Politics: Difference between revisions

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{{Era|TS1|TS2|TS3|TS4CL}}
The '''Politicspolitics''' [[Career Tracks|career track]] is one of the ten basic career tracks for ''[[The Sims]]'', and ''[[The Sims 2]]'', and is one of the fourteen basic career tracks for ''[[The Sims 3]]''. It also appears in ''[[The Sims 4: City Living]]'' as a [[Profession|semi-active career]], under the name "politician".
 
==The Sims==
 
Politics follows a very similar pay curve to the [[military]] and [[law enforcement]] career tracks, having the third-highest pay at rank 1 but the third-lowest pay at rank 10 of any of the career tracks in the base game. However, it is by far the most difficult career track to reach the top of due to its extremely steep friend requirement (17!), and at high ranks, it has by far the worst ratio of pay to friends required. Out of all 20 careers from the base game, Livin' Large, and Unleashed, it is tied with Paranormal for being the most difficult career track to climb and only Slacker has a worse ratio of pay to friends required at rank 10. It's good for making quick cash in the first few in-game days of a Sim's life, but players will probably want to switch to something else as soon as possible.
 
== [[The Sims]] ==
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |Politics Career Levels
Line 17 ⟶ 20:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 18:00<br />[[File:09001800.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
Line 33 ⟶ 36:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
Line 49 ⟶ 52:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
Line 65 ⟶ 68:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 18:00<br />[[File:09001800.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
Line 81 ⟶ 84:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 4
|-
Line 97 ⟶ 100:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 1
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 6
|-
Line 113 ⟶ 116:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 2
|-
| rowspancolspan="2" colspanrowspan="2" |10:00 - 14:00<br />[[File:10001400.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 9
|-
Line 129 ⟶ 132:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 3
|-
| rowspancolspan="2" colspanrowspan="2" |10:00 - 14:00<br />[[File:10001400.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 11
|-
Line 145 ⟶ 148:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 4
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 18:00<br />[[File:09001800.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 14
|-
Line 161 ⟶ 164:
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 5
|-
| rowspancolspan="2" colspanrowspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 17
|-
Line 169 ⟶ 172:
The Mayor will eventually change careers and become an Intern in the [[Medicine]] career track.
 
===Chance Cardscards===
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |Circus Chance Cards
Line 216 ⟶ 219:
| rowspan="1" valign="top" |A mysterious scandal forces you to resign from office. However, your well-developed people skills allow you to land a job as an intern at the local hospital. A new career in medicine awaits.
'''Negative''': Change to the [[Medicine]] [[career track]] as an Intern.
|-
|}
 
== The Sims 2 ==
In ''[[The Sims 2]]'', the [[Career rewards|career reward object]] is the [[Career rewards#Enterprise Office Concepts Bushmaster Tele-Prompter|Enterprise Office Concepts Bushmaster Tele-Prompter]]. It enhances a Sim's ability to improve the [[Charisma]] skill. If ''[[The Sims 2: Apartment Life]]'' is installed, [[Socialite]]s are likely to work in this career. The college [[major]]s associated with this career are Political Science, Economics, History and Drama, making it (Along with [[Show Business]]) the only career track with 4 college majors associated.
 
=== [[Adult]] Promotion Levelspromotion levels===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |[[File:Politics career.png|25px]] Politics Career Levels
Line 387 ⟶ 389:
|}
 
=== [[Teen]]/[[Elder]] Promotionelder Levelspromotion levels===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |[[File:Politics career.png|25px]] Politics Career Levels
Line 440 ⟶ 442:
|}
 
===Adult Chancechance Cardscards===
{{For|more information on Chance Cards in ''The Sims 2''|Chance card}}
 
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |[[File:Politics career.png|25px]] Politics Chance Cards
Line 450 ⟶ 451:
| rowspan="4" valign="top" |While working on the phones at the campaign office, <Sim> receives a call from a reporter claiming to be from the SimCity Herald. The reporter says she just has a few questions about the campaign. <Sim> could go and bother the council member's personal assistant, or answer some questions himself/herself.
| rowspan="2" valign="top" |''Get Assistant''
|'''Success:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§65
|''14% chance''
|-
| rowspan="2" valign="top" |''Answer''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Intern
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''85% chance''
|-
 
! colspan="4" |2) Intern
|-
| rowspan="4" valign="top" |The controller has a stack of paperwork on his desk that <Sim> has been asked to read through and assign priority levels to the tasks. About halfway through the stack, he/she finds some speeches that the controller has been asked to edit. <Sim> has an okay eye for syntax, and he/she knows how busy the controller is, so he/she could try editing them himself/herself, or scan the speeches into his/her word processor and run the grammar check on them.
| rowspan="2" valign="top" |''Edit''
|'''Success:'''<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] +1
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Campaign worker
|''84% chance''
|-
| rowspan="2" valign="top" |''Grammar Check''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§500
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''15% chance''
|-
 
! colspan="4" |3) Lobbyist
|-
| rowspan="4" valign="top" |<Sim>'s consortium has asked him/her to meet with a member of the Senate and lobby him/her to vote against the Llama Land preservation bill. The bill will halt the construction on a major intercity highway that passes through a section of wildlife reserve. <Sim> isn't sure how he/she feels about the task. He/She could do as he's/she's told, or follow his/her conscience and secretly lobby in support of the bill.
| rowspan="2" valign="top" |''Lobby For''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§5,000<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px]] Lose a day's pay (§504)
|''14% chance''
|-
Line 496 ⟶ 495:
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''85% chance''
|-
 
! colspan="4" |4) Campaign Manager
|-
| rowspan="4" valign="top" |<Sim> and the senator he's/she's campaigning for are due at a "meet and greet" within the hour, but the senator appears to have received another delivery of Elderberry Nectar from her aunt in Old Town, and is passed out on her office couch. <Sim> could call and cancel the publicity event, or get some coffee into her and put her under the gun, groggy or not.
| rowspan="2" valign="top" |''Cancel Event''
|'''Success:'''<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] +2<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1
|''85% chance''
|-
Line 511 ⟶ 509:
|-
| rowspan="2" valign="top" |''Go As Planned''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§5,000
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px]] Lose a day's pay (§602)<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] -1
|''85% chance''
|-
 
! colspan="4" |5) City Council Member
|-
| rowspan="4" valign="top" |The council has convened to discuss the renovation of a local park. The park is in what the mayor like to call an "underfinanced" part of the city, and though the park has some historical significance, the surrounding housing and public works are as equally in need of renovation. The pros and cons are complex, but when it comes time to vote, <Sim> has only two options.
| rowspan="2" valign="top" |''Vote Yes''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§9,568<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +2
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -2
|''14% chance''
|-
| rowspan="2" valign="top" |''Vote No''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§9,568<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +2
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -2
|''85% chance''
|-
 
! colspan="4" |6) State Assemblyperson
|-
| rowspan="4" valign="top" |Though State Assembly members are not up for re-election in the upcoming elections, members of Congress are, and <Sim>'s local district doesn't have many strong or seasoned candidates on the ballots yet. <Sim> is happy with his/her current position, but the step to Congressman/Congresswoman is one he'd/she'd like to make at some point. He/She doesn't have the experience that most candidates do when running for Congress, but he/she does have a good public following. Should he/she run for Congress, or take his/her publicity and back another candidate of the same party affiliation?
| rowspan="2" valign="top" |''Run''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Congressperson
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -3
|''84% chance''
|-
| rowspan="2" valign="top" |''Lend Support''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§30,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Campaign Manager
|''15% chance''
|-
 
! colspan="4" |7) Congressperson
|-
| rowspan="4" valign="top" |A bill has found its way to the Congress floor that if passed would designate large sections of undeveloped waterfront as wildlife preservation area. The Canary Breeding Ground Bill would be a no-brainer for <Sim>, as the SimCity Canary is an endangered species, and its habitats has been increasing encroached upon as the City steadily expands. Yet, there is an unusual amount of pressure coming from a number of special interest groups, and if <Sim> were to vote against the bill, the lobbyists would certainly make it worth his/her while.
| rowspan="2" valign="top" |''Vote Yes''
|'''Success:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +2<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] +2
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] -3
|''14% chance''
|-
| rowspan="2" valign="top" |''Vote No''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§40,000
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§10,000
|''85% chance''
|-
 
! colspan="4" |8) Judge
|-
| rowspan="4" valign="top" |The next case on <Sim>'s docket is a misdemeanor shop-lifting charge, which would normally involve little more than a public defender pleading out the defendant, and <Sim> assigning a small fine and some relevant community service. But the defendant in this case is none other than the Mayor's favorite niece, her pride and joy, and the bane of store security guards everywhere. The young woman has been hauled into court more times than <Sim> can remember, but each and every time, the judge involved dismissed the charges on the basis of some technicality provided by the young kleptomaniac's high-priced legal staff. The case is cut and dry. The girl is guilty, but when it comes time for <Sim> to render his/her verdict, he/she pauses to weigh the ramifications of his decision.
| rowspan="2" valign="top" |''Innocent''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§25,000
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''84% chance''
|-
| rowspan="2" valign="top" |''Guilty''
|'''Success:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +2<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] +2
|''84% chance''
|-
|'''Failure:'''<br /> No Penalty
|''15% chance''
|-
 
! colspan="4" |9) Senator
|-
| rowspan="4" valign="top" |As a member of the Joint Sub-Committee on Aquaculture, <Sim> has been asked to spearhead an investigation into the possible connection between the military's new sonar technology rig and the increasing number of beached whales around SimCity. The power-that-be have categorically denied any connection between the two events, but it takes <Sim> only a few hours to note that each documented use of the technology corresponds directly to the beaching of multiple whales, both in time and location. <Sim> prepares his/her findings and announces his/her intentions to present them to the Sub-Committee ASAP. En route to the Senate Building, he/she turns a corner and spots a black helicopter descending silently from only a few stories above him/her. With no time to think, all <Sim> can do is to run or hide.
| rowspan="2" valign="top" |''Run''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Mayor
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Judge
|''84% chance''
|-
| rowspan="2" valign="top" |''Hide''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§45,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1<br /> [[File:Skill Logic.png|22px|link=Logic|Logic Skill]] -1
|''15% chance''
|-
 
! colspan="4" |10) Mayor
|-
| rowspan="4" valign="top" |Landgraab Enterprises has started a joint venture to build an international seaport that would allow the transportation of larger volumes of goods in and out of SimCity. A major principle in the business venture approaches <Sim> to buy a large tract of city-owned waterfront property for only §1 an acre. With current real estate prices as high as they are, §1 an acre is highway robbery, but the construction of an international seaport could create a lot of new jobs in SimCity. Should <Sim> accept the offer?
| rowspan="2" valign="top" |''Yes''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§30,000
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§10,000
|''84% chance''
|-
| rowspan="2" valign="top" |''No''
|'''Success:'''<br /> [[File:Got a Big Bonus.png|22px|Big Bonus]] +§50,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''15% chance''
|}
 
==The Sims 2 (console)==
'''Politics''' is a career track available in ''[[The Sims 2 (console)]]''.
 
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |[[File:Politics career.png|25px]] Politics Career Levels
|-
! colspan="4" |1) Campaign Worker
|-
| rowspan="4" valign="top" | -No Description-
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 0
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspan="2" colspan="2" |09:00 - 18:00<br />[[File:09001800.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§245/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: None
|-
! colspan="4" |2) Intern
|-
| rowspan="4" valign="top" |Start out running errands for the Sim City Controller and try to work your way up to getting lunch for the mayor. Low pay, long hours. You'll need lots of charisma to advance in politics.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 1
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§310/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §620
|-
! colspan="4" |3) Lobbyist
|-
| rowspan="4" valign="top" |A special-interest group to influence local politicians hires you. Heavy social skills and lots of friends are needed to advance in this career--you must win friends and influence people. Charisma skill is essential to progress in a political career.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§350/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §700
|-
! colspan="4" |4) Campaign Manager
|-
| rowspan="4" valign="top" |More money..more overtime. Concentrate on neighborhood and domestic tranquility. Practice charisma and develop that all-important spin control. Without it, your political career is sunk.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 4
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
|§448/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §896
|-
! colspan="4" |5) City Council Member
|-
| rowspan="4" valign="top" |Your first elected post, finally admitted to Sim City's inner power circle. A well-paid job to be sure. The more persuasive and creative you are in pushing your own agenda through the council, the faster you will advance in the political machine.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 5
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 2
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 4
|-
|§560/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,120
|-
! colspan="4" |6) State Assemblyperson
|-
| rowspan="4" valign="top" |The voters trust you enough to represent their fair city in the State Assembly. Fortunately, Sim City is the state capital, so you'll be close to home. A lot of creative thought will be needed in meeting with state officials to promote Sim City's local interests.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 5
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 3
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 1
|-
| rowspan="2" colspan="2" |08:00 - 17:00<br />[[File:08001700.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 6
|-
|§728/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,456
|-
! colspan="4" |7) Congressperson
|-
| rowspan="4" valign="top" |The people have spoken once again, and elected you to Congress. You'll spend your time covering your district from your local office. Networking with neighbors and making new friends to keep political support must be balanced with maintaining a contented house and family.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 5
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 4
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 2
|-
| rowspan="2" colspan="2" |08:00 - 16:00<br />[[File:08001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 7
|-
|§924/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,848
|-
! colspan="4" |8) Judge
|-
| rowspan="4" valign="top" |You win a position on the Sim City Central Court. Your peerless logic in reading human nature and deconstructing legal arguments will prompt your continuing rise in status. Cultivate friends and stay alert -- you need to be clear-headed and impartial when you bring down the gavel.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 6
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 6
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 3
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 8
|-
|§1,400/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §2,800
|-
! colspan="4" |9) Senator
|-
| rowspan="4" valign="top" |You're authoring bills and chairing important subcommittees. You appear regularly on political talk shows and your influence is being felt around the Capitol. With a little more speaking experience and a few more friends, you may attain the most coveted Sim position: Mayor of Sim City!
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 7
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 6
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 4
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 10
|-
|§1,665/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §3,330
|-
! colspan="4" |10) Mayor
|-
| rowspan="4" valign="top" |As Mayor of Sim City, you're entitled to big bucks--you can finally afford that "house on the hill" where the town's elite citizens cluster. You are a master at the political game and it's obvious you enjoy the fame as well as the excitement of shaking up the entrenched bureaucrats. It's great to be powerful, isn't it?
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 10
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 7
| width="50px" |[[File:Skill TS2C Creativity.png|25px|Creativity|link=Creativity (skill)]] 5
|-
| rowspan="2" colspan="2" |10:00 - 15:00<br />[[File:10001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 12
|-
|§2,200/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §4,400
|}
 
==The Sims 2: Pets (console)==
'''Government''' is one of the career tracks available in ''[[The Sims 2: Pets (console)]]''.<ref>[https://issuu.com/thomasvaughan5/docs/the_sims_2_pets_prima_official_egui The Sims 2 Pets Prima Guide]</ref>
 
{{CareerTableStart1}}
|-
|1 || Campaign Worker
|
|§245 || 09:00 - 18:00 [[Image:09001800.png]]
|none
|0
|-
|2 || Intern
|
|§310 || 09:00 - 16:00 [[Image:09001600.png]]
|
Charisma: 1
|0
|-
|3 || Volunteer Coordinator
|
|§350 || 09:00 - 16:00 [[Image:09001600.png]]
|
Charisma: 2
|0
|-
|4 || Campaign Manager
|
|§448 || 09:00 - 16:00 [[Image:09001600.png]]
|
Charisma: 4
|2
|-
|5 || City Council Member
|
|§560 || 09:00 - 15:00 [[Image:09001500.png]]
|
Charisma: 5
Logic: 2
|4
|-
|6 || Planning Commissioner
|
|§728 || 08:00 - 17:00 [[Image:08001700.png]]
|
Charisma: 5
Creativity: 1
Logic: 3
|6
|-
|7 || City Manager
|
|§924 || 08:00 - 16:00 [[Image:08001600.png]]
|
Charisma: 5
Creativity: 2
Logic: 4
|7
|-
|8 || Comptroller General
|
|§1,400 || 09:00 - 16:00 [[Image:09001600.png]]
|
Charisma: 6
Creativity: 3
Logic: 6
|8
|-
|9 || Judge
|
|§1,665 || 09:00 - 16:00 [[Image:09001600.png]]
|
Charisma: 7
Creativity: 4
Logic: 6
|10
|-
|10 || Mayor
|
|§2,300 || 10:00 - 15:00 [[Image:10001500.png]]
|
Charisma: 10
Creativity: 5
Logic: 7
|12
|}
 
==The Sims 3==
[[File:Leader.jpg|thumb]]'''Political''' is one of the basic [[career tracks]] in ''[[The Sims 3]]''. Sims can be employed from [[newspaper]], [[computer]], or [[city hall]]. Working in the Political career requires the [[Charisma]] skill, which indirectly requires friends in order to advance the skills as well. Additionally, Sims requireare required to collect government funding as one of the performance factors. Sims can collect the funds by asking in person or by throwing a campaign fundraiser party.
 
The Political career has a special performance tone, "Propose New Course of Action." This special tone needs 16 cumulative hours to be finished. It has several possible outcomes when Sims finish proposing the course of action. There's a 10% chance that Sims will be promoted outright regardless of performance, 30% chance for +40 relationship with the boss, 40% chance for +40 relationship with the boss but -40 with coworkers, and 20% chance that the boss and coworkers will get damaged relationships by -30 and -40, respectively.
Line 664 ⟶ 888:
|-
| colspan="2" |[[Charisma]] 0-3
|-
| colspan="3" |'''Perk''': Immediately unlocks "Debate Politics" friendly interaction.
|-
! colspan="3" |2) Ballot Counter
Line 761 ⟶ 987:
|Boss
|Funding
|-
| colspan="3" |'''Perk''': Can use "Give Inspirational Speech" interaction to improve relationships with all Sims in the surrounding area.
|-
! colspan="3" |7) Mayor
Line 845 ⟶ 1,073:
|Boss
|Funding
|-
| colspan="3" |'''Perk''': Sim will gain a permanent invisible "Aura Of Leadership" around them, making Sims either wave cheerfully or boo in disapproval. This invisible aura has no effect on relationships like the [[Criminal Career (The Sims 3)|Emperor of Evil]]'s red aura and isn't affected by traits. The aura functions exactly like the celebrity aura that Rock Stars and Hit Movie Composers have at the top of the [[Music career]] branches. This invisible aura remains even after the Leader of the Free World quits or retires.
|}
 
==The Sims 2 (Console)4==
The '''Politician''' career is one of the three [[career tracks]] introduced in ''[[The Sims 4: City Living]]'' expansion pack.<ref>[https://www.thesims.com/news/sims-4-city-living-careers "New Careers in The Sims 4 City Living Send You Out on Assignments"] by [[Grant Rodiek]] on [[TheSims.com]] (retrieved 17 October 2016)</ref> Like the other ''City Living'' careers, Sims in the Politician career have the option of working from home. They are offered their first work from home assignment immediately after joining the career, which, if completed, improves their job performance. The purpose of this assignment is to choose a cause (out of a selection of No Sim Left Behind, Simoleons for Everyone, Speak for the Trees, World United, and the Foundation for Less Mischief), which they then promote as they continue their career. After this, if they choose to work from home, they are given two randomized assignments to complete each day, though they can still choose to go to work as they normally would.
{{cleanup}}
'''Politics''' is one of the career tracks available in ''[[The Sims 2 (console)]]''.
 
After being promoted from level four, Sims will be able to choose one of the two career paths: Politician or Charity Organizer.
{{CareerTableStart2}}
 
{{CareerPromotionLevel2
===Career levels===
|level=1
Description: "Join a life of public service! From protesting against the unjust, to gathering donations for good causes, or even collecting the occasional bribe as a "means to an end", Politics is always interesting."
|name=Campaign Worker
 
|description =
{{Sims4Job|
|daysoff =
|Title = [[File:TS4_Career_Politician.png|45px]] Politician Career Levels
|hours = 9am - 6pm
|Workplace = Concerned Citizens of Myshuno
|pay=245
|Job Level 1 = 1) Unruly Activist
|bonus=
|Description 1 = The Unruly Activist is new to the world of hope, change, and politics, but is not without some tools. Unruly Activists can Pick a Cause, which they can then Promote to others and Protest for on public streets. Donations are key as well, so build a base of supporters and shake hands!
|skills=None
|Wage 1 = §16/hour
|friends=0
|Days 1 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span>
|Hours 1 = 8:00 AM - 3:00 PM
|Ideal Mood 1 = Confident
|Promotion Tasks 1 = None
|Daily Task 1 = Successfully Promote Cause
|Bonus 1 = None
|Pension 1 = Unknown
|Job Level 2 = 2) Campaign Intern
|Description 2 = The Campaign Intern is a very important cog in the political machine, thanks to the ability to Endorse Politics. So, get out there, endorse, and raise more funding for the cause you support!
|Wage 2 = §26/hour
|Days 2 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span>
|Hours 2 = 8:00 AM - 3:00 PM
|Ideal Mood 2 = Confident
|Promotion Tasks 2 = Reach Level 2 Charisma Skill
|Daily Task 2 = Successfully Promote Cause
|Bonus 2 = §172; Debate Politics interaction
|Pension 2 = Unknown
|Job Level 3 = 3) Social Justice Worker
|Description 3 = Social Justice Workers are arduous defenders of fairness and equality. That's what your name tag says, at least! Be sure to Check Cause Progress on a computer to see just how far you've moved...or not moved...the needle of change.
|Wage 3 = §39/hour
|Days 3 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span>
|Hours 3 = 8:00 AM - 3:00 PM
|Ideal Mood 3 = Confident
|Promotion Tasks 3 = Reach Level 3 Charisma Skill
|Daily Task 3 = Successfully Promote Cause
|Bonus 3 = §275; Check Cause Progress interaction (Computer); New Clothes
|Pension 3 = Unknown
|Job Level 4 = 4) Community Organizer
|Description 4 = As a Community Organizer it's time for some proper field work...behind a podium! You're now able to Give Speeches behind the podium in the comfort of your own home, or better yet, in the park in front of eager voters!
|Wage 4 = §49/hour
|Days 4 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span>
|Hours 4 = 8:00 AM - 3:00 PM
|Ideal Mood 4 = Confident
|Promotion Tasks 4 = Reach Level 4 Charisma Skill
|Daily Task 4 = Successfully Promote Cause
|Bonus 4 = §413; Give Expert Speech interaction (Podium)
|Pension 4 = Unknown
}}
 
{{CareerPromotionLevel2|
====Politician branch====
|level = 2
Description: "Secure votes, give speeches, and become the National Leader! Better brush up on your public policy!"
|name = Intern
 
|description =
{{Sims4Job|
|daysoff =
|Title = [[File:TS4_Career_Politician_Politician.png|45px]] Politician Career Levels - Politician Branch
|hours = 9am - 4pm
|payWorkplace = Concerned Citizens of = 310Myshuno
|bonusJob Level 1 = 5) Civil =Servant
|Description 1 = The Civil Servant is the first step in a true Politician's career. Promote Policies and Secure Votes to succeed and move up the political ladder!
|skills =
|Wage 1 = §65/hour
Charisma: 1
|Days 1 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|friends = 0
|Hours 1 = 8:00 AM - 4:00 PM
|Ideal Mood 1 = Confident
|Promotion Tasks 1 = Reach Level 5 Charisma Skill<br>Secure 2 Votes
|Daily Task 1 = Secure Votes
|Bonus 1 = §518; Promote Policies interaction; Secure Vote interaction; Make Empty Promises interaction; Ask for Small/Large Bribe interaction
|Pension 1 = Unknown
|Job Level 2 = 6) Public Official
|Description 2 = As a Public Official, securing the vote is more important than ever. Thankfully, you can Make Empty Promises to pair with your policy promotion. It's a 1-2 punch of public service!
|Wage 2 = §91/hour
|Days 2 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 2 = 8:00 AM - 4:00 PM
|Ideal Mood 2 = Confident
|Promotion Tasks 2 = Reach Level 6 Charisma Skill<br>Secure 3 Votes
|Daily Task 2 = Secure Votes
|Bonus 2 = §1,555; New Clothes
|Pension 2 = Unknown
|Job Level 3 = 7) Councilperson
|Description 3 = The Councilperson is an elected official and must get out among the voters to secure votes, make promises of questionable value, but also, kiss babies! Yes, beautiful babies. Go find some and kiss them for ratings.
|Wage 3 = §127/hour
|Days 3 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 3 = 8:00 AM - 4:00 PM
|Ideal Mood 3 = Confident
|Promotion Tasks 3 = Reach Level 7 Charisma Skill<br>Secure 5 Votes
|Daily Task 3 = Secure Votes
|Bonus 3 = §2,177; Kiss Baby interaction; unlocks "The Squared Office" styled room
|Pension 3 = Unknown
|Job Level 4 = 8) Representative
|Description 4 = As a Representative, you're moving up the halls of power. Gaze out upon your field and note that it is flush with progress and good policy. Well done, Representative!
|Wage 4 = §178/hour
|Days 4 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 4 = 8:00 AM - 4:00 PM
|Ideal Mood 4 = Confident
|Promotion Tasks 4 = Reach Level 8 Charisma Skill<br>Secure 10 Votes
|Daily Task 4 = Secure Votes
|Bonus 4 = §3,049
|Pension 4 = Unknown
|Job Level 5 = 9) Elder Statesperson
|Description 5 = As an Elder Statesperson, you've been around the block once, twice, heck, even thrice! There's no baby too ugly to kiss, no promise too far fetched to make. You're always beating the pavement for your constituents.
|Wage 5 = §231/hour
|Days 5 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 5 = 8:00 AM - 4:00 PM
|Ideal Mood 5 = Confident
|Promotion Tasks 5 = Max Charisma Skill to Level 10<br>Secure 20 Votes
|Daily Task 5 = Secure Votes
|Bonus 5 = §4,268; New Clothes
|Pension 5 = Unknown
|Job Level 6 = 10) National Leader
|Description 6 = As the National Leader, you command the respect of countless citizens. You've clearly done something right to garner so many votes. Or, perhaps you just kissed the right baby? Soak it in, you've arrived.
|Wage 6 = §340/hour
|Days 6 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 6 = 8:00 AM - 3:00 PM
|Ideal Mood 6 = Confident
|Promotion Tasks 6 = None
|Daily Task 6 = Secure Votes
|Bonus 6 = §5,548; unlocks "Stately Chic" styled room
|Pension 6 = Unknown
}}
 
{{CareerPromotionLevel2|
====Charity Organizer branch====
|level = 3
Description: "Use your political prowess for the greater good. Raise money and fund a solution for the Cause you support!"
|name = Lobbyist
 
|description =
{{Sims4Job|
|daysoff =
|Title = [[File:TS4_Career_Politician_Charity_Organizer.png|45px]] Politician Career Levels - Charity Organizer Branch
|hours = 9am - 4pm
|payWorkplace = Concerned Citizens of = 350Myshuno
|bonusJob Level 1 = 5) Friendly =Lobbyist
|Description 1 = The Friendly Lobbyist is someone who builds community and fosters peace within, and without, the movement. Collect Donations from supporters to build momentum!
|skills =
|Wage 1 = §57/hour
Charisma: 2
|Days 1 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|friends = 0
|Hours 1 = 9:00 AM - 5:00 PM
}}
|Ideal Mood 1 = Confident
{{CareerPromotionLevel2|
|Promotion Tasks 1 = Reach Level 5 Charisma Skill<br>Collect §50 in Donations
|level = 4
|name Daily Task 1 = CampaignCollect ManagerDonations
|Bonus 1 = §518; Collect Donation (§25) interaction; Convince Protesters to Leave interaction
|description =
|daysoffPension 1 = Unknown
|hours Job Level 2 = 9am6) -Fundraising 4pmSpecialist
|Description 2 = The Fundraising Specialist is all about bringing in big bucks for big causes - - your cause, that is! Shake hands, compliment, praise, and smile your way towards those cash donations.
|pay = 448
|bonusWage 2 = §98/hour
|Days 2 = S <span style="background-color:#00FF00">M</span> T W <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|skills =
|Hours 2 = 9:00 AM - 5:00 PM
Charisma: 4
|friends Ideal Mood 2 = 2Confident
|Promotion Tasks 2 = Reach Level 6 Charisma Skill<br>Collect §500 in Donations
}}
|Daily Task 2 = Collect Donations
{{CareerPromotionLevel2|
|Bonus 2 = §449; Collect Donation (§100) interaction; unlocks "Every Little Thing Counts" styled room
|level = 5
|name Pension 2 = Council MemberUnknown
|descriptionJob Level 3 = 7) Charity Organizer
|Description 3 = The money is really rolling in now, assuming you're doing your job! The Charity Organizer is focused on adding another 0 to every check signed for the cause.
|daysoff =
|hoursWage 3 = 9am - 3pm§123/hour
|Days 3 = <span style="background-color:#00FF00">S</span> M T W T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|pay = 560
|bonusHours 3 = 11:00 AM - 7:00 PM
|skillsIdeal Mood 3 = =Confident
|Promotion Tasks 3 = Reach Level 7 Charisma Skill<br>Collect §1,500 in Donations
Charisma: 5
|Daily Task 3 = Collect Donations
Logic: 2
|Bonus 3 = §471; Collect Donation (§250) interaction; New Clothes
|friends = 4
|Pension 3 = Unknown
}}
|Job Level 4 = 8) Non-Profit Director
{{CareerPromotionLevel2|
|Description 4 = The Non-Profit Director is truly a charming individual, capable of marshalling the forces of good - - and the benevolent wealthy forces - - for a common cause.
|level = 6
|nameWage 4 = State Assemblyman§153/hour
|Days 4 = S <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
|description =
|daysoffHours 4 = 9:00 AM - 5:00 PM
|hours Ideal Mood 4 = 8am - 5pmConfident
|Promotion Tasks 4 = Reach Level 8 Charisma Skill<br>Collect §5,000 in Donations
|pay = 728
|bonusDaily Task 4 = Collect =Donations
|skillsBonus 4 = §589; Collect Donation (§1000) interaction
|Pension 4 = Unknown
Charisma: 5
|Job Level 5 = 9) Leader of the Cause
Logic: 3
|Description 5 = The Leader of the Cause is the true spokesperson and voice of the cause in which everyone around you believes. There is no truer champion of the good you intend than you.
Creative: 1
|friendsWage 5 = 6§219/hour
|Days 5 = S <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
}}
|Hours 5 = 10:00 AM - 5:00 PM
{{CareerPromotionLevel2|
|level Ideal Mood 5 = 7Confident
|Promotion Tasks 5 = Max Charisma Skill to Level 10<br>Collect §20,000 in Donations
|name = Congress Person
|descriptionDaily Task 5 = Collect Donations
|daysoffBonus 5 = §736; New Clothes
|hours Pension 5 = 8am - 4pmUnknown
|payJob Level 6 = 10) Charity = 924Icon
|Description 6 = The Charity Icon rests atop a heap of goodwill, charitable donations, and causes solved to bask in the glow of a world better served. Enjoy the feels, because you've earned them.
|bonus =
|skillsWage 6 = §342/hour
|Days 6 = S <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
Charisma: 5
|Hours 6 = 10:00 AM - 4:00 PM
Logic: 4
|Ideal Mood 6 = Confident
Creative: 3
|friends Promotion Tasks 6 = 7None
|Daily Task 6 = Collect Donations
}}
|Bonus 6 = §920; unlocks "Making a Difference" styled room
{{CareerPromotionLevel2|
|level Pension 6 = 8Unknown
|name = Judge
|description =
|daysoff =
|hours = 9am - 4pm
|pay = 1,400
|bonus =
|skills =
Charisma: 6
Logic: 6
Creative: 3
|friends = 8
}}
{{CareerPromotionLevel2|
|level = 9
|name = Junior Senator
|description =
|daysoff =
|hours = 9am - 4pm
|pay = 1,665
|bonus =
|skills =
Charisma: 7
Logic: 6
Creative: 4
|friends = 10
}}
{{CareerPromotionLevel2|
|level = 10
|name = Senator
|description =
|daysoff =
|hours = 10am - 3pm
|pay = 2,200
|bonus =
|skills =
Charisma: 10
Logic: 7
Creative: 5
|friends = 12
}}
 
{{TableEnd}}
===Sims in the politics career===
* [[Miko Ojo]] - Social Justice Worker
* [[Victor Feng]] - Representative
 
==References==
<references/>
[http://www.gamefaqs.com/computer/doswin/file/193984/8006 The Sims (PC) Item/Career Guide by BestGuy9]
 
{{Careers}}
 
[[es:política]]
[[ru:Политика]]
[[pt-br:Carreira Política]]
[[Category:Careers]]
[[Category:The Sims]]
[[Category:The Sims 2]]
[[Category:The Sims 2 (console)]]
[[Category:The Sims 2: Pets (console)]]
[[Category:The Sims 3]]
[[Category:City Living]]