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{{Era|TS1|TSC|BO|TS2|LS|PS|TS3|TS4|FA}}'''School''' is where [[child]]ren and [[teen]]agers attend to get education during those [[life stage]]s. School appears in all of [[The Sims series|''The Sims'' series]], except in ''[[The Sims Castaway Stories]]''. The [[carpool|school bus]] takes children and teens to and from school. In the first two games and ''[[The Sims 4]]'', the school is located off-screen and is not visible to the player, just like [[career]]s. In ''[[The Sims 3]]'', the school is a [[rabbit hole]] building.
{{Era|TS1|TS2|LS|PS|TS3|TS4|FA}}
'''School''' is where [[child]]ren and [[teen]]agers attend to get education during those [[life stage]]s. School appears in all of [[The Sims series|''The Sims'' series]], except in ''[[The Sims Castaway Stories]]''. The [[carpool|school bus]] takes children and teens to and from school. In the first two games and ''[[The Sims 4]]'', the school is located off-screen and is not visible to the player, just like [[career]]s. In ''[[The Sims 3]]'', the school is a [[rabbit hole]] building.
 
==The Sims==
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==The Sims 3==
[[File:TS3-School.jpg|left]]Children and teens go to school every weekday, barring [[holiday]]s.{{Vgversion|TS3:S}} Each world has at least one school rabbit hole; if the player adds multiple schools to a world, Sims will attend the one that's closest to their home. Older Sims can also use the school to attend a [[painting]] class, get a job in the [[education]] career track{{Vgversion|TS3:A}} or enroll in [[Sims University|university]].{{Vgversion|TS3:UL}}
 
Children attend elementary school from 9:00am to 3:00pm, while teenagers attend high school from 9:00am to 2:00pm; the earlier end time exists to benefit teens who have part-time jobs. Teens who are not employed will still be let out at 2:00pm, which can be used as a good opportunity to get their homework done. Both school types share the same building. Unlike previous games in ''The Sims'' series, children are not taken away from their families for getting an F.
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If ''[[The Sims 3: Generations|Generations]]'' is installed, children and teens can be enrolled into [[boarding school]] or an [[afterschool activity]]. Teens can also attempt to [[prank]] the school after hours.
 
If a [[meteor]] hits a school, then all sims attending will die.
 
===Varieties===
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==The Sims 4==
[[File:TS4_Grade_School_Icon.png|45px|left]][[File:TS4_High_School_Icon.png|45px|left]]Schools make a come-back in ''The Sims 4'', but not as rabbitholes like in ''The Sims 3''. They're like jobs, as Sims will walk towards their lot's spawnpointspawn point and disappear until school for that day is over.
 
Unlike ''The Sims 2'', there aren't positive grades, such as A+, B+ or C+. In order for a child or teen sims to improve their grades, they'll have to go to school with a positive [[emotion]] ([[Focused (emotion)|Focused]] is suggested as it says so in the school panel), completing their [[homework]], doing extra credit work, working hard at class, and get extra performance boost from [[chance card]]s that randomly pop up while the Sim is still at school. These chance cards may give a large performance boost, a medium performance boost, a small performance boost, and the same goes for performance losses.
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While the child/teen is at school, their options are, Normal (Default, neutral state), Slack Off (Leads to performance loss, fun gain, chance for a [[happy]] [[List of Moodlets (The Sims 4)|moodlet]] after school), Make Friends (Social gain, random notifications will appear saying the Sim met someone at school and no matter the Sim's age, they'll gain both teen and child friends that can later on be interacted with outside school if seen), Study hard (Performance need, lowers fun need, chance for a [[tense]] moodlet after school).
 
Also, while at school, Sims cannot get mortified, hysterical, be taken away, or diestarved to death. The needs that the Sim gains while at school are, social, fun and energy (if slacking off), hunger, and hungerbladder.
 
The known schools available are the Landgraab Elementary and Buckingham High.
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There are no disadvantages when a teen or a child has the lowest grade possible, except from an [[embarrassed]] moodlet.
 
If a child with the socially gifted [[Trait (The Sims 4)|trait]], or a teen reach enough [[mischief]] skill, they can have a partner in crime, and plan with them to do mischievous things at school such as throwing geeks at the lockers, flooding the school, fill the class with plastic watercupswater cups, etc. If the prank succeeds, the Sim will get a +2 [[confident]] moodlet, but if it fails, they'll get a +2 embarrassed moodlet and performance loss.
 
To reach grade C when having an F grade, the Sim will need to get one skill to level one, to reach grade B they'll need to get one skill at level 2 at one skill, and to reach grade A the Sim must get level 4 at one skill (Level 3 for teenagers).
 
While a child is doing homework, a parent or older Sim, even a teen, can help them with their homework, to give the child a +32 focused boost, and finish homework earlier, grandinggranting the Sim that helped the child a +31 confident moodlet. The homework will be at the child's inventory and can be ordered from the bookshelf. When the child ages to teen, the grade school homework will be replaced with High School homework in their inventory and as before, can be purchased from the bookshelf. A child or teen with grade B and up has a new interaction on the homework after finishing homework called "Do Extra Credit Work", which grands more performance gain from just doing homework. Children also benefit from having higher Skill levels when it comes to homework. Each Skill that they get to level 10 will increase the rate homework is done by 70%. When all 4 available child skills (Mental, Social, Motor and Creativity) are maxed, the child will finish their homework x8 times faster. And if they have a +2 focused moodlet and a parent helping them, they'll finish it x10 times faster.
 
Once Sims age up to young adult. Having high grades will allow Sims to start their career level ahead. Level 2 for grade B and level 3 for grade A.
Like in ''The Sims 3'', if the player is controlling a ghost child or a teen, they wont go to school.
 
In ''[[The Sims 4: City Living]]'', there's a new available [[lot trait]] called ''Good Schools'', which will help teens and children with more school performance gain.
 
In ''[[The Sims 4: Parenthood]]'', a child or teen can work on [[school project]]s with up to five Sims working on a single project. If finished successfully, the children and/or teens that helped make the project will gain a performance boost.
 
In ''[[The Sims 4: Seasons]]'', children and teens will receive a chance card celebrating a school holiday if the current holiday has the Romantic Spirit or Give Flowers traditions. A successful chance card will award the "A+ Holiday" moodlet (Flirty +1 for teen and Energized +1 for child). Failure will result in the "Festive Flop" moodlet (Sad +1).
 
In ''[[The Sims 4: Snowy Escape]],'' children and teens who live in [[Mt. Komorebi]] will wear Japanese-styled uniforms to school. Sims who live in other worlds go to school in their everyday outfits.
 
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |[[File:TS4_Grade_School_Icon.png|45px]] Grade School Chance Cards
|-
! colspan="4" |1) Hunger Strikes
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is really trying to pay attention in class, but his/her stomach is growling LOUDLY. These darn growth spurts...now (Sim Name) is worried his/her classmates can hear. Should he/she try to sneak a snack from his/her lunch, or wait for the bell?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Sneak a Snack''
| colspan="2" style="vertical-align: top; text-align: center;"|''Wait for Bell''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +2
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |2) Lunchtime Woes
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) plops down on the bench for lunch and knows right away that he/she sat in something. Eww! Now everyone’s going to think he/she wet his/her pants. Does he/she make a scene so people know the truth, or just hope that no one notices?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Make a Scene''
| colspan="2" style="vertical-align: top; text-align: center;"|''Hope No One Notices''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |3) Pop Quiz
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |Pop quiz! (Sim Name) knows he/she should have studied his/her spelling list, but it was hard to actually read it under the supercool doodles he/she made. (Sim Name) can just do his/her best, like his/her parents always say, or see if the list is in his/her backpack…
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Give It Best Shot''
| colspan="2" style="vertical-align: top; text-align: center;"|''Peek at List''
|-
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
[[File:Got Demoted.png|22px|Perfomance Loss]] Medium
|-
! colspan="4" |4) Used Gum
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is feeling B-O-R-E-D when he/she notices something squishy stuck to the bottom of his/her desk. Gum? Who put that there? Sneaking a peek, (Sim Name) sees that’s neon green—the exact color of his/her favorite ZumGum flavor.
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Chew the Gum''
| colspan="2" style="vertical-align: top; text-align: center;"|''Leave It''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Uncomfortable_Icon.png|22px|Uncomfortable|link=Uncomfortable]] +1
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |5) Nerdy Loner
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is playing alone at recess when a nerdy kid asks if he/she can join in. There’s no real reason he/she couldn’t…except that no one else ever lets him/her. Will (Sim Name) be the first?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Invite to Play''
| colspan="2" style="vertical-align: top; text-align: center;"|''Send Kid Away''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|-
! colspan="4" |6) Unsigned Slip
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |Field trip! (Sim Name) is super excited for a trip to the Botanical Garden—until his/her teacher asks for their permission slips. Whoops. (Sim Name)’s is right there in his/her backpack, but it isn’t exactly signed. Forge it, or tell the teacher and risk getting left behind?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Forge It''
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Truth''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|-
! colspan="4" |7) Dropped Cookie
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) is putting his/her lunch on the lunch shelf when he/she sees that someone’s cookie has fallen out onto the ground. (Sim Name) could return it to the open lunch bag that’s lying on its side, or just take care of the mess by eating the cookie himself/herself.
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Put Cookie Back''
| colspan="2" style="vertical-align: top; text-align: center;"|''Eat the Cookie''
|-
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
[[File:TS4_Energized_Icon.png|22px|Energized|link=Energized]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|-
! colspan="4" |8) Playground Split
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) is playing on the slide when he/she notices that an upper grader has split her jeans. The tear is not in a good place, and a bit of pink cotton is showing through. Should he/she let her know?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Girl''
| colspan="2" style="vertical-align: top; text-align: center;"|''Say Nothing''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |9) Finished Early
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |Wow! (Sim Name) is actually the very first student to finish his/her writing assignment. He/She starts to raise his/her hand to show the teacher, but reconsiders. Maybe he/she can score extra points if he/she draws a picture to go with it?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Turn It In''
| colspan="2" style="vertical-align: top; text-align: center;"|''Draw a Picture''
|-
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|-
! colspan="4" |10) Fluffy's Escape
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) volunteers to help the science teacher clean the gerbil’s cage. The teacher has stepped out to talk to a parent, but he/she already knows what to do—he/she opens the cage, dumps the old stuff, and puts fresh stuff in. Fluffy will be so happy with... Uhh … Fluffy?!
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Find Fluffy Fast!''
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Teacher''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|-
! colspan="4" |11) Principal's Visit
|-
! colspan="4" |Career Level: All level (Excluding Grade School D Student)
|-
| colspan="4" valign="top" |Today, the principal is visiting (Sim Name)’s class! Everyone is to be on their best behavior and not interrupt the lesson. Unfortunately, the kid sitting behind him/her has decided to pelt him/her with…something. Should he/she ignore it or ask the kid to stop?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Ignore It''
| colspan="2" style="vertical-align: top; text-align: center;"|''Ask Kid to Stop''
|-
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |12) P.E. Class
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |(Sim Name)’s P.E. class gets to run laps—lots of them—to build their stamina and lung capacity. He/She is mostly through the first lap when he/she notices a gap under the bleachers, just the right size for a little rest. Would Coach notice if he/she sat out a few laps?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Hide Out''
| colspan="2" style="vertical-align: top; text-align: center;"|''Keep Running''
|-
|'''Success:'''
[[File:TS4_Energized_Icon.png|22px|Energized|link=Energized]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
No Penalty
|-
! colspan="4" |13) Love Letter
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |(Sim Name) is grabbing his/her lunch from his/her backpack when he/she notices something red inside. It’s a note, shaped like a heart, with the words “U R CUTE!” written on it and nothing else. He/She thinks it might be the new girl/boy, who always seems to stare. Does he/she ask her/him, or wait and see?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Confront the New Kid''
| colspan="2" style="vertical-align: top; text-align: center;"|''Wait and See''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |14) Unfinished Assignment
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |When (Sim Name) gets to class, he/she realizes his/her timeline is due, the one he/she was supposed to start weeks ago. He/She eyes the stack of papers piling up on his/her teacher’s desk. All he/she needs is a few minutes alone with one…Does he/she try to copy a classmate’s, or confess the truth?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Copy a Classmate's''
| colspan="2" style="vertical-align: top; text-align: center;"|''Confess the Truth''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Success:'''
[[File:TS4_Focused_Icon.png|22px|Focused|link=Focused]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|-
! colspan="4" |15) Friend's Birthday?
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |Everyone seems to be talking about a birthday party that (Sim Name) wasn’t invited to. He/She kind of thought the host was his/her friend, so it doesn’t make any sense. Should he/she ask his/her friend, or let it go?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Ask the Friend''
| colspan="2" style="vertical-align: top; text-align: center;"|''Let It Go''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |16) Missed Bubble
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |Another standardized test! (Sim Name) is almost done when he/she realizes he/she skipped a bubble near the top. All his/her answers are one off! He/She starts to tell the teacher but realizes he'll/she'll have to take it again. It’s really only for the state—it doesn’t affect his/her grade…
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Confess the Mistake''
| colspan="2" style="vertical-align: top; text-align: center;"|''Turn it In''
|-
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|}
 
==Trivia==
* In ''[[The Sims 2: Seasons]]'', children and teens do not get summer holiday, but they will get a snow day when it snows heavily.
**In ''[[The Sims 3: Seasons]]'', children and teens do not have to go to school on [[Holiday#Leisure Day|Leisure Day]], which can be considered to be their summer holiday.
**In ''[[The Sims 4: Seasons]]'', players can make [[holiday]]s where children and teens don't have to go to school. By default, Sims stay home from school on Harvestfest, Winterfest and New Year's Eve.
* The names called during the graduation ceremony at city hall often sound like common names with the first letters of the first and last names switched, i.e. Geronica Vonzalez, Rant Grodiek.
* The Gooder Public School in [[Starlight Shores]] is probably named after the [[Gooder family]], a wealthy family from the same town. It's a little odd, considering it's a public school, and the family backstory doesn't seem to be associated with school nor education.
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==Notes==
{{reflist}}
 
{{Feat art|August 2018}}
{{Rabbit holes}}