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{{Era|TS1|TSC|BO|TS2|LS|PS|TS3|TS4|FA}}'''School''' is where [[child]]ren and [[teen]]agers attend to get education during those [[life stage]]s. School appears in all of [[The Sims series|''The Sims'' series]], except in ''[[The Sims Castaway Stories]]''. The [[carpool|school bus]] takes children and teens to and from school. In the first two games and ''[[The Sims 4]]'', the school is located off-screen and is not visible to the player, just like [[career]]s. In ''[[The Sims 3]]'', the school is a [[rabbit hole]] building.
{{Era|TS1|TS2|LS|PS|TS3|TS4|FA}}
'''School''' is where [[child]]ren and [[teen]]agers attend to get education during those [[life stage]]s. School appears in all of [[The Sims series|''The Sims'' series]], except in ''[[The Sims Castaway Stories]]''. The [[carpool|school bus]] takes children and teens to and from school. In the first two games and ''[[The Sims 4]]'', the school is located off-screen and is not visible to the player, just like [[career]]s. In ''[[The Sims 3]]'', the school is a [[rabbit hole]] building.
 
==The Sims==
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Random rewards can be dealt out around 30 game minutes before the end of a Sim's school day. They are worth bonus [[skill points]] for Sims at private school, or up to [[§]]250 cash at public school. If ''[[The Sims 2: FreeTime|FreeTime]]'' is installed, children and teens may receive [[hobby]] [[chance card]]s at this time.
 
Children whose grades linger at F for several days may be taken away by the [[social worker]] and won't return to that particular family, but may be adopted by another one. Teens will not be taken away for an F grade, but if they have a job they will be fired regardless of their [[Job performance#The Sims 2 and The Sims Stories|job performance]] and the number of days they have missed. They will also not be able to attend [[College (sub-neighborhood)|Collegecollege]] until their grades improve.
 
If a child is [[Adoption|adopted]] on a school day, he or she will get a free day off, and will not be penalized for missing school. This is because adopted children arrive at 10 AM, after the school bus has already left. However, if the child walks to school{{vgversion|TS2:AL}} or is taken to school, he or she ''will'' be counted as having been late. Likewise, if a [[Toddler#The Sims 2|toddler]] becomes a child after 8 AM on a school day, he or she will get a free day off.
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==The Sims 3==
[[File:TS3-School.jpg|left]]Children and teens go to school every weekday, barring [[holiday]]s.{{Vgversion|TS3:S}} Each world has at least one school rabbit hole; if the player adds multiple schools to a world, Sims will attend the one that's closest to their home. Older Sims can also use the school to attend a [[painting]] class, get a job in the [[education]] career track{{Vgversion|TS3:A}} or enroll in [[Sims University|university]].{{Vgversion|TS3:UL}}
With the introduction of rabbit holes, players can now follow child and teen [[Sim]]s to school on the lot its in. They will attend the school as long its present in the world; deleting it will stop the children from going to it. This is the only way to not go to school, and is only possible in Windows and Mac OS X as consoles do not have the ability. Also, if the player is controlling one ghost teen or child, they might not be signed up for a school. However, if the school is deleted then children and teens appear to be forced age up badly because they haven't been to school, but if an adult with a high enough [[logic]] skill tutors them, their grade can go up, and allow them to age up well without having to go to school. Aside from being the mandatory education institution for youth, children and older Sims can attend a one-hour [[Painting]] class. Sims can also apply for an [[Education]] career track{{Vgversion|TS3:A}} or enroll in [[Sims University|university]]{{Vgversion|TS3:UL}} from there.
 
Children attend Elementaryelementary Schoolschool from 9:00am to 3:00pm, while teenagers attend Highhigh Schoolschool from 9:00am to 2:00pm,; the earlier finishingend time exists to benefit teens who have part-time jobs,. butTeens ifwho theyare don'tnot haveemployed employmentwill tostill gobe tolet afterout school;at 2:00pm, which can be itused providesas a good opportunity to get their homework done and out of the way instead. TheBoth Elementaryschool and High Schooltypes share the same building. ChildrenUnlike andprevious teengames mayin still bring home friends after school. They can also be invited over to another student's house to play. Students who go to each'The otherSims''s housesseries, willchildren liveare withinnot ataken reasonable distanceaway from eachtheir other.families Thefor closer the other student, the more likely thegetting invitationan isF.
 
The school bus will automatically appear to drive students to school, although Sims can opt to get there via other means, such as by biking or driving. Players can choose from a number of sub-interactions while the Sims are at school. Sims can be instructed to slack off, work harder, or meet and socialize with friends. Once school ends, the school bus will appear to drive them home, although this interaction can be cancelled if players wish to send them somewhere else.
Unlike in previous games, players have more control over the actions in school. Children and teens can be directed to work hard, slack off, find new friends, hang out with them or do late (unfinished) homework. Kids can also be directed to skip school but doing so will hurt their school performance. If a child or teen does not have a high performance at school then the player will not be able to choose what their next trait is when they [[birthday|grow up]]. For the Sim to have good grades, they need to be at school on time every day, otherwise they will get bad grades and will not age up well. Children will bring home new [[homework]] after school every day; failure to complete homework will result in them being penalized, and they may receive a detention. Unlike preceding ''The Sims'' series, [[children]] are not taken away from their families for getting an F.
 
DetentionSims iscan anothernow new addition in the game, with Sims receivingreceive itdetentions at school. If they are caught sleeping in class, copying homework (tasks the player can assign kids while they're at school) or busted when pranking the school (outside school hours), they will be kept behind after school for a few hours, which can interfere with any part-time jobjobs. The Sims are less likely to receive a detention if their grades are higher than a "B". While staying back late, the student can choose their tone but they will not see any improvement in grades or performance; however, if a SimsSim's mood is low, their grade might decrease. When detention is over, the school bus will not appear to bring them home, and the Sims will need to get home on their own.
 
Children and teens may bring home friends of their age after school. They can also be invited over to another student's house to play. Students who go to each other's houses will live within a reasonable distance from each other. The closer the other student, the more likely the invitation is. Children also bring home [[homework]] every school day; failure to complete homework will result in them being penalized, and they may receive a detention.
In ''[[The Sims 3: Generations]]'', children and teens can take a [[Afterschool class|class after school]]. The expansion pack also provides a [[boarding school]] option, where children can be sent by parents (via players intervention) to abroad school that's of a different kind. Children will departure away from home (off the screen) until they become young adults or are returned by the player.
 
If a child or teen does not have a high performance at school, the player will not be able to choose their new trait when they [[birthday|grow up]]. For the Sim to have good grades, they need to be at school on time every day, and must complete any assigned [[homework]].
 
Both children and teens will occasionally be given the opportunity to go on a field trip. The player will be asked if they consent to the student going on the field trip. If the player consents, the student will attend school as normal, but will be taken out of class during the day and driven to a [[rabbit hole]] somewhere in the [[world]], along with a few other students of their age and their teacher. Dialogue [[notification]]s will occasionally appear while the class trip is inside, although the player has no control over the outcome of the field trip. After the field trip concludes, the Sim may receive a souvenir in their [[inventory]]. If the Sim had any afterschool activities, they will be excused from them, but will not be excused from part-time jobs.
 
If the school has been deleted then children and teens will stop going to school. This is the only way to not go to school, and is only possible in Windows and macOS as consoles do not have the ability. Also, if the player is controlling one ghost teen or child, they might not be signed up for a school. However, if the school is deleted then children and teens appear to be forced age up badly because they haven't been to school, but if an adult with a high enough [[logic]] skill tutors them, their grade can go up, and allow them to age up well without having to go to school.
 
If ''[[The Sims 3: Generations|Generations]]'' is installed, children and teens can be enrolled into [[boarding school]] or an [[afterschool activity]]. Teens can also attempt to [[prank]] the school after hours.
 
If a [[meteor]] hits a school, then all sims attending will die.
 
===Varieties===
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:Location: [[France]]
:Text:
 
===Gallery===
<gallery>
Inside of Public School - The_Sims 3.jpg|Inside a public school.
SimNationMap-reverseUSA.jpg|The inverted map of USA (The possible map of [[SimNation]]), found in a school.
</gallery>
 
==The Sims 4==
[[File:TS4_Grade_School_Icon.png|45px|left]][[File:TS4_High_School_Icon.png|45px|left]]Schools make a come-back in ''The Sims 4'', but not as rabbitholes like in ''The Sims 3''. They're like jobs, as Sims will walk towards their lot's spawnpointspawn point and disappear until school for that day is over.
 
Unlike ''The Sims 2'', there aren't positive grades, such as A+, B+ or C+. In order for a child or teen sims to improve their grades, they'll have to go to school with a positive [[emotion]] ([[Focused (emotion)|Focused]] is suggested as it says so in the school panel), completing their [[homework]], doing extra credit work, working hard at class, and get extra performance boost from [[chance card]]s that randomly pop up while the Sim is still at school. These chance cards may give a large performance boost, a medium performance boost, a small performance boost, and the same goes for performance losses.
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While the child/teen is at school, their options are, Normal (Default, neutral state), Slack Off (Leads to performance loss, fun gain, chance for a [[happy]] [[List of Moodlets (The Sims 4)|moodlet]] after school), Make Friends (Social gain, random notifications will appear saying the Sim met someone at school and no matter the Sim's age, they'll gain both teen and child friends that can later on be interacted with outside school if seen), Study hard (Performance need, lowers fun need, chance for a [[tense]] moodlet after school).
 
Also, while at school, Sims cannot get mortified, hysterical, be taken away, or diestarved to death. The needs that the Sim gains while at school are, social, fun and energy (if slacking off), hunger, and hungerbladder.
 
The known schools available are the Landgraab Elementary and Buckingham High.
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There are no disadvantages when a teen or a child has the lowest grade possible, except from an [[embarrassed]] moodlet.
 
If a child with the socially gifted [[Trait (The Sims 4)|trait]], or a teen reach enough [[mischief]] skill, they can have a partner in crime, and plan with them to do mischievous things at school such as throwing geeks at the lockers, flooding the school, fill the class with plastic watercupswater cups, etc. If the prank succeeds, the Sim will get a +2 [[confident]] moodlet, but if it fails, they'll get a +2 embarrassed moodlet and performance loss.
 
To reach grade C when having an F grade, the Sim will need to get one skill to level one, to reach grade B they'll need to get one skill at level 2 at one skill, and to reach grade A the Sim must get level 4 at one skill (Level 3 for teenagers).
 
While a child is doing homework, a parent or older Sim, even a teen, can help them with their homework, to give the child a +32 focused boost, and finish homework earlier, grandinggranting the Sim that helped the child a +31 confident moodlet. The homework will be at the child's inventory and can be ordered from the bookshelf. When the child ages to teen, the grade school homework will be replaced with High School homework in their inventory and as before, can be purchased from the bookshelf. A child or teen with grade B and up has a new interaction on the homework after finishing homework called "Do Extra Credit Work", which grands more performance gain from just doing homework. Children also benefit from having higher Skill levels when it comes to homework. Each Skill that they get to level 10 will increase the rate homework is done by 70%. When all 4 available child skills (Mental, Social, Motor and Creativity) are maxed, the child will finish their homework x8 times faster. And if they have a +2 focused moodlet and a parent helping them, they'll finish it x10 times faster.
 
Once Sims age up to young adult. Having high grades will allow Sims to start their career level ahead. Level 2 for grade B and level 3 for grade A.
Like in ''The Sims 3'', if the player is controlling a ghost child or a teen, they wont go to school.
 
In ''[[The Sims 4: City Living]]'', there's a new available [[lot trait]] called ''Good Schools'', which will help teens and children with more school performance gain.
 
In ''[[The Sims 4: Parenthood]]'', a child or teen can work on [[school project]]s with up to five Sims working on a single project. If finished successfully, the children and/or teens that helped make the project will gain a performance boost.
 
In ''[[The Sims 4: Seasons]]'', children and teens will receive a chance card celebrating a school holiday if the current holiday has the Romantic Spirit or Give Flowers traditions. A successful chance card will award the "A+ Holiday" moodlet (Flirty +1 for teen and Energized +1 for child). Failure will result in the "Festive Flop" moodlet (Sad +1).
 
In ''[[The Sims 4: Snowy Escape]],'' children and teens who live in [[Mt. Komorebi]] will wear Japanese-styled uniforms to school. Sims who live in other worlds go to school in their everyday outfits.
 
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |[[File:TS4_Grade_School_Icon.png|45px]] Grade School Chance Cards
|-
! colspan="4" |1) Hunger Strikes
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is really trying to pay attention in class, but his/her stomach is growling LOUDLY. These darn growth spurts...now (Sim Name) is worried his/her classmates can hear. Should he/she try to sneak a snack from his/her lunch, or wait for the bell?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Sneak a Snack''
| colspan="2" style="vertical-align: top; text-align: center;"|''Wait for Bell''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +2
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |2) Lunchtime Woes
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) plops down on the bench for lunch and knows right away that he/she sat in something. Eww! Now everyone’s going to think he/she wet his/her pants. Does he/she make a scene so people know the truth, or just hope that no one notices?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Make a Scene''
| colspan="2" style="vertical-align: top; text-align: center;"|''Hope No One Notices''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |3) Pop Quiz
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |Pop quiz! (Sim Name) knows he/she should have studied his/her spelling list, but it was hard to actually read it under the supercool doodles he/she made. (Sim Name) can just do his/her best, like his/her parents always say, or see if the list is in his/her backpack…
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Give It Best Shot''
| colspan="2" style="vertical-align: top; text-align: center;"|''Peek at List''
|-
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
[[File:Got Demoted.png|22px|Perfomance Loss]] Medium
|-
! colspan="4" |4) Used Gum
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is feeling B-O-R-E-D when he/she notices something squishy stuck to the bottom of his/her desk. Gum? Who put that there? Sneaking a peek, (Sim Name) sees that’s neon green—the exact color of his/her favorite ZumGum flavor.
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Chew the Gum''
| colspan="2" style="vertical-align: top; text-align: center;"|''Leave It''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Uncomfortable_Icon.png|22px|Uncomfortable|link=Uncomfortable]] +1
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |5) Nerdy Loner
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |(Sim Name) is playing alone at recess when a nerdy kid asks if he/she can join in. There’s no real reason he/she couldn’t…except that no one else ever lets him/her. Will (Sim Name) be the first?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Invite to Play''
| colspan="2" style="vertical-align: top; text-align: center;"|''Send Kid Away''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|-
! colspan="4" |6) Unsigned Slip
|-
! colspan="4" |Career Level: Grade School F Student
|-
| colspan="4" valign="top" |Field trip! (Sim Name) is super excited for a trip to the Botanical Garden—until his/her teacher asks for their permission slips. Whoops. (Sim Name)’s is right there in his/her backpack, but it isn’t exactly signed. Forge it, or tell the teacher and risk getting left behind?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Forge It''
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Truth''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|-
! colspan="4" |7) Dropped Cookie
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) is putting his/her lunch on the lunch shelf when he/she sees that someone’s cookie has fallen out onto the ground. (Sim Name) could return it to the open lunch bag that’s lying on its side, or just take care of the mess by eating the cookie himself/herself.
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Put Cookie Back''
| colspan="2" style="vertical-align: top; text-align: center;"|''Eat the Cookie''
|-
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
[[File:TS4_Energized_Icon.png|22px|Energized|link=Energized]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|-
! colspan="4" |8) Playground Split
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) is playing on the slide when he/she notices that an upper grader has split her jeans. The tear is not in a good place, and a bit of pink cotton is showing through. Should he/she let her know?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Girl''
| colspan="2" style="vertical-align: top; text-align: center;"|''Say Nothing''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |9) Finished Early
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |Wow! (Sim Name) is actually the very first student to finish his/her writing assignment. He/She starts to raise his/her hand to show the teacher, but reconsiders. Maybe he/she can score extra points if he/she draws a picture to go with it?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Turn It In''
| colspan="2" style="vertical-align: top; text-align: center;"|''Draw a Picture''
|-
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|-
! colspan="4" |10) Fluffy's Escape
|-
! colspan="4" |Career Level: Grade School D Student
|-
| colspan="4" valign="top" |(Sim Name) volunteers to help the science teacher clean the gerbil’s cage. The teacher has stepped out to talk to a parent, but he/she already knows what to do—he/she opens the cage, dumps the old stuff, and puts fresh stuff in. Fluffy will be so happy with... Uhh … Fluffy?!
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Find Fluffy Fast!''
| colspan="2" style="vertical-align: top; text-align: center;"|''Tell the Teacher''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|-
! colspan="4" |11) Principal's Visit
|-
! colspan="4" |Career Level: All level (Excluding Grade School D Student)
|-
| colspan="4" valign="top" |Today, the principal is visiting (Sim Name)’s class! Everyone is to be on their best behavior and not interrupt the lesson. Unfortunately, the kid sitting behind him/her has decided to pelt him/her with…something. Should he/she ignore it or ask the kid to stop?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Ignore It''
| colspan="2" style="vertical-align: top; text-align: center;"|''Ask Kid to Stop''
|-
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|-
! colspan="4" |12) P.E. Class
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |(Sim Name)’s P.E. class gets to run laps—lots of them—to build their stamina and lung capacity. He/She is mostly through the first lap when he/she notices a gap under the bleachers, just the right size for a little rest. Would Coach notice if he/she sat out a few laps?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Hide Out''
| colspan="2" style="vertical-align: top; text-align: center;"|''Keep Running''
|-
|'''Success:'''
[[File:TS4_Energized_Icon.png|22px|Energized|link=Energized]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
No Penalty
|-
! colspan="4" |13) Love Letter
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |(Sim Name) is grabbing his/her lunch from his/her backpack when he/she notices something red inside. It’s a note, shaped like a heart, with the words “U R CUTE!” written on it and nothing else. He/She thinks it might be the new girl/boy, who always seems to stare. Does he/she ask her/him, or wait and see?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Confront the New Kid''
| colspan="2" style="vertical-align: top; text-align: center;"|''Wait and See''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Embarrassed_Icon.png|22px|Embarrassed|link=Embarrassed]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |14) Unfinished Assignment
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |When (Sim Name) gets to class, he/she realizes his/her timeline is due, the one he/she was supposed to start weeks ago. He/She eyes the stack of papers piling up on his/her teacher’s desk. All he/she needs is a few minutes alone with one…Does he/she try to copy a classmate’s, or confess the truth?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Copy a Classmate's''
| colspan="2" style="vertical-align: top; text-align: center;"|''Confess the Truth''
|-
|'''Success:'''
[[File:TS4_Playful_Icon.png|22px|Playful|link=Playful (emotion)]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Success:'''
[[File:TS4_Focused_Icon.png|22px|Focused|link=Focused]] +1
|'''Failure:'''
[[File:Got Demoted.png|22px|Perfomance Loss]] Small
|-
! colspan="4" |15) Friend's Birthday?
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |Everyone seems to be talking about a birthday party that (Sim Name) wasn’t invited to. He/She kind of thought the host was his/her friend, so it doesn’t make any sense. Should he/she ask his/her friend, or let it go?
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Ask the Friend''
| colspan="2" style="vertical-align: top; text-align: center;"|''Let It Go''
|-
|'''Success:'''
[[File:TS4_Happy_Icon.png|22px|Happy|link=Happy]] +1
|'''Failure:'''
[[File:TS4_Sad_Icon.png|22px|Sad|link=Sad]] +1
|'''Success:'''
No Reward
|'''Failure:'''
No Penalty
|-
! colspan="4" |16) Missed Bubble
|-
! colspan="4" |Career Level: Grade School C Student
|-
| colspan="4" valign="top" |Another standardized test! (Sim Name) is almost done when he/she realizes he/she skipped a bubble near the top. All his/her answers are one off! He/She starts to tell the teacher but realizes he'll/she'll have to take it again. It’s really only for the state—it doesn’t affect his/her grade…
|-
| colspan="2" style="vertical-align: top; text-align: center;"|''Confess the Mistake''
| colspan="2" style="vertical-align: top; text-align: center;"|''Turn it In''
|-
|'''Success:'''
[[File:Got a Promotion.png|22px|Perfomance Gain]] Small
|'''Failure:'''
[[File:TS4_Angry_Icon.png|22px|Angry|link=Angry]] +1
|'''Success:'''
No Reward
|'''Failure:'''
[[File:TS4_Bored_Icon.png|22px|Bored|link=Bored]] +1
|}
 
==Trivia==
* In ''[[The Sims 2: Seasons]]'', children and teens do not get summer holiday, but they will get a snow day when it snows heavily.
**In ''[[The Sims 3: Seasons]]'', children and teens do not have to go to school on [[Holiday#Leisure Day|Leisure Day]], which can be considered to be their summer holiday.
**In ''[[The Sims 4: Seasons]]'', players can make [[holiday]]s where children and teens don't have to go to school. By default, Sims stay home from school on Harvestfest, Winterfest and New Year's Eve.
* The names called during the graduation ceremony at city hall often sound like common names with the first letters of the first and last names switched, i.e. Geronica Vonzalez, Rant Grodiek.
* The Gooder Public School in [[Starlight Shores]] is probably named after the [[Gooder family]], a wealthy family from the same town. It's a little odd, considering it's a public school, and the family backstory doesn't seem to be associated with school nor education.
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==Notes==
{{reflist}}
 
{{Feat art|August 2018}}
{{Rabbit holes}}