Talk:Time machine: Difference between revisions

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==Sul Sul: Trapped in Tar==
''Sul Sul: Trapped in Tar'' is one of the non-skill-books I found. I don't remember for sure, but I '''think'''''' '''it's from the past. Can anyone elaborate on this?[[Special:Contributions/75.75.10.6|75.75.10.6]] 17:23, June 19, 2010 (UTC)
 
:: You should be able to tell by the cover. Plain red or brown leatherbound books are from the past. The books from the future are light grey with blue on the front, with either flashing lights or an animated wave. [[User:Tchotchke|Tchotchke]] 18:09, June 19, 2010 (UTC)
 
==Effects of Time Travel==
Wouldn't it be an idea to gather a list of all the possible outcomes of time travel? We should probably split it in two with past and future. [[User:Duskey|Duskey]] 20:38, June 8, 2010 (UTC)
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*In the old american west my sim convinced a sim not to go some place else and I ended up with 3 good friends, a new family in the neighborhood. The other sims in my household got those friends aswell. I'm not sure if they merely changed a pre-existing family or whether they're entirely new.
*Got a rusty set of armor as new clothing
*Got a Caveman Outfit
*My Sim took a little souvenir from past - a child! It's a boy, he has normal (this time) clothing and in family tree is marked as a son of my Sim. But info box said that he is ancestor of my Sim.
*Seems sex is random, since I got a girl. My Sim is single and the daughter doesn't have a mother in the family tree. Also has normal clothing.
*I got a daughter back from the past wearing normal clothes. It said that my Sim's wife was her step mom.
*When I unlocked the suit of armour my Sim also found a Firefighter of the Year award, even though he isn't employed.
*Playable ghosts (ghost babies etc.) that travel to the past can come back as normal sims.
 
===Future===
*Random positive or negative moodlet.
*1759389-21373020§ ''(Just edit this number if you find a new min/max)''
*Items:
**Birthday Inferno Birthday Cake.
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I added this list to the main page, please add new stuff there, but discuss the details around them here. [[User:Duskey|Duskey]]<small>([[User_talk:Duskey|<span style="color:green;">talk</span>]])([[User_blog:Duskey|<span style="color:blue;">blog</span>]])</small> 13:21, June 17, 2010 (UTC)
 
 
 
The kid you get from travelling in the past isn't your ancestor. It says you had a discussion with a group of people talking about children and you say that having children is one of the most important things a sim can do, or something similar to that. Then it says that one person was very influenced by what you said and that it may have been one of your ancestors. It doesn't say that you take ther kid and come home with them. It's reasonable to assume that the person had more kids, and passed on to their kids that it is important to reproduce, that eventually makes it to your sim and you have a child. [[Special:Contributions/71.61.250.93|71.61.250.93]] 10:23, July 6, 2010 (UTC)
 
words from the dialog:
 
"<sim> was rushing through a packed street and managed to save an orphan fomr being trampled. Another sim saw this and exclaimed aloud how children are so important and we should have more of them. This sim looked suspisously like <sim>, but hopefully that doesnt mean anything."
 
seems like you picked up your ancestor, who was an orphan, or your future child who went time traveling ang got stuck in the far past. [[Special:Contributions/69.204.39.198|69.204.39.198]] 15:01, July 11, 2010 (UTC)
 
==New outfit==
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My sims always get the negative time travel when they come back with Stuff Taken moodlet. [[User:Tchotchke|Tchotchke]] 14:35, June 19, 2010 (UTC)
 
Try with the Adventurous trait. It looks like it does give positives more often.
 
Time machine once said I saved a child and when I came back I came back with an ELDER who was son of the sim :)
 
== Outfits & Objects ==
 
I've used the time machine 20 times, but I've never found anything in the past or future. No objects or outfits. What is the chance of actually finding anything?
 
[[User:Kingtiger666|Kingtiger666]] 10:49, March 2, 2012 (UTC)
 
== "Travel To The Future" Option ==
 
Just as it says, for once. I created a Time Machine with my inventor sim, and it's now giving me the same "Travel to the Future" and "Travel to the Future with ..." options as the Time Portal does. '''CONFIRMED:'''''' it leads to Oasis Landing! '''Just tested it.
 
I've had it sitting outside, though, for a few days in-game and there have been no tourists from the future. So, since this dumps me in Oasis Landing, but doesn't allow tourists to randomly come through, then it could be noted as a potential benefit for those who don't want tourists coming back in time.
 
Given the time investment required for the machine, the automatic gatekeeping comes across as a feature, at the very least. <font color="#909090"> ~</font>[[user:Axelskox|Virtue (Axelskox)]] [[File:User_Axelskox_talk.png|link=User talk:Axelskox]] 08:40, April 26, 2016 (UTC)