Talk:List of Moodlets (The Sims 3)

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I have a theory about the fulfilled moodlet mood bonus:

It starts at +15, and for each wish completed without letting the moodlet disappear, an extra +5 is added. Anyone have some proof/disproof for this theory? Pim gd 18:13, 12 June 2009 (UTC)

Also, my pictures seem to be too dark, I hope anyone will be able to find a replacement. Pim gd 19:04, 12 June 2009 (UTC)

It looks like your desktop Gamma correction is set to 0% while mine is set to 50%. I used photoshop's gamma correction on your pictures, set to 200% to get the same gamma correction that happens naturally on my computer.—ErzengelLichtes (Contribs) 19:31, 12 June 2009 (UTC)
Ah yes, that could be it, the monitor does all the changing for me. Thanks for the tip. (Edit, 19:50, 12 June 2009 (UTC), I don't have photoshop! I tried using gimp, but they didn't look even close enough. I hope the dark versions atleast save you the puzzling required to get some. Pim gd 19:38, 12 June 2009 (UTC)

Contraption

There is one we left out: When a pregnant woman is about to give birth. We left that one off the list. 07:42, 13 June 2009 (UTC)

There are a lot that haven't been added because they haven't been found. Feel free to take screen shots, note down the name, worth, and source, and add it into the wiki. If you don't want to gather the data, add the moodlet to the "To be added" list.—ErzengelLichtes (Contribs) 05:48, 21 June 2009 (UTC)

Fulfilled Moodlet Bonus

I have done some tests, and it seems my theory is correct. Anyone else would like to test it, so that it's alright to add into the wiki? (Complete 2 wishes within 6 hours, Fulfilled moodlet bonus should be +20)Pim gd 08:09, 13 June 2009 (UTC)

Other one missing.

"Great Adventure" from the VR goggles... It gives +20 mood.—Preceding unsigned comment added by 189.19.123.192 (talkcontribs)

Add it to the "To be added" list, don't put it here. Also, remember to sign with four tildes (~). —ErzengelLichtes (Contribs) 05:48, 21 June 2009 (UTC)

Order?

How exactly are these to be ordered? I'd suggest from most negative to most positive, or alphabetically. M. H. Avril 20:38, 25 June 2009 (UTC)

If you want that you just click the little icon that will sort mood amount, alphabetically, etc. The current order is Hygiene, Bladder, Energy, Fun, Hunger, Environment, Social, Traits, Other. It's then sorted as (other), Highest to Lowest. It's somewhat out of order in the Social, Traits, and Others section as we're mostly adding them as we find them. —ErzengelLichtes (Contribs) 02:16, 26 June 2009 (UTC)

List of Moodlets

Why oh why did this get switched to "List of Moodlets"? Do we really need a one line "Moodlet" page and a separate page for the list? —ErzengelLichtes (Contribs) 20:39, 29 June 2009 (UTC)

Table Sorting

One of the moodlets has a mood bonus of Variable. It's breaking everything when you click ASCEND mood bonus or DESCEND moode bonus. Might I suggest either writing the lowest or the highest value?Pim gd 05:50, 30 June 2009 (UTC)

I recommend highest, with a note on it being less. I'm open to the other way, as well. Would "10 to 40" break the ascend/descend?—ErzengelLichtes (Contribs) 08:16, 30 June 2009 (UTC)
Lowest = Highest sorting is getting weird. That one is only fix able through giving stuff +010 bonus - which is weird.
The 10 to 40 places it at the lowest of it's group (10, 10, 10, 10 to 40, 5, 5...)
The stuff with the days and hours is done the right way though - that one sorts perfectly. Pim gd 09:15, 30 June 2009 (UTC)

Cozy Fire addition

You can get the Cozy Fire moodlet from being around a Fire Ghost. I have a Fire Ghost husband that my Sim met in the cemetary and everytime she's near him, she gets the positive Cozy Fire moodlet. It happens to any living Sim when they're around my Sim's Fire Ghost daughter who didn't die in a fire but rather born from a parent who had.

In-game Description

Why Don't we add the in-game description

EXAMPLE

Image Moodlet Text Mood Change Time Period Category How Obtained Note
Having a Blast [Name] is having so much fun it's almost criminal! 40 0 days 08 hours (Max) Fun Lots of Fun Changes to Entertained when time expires. Sims with no sense of humor can have a blast for 15 hours
File:Moodlet Sleepy.png Sleepy Get [Name] to bed soon to avoid the wrath of truly tired. 0 0 days 03 hours Energy Low Energy Switches to tired after duration expires.
Feeling Lucky Today is [Name's] lucky day! Who knows what will happen. 5 0 days 23 hours Traits Wake up Sim must have Lucky Trait

Unfortunately, I don't know every single moodlets description, and I want to know what everyone else thinks about it --Simpols

I like the idea, and we can always leave some blank spots with what we don't know. We also have the causes right next to them, so we can always induce the moodlet to find the text. However, I don't think we should implement it just yet. We should probably accumulate a lot descriptions and then add them in to avoid having one huge blank column with some text here.
I suggest starting a page or something (preferably something like a blog page or User:Name/Page kinda section so that it's not a normal article, but people can add to the list.
~ FangzV ( Flame at me here) as said on 00:02, December 30, 2009 (UTC)
(...I feel bad for the Sim who has to become the test subject for all these moodlets...)

World Adventures moodlets

Everybody please note that many world adventures exclusive moodlets may be found here: simslight.hollowbreeze.com —Preceding unsigned comment added by Foxi ivey (talkcontribs)

"Witness Betrayal"

Does this moodlet affect all Sims around even if they aren't aware of it being a betrayal?
~ FangzV ( Flame at me here) as said on 23:59, December 29, 2009 (UTC)