Hybrid: Difference between revisions

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;Vampire-Zombie
:[[File:Zombievampirehybrid.png|thumb|A vampire-zombie hybrid expressing both vampire and zombie idle animations.]]Zombies are similar to Alien-Vampires, but their skin turns a bluish grey, albeit textured as a Zombie. They retain their Zombie shuffle and are otherwise the same.
 
;Servo-Zombie
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:This combination can be very irritating and can kill your Sim if you are not careful, as transformations take place on milestones in the day. If the Sim is close to death, this transformation will kill them of starvation. Otherwise, the Sim will inherit all abilities of both.
 
This life state also causes some glitches. Upon trasforming into a werewolf, vampire's teeth will get lost and won't return upon transforming back into a vampire, additionaly, there's a rare chance that the icon will show simSim in a neutral "T-Pose".
 
;PlantSim-Vampire
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;Witch-Vampire
:[[File:Witchvampire.png|thumb|[[Nina Caliente]] as a witch-vampire hybrid.]]The same as a Vampire, excluding the possible skin-tone changes made by the alignment of good and evil. A good Vampire-Witch will have sparkly skin, and an evil vampire-Witch will have turquoise skin.
 
=== Servo ===
{{Main|Servo}}
[[File:ThatsaLotOfServos.png|thumb|A familly of all types of Servo hybrids (Except Ghost).]]
Servos are android Sims built at the [[Robot Crafting Station]]. They break down when wet and have to be repaired.
 
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;Witch-Servo
:Servo will have a blue glow if infallibly good, green if atrociously evil, but no skin tone changes.
 
;Zombie-Servo
:Servo will walk and act like a zombie, no changes in its appearance.
 
;Ghost-Servo
:Servo will act like a ghost and will be colored depending on the cause of it's death.
 
=== Werewolf ===
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:This combination can be very irritating and can kill your Sim if you are not careful, as transformations take place on milestones in the day. If the Sim is close to death, this transformation will kill them of starvation. Otherwise, the Sim will inherit all abilities of both.
 
This life state also causes some glitches. Upon trasforming into a werewolf, vampire's teeth will get lost and won't return upon transforming back into a vampire, additionaly, there's a rare chance that the icon will show sim in a neutral "T-Pose".
;Servo-Werewolf
:Servo will have a yellow eye at night and will behave the same as an ordinary Werewolf. The power motive will shoot up at night.
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;Zombie-PlantSim
:Indistinguishable from a PlantSim except for the shuffle and portrait.
[[File:Werewolf-Plantsim.jpg|thumb|An example of a Werewolf-PlantsimPlantSim]]
 
;Vampire-PlantSim
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:Bigfoot will gain a warlock hat and will gain all of the magical abilities of a witch.
 
=== '''Super-Hybrid''' ===
 
There's is a possibility to make a mix-up of more than 2 hybrids, and thus, a chance to create a "Super-Hybrid" possessing abilities of multiple creatures.
=== '''Super-Hybrid''' ===
There's a possibility to make a mix-up of more than 2 hybrids, and thus, a chance to create a "Super-Hybrid" possessing abilities of multiple creatures.
[[File:MadisonTheHybrid.png|thumb|A described Super-Hybrid]]
[[File:HybridSims2.jpg|thumb|right|Another example of a Super-Hybrid but with visible Werewolf transformation and Alien eyes.]]
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To accomplish the best and visible results of a Super-Hybrid, lifestates should be applied in specific order:
 
*PlantSim
*Plantsim
*Vampire
*Witch (good)
*Zombie
*Werewolf
 
HybridHybrids created this way will have visible abilities of all the lifestates: A visible PlantsimPlantSim skin covered with blue-ish vampire color and witch's yellow dots, their icons will show simsSims in a zombie poses and simthe Sim will walk like a zombie, and finally during the night, the simSim will start to walk and behave like a werewolf.
 
However, thethis hybrid combination will also cause some glitches, simas the Sim will show multiple idle animations at once, causing sound glitches, simthe Sim will lose vampire teeth when transforming into a werewolf and can have a T-Posepose icon, also the werewolf transformation will not be visible other than showing werewolf behavior.
 
Other lifestates could also be applied, but wouldn't give proper results:
* Alien - Both skin and eyes would be covered by PlantsimPlantSim and Vampire lifestates.
* Mannequin - Same as Alien.
* Ghost - would turn transparent, but would completely hide Zombie and Werewolf lifestates by replacing walking with floating.
* Evil witch (Insteadinstead of good witch) - PlantsimPlantSim skin would be nearly invisible.
Note that it's is not possible to create a succesfullsuccessful Super-Hybrid with Bigfoot or a Servo as both have limited amount of transformations.
 
=== Trivia ===
This*Vampire-Werewolf lifehybrids statehave alsomultiple causesglitches, somemost glitches.notably Uponupon trasforming into a werewolf, vampire's teeth will get lostdisappear and won't return upon transforming back into a vampire, additionaly, there's a rare chance that the icon will show simSim in a neutral "T-Pose" when transformed into a werewolf.
*A Witch-PlantSim hybrid will give Sim an unique hairstyle in form of leafy hair with witch's hat, this hairstyle cannot be accessed in [[Create a Sim]] even with ''testingcheats'' enabled.
**Bigfoot-Witch's hats also cannot be accessed.
**Servo-Witch and Servo-Werewolf also cannot be accessed in CAS, even though Servo-Vampire ''can'' be accessed.
*A Servo with features of more than one creature (eg.Servo-Vampire-Witch) Will have only the last obtained lifestate visible on it's head (eg. will have witch's hat but no vampire teeth)
**Removing one of the lifestates might remove all visible signs of lifestates from it.
**Werewolf-Servo will always overlay other lifestates when turning into a werewolf.
{{clr}}
 
==The Sims 3==
{{Cleanup|Seems clean to me, but the grim reaper trivial note could be move to another article}}In ''[[The Sims 3]]'', occult [[Life state#The Sims 3|life states]] are deliberately programmed to be mutually exclusive. A Sim should, in theory, only ever have one occult status. EA programmed the game so that hybrids with anything other than the ghost life state - which is not handled as "occult" but has its own set of coding - should be impossible. However, numerous glitches and oversights in the code allow glitched Sims that some players regard as hybrids. These Sims are often safe to play, but not well-supported by the game's coding, and should be made with caution. Preliminary evidence suggests that [[zombie]]s in ''[[The Sims 3: Supernatural]]'' are coded more similarly to ghosts than to occult life states, as the zombie life state can be overlaid upon the [[werewolf]] or [[fairy]] life state.<ref>Twallan's [https://www.nraas.net/community/Hybrid hybrid] mod at Nraas.</ref> It has been reported that when two supernatural creatures in ''Supernatural'', such as a werewolf and a vampire, have a child, the child will be born as either a vampire or a werewolf rather than as a hybrid. Hybrids may be easily created using the NRaas Master Controller. In addition, [https://www.nraas.net/community/Hybrid NRaas Hybrid] mod can be installed to fix issues that can occur with hybrid combinations that are normally not allowed in the game.
 
=== Ghost ===
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;Ghost-Werewolf
: The hybrid ghost will look like a normal ghost simSim and float. It will still retain all Werewolf abilities. When the Ghost-Werewolf transform into a Werewolf they will look like a werewolf except for their semi-transparency.
 
;Ghost-Fairy
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;Ghost-Witch
: These Sims will have all Witch abilities previously available, and look like a ghost. When entering CAS this Sim will appear as a human Sim instead of a ghost but when out of CAS they will appear as a ghost-witch.
 
;Ghost-Simbot-Sim
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;Vampire-Simbot
: This hybrid can be really irritating. Your simSim will have the Simbot walk and will fly with rocket shoes. It can be really slow. Your simSim might get a negative affect from sunlight and water. This hybrid can only be obtained with the use of cheats.
 
;Vampire-Mummy-Sim
:Using the glitch mentioned when making a mummy-Sim, that mummy-simSim will become a vampire. These Sims will have almost all abilities of a vampire, except the vampire run, they will do the mummy walk instead.
 
;Vampire-Imaginary Friend
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===Genie===
{{Main|Genie}}
Genies are Sims that can be summoned from the [[Antique Lamp#The Sims 3: Showtime|Dusty Old Lamp]] and have the ability to grant various wishes. They can be freed and will act as a normal Sim with a few abilities.
 
'''Genie-Fairy'''
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;Werewolf-Ghost
: The hybrid ghost will look like a normal ghost Sim and floats, but you can control it. It will still have all Werewolf abilities. When the Ghost-Werewolf transform into Werewolf they look like a werewolf except they invisible and have color.
 
====Werewolf Hybrid Glitches====
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The '''PlantSim''' is a life state included with ''[[The Sims 3: University Life]]''. PlantSims cannot get pregnant. They can produce a Forbidden Fruit seed, plant it, grow it, and pick the fully grown fruit. Picking a fully grown Forbidden Fruit has a 50% chance of producing a PlantSim baby.
 
;PlantsimPlantSim-Vampire
 
Mods exist that allow PlantSims to undergo a normal pregnancy. If a vampire and a PlantSim try for a baby, there is a chance the baby will be a vampire-PlantSim hybrid. The hybrid will have all PlantSim and vampire abilities. However, they are not weakened by the sun like pure-bred vampires. These hybrids have the same aging as vampires and glow slightly. Although the hybrid can drink from other simsSims and turn them into vampires, they have a PlantSim's needs meaning they don't have to eat.
 
===Zombie===
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;Mermaid-Vampire
:This hybrid is possible if a mermaid is bitten by a vampire, or by a rare chance genetics. This hybrid will have the mermaid's needs instead of the vampire's needs, such as thirst. {{confirm}}
 
;Mermaid-Ghost
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{{see also|Glitches}}
[[File:Grim toddler girl-thesims3.jpg|thumb|Grim toddler girl from ''The Sims 3'']]
In ''[[The Sims 3]]'', it was possible to create a [[Grim Reaper]] hybrid, since Sims could use the '"Try Forfor Baby'" interaction with the Grim Reaper. The resulting Sim would be completely black, lacking any skin tone data. This was removed in [[The Sims 3/Patch 2|Patch 2]]. It is the only example of an 'accidental' life state due to programming error.
 
With ''[[The Sims 3: Late Night]]'', by adding the Reaper in your band you can then invite him over for an extended amount of time as with any NPC and you can do any normal interactions with him.
 
This can also happen when you have saved the grim reaper into the Sim bin, and then changing the life stage.
 
This can also happen when you have saved the grimGrim reaperReaper into the Sim bin, and then changing the life stage.
 
==The Sims 4==
Hybrids appear in ''[[The Sims 4]]''. Since few supernatural life states have been added so far, the possibilities for hybrids are limited. Temporary life states like [[PlantSim]] or [[Skeleton]] are also available to all hybrids.
 
===Ghosts===
{{Main|Ghost}}
Ghosts come back as non-playable Sims that haunt the area around their graves upon death. Developing a good relationship with them can allow Sims to ask them to join the household.
 
Any Sim, as well as all before-mentioned hybrids, can become a ghost after dying, thus adding the ghost life state to them, making vampire-ghosts, alien-ghosts etc. Even though [[Servo]]s produce a tombstone if they die, they do not turn into ghosts. However, they can be turned into ghosts by using the [[Wishing well#The_Sims_4:_Romantic_Garden_Stuff|Whispering Wishing Well]].
 
=== Aliens ===
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====Alien-Vampire====
Aliens cannot normally be turned into vampires in ''The Sims 4''. However, vampirism can be passed down to children regardless of the method of the parents' impregnation. If a male vampire is impregnated through abduction, the child will just be a normal alien, however. An alien-pregnant male Sim can be bitten to begin the vampire transformation. Due to the faster incubation period of vampirism compared to the alien pregnancy, this Sim will transform into a vampire before the baby is born, which does not remove the pregnant moodlets or expanded belly, and so the simSim can pass the vampire life state on. A cheat can also add the vampire trait to aliens making them an alien-vampire hybrid.
 
A hybrid child produced in this way may not be immediately recognizable. The most obvious sign of vampirism occurs when the child ages to a teenager, at which point their vampire abilities manifest. However, as early as the toddler stage, the hybrid state can be observed via a visual glitch in Create-a-Sim (i.e. through the dresser), in which switching between alien and disguise forms will cause the toddler to spin around with the vampire Reveal Dark Form animation (and briefly appear to be an adult as the animation was not intended to play on younger Sims).
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Vampire-Mermaid hybrids can be born from a vampire and mermaid trying for a baby. The baby may be born as either a vampire or a mermaid, but may inherit vampire/mermaid eyes/skin tones.
 
It is also possible for a bugged simsSims to be created when a Mermaid and Vampire have a child, causing the dark form to override the Mermaid Form.
 
===Mermaids===
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Mermaid-Sim hybrids can be made from a mermaid and Sim trying for a baby. The baby may be born as a Sim without any mermaid powers or special interactions, but may inherit mermaid skin tones if the mermaid has them in their human form.
 
===Ghosts=Mermaid-Spellcaster====
Mermaid-Spellcaster hybrids can be made from a mermaid and a spellcaster trying for a baby. The baby will be born either a mermaid or a spellcaster, but the spellcaster does have mermaid magic (like mermaid's kiss or siren's lullaby) in addition to the usual spellcaster powers.
{{Main|Ghost}}
 
Ghosts come back as non-playable Sims that haunt the area around their graves upon death. Developing a good relationship with them can allow Sims to ask them to join the household.
=== Spellcasters ===
{{Main|Spellcaster}}
 
==== Spellcaster-Alien ====
Any Sim, as well as all before-mentioned hybrids, can become a ghost after dying, thus adding the ghost life state to them, making vampire-ghosts, alien-ghosts etc.
Spellcaster-Alien hybrids can be born from an alien and a spellcaster trying for a baby. The hybrid will have both characteristics, alien and spellcaster. Though they won't have a disguise and changing their appearance in CAS will cause a reset and randomize their face after saving. The same applies to their outfits if they are being changed on a dresser. Once they lost their spell powers after completing the "Rite of Dissolution", it will no longer be possible for them to become a spellcaster again.
 
==== Spellcaster-Vampire ====
Spellcaster-Vampire hybrids can be born from a vampire and a spellcaster trying for a baby. The hybrid will have both characteristics, vampire and spellcaster. Though they won't have a dark form and the vampire powers cannot be accessed, because they are being overlapped by the spellcaster perks. Once they lost their spell powers after completing the "Rite of Dissolution", it will no longer be possible for them to become a spellcaster again.
<br />
==References==
{{reflist}}