Tomb: Difference between revisions

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'''Tombs''' are underground labyrinths that hold puzzles, traps and treasure. Tombs can be found in [[Shang Simla]], [[Al Simhara]] and [[Champs Les Sims]]. They can (in Egypt) contain [[mummies]], which can leave a Sim with the [[Death#The Sims 3: World Adventures|mummy's curse]].
'''Tombs''' are underground labyrinths that hold puzzles, traps and treasure. Tombs can be found in [[Shang Simla]], [[Al Simhara]] and [[Champs Les Sims]]. They can (in Egypt) contain [[mummies]], which can leave a Sim with the [[Death#The Sims 3: World Adventures|mummy's curse]].


Unlike common buildings, theres a fog system to hide the unexplored area from the first visit in the tomb. Once a Sim enters a unexplored area, the fog fades away.
Also, they may contain traps and floor tiles to open doors.

Some tombs require some keystones only obtainable from quest.

The tombs may contain traps to prevent Sims from stealing the treasure.

Most tombs contain puzzle elements, such as floor tiles, movable statues, torch levers and miscellaneous items to keep Sims away from it's treasure.


Tombs can also be created in a Sim's home town.
Tombs can also be created in a Sim's home town.
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== Challenges ==
== Challenges ==


;Rubble Excavator
:After excavating 10 Rubble Piles, you'll excavate them 35% faster.
:After excavating 10 Rubble Piles, you'll excavate them 35% faster.
;Rubble Excavator


;Well Spelunker
:After diving in 10 Dive Wells, you'll be able to clear them 80% faster.
:After diving in 10 Dive Wells, you'll be able to clear them 80% faster.
;Well Spelunker


;Hazmat Sim
:After disarming 10 traps, you'll have a 80% higher chance of successfully disarming them.
:After disarming 10 traps, you'll have a 80% higher chance of successfully disarming them.
;Hazmat Sim
[[Category:World Adventures]]
[[Category:World Adventures]]

Revision as of 14:35, 15 January 2010

Tombs are underground labyrinths that hold puzzles, traps and treasure. Tombs can be found in Shang Simla, Al Simhara and Champs Les Sims. They can (in Egypt) contain mummies, which can leave a Sim with the mummy's curse.

Unlike common buildings, theres a fog system to hide the unexplored area from the first visit in the tomb. Once a Sim enters a unexplored area, the fog fades away.

Some tombs require some keystones only obtainable from quest.

The tombs may contain traps to prevent Sims from stealing the treasure.

Most tombs contain puzzle elements, such as floor tiles, movable statues, torch levers and miscellaneous items to keep Sims away from it's treasure.

Tombs can also be created in a Sim's home town.

Statistics

Number of Treasure Chests opened, Number of Traps disarmed, Number of Crescent Keystones used, Number of Heart Keystones used, Number of Named Keystones used, Number of Star Keystones used, Number of Skeleton Keystones used, Total number of keystones used, Number of times Torched, Number of times Soaked, Number of times Cursed, Hours of Fear, Number of Showers in a Can used, Number of Mummy Snacks eaten, Ancient Coins collected, Number of Escape Dust used, Number of Rubble Piles cleared, Number of holes inspected, Switches stood upon, Dive Wells explored, Dried food consumed, Tomb Rooms explored, Tombs explored in China, Tombs explored in Egypt, Tombs explored in France

Challenges

After excavating 10 Rubble Piles, you'll excavate them 35% faster.
Rubble Excavator
After diving in 10 Dive Wells, you'll be able to clear them 80% faster.
Well Spelunker
After disarming 10 traps, you'll have a 80% higher chance of successfully disarming them.
Hazmat Sim