The Sims 2 (console): Difference between revisions

m
m (2 revisions imported)
imported>MadRayneM
Line 41:
 
==Gameplay==
Upon beginning the game, the player is greeted with the Main Menu screen. In it the player must pick one of the modes to play in, before starting a new game or continuing with the existing save. Starting a new one will issue a prompt disclaimer of the old game being overwritten if executed. The game can be played either alone or with another player (if the second joypad is connected). Selecting the latter allow the players to jump in playing with preoccupied family, have them be evicted to make room for their Sims, or by moving into one of the vacant houses.
 
The game progresses much like the other console Sims games: the Sim is given a number of objectives to complete while advancing in their career, and they move from house to house as objectives are completed and the player advances in the story. While the objective in previous console games like ''[[The Sims: Bustin' Out|Bustin' Out]]'' were more career-oriented, the objectives in ''The Sims 2'' do not only focus on advancing in a [[Career tracks#The Sims 2 console|career]], but the goals to be completed arecan also be more ''aspirational'', like buying better stuff, improving a skill, or beating a bully Sim at foosball.
 
Unlike other games, the player controls the Sims directly with the analogue stick, rather than moving them using the point and click to queue up actions. This gives ''The Sims 2'' gameplay significantly more interactivity and enables the player to control their Sims similarly to an adventure or role-playing game. The option to play using traditional Sims controls is still there, but the third-person control option allows for greater immersion currently exclusive to ''The Sims 2'' console series.
Anonymous user