Unreleased neighborhoods: Difference between revisions

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|image = [[File:Riverside.jpg|235px]]
|caption = Screenshot of Riverside, one of the Unreleased neighborhoods.
}}There have been several neighborhoods made by [[Maxis]] and [[Electronic Arts]] for [[The Sims|''The Sims'']], ''[[The Sims 2]]'', ''[[The Sims 3]] ''and ''[[The Sims 4|]]''The Sims 4'']] that were developed but ultimately never made available to the public. Riverside and Waterside were used in pre-release previews of ''[[The Sims 2]]'' but did not ship with the game, and other neighborhoods are referenced in the game files. Two incarnations of [[Sunset Valley]] were made, but due to the delay of ''[[The Sims 3]]''<nowiki>'</nowiki>s release, were redesigned. ''[[The Sims 4]]'' was to originally feature a third world, [[Windenburg|Windenbourg]], but was scrapped and eventually remade for the ''[[The Sims 4: Get Together|Get Together]]'' expansion.
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There have been several neighborhoods made by [[Maxis]] and [[Electronic Arts]] for ''[[The Sims 2]]'', ''[[The Sims 3]] ''and [[The Sims 4|''The Sims 4'']] that were developed but ultimately never made available to the public. Riverside and Waterside were used in pre-release previews of ''[[The Sims 2]]'' but did not ship with the game, and other neighborhoods are referenced in the game files. Two incarnations of [[Sunset Valley]] were made, but due to the delay of ''[[The Sims 3]]''<nowiki>'</nowiki>s release, were redesigned. ''[[The Sims 4]]'' was to originally feature a third world, [[Windenburg|Windenbourg]], but was scrapped and eventually remade for the ''[[The Sims 4: Get Together|Get Together]]'' expansion.
== The Sims ==
''The Sims'' ships with only one unnamed neighborhood. 7 more are added in the ''[[The Sims: Livin' Large|Livin' Large]]'' expansion pack though they are all identical in layout and still lacked names. However, during development the singular neighborhood did once bear the name 'Happy Acres' as shown [https://youtu.be/zC52jE60KjY?t=46 in this video] which shows off a build made June 4th 1998. Happy Acres had a completely different layout from the final neighborhood, different houses, and different sims living within it.
 
The layout of Happy Acres was not the simple loop as seen in the final game but rather contained more cross streets, intersections, and even lots that would be bordered by roads on 3 sides.
 
Instead of the iconic [[Newbie family|Newbie]] and [[Goth family|Goth families]], Happy Acres was the home of Mercades, Samantha (or just Sam), and Ross who all lack last names from what is known.
 
==The Sims 2==
''The Sims 2'' ships with three neighborhoods. [[Pleasantview]], [[Strangetown]], and [[Veronaville]]. At one stage ofduring development, Strangetown wasmay have been originally namedtitled '''Strangeville''', and Veronaville was originally namedpossibly '''Europa'''.<ref>'''thumbnails_family.txt These(Found namesin canThe beSims foundLife, inPet & Castaway Stories core game files)''':<br><code>thumbnails_family.txt<nowiki># Europa Neighborhood</nowiki><br><nowiki># Pleasantview Neighborhood</nowiki><br><nowiki># Strangeville Neighborhood</nowiki><br></code></ref> includedSimilarly withto allStrangetown threeand Veronaville, Pleasantview may have also experienced the same production changes as development files reveal a neighborhood known as ''[['Pleasantville''', it is also worth noting that ''Pleasantville'' utilized the neighborhood ID N003 (now used by Veronaville).<ref>'''webSnifftest.txt (Found in The Sims Life, Pet & Castaway Stories]] core game files)''':<br><code><nowiki># games.Prerequisites: 110 Sim Lane exists in N003 (Pleasantville)</nowiki><br></code></ref> Veronaville was also intended to feature roads with European-style crosswalks, the terrain template of which still exists in the game but is not used.
Other neighborhoods were planned for the game, but were either repurposed into the three that shipped with the game, or were scrapped completely.
 
There are '''14''' neighborhoods found in the game files, they are:
 
*N001 - Pleasantview
*N002 - Strangetown
*N003 - Veronaville
*N004 - z_Sedona
*N005 - Veronaville
*N006 - z_Tuning
*N007 - z_Automation
*N008 - z_Riverside
*N009 - z_OEPlayground
*N010 - Strangetown
*N011 - z_Lighting
*N012 - z_ObjectReview
*N013 - Waterside
*N014 - Pleasantview
 
Two lots are referenced in development files that do not exist in the final game:
* 115 Wright Way (Pleasantview)
* 100 Via Veronaville (Veronaville)
 
===Riverside===
[[File:Early Riverside|250px|thumb|The neighborhood fly-through for Riverside]]
'''Riverside''' was the original neighborhood that was to ship with ''The Sims 2'' base game, but was removed during development. It is believed that the Sims that appeared in various video previews for the game may have  been the inhabitants of Riverside. The neighborhood terrain template for [[Pleasantview]] is actually the terrain for Riverside, suggesting that the road layout was altered and the terrain template repurposed for Pleasantview.
 
A recreation of Riverside was attempted by a user known as Thsms204, but was never completed. Another group, called "The Riverside Group", built upon Thsms204's work and completed a full, working recreation of Riverside in March 2014, available [httphttps://www.modthesims.info/download.php?t=503756 here].
 
A recreation of Riverside was attempted by a user known as Thsms204, but was never completed. Another group, called "The Riverside Group", built upon Thsms204's work and completed a full, working recreation of Riverside in March 2014, available [http://www.modthesims.info/download.php?t=503756 here].
{{clr}}
 
===Waterside===
<blockquote>''Don, Sarah, and little Alex settled down in Waterside.  Sarah wants a bigger family, but Don still craves the romance of his youth.  Can you hold this family together, or will these Sims just grow apart?''</blockquote>
 
[[File:Waterside.jpg|thumb|A screenshot of Waterside, showcasing the Baxter's house and multiple empty houses.]]'''Waterside''' was a neighborhood used for previews of ''The Sims 2'', and was created by producer Tim LeTourneau. According to development notes inside <code>thumbnails_family.txt</code> it was intended to ship with the game alongside the other three neighborhoods. It is home to the [[List of Sims used in promotional materials#Baxter family|Baxter family]], Virginia, Dina, Laura, and Tina. The neighborhood description entry for Waterside can still be found in <code>NeighborhoodManagerlotSpeck.packagetxt</code>, thoughindicates unlikethat Riverside,a theSpeck text strings are missing. Several lots seen in Watersidefamily were reusedmeant elsewhereto inalso thereside gamehere, suchin asa inlot Pleasantview,called and"Little asCharmer pre-made lots1BR in the Lots and Houses bin. Don Baxter and Dina were seemingly repurposed as the Pleasantview Sims [[Don Lothario]] and [[Dina Caliente]], respectively.1BA"
 
It is home to the [[List of Sims used in promotional materials#Baxter family|Baxter family]], Virginia, Dina, Laura, and Tina. The neighborhood description entry for Waterside can still be found in <code>NeighborhoodManager.package</code>, though unlike Riverside, the text strings are missing. Several lots seen in Waterside were reused elsewhere in the game, such as in Pleasantview, and as pre-made lots in the Lots and Houses bin. Don Baxter and Dina were seemingly reworked into the Pleasantview Sims [[Don Lothario]] and [[Dina Caliente]], respectively.
A edited aerial view picture of Waterside appears as the loading screen background when launching''The Sims 2''.
 
AAn edited aerial view picture of Waterside appears as the loading screen background when launching ''The Sims 2''.
 
A recreation of Waterside is currently being created by [https://www.youtube.com/channel/UCuYslsc3s84SRzvA7DVd-oQ/videos The Neighbourhood Builder] it is currently not available for downloading.
 
<gallery hideaddbutton="true">
Full waterside.jpg|The picture of Waterside that appears in the loading screen
Waterside (Will).png|AAn aerial view of Waterside
Waterside (Will - 2).png|AAn aerial view of Waterside
Waterside (menu).png|Waterside on the Neighborhood selection screen
</gallery>
 
===Sedona===
A neighborhood named '''Sedona''' is referenced in <code>NeighborhoodManager.package</code>, though all other data is missing. As it was not featured in any previews for ''The Sims 2  '' details are scarce, though it was possibly an early desert-themed neighborhood in place of [[Strangetown]]. Sedona is likely associated with the neighborhood template of the same name that is included with the base game. The name also has an unused camera fly-through associated with it.
 
A recreation of Sedona, produced by the "Hood Building Group", can be downloaded [https://modthesims.info/d/563454/ here].
 
===Lakeview===
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[[Sunset Valley]] went through several incarnations throughout development, which can be seen in early pre-release screenshots and videos for the game. One known version was made in March 2008 but was redesigned. Then the second was made after that and was supposed to ship in February 2009 but was delayed.
 
== The Sims 4 ==
=== Windenbourg ===
[[File:Ts4 beta sc.png|thumb|220x220px]]
 
Early screenshots of [[The Sims 4|''The Sims 4'']] featured a tudorTudor-themed world known as Windenbourg, but was scrapped and did not ship with the game. The concept and some assets for this world were repurposed for [[Get Together|''Get Together'']]'s [[Windenburg]]. One early screenshot depicts an area resembling The Summer Home in Windenburg's countryside, suggesting the layout was partially kept for the final version. {{Clr}}
 
{{Clr}}
 
=== Rose Beach ===
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Shared concept art of [[The Sims 4|''The Sims 4'']] reveals a conceptual, coastal beach world called Rose Beach. It features a large beach, a cave entry and expensive houses on top of the cliffs. The world was not made and there are no plans to ever create it.<ref>https://forums.thesims.com/en_US/discussion/comment/14971776/#Comment_14971776</ref>
 
==References==
<references/>
<references/>[[pl:Niewydane otoczenia]]
[[Category:Neighborhoods| ]]
[[Category:Promotional material]]