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{{Distinguish|Custom content|Tool}}
[[File:Icon widget cogs wheels.png|left]]'''Mod''' is short for '''modification''', or, in this case, game modification. Mods are used to alter one or some of a game's features, or even to introduce new ones. Mods are a form of [[custom content]] in that they must be downloaded and their file(s) [[Game guide:Installing custom content|must be placed properly]]. However, they are not in-game objects such as clothing or new decorative objects, though some mods use an in-game item to enable or disable their features.


This distinguishes them from "hacked objects". Mods mainly alter gameplay values or add/change already existing features. For example, a mod could allow children to cook, or teenagers to [[WooHoo]] and become [[pregnant]].
{{Distinguish|Custom content}}

{{Distinguish|Tool}}
With regard to [[The Sims (series)|The Sims series]], the term entered common usage with ''[[The Sims 2]]''. Modifications to ''[[The Sims]]'' generally worked through "hacked objects"; even when they didn't, the term "mod" was generally not used.
[[File:Icon_widget_cogs_wheels.png|left]]'''Mod''' is short for modification, or, in this case, game modification. Mods are used to alter one or some of a game's features, or even to introduce new ones. Mods are a form of custom content in that they must be downloaded and their file(s) must be placed properly. However, they are not in-game objects such as clothing or new decorative objects, though some mods use an in-game item to enable or disable their features.


This distinguishes them from "hacked objects". Mods mainly alter gameplay values or add/change already existing features. For example a mod could allow teenagers to [[WooHoo]] and become [[pregnant]].
{{clrl}}
{{clrl}}
Examples of small mods would be [[Telephone|phone]] plugins for ''[[The Sims]]'', mods such as the [http://forum.jfade.com/viewtopic.php?f=4&t=40 Less Addictive Espresso Bar mod]{{Vgversion|TS2}} that affects how strongly an object advertises, or making the homework bar be complete faster.
Examples of small mods would be [[Telephone|phone]] plugins for ''[[The Sims]]'', mods such as the [http://sims.jfade.com/index.php?category=1&subcat=2 Less Addictive Espresso Bar mod]{{Vgversion|TS2}} that affects how strongly an object advertises, or mods that allow Sims to do homework faster.


Example of big mods would be [http://www.moreawesomethanyou.com/smf/index.php/board,31.0.html Awesomemod]{{Vgversion|TS3}} and [http://www.moreawesomethanyou.com/smf/index.php/topic,208.0.html Macrotastics]{{Vgversion|TS2}}.
Example of big mods would be [http://www.moreawesomethanyou.com/smf/index.php/board,31.0.html Awesomemod]{{Vgversion|TS3}} and [http://www.moreawesomethanyou.com/smf/index.php/topic,208.0.html Macrotastics]{{Vgversion|TS2}}.
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Since recent Sims games make more menu items available when using [[Testingcheatsenabled]], many mods from older games have been seen as not worth remaking.
Since recent Sims games make more menu items available when using [[Testingcheatsenabled]], many mods from older games have been seen as not worth remaking.


Some mods, like hacked cameras for The Sims 2, are not in package format and are not installed in the player's downloads folder, but somewhere else. These mods are known as config(uration) mods.
Some mods, such as hacked cameras for ''The Sims 2'', are not in package format and are not installed in the player's downloads folder, but somewhere else. These mods are known as config(uration) mods.


==Dangers of Using Mods==
Mods, when they are programmed, installed and used correctly, can be safe to use without risking damage to game data or saved games. However, improperly installed mods or mods that do not work correctly can result in corrupt data, saved game losses, and severe glitches. That's why it is always good to take extra precautions and backup saved game data, like whole neighborhoods.


Some mods can corrupt objects or even cause malfunctions in the game code, resulting in one or more of the neighborhoods disappearing, which requires the game to be re-installed completely. See [[Load game error]] for problems related to neighborhoods. Some Mods can also cause a [[Game Crash]] or [[save game error]].


Many mods, when installed, conflict with other mods. This is especially true for core mods; only one core mod can be installed at a time. A mod designer may or may not be aware of these conflicts, so it is important to be careful when installing multiple mods. People playing ''The Sims 2'' on PC can use the [[Hack Conflict Detection Utility]] to look for possible conflicts.
===Altering actions===
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; ">Mods can allow Sims to perform illegal actions and actions that they are not supposed to do or have such as a Child cooking food and a Teen being able to WooHoo.</p>


Additionally, some mods may corrupt saved games or game data if they are uninstalled incorrectly which will either result in a [[load game error]] or [[Game Crash]]. If a mod must be uninstalled in a particular manner, the documentation that accompanied the mod should explain this. Mods that add additional skills in ''[[The Sims 3]]'' are known to cause damage to Sims who have earned a skill which was recently deleted. This will cause the player to have to delete their saved game.
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; ">Mods can also allow you to use actions/features that you cannot usually do (Similar to cheats such as Moveobjects).
</p>


Also, players are advised to check for updates every time they buy a new expansion or stuff pack. Out of date mods can cause save game files not to be [[Load game error|loaded properly]]. Also, there is a chance that the save will be corrupted if it is run with an outdated core mod. [[The Sims 3/Patch 18|''The Sims 3'' patch 18]] fixed the issue to some extent by prompting the player if any out of date mods are installed.
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; ">However, some actions were formally 'illegal' in older versions. For example in Fast Lane and prior, you can only put pools on the first floor but as of Late Night, they can be put on any floor. Also in Medieval, version 1.3 allows 360 degrees rotation on all lots.</p>

<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; ">Mods can also change the behavior of the game as well.</p>

===Dangers of Using Mods===
Mods, when they are programmed, installed and used correctly, can be safe to use without risking damage to game data or saved games. However, improperly installed mods or mods that do not work correctly can result in corrupt data, saved game losses, and severe glitches. That's why it is always good to take extra precautions and backup saved game data, like whole neighborhoods.


Starting with ''[[The Sims 3: High-End Loft Stuff]]'',<ref>http://www.thesims3.com/game/patches/-1491092002</ref> the player is told to disable custom content prior to updating or installing a new version such as ''[[The Sims 3: Ambitions]]''.
Some mods can corrupt objects or even cause malfunctions in the game code, resulting in one or more of the neighborhoods disappearing, which requires the game to be re-installed completely. See [[Load game error]] for problems related to neighborhoods.


As with some cheats, mods which allow users to use "illegal" actions, or which make features available in areas where they normally are not, may cause problems in the game. But unlike mods, cheats do not [[Game Crash|crash the game]] if they allow illegal actions although some (such as [[Moveobjects]] and [[testingcheatsenabled]]) can cause problems if used incorrectly.
Modders are not generally malicious, and trouble with mods as often arises from errors on the players' behalf as on that of the modders'. For example, Awesome Mod's Configuration Tool is designed so that players who do not take the time to read instructions have the option to select a checkbox that will turn their installation of ''[[The Sims 3]]'' into a "Big Fiery Ball Visible From Space", or "BFBVFS". Basically this is a trick for catching out irresponsible Simmers. Players should '''always''' read the instructions surrounding a mod, and never use options if they're not clear on what they do.


Another issue is that mods created with ''[[The Sims 2: Pets]]'' would cause an older game to crash. For example, if a player's game was loaded with an object created with the ''Pets'' expansion pack, it would crash an ''[[The Sims 2: Open for Business|Open for Business]]'' game. This issue has reportedly reappeared in ''The Sims 3'' with ''[[The Sims 3: Pets]]''.
Many mods, when installed, conflict with other mods. This is especially true for core mods; only one core mod can be installed at a time. A mod designer may or may not be aware of these conflicts, so it is important to be careful when installing multiple mods. Additionally, some mods may corrupt saved games or game data if they are uninstalled incorrectly. If a mod must be uninstalled in a particular manner, the documentation that accompanied the mod should explain this. Mods that add additional skills in ''[[The Sims 3]]'' are known to cause damage to sims who have earned a skill which was recently deleted. This will cause the player to have to delete their saved game.


Modders are not generally malicious, and trouble with mods is as likely to arise from problems such as those listed above as it is to arise from errors made by modders. For example, Awesome Mod's Configuration Tool is designed so that players who do not take the time to read instructions have the option to select a checkbox that will turn their installation of ''[[The Sims 3]]'' into a "Big Fiery Ball Visible From Space", or "BFBVFS". Basically this is a trick for catching out irresponsible Simmers. Players should '''always''' read the instructions surrounding a mod, and never use options if they're not clear on what they do.
Also, players are advised to check for updates every time they buy a new expansion or stuff pack. Out of date mods can cause save game files not to be loaded properly. Also, there is a chance that the game will be destroyed if it is ran with and out of date core mod. ''[[The Sims 3/Patch 18|Patch 18]]'' fixed the issue at some rate by not prompting the player if any out of date mods are installed.


==See also==
Starting with The Sims 3 High-End Loft Stuff and The Sims 3 Design & High-Tech Stuff[http://www.thesims3.com/game/patches/-1491092002] , the player is told to disable Custom Content prior to updating or installing a new version such as The Sims 3 Ambitions.
* [[List of mods]]
* [[:Category:Mods|Mods category]]


==References==
Similar to cheats, mods also allow users to use 'illegal' actions (Such as deleting the Mailbox or Sims and a Teen able to WooHoo which the player cannot do) which can or may cause problems in the game as the userf/Sims are not supposed to use these actions.
{{Reflist}}


==External links==
Another issue is that mods created with ''[[The Sims 2: Pets|Pets]]'' would cause an older game to crash. For example, a player's game which was loaded with an object created with the ''Pets'' expansion pack, would crash an ''[[The Sims 2: Open for Business|Open for Business]]'' game.
* [https://www.modthesims.info Mod The Sims]
* [http://www.thesimsresource.com The Sims Resource]
* [http://www.simbology.com/ Simbology]
* [http://cyjon.net/node/42 Cyjon's The Sims 2 Mods]
* [http://www.parsimonious.org Parsimonious]
* [http://www.moreawesomethanyou.com/smf/index.php More Awesome Than You!]
* [https://www.nraas.net/community/ NRaas]
* [http://simsasylum.com/tfm/ TFM's Naughty Sims Asylum] (requires registration to view)
* [http://www.simlogical.com Simlogical] (portal page w/links to content for TS1, TS2, and TS3)
* [http://sims2xsims.de/forum/portal.php xSIMS] (mature content)
* [http://sexysims2.com/ Sexy Sims 2] (adult content)
* [http://www.leefish.nl/mybb/index.php LeeFish]
* [https://sims3fixes.wordpress.com/ Sims3Fixes]


[[fr:Mod]]
==See Also==
[[nl:Mod]]
*[http://www.modthesims.info ModTheSims]
*[http://www.thesimsresource.com The Sims Resource]
*[http://www.parsimonious.org Parsimonious Downloads]
*[http://sims2xsims.de/forum/portal.php xSIMS] (mature content)
*[[:Category:Mods]]
{{Stub}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Mods| ]]
[[Category:Mods| ]]

Latest revision as of 17:20, 1 October 2020

Not to be confused with Custom content or Tool.

Mod is short for modification, or, in this case, game modification. Mods are used to alter one or some of a game's features, or even to introduce new ones. Mods are a form of custom content in that they must be downloaded and their file(s) must be placed properly. However, they are not in-game objects such as clothing or new decorative objects, though some mods use an in-game item to enable or disable their features.

This distinguishes them from "hacked objects". Mods mainly alter gameplay values or add/change already existing features. For example, a mod could allow children to cook, or teenagers to WooHoo and become pregnant.

With regard to The Sims series, the term entered common usage with The Sims 2. Modifications to The Sims generally worked through "hacked objects"; even when they didn't, the term "mod" was generally not used.

Examples of small mods would be phone plugins for The Sims, mods such as the Less Addictive Espresso Bar mod[TS2] that affects how strongly an object advertises, or mods that allow Sims to do homework faster.

Example of big mods would be Awesomemod[TS3] and Macrotastics[TS2].

Since recent Sims games make more menu items available when using Testingcheatsenabled, many mods from older games have been seen as not worth remaking.

Some mods, such as hacked cameras for The Sims 2, are not in package format and are not installed in the player's downloads folder, but somewhere else. These mods are known as config(uration) mods.

Dangers of Using Mods[edit | edit source]

Mods, when they are programmed, installed and used correctly, can be safe to use without risking damage to game data or saved games. However, improperly installed mods or mods that do not work correctly can result in corrupt data, saved game losses, and severe glitches. That's why it is always good to take extra precautions and backup saved game data, like whole neighborhoods.

Some mods can corrupt objects or even cause malfunctions in the game code, resulting in one or more of the neighborhoods disappearing, which requires the game to be re-installed completely. See Load game error for problems related to neighborhoods. Some Mods can also cause a Game Crash or save game error.

Many mods, when installed, conflict with other mods. This is especially true for core mods; only one core mod can be installed at a time. A mod designer may or may not be aware of these conflicts, so it is important to be careful when installing multiple mods. People playing The Sims 2 on PC can use the Hack Conflict Detection Utility to look for possible conflicts.

Additionally, some mods may corrupt saved games or game data if they are uninstalled incorrectly which will either result in a load game error or Game Crash. If a mod must be uninstalled in a particular manner, the documentation that accompanied the mod should explain this. Mods that add additional skills in The Sims 3 are known to cause damage to Sims who have earned a skill which was recently deleted. This will cause the player to have to delete their saved game.

Also, players are advised to check for updates every time they buy a new expansion or stuff pack. Out of date mods can cause save game files not to be loaded properly. Also, there is a chance that the save will be corrupted if it is run with an outdated core mod. The Sims 3 patch 18 fixed the issue to some extent by prompting the player if any out of date mods are installed.

Starting with The Sims 3: High-End Loft Stuff,[1] the player is told to disable custom content prior to updating or installing a new version such as The Sims 3: Ambitions.

As with some cheats, mods which allow users to use "illegal" actions, or which make features available in areas where they normally are not, may cause problems in the game. But unlike mods, cheats do not crash the game if they allow illegal actions although some (such as Moveobjects and testingcheatsenabled) can cause problems if used incorrectly.

Another issue is that mods created with The Sims 2: Pets would cause an older game to crash. For example, if a player's game was loaded with an object created with the Pets expansion pack, it would crash an Open for Business game. This issue has reportedly reappeared in The Sims 3 with The Sims 3: Pets.

Modders are not generally malicious, and trouble with mods is as likely to arise from problems such as those listed above as it is to arise from errors made by modders. For example, Awesome Mod's Configuration Tool is designed so that players who do not take the time to read instructions have the option to select a checkbox that will turn their installation of The Sims 3 into a "Big Fiery Ball Visible From Space", or "BFBVFS". Basically this is a trick for catching out irresponsible Simmers. Players should always read the instructions surrounding a mod, and never use options if they're not clear on what they do.

See also[edit | edit source]

References[edit | edit source]

External links[edit | edit source]

fr:Mod nl:Mod