Marriage: Difference between revisions

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{{Era|FA|TS1|TSC|BO|TS2|TS2C|TS3|TS4|TSM}}{{Missing-info|The Sims on consoles (multiple versions) and ''[[The Sims Medieval]]''}}
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===Being left at the altar===
[[File:Earl_E_DeMise_left_Olive.jpg|thumb|235px]]
 
There is a chance that a Sim getting married could get "left at the altar", even though Sim weddings do not involve altars. When this happens, one Sim will hesitate while the marriage is taking place, and then run away, leaving the other Sim behind. This could happen if one of the Sims is having an affair or has a [[Wants and Fears|fear]] of marrying their partner. It might also happen if the two Sims don't have a strong enough [[relationship]], or if the Sim being proposed to has low needs (and thus in a bad mood). The Sim who was left behind will have a lowered relationship with the other Sim, and if ''[[The Sims 2: Nightlife|Nightlife]]'' is installed, will be [[fury|furious]] at them.
 
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There is also no distinction made between opposite-sex and same-sex marriage. They provide the same amount of satisfaction points, have the same related moodlets, and fulfill the same whims.
 
{{Clrr}}
 
== The Sims Medieval ==
[[File:Medievalmarriage.png|thumb|A monarch marrying her fiancé inside the Jacoban church.]]
In ''[[The Sims Medieval]]'', the interactions leading up to marriage are nearly identical to ''The Sims 3'', but rather with medieval-sounding names. Sims can perform romantic interactions until they have the option to Ask to Court, which is similar to Going Steady. After some more relationship-building, sims can Ask for Hand in Marriage, which, if successful, will make the two sims involved engaged. From here, sims have three options. They can choose to Get Married Here, which will cause an angel to come down from Heaven and marry the two sims where they stand, or, if the sim in control belongs to either the Jacoban or Peteran faith, the two sims can marry inside their corresponding church. The marriage will not change any sim's last name or prompt an unplayable sim to move in—it will only declare the two sims married.
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== The Sims FreePlay ==
[[File:Freeplayproposal.jpg|thumb|A sim proposing marriage with a mood ring in FreePlay.]]
In ''[[The Sims FreePlay]],'' two sims must perform romantic interactions until they reach Partner relationship level in order to propose marriage. Sims have a choice of five rings to propose with, with each more expensive ring giving a better chance that the recipient sim will say yes.
 
* Vending Machine Dinosaur Ring - §1,750
* Mood Ring - §8,050
* Silver Ring - ♢3
* White Gold Ring - ♢6
* Eternity Ring - ♢10
 
If the recipient sim says yes to the proposal, the sims will become engaged. The sims then must fill their relationship bar one more time for the marriage interaction to become available. The sim who did not begin the marriage interaction will then move into the other sim's home, leaving their former home vacant.
 
==Life states==
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===Avoiding divorce===
To avoid divorce, it's necessary to wait for their [[fury]] with each other to subside or, in ''[[The Sims 2: Apartment Life]]'', have them perform the interaction called "[[Life skillsskill#Couple Counseling|Repair Relationship With...]]" which will have the two Sims attempt to deal with their marital problems. In ''The Sims 3'', if one's [[charisma]] is high enough, the Sim can use the smooth recovery interaction to try to repair the relationship. Divorce can be prevented entirely by buying the "No Jealousy" [[Lifetime reward]] for both Sims.
 
[[fr:Mariage]]