Buydebug: Difference between revisions

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{{Era|TS3|TS4}}'''Buydebug''' is a [[cheat]] code present in ''[[The Sims 3]]'' and ''[[The Sims 4]]''. It allows the player to buyaccess objects not normally availablevisible in the [[buy mode]] catalog,(or such[[Build asmode debugging(The objects,Sims room4)|build markersmode]], shellin buildings,''The etcSims 4'').
 
==The Sims 3==
To activate the cheat, the player must first enable the [[testing cheats]] by opening the cheat box and typing in <code>testingcheatsenabledtestingCheatsEnabled true</code>. They then must type <code>buydebug on</code>. A box with a question mark will appear in the buy mode catalog that contains all of the debugginggame's debug objects. To turn it off, enter in the same cheat and instead of "on", type inadd "off". TheTechnical sameobjects rulethat appliesare used to ''Theforcibly Simshide 4''rooms or levels, construct logic systems for triggering objects like doors or traps in tombs, and spawners can be found both in the catalog and visibly in the game world while this cheat is active.
 
==The Sims 4==
[[File:TS4 Buydebug.png|thumb|A decorative set of news stands found in the debug catalog.]]Like ''The Sims 3'', the player must enable testing cheats (using <code>testingCheats true</code>) before activating a buydebug cheat.
Like ''The Sims 3'', the player must enable the testing cheats before turning on the cheat. The code to enable the cheat is <code>bb.showhiddenobjects.</code> Many hidden objects can then be found throughout the catalog. However, to access all of them, the player must type "debug" into the search box, and click any of the <code>**DEBUG**</code> names that show up.
 
There are two codes available, <code>bb.showHiddenObjects</code> and <code>bb.showLiveEditObjects</code>. The first one allows players to access hidden (yet functional) objects, such as fishing pond markers, [[Collecting (The Sims 4/Patch 82)|Patch 82collectables]], addedand acraftable objects. The second cheatone, calledadded <code>bb.showliveeditobjects<in [[The Sims 4/code>.Patch It82|Patch 82]], allows players to build using almost any decorative [[world]] object, such as plants that are not available in the catalog, full-sized cars, orand building [[shell]]s. There seems to be no way to manually turn off the cheats. However, they automatically turn off once the player moves to a different game mode and returns to build mode.
 
Some debug objects have names, allowing for easy searching, but most are just called "**DEBUG**". Debug objects also cannot be copied. It is recommended to place multiple objects before scrolling elsewhere in the catalog, in case multiple will be needed later.
 
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[[Category:The Sims 3]]

Latest revision as of 21:07, 7 January 2021

The Sims 3 The Sims 4


Buydebug is a cheat code present in The Sims 3 and The Sims 4. It allows the player to access objects not normally visible in buy mode (or build mode, in The Sims 4).

The Sims 3[edit | edit source]

To activate the cheat, the player must first enable testing cheats by opening the cheat box and typing in testingCheatsEnabled true. They then must type buydebug on. A box with a question mark will appear in the buy mode catalog that contains all of the game's debug objects. To turn it off, enter in the same cheat and instead of "on", add "off". Technical objects that are used to forcibly hide rooms or levels, construct logic systems for triggering objects like doors or traps in tombs, and spawners can be found both in the catalog and visibly in the game world while this cheat is active.

The Sims 4[edit | edit source]

A decorative set of news stands found in the debug catalog.

Like The Sims 3, the player must enable testing cheats (using testingCheats true) before activating a buydebug cheat.

There are two codes available, bb.showHiddenObjects and bb.showLiveEditObjects. The first one allows players to access hidden (yet functional) objects, such as fishing pond markers, collectables, and craftable objects. The second one, added in Patch 82, allows players to build using almost any decorative world object, such as plants that are not available in the catalog, full-sized cars, and building shells. There seems to be no way to manually turn off the cheats. However, they automatically turn off once the player moves to a different game mode and returns to build mode.

Some debug objects have names, allowing for easy searching, but most are just called "**DEBUG**". Debug objects also cannot be copied. It is recommended to place multiple objects before scrolling elsewhere in the catalog, in case multiple will be needed later.