The Sims 2 (console): Difference between revisions

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*Sims who have died once will not get another urn/tombstone unless their previous one was deleted.
*While not possible to sell objects in story locations, it is still possible to sell their floors, wallpaper, and walls / fences to get some extra simoleons.
*Sims with high creativity skill will have a 100% success rate when using the "Draw Portrait" social. The social gives 5 relationship points, making it the most efficient ways to make friends. However it will only be available until they are friends.
*Normally, ghosts interacting with sims will not affect their relationship. However, if the sim the ghost is interacting with has a relationship point bonus: the interaction will give those points each time. This gives a little boost to relationships.
*Sims who died on another lot will be alive when visiting other lots but ghosts on their home lot.
*Sims stargazing with a telescope can be abducted by aliens. If an abducted sim has work before they are returned, the game will inform you that their carpool will be there in an hour. However, the vehicle will not show up and the sim will not be punished for missing work.
*Despite what the game tells you, it is possible to go way past the fire code with the only drawback being a single fire on a random object on the lot. This can easily be solved by having a fire alarm in every room of the house including the exterior. However, if the player buys too many items they will eventually reach the very limit, which the game will send a notification stopping the player from buying anything else when they select any object in the catalog.
*Dishes, books, trash piles, and ash piles affect the fire code.
*On the main menu, it is possible to spot every story mode location on the map.
*When spying through a telescope, you may receive a notification telling you that something is glowing at Jonas' place. This is a reference to [[Alien Crash Site]], as there is a crashed UFO next to a trailer owned by [[Jonas Bragg]].
*It is possible to have two custom sims made for story mode by starting a new game with the two players option, returning to story mode in single player will keep both sims and it is possible to control them both. However, only the first sim that was made will have gold wants.
*If the player stops controlling their sim while in Direct Control mode, eventually the sim will start doing things autonomously. This stops when the player starts controlling the sim again.
*There is a poster of [https://en.wikipedia.org/wiki/Will_Wright_(game_designer) Will Wright] in the buy catalog. This same poster can be seen in the background of [[Create a Sim#Create-A-Student|CAS]] in the [[The Sims 2: University|University Expansion]] for the PC version. However, it is not in the catalog in the PC version.
 
==Glitches==
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* Yet another glitch is if you enter the carpool for work instantly after it arrives, it will come back after it drives off and will stay there for the remainder of the hour.
*One of the decorative houses in [[The Orbit Room]] has a flickering window.
*Sims can stack dishes, normally you will reach a limit and the game will tell you that your sim is carrying too much. But, if you drop the pile and pick it up again while holding another dish, it will add it to the pile. This means it is possible to have an infinite amount of dishes in one spot.
*If the radio is playing for a while, the audio will eventually cut out. It is still completely functional though as sims will still dance, and move along to the beat when nearby. To fix this, simply change the radio station or turn it off and back on again.
*If ultra speed is enabled due to your sim being at work, your sim will not return home on time, instead they will arrive 30 minutes to an hour later than they should have. It is possible to semi fight this by pausing when they are supposed to be home.
*At [[Tranquility Falls]] and [[87 Yamoto Crest]], looking at the road at certain angles makes the texture warp.
*An alien with makeup on will have human eyes.
*If you switch to another sim while a want or fear is rerolling, the effect will be visible on the other sims wants and fears. This is only visual though, no wants or fears on the sim you switched to have been affected.
*If the stereo is on, going into a menu and then back out will have the menu music playing on the radio for a minute before it switches to another song.
 
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