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==The Sims==
=== Guinea Pig Disease ===
'''Guinea Pig Disease''' is introduced in ''[[The Sims: Livin' Large|Livin' Large]]''. Sims can catch it if they are bitten by a guinea pig that has a dirty cage, or from other Sims who have been infected with the disease. Objects cloned from the guinea pig can also cause this disease. Sims infected with Guinea Pig Disease will sneeze and cough frequently, and their Comfort and Energy motives will rapidly decline. An infected Sim will die if not treated within time.
Due to a glitch, a Sim who dies from Guinea Pig Disease cannot be successfully resurrected by the Grim Reaper. Once they are restored to life they will immediately die again.<ref>[https://www.youtube.com/watch?v=ebMjT1D5Nyw The Sims 1- Guinea Pig Disease Glitch] on YouTube.</ref>
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=== Montezuma's Revenge ===
'''Montezuma's Revenge''', also known as "'''Poopy Pants'''" (the name used by Maxis in the code), is a disease introduced in ''[[The Sims: Vacation|Vacation]]''. It's a form of food poisoning, and Sims can get it from eating at [[buffet table]]s when their [[Hygiene]] is low. Montezuma's Revenge cannot kill a Sim, but will cause great discomfort to the ill Sim as the [[Bladder]] motive will rapidly decline, making them spend plenty of time in the bathroom. The disease is not deadly, and will go away on its own after a period of time.
=== "Mystery Illness" ===
Reportedly introduced in ''[[The Sims: Unleashed|Unleashed]]'', this was dubbed the "Mystery Illness" because its exact nature and origin was unknown. Its existence was inferred, but never officially acknowledged or confirmed, and reports of it spread around the Sims community. Reported symptoms are those of the Guinea Pig Disease, but it does not require the presence of a guinea pig. It could reportedly affect both humans and pets, and reported symptoms in pets include listlessness and an inability to maintain the Hunger motive.
It does not appear to exist as a separate entity, but may have been the result of a bug involving existing illnesses. What it is, and whether it exists at all, remains subject to dispute. Investigations have shown that there is no reference to disease in any of the files that come with ''Unleashed'' (see [http://simblesseoblige.com/viewtopic.php?t=5645 this thread] at Simblesse Oblige), and that code which claims to cure the disease refers to a disease controller file which was included in ''Vacation'', which actually contains code for Poopy Pants.
=== Nervous Breakdown ===
'''Nervous Breakdowns''' are introduced in ''[[The Sims: Superstar|Superstar]]''. If a famous Sim has repeated failures in [[Studio Town]] the Sim will enter a catatonic state and lose [[Comfort]], [[Fun]], [[Bladder]] and potentially [[Fame (career)|star power]]. Subsequently, the Sim's breakdown will be reported in the tabloid.<ref>http://simblesseoblige.com/viewtopic.php?t=8834</ref>
==The Sims 2==
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==== Pneumonia ====
If a cold is not cured within ten days it will develop into pneumonia. Sims with pneumonia will
==== Influenza (flu) ====
Sims have a 1% chance to catch influenza when returning home from work or school. Additionally, if a Sim goes near cockroaches, there is a 5% chance they will catch influenza. Sims with Influenza will experience coughing fits and diarrhea, as well as sharp drops in fun and energy as well{{confirm}}. [[Exterminator]]s and evil [[witches]] are immune to influenza.<ref>Cyjon's study of [http://cyjon.net/node/274 disease]</ref> Influenza is highly contagious and fatal if untreated.
When the [[Beaker family]]
==== Mysterious Disease ====
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The best cure for all illnesses is rest. Sick Sims should be kept away from healthy Sims, and should not be standing for too long. Their comfort and energy can be kept high by making them sleep and relax on a bed, until a message appears saying they are cured. [[Secret skills#The Sims 2|Meditation]] can be used to freeze these motives in order to keep them high.
Sims can make medicine with the [[Career rewards#SimSanto Inc. Biotech Station|biotech station]] which will reduce the duration of an illness. The medicine does not work correctly without ''[[The Sims 2: FreeTime|FreeTime]]'' or ''[[The Sims 2: Apartment Life|Apartment Life]]'' however. A mod from [http://www.moreawesomethanyou.com/smf/index.php?topic=5624.0 More Awesome Than You!] can be used to make the medicine to work properly in games without these expansions installed.
If ''[[The Sims 2: Seasons|Seasons]]'' is installed, drinking [[Juices|orange juice]] made from Tasty or Mouthwatering fruit can cure colds, or at least reduce the duration of the illness.
If ''[[The Sims 2: FreeTime|FreeTime]]'' is installed, Sims with [[Family (aspiration)|Family]] as their primary or secondary [[Aspiration (The Sims 2)|aspiration]] can purchase the [[aspiration benefit]] '''Grandma's Comfort Soup''', which allows them to cook a special soup regardless of their [[Cooking#The Sims 2|cooking]] skill. When eaten by a Sim, this soup will cure any disease they have. If ''[[The Sims 2: Open
If ''[[The Sims 2: Apartment Life|Apartment Life]]'' is installed, [[witch]]es can cast the Remedis Simae [[Spells (The Sims 2: Apartment Life)|spell]] to cure a Sim from any illness.
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===Cold===
[[File:Germy.png|thumb|44x44px]]
In ''[[The Sims 3: Seasons]]'', Sims can get colds, more likely in [[Fall]]
[[File:Dog flu.png|thumb|Dog Flu]]
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The most serious form of injury. The Sim will be in bandages. It can easily be healed by applying Strong Health Salves or visiting a Physician. Gives a -30 moodlet.
==
===
[[File:Uncomf Sick.jpg|thumb|42x42px]]
In ''[[The Sims 4]]'', Sims can experience nausea for various reasons, such as morning sickness from [[pregnancy]] or by eating spoiled food. Sims with the [[squeamish]] trait will become nauseous if they get into fights, witness death or another Sim vomiting, experience privacy violations, or do anything involving "creepy crawlies", such as fishing or searching for frogs. [[Vegetarian (The Sims 4)|Vegetarian]] Sims also become nauseous after eating food that includes meat.
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When Sims become nauseous, they will receive two moodlets, one after the other, which both last an hour. The first moodlet will state that the Sim's stomach is upset, while the second one will imply he or she is ready to vomit. Sims have a 50% chance of vomiting before the second moodlet expires. If the Sim vomits, they will run to a toilet, but if there's no toilet nearby or the nauseous Sim is in the middle of performing a task, they will vomit on the ground. In ''[[The Sims 4: Get Together]]'', Sims may run to a bush to vomit. As soon as the Sim vomits, the nauseous moodlet will go away. Squeamish Sims have an option of taking deep breaths, which will cure their nausea instantly.
In ''[[The Sims 4: Vampires]]'', vampires with the "Withered Stomach" weakness will get this from eating normal food; this also enables them to vomit into a toilet at will.
=== Homesickness ===▼
[[File:Sad Home.jpg|thumb|42x42px]]
In ''[[The Sims 4: Outdoor Retreat]]'', Sims may get a sad moodlet from being homesick while on vacation.
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===
In ''[[The Sims 4: Dine Out]]'', Sims will sometimes get food poisoning after eating out at a [[restaurant]]. Sims who experience food poisoning can call the restaurant directly to report it and potentially receive a small payout.
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===Poison===
in ''[[The Sims 4: Jungle Adventure]]
===
Rabid Rodent Fever is a serious illness introduced in ''[[The Sims 4: My First Pet Stuff]]''. Sims who have a low relationship with their pet [[rodent]]s may be bitten by them, and if the habitat is dirty, they will contract a highly contagious and deadly disease.
===Cold===
In ''[[The Sims 4: Seasons]]'', Sims have a chance of catching a cold in [[winter]]. It can be remedied by staying hydrated or taking medicine. There does not seem to be a related moodlet, but Sims will often become dizzy when they have a cold. The player is also notified when a sick Sim is cured.
== References ==
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