Talk:Trait (The Sims 4): Difference between revisions

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Doris [[Special:Contributions/87.244.207.188|87.244.207.188]] ([[User talk:87.244.207.188|talk]]) 15:46, October 17, 2019 (UTC)
 
:This is not the correct place to ask. Please ask questions at the [[Project:Help desk|help desk]], or on our [[Project:Discord|Discord server]]. Talk pages should be used for discussion on how to improve the relevant article. —[[User:K6ka|'''<span style="color:#0040FF">k6ka</span>''']] <span title="Canadian!" style="color:red">🍁</span> ([[User talk:K6ka|<span style="color:#0080FF">Talk</span>]] · [[Special:Contributions/K6ka|<span style="color:#0B4C5F">Contributions</span>]]) 16:15, October 17, 2019 (UTC)
Doris
 
== New reward traits and degrees ==
 
As of now 55 traits are still missing. Where should we put Immortal and Mental Magister and is anyone interested in creating a new h2 section for all 53 degrees (4 variants + mixology)? --[[Special:Contributions/46.83.231.185|46.83.231.185]] ([[User talk:46.83.231.185|talk]]) 15:56, February 22, 2020 (UTC)
 
== Sage traits ==
 
There are two traits per sage: trait_Magic_FIxups_Spells_MagicSage_* (hidden) and trait_MagicSage_* (gameplay=reward). Not sure why but unless this gets fixed the latter batch goes to the reward traits section. --[[Special:Contributions/46.83.231.185|46.83.231.185]] ([[User talk:46.83.231.185|talk]]) 10:23, February 23, 2020 (UTC) and those Fixup traits are only added if NPC joins household. --[[Special:Contributions/46.83.231.185|46.83.231.185]] ([[User talk:46.83.231.185|talk]]) 10:41, February 23, 2020 (UTC)