Grand Vampire/Vampiress</span>]]
*[[Gypsy Matchmaker|<span style="color:#008A59">Gypsy Matchmaker</span>]]
*[[Headmaster|<span style="color:#008A59">Headmaster</span>]]
*<span style="color:#008A59">Mascot (Llama)</span>
*[[Nanny|<span style="color:#008A59">Nanny</span>]]
*[[Professor|<span style="color:#008A59">Professor</span>]]
*[[Repairman|<span style="color:#008A59">Repairman</span>]]▼
**Safe, but their plumb-bobs may be in the wrong place.
*<span style="color:#008A59">Slob</span>
*[[Streaker|<span style="color:#008A59">Streaker</span>]]
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These NPCs will also have a "normal name".
*[[Barista|<span style="color:#008A59">Barista</span>]]
*[[Bigfoot|<span style="color:#008A59">Bigfoot</span>]]
*[[Butler|<span style="color:#008A59">Butler</span>]]
*<span style="color:#008A59">Cash Register Clerk</span>
*<span style="color:#008A59">Cafeteria Chef</span>
**The one which is spawned with [[Stove|ShinyTyme Cooktop]] in University subhoods.
*<span style="color:#008A59">Chef/Cook</span>
*<span style="color:#008A59">Chinese/Pizza/Grocery Delivery Person</span>
**Do not confuse with the carpool/taxi drivers who are not safe. These are the ones who get out of the vehicle to deliver stuff.
*[[Coach|<span style="color:#008A59">Coach</span>]]
*<span style="color:#008A59">Dining Podium Host</span>
*<span style="color:#008A59">DJ</span>
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*<span style="color:#008A59">High Witches/Warlocks</span>
*<span style="color:#008A59">Hobby Instructor</span>
**This is for the housekeeper that spawns at [[hotel]]s.
*[[Landlord|<span style="color:#008A59">Landlord</span>]]
*[[Maid|<span style="color:#008A59">Maid</span>]]
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*[[Newspaper deliverer|<span style="color:#008A59">Newspaper Delivery Person</span>]]
*<span style="color:#008A59">Obedience/Pet Trainer</span>
▲*<span style="color:#008A59">Pizza Delivery Person</span>
*<span style="color:#008A59">Police Officer</span>
▲*[[Repairman|<span style="color:#008A59">Repairman</span>]]
*<span style="color:#008A59">Reporter</span>
**These are NPCs that may come to owned business lots, browse the shop, and review it. They can't be distinguished from townies, unless they are seen taking notes. Otherwise known in real life as "Secret/Mystery Shoppers".
*<span style="color:#008A59">Server/Waiter</span>
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** This includes townies that are [[employee|employed]] in an owned business.
*<span style="color:#008A59">Tourists</span>
*<span style="color:#008A59">Vacation Destinations Locals</span>
== What happens if you add them ==
[[File:FamillyOfNPCs.png|thumb|Ninja, Grim Reaper, Hula Zombie, Skunk, Leader Wolf and three invisible NPCs in a portrait.]]
Most unplayable NPCs cannot be added even through the use of the [[testing cheats]], although it is possible to use mods and hacked objects to add them. When added to a family, these NPCs can be invited over by other families and may even appear on community lots.
The following is a list of NPCs and their behaviors when they are made playable. It should be noted that adding an unplayable NPC ''will cause corruption'' and should not be attempted. The following results were obtained when playing the game with the game files set as read-only.
* Grim Reaper, Therapist, ideal plantsim, Genie, Spectral Assistant
** Disappears immediately upon spawning and/or reloading the lot, although they will appear in the family portrait.
[[File:FacelessGirl.png|thumb|A faceless female]]
* Remote Control Car, Bird, Robot.
** Disappears immediately unless they are currently in use, in which case they still cannot be controlled and will throw errors. They do not have thumbnails or profile pictures and will appear in the family portrait as a faceless woman with long black hair in a brown shirt and grey jeans.
[[File:HulaProfile.png|thumb|Hula Zombie's profile picture will be much larger than it should be, the same applies to the therapist]]
* Hula Zombie
** Performs a hula dance and slowly fades away. Cannot be controlled, but will appear in the family portrait like normal.
* Social Bunny
** Disappears immediately unless it has been spawned for a Sim, in which case it can be controlled like a normal Sim. When selected, it will become invisible, and will reappear when the Sim that it belongs to is selected again.
* Ninja
** Will continuously teleport around.
* Leader of the pack
** Will eventually forcefully leave the lot, but will reappear upon reloading and stay on the lot for some time. Their eyes will only glow when they are on the lot where they are made playable.
[[File:SkunkAndWolf.png|thumb|Skunk ordered to play with Leader of the Pack]]
*Stinky Skunk
**Pets and Sims can only perform the usual skunk-related interactions. Skunks can perform cat interactions on Sims and pets (e.g. ask a Sim for a hug).
[[File:PenguinFamilly.png|thumb|Penguin in a family]]
* Penguin
** Hard to control. When told to move to a location, its animation will freeze and it will "slide" to its destination. Most actions cannot be cancelled and the penguin will disappear after a period of time. Penguins do not have a thumbnail and will use the faceless female Sim body in the family portrait. When visiting another lot or when invited to another house, it will behave like normal.
[[File:GWCatPlayable.png|thumb|Deformed Good Witch Cat with attached gamepad]]
*Rod Humble
** Rod Humble will leave his present near the front door of the lot and then leave, even when invited over. He will still leave the present even if the household had already received it.
* Mrs. CrumpleBottom
** Cannot be controlled and will continue to behave like normal Mrs. CrumpleBottom.
[[File:GWCatPortait.png|thumb|Good Witch Cat (left) in a family portrait.]]
* Good Witch Cat
** Will be deformed to resemble a Sim. Sim and pets can only perform cat-related interactions on it, while the cat can perform normal Sim interactions. Any interactions made on the cat will result in an error, and any interactions performed by the cat will randomly throw errors. Any items the cat picks up will become permanently stuck on it. The Sim's thumbnail appears normally, but the cat will appear deformed in the family portrait.
==See also==
*[http://simswiki.info/wiki.php?title=Playing_NPCs_and_Adding_them_to_Households Article about which NPCs are safe to play as and which are not], which this game guide was based on.
*[
*[[Game guide:Avoiding corruption]], for more tips on protecting your game.
[[Category:The Sims 2 game guides]]
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