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|image = [[File:Riverside.jpg|235px]]
|caption = Screenshot of Riverside, one of the Unreleased neighborhoods.
}}There have been several neighborhoods made by [[Maxis]] and [[Electronic Arts]] for [[The Sims|''The Sims'']], ''[[The Sims 2]]'', ''[[The Sims 3]] ''and ''[[The Sims
▲There have been several neighborhoods made by [[Maxis]] and [[Electronic Arts]] for ''[[The Sims 2]]'' and ''[[The Sims 3]]'' that were never released to the public. Riverside and Waterside were used in previews for the pre-released ''The Sims 2'' but never released, and a third neighborhood named Sedona is referenced in game files. Two versions of Sunset Valley were made but due to the delay of the release of ''The Sims 3'', additional changes were made.
== The Sims ==
''The Sims'' ships with only one unnamed neighborhood. 7 more are added in the ''[[The Sims: Livin' Large|Livin' Large]]'' expansion pack though they are all identical in layout and still lacked names. However, during development the singular neighborhood did once bear the name 'Happy Acres' as shown [https://youtu.be/zC52jE60KjY?t=46 in this video] which shows off a build made June 4th 1998. Happy Acres had a completely different layout from the final neighborhood, different houses, and different sims living within it.
The layout of Happy Acres was not the simple loop as seen in the final game but rather contained more cross streets, intersections, and even lots that would be bordered by roads on 3 sides.
Instead of the iconic [[Newbie family|Newbie]] and [[Goth family|Goth families]], Happy Acres was the home of Mercades, Samantha (or just Sam), and Ross who all lack last names from what is known.
==The Sims 2==
''The Sims 2'' ships with three neighborhoods. [[Pleasantview]], [[Strangetown]], and [[Veronaville]]. At one stage during development, Strangetown may have been originally titled '''Strangeville''', and Veronaville possibly '''Europa'''.<ref>'''thumbnails_family.txt (Found in The Sims Life, Pet & Castaway Stories core game files)''':<br><code><nowiki># Europa Neighborhood</nowiki><br><nowiki># Pleasantview Neighborhood</nowiki><br><nowiki># Strangeville Neighborhood</nowiki><br></code></ref> Similarly to Strangetown and Veronaville, Pleasantview may have also experienced the same production changes as development files reveal a neighborhood known as '''Pleasantville''', it is also worth noting that ''Pleasantville'' utilized the neighborhood ID N003 (now used by Veronaville).<ref>'''webSnifftest.txt (Found in The Sims Life, Pet & Castaway Stories core game files)''':<br><code><nowiki># Prerequisites: 110 Sim Lane exists in N003 (Pleasantville)</nowiki><br></code></ref> Veronaville was also intended to feature roads with European-style crosswalks, the terrain template of which still exists in the game but is not used.
Other neighborhoods were planned for the game, but were either repurposed into the three that shipped with the game, or were scrapped completely.
There are '''14''' neighborhoods found in the game files, they are:
*N001 - Pleasantview
*N002 - Strangetown
*N003 - Veronaville
*N004 - z_Sedona
*N005 - Veronaville
*N006 - z_Tuning
*N007 - z_Automation
*N008 - z_Riverside
*N009 - z_OEPlayground
*N010 - Strangetown
*N011 - z_Lighting
*N012 - z_ObjectReview
*N013 - Waterside
*N014 - Pleasantview
Two lots are referenced in development files that do not exist in the final game:
* 115 Wright Way (Pleasantview)
* 100 Via Veronaville (Veronaville)
===Riverside===
[[File:Early Riverside|250px|thumb|
'''Riverside''' was
A
▲A [http://thsms204.webs.com/ recreation of Riverside] has been attempted by Thsms204, but was later cancelled in February 2010. Another group, called "The Riverside Group", attempted and completed the recreation of Riverside in March 2014, available [http://www.modthesims.info/download.php?t=503756 here].
{{clr}}
===Waterside===
<blockquote>''Don, Sarah, and little Alex settled down in Waterside.
[[File:Waterside.jpg|thumb|A screenshot of Waterside, showcasing the Baxter's house and multiple empty houses.]]'''Waterside''' was a neighborhood used for previews of ''The Sims 2'', and was created by producer Tim LeTourneau. According to development notes inside <code>thumbnails_family.txt</code> it was intended to ship with the game alongside the other three neighborhoods. <code>lotSpeck.txt</code> indicates that a Speck family were meant to also reside here, in a lot called "Little Charmer - 1BR 1BA"
It is home to the [[List of Sims used in promotional materials#Baxter family|Baxter family]], Virginia, Dina, Laura, and Tina. The neighborhood description entry for Waterside can still be found in <code>NeighborhoodManager.package</code>, though unlike Riverside, the text strings are missing. Several lots seen in Waterside were reused elsewhere in the game, such as in Pleasantview, and as pre-made lots in the Lots and Houses bin. Don Baxter and Dina were seemingly reworked into the Pleasantview Sims [[Don Lothario]] and [[Dina Caliente]], respectively.
▲<blockquote>''Don, Sarah, and little Alex settled down in Waterside. Sarah wants a bigger family, but Don still craves the romance of his youth. Can you hold this family together, or will these Sims just grow apart?''</blockquote>
An edited aerial view picture of Waterside appears as the loading screen background when launching ''The Sims 2''.
A recreation of Waterside is currently being created by [https://www.youtube.com/channel/UCuYslsc3s84SRzvA7DVd-oQ/videos The Neighbourhood Builder] it is currently not available for downloading.
<gallery hideaddbutton="true">
Full waterside.jpg|The
Waterside (Will).png|An aerial view of Waterside
Waterside (Will - 2).png|An aerial view of Waterside
Waterside (menu).png|Waterside on the Neighborhood selection screen
</gallery>
===Sedona===
A neighborhood named '''Sedona''' is referenced in
A recreation of Sedona, produced by the "Hood Building Group", can be downloaded [https://modthesims.info/d/563454/ here].
===
Very little is known about Lakeview. The only evidence of its existence is an unused camera fly-through associated with the name. It was possibly an early incarnation of Riverside or Pleasantview.
Hidden within the game are a number of neighborhood camera flythroughs that are not used, but are still associated to specific neighborhood names. It is possible to enable these for use for any neighborhood by simply renaming it to one of the following:▼
===Unused fly-throughs===
▲Hidden within the game are a number of neighborhood camera
*Sedona
*Europa
*Lakeview
As the flythroughs follow pre-determined coordinates, a neighbourhood's terrain may not be ideal for them. The camera might clip through terrain and lots. Europa's fly-through does not exactly fit the terrain for Veronaville, suggesting that it was modified significantly during development. The first scene of Lakeview's fly-through causes terrain to partially disappear for unknown reasons.
==The Sims 3==
[[File:Old Sunset Valley.jpg|thumb]]
==The Sims 4==
=== Windenbourg ===
[[File:Ts4 beta sc.png|thumb|220x220px]]
Early screenshots of [[The Sims 4|''The Sims 4'']] featured a Tudor-themed world known as Windenbourg, but was scrapped and did not ship with the game. The concept and some assets for this world were repurposed for [[Get Together|''Get Together'']]'s [[Windenburg]]. One early screenshot depicts an area resembling The Summer Home in Windenburg's countryside, suggesting the layout was partially kept for the final version.
{{Clr}}
=== Rose Beach ===
[[File:Rose Beach.jpg|thumb|220x220px]]
Shared concept art of [[The Sims 4|''The Sims 4'']] reveals a conceptual, coastal beach world called Rose Beach. It features a large beach, a cave entry and expensive houses on top of the cliffs. The world was not made and there are no plans to ever create it.<ref>https://forums.thesims.com/en_US/discussion/comment/14971776/#Comment_14971776</ref>
==References==
<references/>[[pl:Niewydane otoczenia]]
[[Category:Neighborhoods| ]]
[[Category:Promotional material]]
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