Mixology (The Sims 3): Difference between revisions
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*Increase skill learning ability for four hours. |
*Increase skill learning ability for four hours. |
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*Improves mood. |
*Improves mood. |
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* |
*One of a Sim's traits will be replaced with the Insane, Daredevil, or Party Animal traits. This drink effect lasts for 5 hours and will only occur if your Sim has had one of the three Crazy Drinks (see chart above). |
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==References== |
==References== |
Revision as of 04:01, 14 November 2010
New Release
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Mixology is a new skill introduced in The Sims 3: Late Night. It will function somewhat similarly to Nectar Making[1]. Like bouncers, mixologists are randomly chosen at start of game and vary from day to day but they have been seen doing the same job. The mixologists have been seen around town, and most of them are homeless.
Features
- Mix drinks at a Bar.
- Name your drink creations[1]
- Skill books will be available for reading [2][3]
- Sims can get disoriented and possible vomit from having too many drinks[4].
- There will be a minimum of 55 drinks (which is a mastery)[5]
Drinks
DRINK NAME | COST | TYPE | LOCATION | MOODLET |
---|---|---|---|---|
Alien Brain | §8 | Skill Gain | The Grind | |
Aristocratic Gimlet | §12 | Party | The Prosper Room | |
Bad Cheerleader | §4 | Romantic | Bridgeport Sports Zone | |
Bad Referee | §2 | Regular | Bridgeport Sports Zone | |
Band Slam | §7 | Energy | The Brightmore | |
Barnacle Breeze | §5 | Regular | Aquarius | |
Big Mistake | §3 | Crazy | Waylon's Haunt | |
Black Mood | §7 | Regular | Plasma 501 | |
Carribbey Cooler | §5 | Regular | Aquarius | |
Cherry Cassanova | §3 | Romantic | Eugi's | |
Dark Energies | §10 | Energy | Plasma 501 | |
Deathflower Drops | §9 | Crazy | Plasma 501 | |
Deep Despair | §7 | Regular | Plasma 501 | |
Ectoplasmic Residue | §7 | Regular | Plasma 501 | |
Falling Forever | §12 | Romantic | Plasma 501 | |
Fan Fizz | §5 | Regular | The Brightmore | |
Feng Shui Fountain | §7 | Regular | Bazai Lounge | |
Flaming Flotsam | §7 | Party | Aquarius | |
Flaming Waylon | §4 | Party | Bridgeport Sports Zone | |
Glow Goo | §7 | Energy | The Grind | |
Hemoglobin Shooter | §5 | Party | Aquarius | |
Hemoglobin Shooter | §7 | Party | Bazai Lounge | |
Hemoglobin Shooter | §2 | Party | Bridgeport Sports Zone | |
Hemoglobin Shooter | §2 | Party | Eugi's | |
Hemoglobin Shooter | §7 | Party | Plasma 501 | |
Hemoglobin Shooter | §5 | Party | The Brightmore | |
Hemoglobin Shooter | §8 | Party | The Prosper Room | |
Hemoglobin Shooter | §2 | Party | Waylon's Haunt | |
Hemoglobin Shooter | §5 | Party | The Grind | |
Hogan's Deep Fried Juice | §3 | Energy | Bridgeport Sports Zone | |
Kneecapper | §2 | Regular | Waylon's Haunt | |
Kozui Kooler | §7 | Regular | Bazai Lounge | |
KTHXBYE | §6 | Crazy | The Grind | |
Kyoto My Heart | §12 | Romantic | Bazai Lounge | |
Llama Head | §3 | Party | Waylon's Haunt | |
Melted Snowman | §9 | Sorrow Annihilator | The Grind | |
Morcubus Molotov | §3 | Regular | Waylon's Haunt | |
Neon Breeze | §7 | Party | The Grind | |
Party Popper | §3 | Party | Eugi's | |
Pink Bunny | §5 | Regular | The Brightmore | |
Plasma Punch | §7 | Regular | Plasma 501 | |
Pomegranate Passion | §14 | Romantic | The Prosper Room | |
Purple Gnome | §5 | Regular | The Brightmore | |
Red Water | §7 | Regular | Plasma 501 | |
Rockin Roller | §7 | Party | The Brightmore | |
Sakura Shoji Sweetness | §10 | Party | Bazai Lounge | |
Sanguine Slush | §10 | Romantic | Plasma 501 | |
Sapphire Samurai | §7 | Regular | Bazai Lounge | |
Shillelagh | §3 | Energy | Eugi's | |
Simoleon Sunrise | §15 | Sorrow Annihilator | The Prosper Room | |
Simsmopolitan | §8 | Regular | The Prosper Room | |
Spine Reticulator | §5 | Regular | Aquarius | |
Spine Reticulator | §7 | Regular | Bazai Lounge | |
Spine Reticulator | §2 | Regular | Bridgeport Sports Zone | |
Spine Reticulator | §2 | Regular | Eugi's | |
Spine Reticulator | §7 | Regular | Plasma 501 | |
Spine Reticulator | §5 | Regular | The Brightmore | |
Spine Reticulator | §8 | Regular | The Prosper Room | |
Spine Reticulator | §2 | Regular | Waylon's Haunt | |
Spine Reticulator | §5 | Regular | The Grind | |
Spotlight Polish | §7 | Party | The Grind | |
Starry Sea | §8 | Regular | The Prosper Room | |
Stomach Churner | §2 | Regular | Eugi's | |
Sweet Hijinks | §3 | Energy | Waylon's Haunt | |
Tombstone Topper | §2 | Regular | Eugi's | |
Tropical Twister | §7 | Energy | Aquarius | |
Vera's Glass of Sass | §12 | Energy | The Prosper Room | |
Winning Streak | §4 | Sorrow Annihilator | Bridgeport Sports Zone | |
WooHoo on the Beach | §8 | Romantic | Aquarius | |
Zen Zinger | §10 | Energy | Bazai Lounge |
Drink effects
- Better improvement on Fun.
- Some might cause sickness.
- Better romantic interactions.[6]
- Increase skill learning ability for four hours.
- Improves mood.
- One of a Sim's traits will be replaced with the Insane, Daredevil, or Party Animal traits. This drink effect lasts for 5 hours and will only occur if your Sim has had one of the three Crazy Drinks (see chart above).
References
- ↑ 1.0 1.1 GamesRadar - The Sims 3: Late Night – Good clean debauchery
- ↑ Simlicious - Late Night preview Dutch (English translation)
- ↑ GameSpot - The Sims 3: Late Night Exclusive Hands-On - A Brief Look at the New Expansion
- ↑ Cite error: The named reference
urbania-sims
was invoked but never defined - ↑ Sims3nieuws - Late Night Preview
Learning Mixology
Sims will learn how to make drinks by going to different bars or nightclubs and drinking the drinks. They will have to drink them a couple of times before they learn.
Facts
- At regular bars, Mixologists/Bartenders may trip and fall. But at popular, high-rated bars, Bartenders will flip and light drinks on fire.
- Drinks are non-alcoholic and are different types of juice. Sims can become sick from drinking too much, and they may vomit.
- Drink prices are variable, and may be affected by location and a Sim's celebrity status.