Vampire: Difference between revisions

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*Vampires can transform into bats and fly around and 'stalk'.
*Vampires can transform into bats and fly around and 'stalk'.
*At night their motives don't decay, however, if they are outside in the sun their motives drop very quickly (with smoke), eventually leading to the vampire's [[Death|demise]]. During the day a vampire Sim stays in his/her coffin. The [[Motives]] of a vampire Sim do not decay during the night. This is meant to give them plenty of opportunity to party [[Downtown]], an added feature of The Sims 2: Nightlife, all night.
*At night their motives don't decay, however, if they are outside in the sun their motives drop very quickly (with smoke), eventually leading to the vampire's [[Death|demise]]. During the day a vampire Sim stays in his/her coffin. The [[Motives]] of a vampire Sim do not decay during the night. This is meant to give them plenty of opportunity to party [[Downtown]], an added feature of The Sims 2: Nightlife, all night.
**For this reason, vampires are contactable at night without any drama.
*Another additional feature is the fact that the vampire Sims are immortal and will never grow older than the day they were bitten, with the exception of the transition from Teen to Young Adult to Adult. Vampires have no reflection in a mirror. If one is used, the vampire will react and their [[comfort]] bar will drop. Occasionally vampires will hiss or go 'bleh' if no other action is currently underway.
*Another additional feature is the fact that the vampire Sims are immortal and will never grow older than the day they were bitten, with the exception of the transition from Teen to Young Adult to Adult. Vampires have no reflection in a mirror. If one is used, the vampire will react and their [[comfort]] bar will drop. Occasionally vampires will hiss or go 'bleh' if no other action is currently underway.


==Re-Normalization==
==Re-Normalization==

Revision as of 09:46, 17 October 2007

File:Snapshot 2dae7a30 f31ee2ca.jpg
Guess which one is the vampire...

Vampires is a new game mechanic added onto The Sims 2: Nightlife which introduces vampires as both playable and non-playable creatures to The Sims 2 series.

Becoming a Vampire

  • If a Sim is bitten by the "Grand Vampire" or a pre-bitten sim, he or she joins the world of the undead as well. Initially sims are bitten only if they have a high relationship with the vampire, however once one sim is bitten by a vampire any sim that comes into contact with a vampire has a risk of being bitten, whether or not they are a playable sim and regardless of the relationship with the vampire. Other sims can also influence a vampire to bite another sim.
  • The Count and Contessa are easily distinguishable from the crowd, with their period clothing and unmistakable 'bleh'.

Features

  • When a Sim turns into a vampire they receive the characteristic sharp teeth, red eyes and pale skin. Aliens turn turquoise!
  • There are several added features that differentiate a vampire Sim from an average Sim.
  • Once bitten, the newly created vampire can bite other sims.
  • Vampires can transform into bats and fly around and 'stalk'.
  • At night their motives don't decay, however, if they are outside in the sun their motives drop very quickly (with smoke), eventually leading to the vampire's demise. During the day a vampire Sim stays in his/her coffin. The Motives of a vampire Sim do not decay during the night. This is meant to give them plenty of opportunity to party Downtown, an added feature of The Sims 2: Nightlife, all night.
    • For this reason, vampires are contactable at night without any drama.
  • Another additional feature is the fact that the vampire Sims are immortal and will never grow older than the day they were bitten, with the exception of the transition from Teen to Young Adult to Adult. Vampires have no reflection in a mirror. If one is used, the vampire will react and their comfort bar will drop. Occasionally vampires will hiss or go 'bleh' if no other action is currently underway.

Re-Normalization

If at any time the Sim grows tired of the vampire life, Vampirism can be cured with Vamprocillin-D which is bought from the matchmaker. Then the sim can go out in the day but will lose all the perks of being a creature of the Night.