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===Heritages===
In ''The Sims 2'', a deceased Sim's closest friends and [[family relationships|family members]] will inherit a small amount of [[money]] through life insurance. If a Sim is [[married]] or joined at the time of their death, any [[community lot]]s or vacation homes owned are inherited by their spouse. In ''The Sims 4'', no such monetary inheritance takes place, although items in a deceased Sim's [[inventory]] will be transferred to their offspring who live in the same lot. All Sims who witnessed the death, including those not particularly close to the deceased Sim, will receive a very [[sad]] moodlet for 48 hours (though [[household]] members who were not in the same room as the deceased Sim at the time of death will not be affected). Sims who witnessed the death of an enemy will receive [[a]]  [[happy]] moodlet.{{vgversion|TS4}}
 
===Households===
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===The Sims===
*Whenever a Sim dies, another Sim can choose to challenge the Grim Reaper to a rock paper scissors duel. Grim Reaper will usually reject this, but if you’re lucky there is a small chance he’ll accept your challenge. If your Sim wins, the death Sim will be perfectly revived, but if you lose the Sim will be revived as a [[zombie]] instead and have no personality points,
*In ''[[The Sims: Unleashed]]'', a Sim can go to [[Old Town]] and ask [[Miss Lucille]] to revive a [[zombie]] family member (human or pet) as a zombie; however, unlike Grim Reaper she cannot perfectly resurrect dead ones.
 
===The Sims 2===
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*In ''The Sims 3'', an [[opportunity]] named 'Oh My Ghost!' sometimes pops up when 2 or more Sims have died of any reason. The Sim with the two graves in their [[inventory]] receives the opportunity and can only let 1 ghost return from the [[Netherworld]]. The selected ghost will be ready to play as and can return to Netherworld whenever they like. The Sim who completed the opportunity can revive any ghosts with a price afterwards.
*In ''[[The Sims 3: Ambitions]]'', if a ghost travels to the past by using the [[time machine]], they may be alive again.
*In ''[[The Sims 3: Pets]]'', if a [[cat]] or [[dog]] is around when the Grim Reaper is reaping a Sim's soul, there's is a 35% chance theypets will harass the Grim Reaper and bring the Simthem back to life, and an additional +10% chance if they have [[aggressive]], [[loyal]], or [[Brave (pet)|brave]] traits; or -10% if they have [[clueless]], [[lazy]], [[nervous]], or [[skittish]] traits. You have to be at least best friends with your pet to do this, A pet cannot save the same Sim from death more than once.
*In ''[[The Sims 3: Showtime]]'', a Sim or pet can be resurrected by making a wish to a [[Genie#The Sims 3|genie]].
*In ''[[The Sims 3: Supernatural]]'', a [[witch]] can cast the reanimation ritual to bring them back as a zombie. As well, a witch can use the Sunlight Charm on said zombie to remove the zombification curse, bringing them back as a normal Sim.
*Also, in The Sims 3: Supernatural, your Sim can get the [[Philosopher's stone]] through a chance when reaching reaching Level 10 of the [[Alchemy]] skill or as a [[Lifetime reward]] for 40.000 Lifetime Happiness. You can use it to revive Sims by summoning ghosts and adding them to your household. Just be warned that when using the Philoshoper’s to transmute items into gold it can also kill your Sim by turning them into a golden statue.
*In ''[[The Sims 3 (console)|The Sims 3]]'' and ''[[The Sims 3 Pets (console)|The Sims 3 Pets]]'' for console, players can resurrect a ghost with the '''Divine Intervention''' [[karma power]].
 
*In ''[[The Sims 3 (console)|The Sims 3]]'' and ''[[The Sims 3 Pets (console)|The Sims 3 Pets]]'' for console, **players can resurrect a ghost with the '''Divine Intervention''' [[karma power]].
*In [[The Sims 3 Pets (console)|''The Sims 3 Pets'' for console]], if a Sim dies from an accident (or from a karma power such as getting hit with a meteor strike) their dog can harass the Grim Reaper and resurrect the dead Sim. Upon revival, the dog will lick the Sim and they will go and play. This only works if the dog was around when the death occurred.{{clarify}}
 
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*Using the [[testingcheatsenabled]] cheat to lower a Sim's hunger need, thus starving them to death.
*Trapping a Sim in a pool by removing all pool ladders{{vgversion|TS}}{{vgversion|TS2}} or by building a wall around the pool{{vgversion|TS3}}{{vgversion|TS4}}, preventing the Sim from exiting the pool when their motives drop too low, or forcing a Sim to swim when they're fatigued from exercise.{{vgversion|TS3}} Eventually, the Sim trapped in the pool will drown.
*Trapping a Sim in a room, then by some means starting a [[fire]] in that room. This doesn’t work on a [[Genie]], [[Simbot]] and sometimes children of a [[Firefighter (NPC)]] or Genie, since they’ll have the ‘Immune to Fire’ [[Hidden trait]]. Sims can also be given this Hidden trait using mods.
*Using cheats or some other means to trigger [[birthday|aging]] in an [[elder]]ly Sim in ''The Sims 2'' and ''The Sims 3''; since elder is the oldest life stage, getting older than this results in death.
*Having a Sim with low [[mechanical]]/[[handiness]] skill repair any electrical appliance or having any Sim repair an electrical appliance while standing in a puddle of water may electrocute that Sim.
*Having a Sim with no or low mechanical skill repairing a flat screen [[TVtelevision]] will instantly kill the Sim.{{Vgversion|TS}}
*Using [[testingcheatsenabled]], Sims can be forcefully given the [[I Am Dead Token]].{{Vgversion|TS2}}
*Continuing to force an elderly Sim to workout or [[WooHoo]] until the "Dangerously Tired" moodlet appears. This will result in death if they keep working out or WooHooing under this moodlet.{{vgversion|TS4}}
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*Meteors cannot crash in areas outside of lots.
*Sims cannot die of time anomaly while scuba diving.
*Sims with the ‘Immune to Fire’ Hidden trait cannot die by fire. This trait can be found in Genies, Simbots and Firefighters. If a firefighter or a genie gets a baby, there is a 50% the child wil get either this trait or the ‘Pyromaniac’ Hidden Trait, which allows Sims to survive fire for three hours before dying and they will receive a positive moodlet instead. You can also use mods to give this trait to any Sim you want, so they can no longer die from fire.
 
In addition, [[pregnancy|pregnant]] Sims are unable to die of most deaths, though they may still receive negative moodlets.{{vgversion|TS3}}
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*''[[Shock|Electrocution]]'': Happens if a Sim gets electrocuted and receives the "Singed" moodlet, and then tries to fix another electrical object. A Sim can get electrocuted if their [[handiness]] skill is too low, or if they are standing in a puddle while repairing an object.
*''[[Starvation]]'': If a Sim with the "Starving" moodlet does not eat (or drink blood, for [[vampires]]) before the moodlet expires, they collapse, and die.<ref group="n">When Sims starve while swimming, it is treated as death by drowning. When Sims starve while frozen, it is treated as death by freezing.{{Vgversion|TS3:S}} When Sims starve while scuba diving, it is treated as death by running out of air.{{Vgversion|TS3:IP}}</ref> There have been reports where Sims die by choking from participating in the eating contest from ''Seasons'', though this is essentially a game glitch which actually addresses it as death by starvation.<ref>[https://www.modthesims.info/download.php?p=4016134#post4016134 Death by choking explanation].</ref> This glitch was fixed in the version 1.50 patch.
*''[[Death by Old Age|Old Age]]'': The Sim reaches the end of the elder stage and dies. [[SimBot]]s can also die from this cause and they will receive a different gravestone plaque.[[File:Sim 00 00 00-00 00 30.gif|thumb|A Sim died from Transmutation's spirit being reaped by Grim Reaper.]]
 
====[[The Sims 3 Store]]====
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====[[The Sims 3: Ambitions]]====
*''[[Meteor]]'': If a Sim is standing outside, there is an extremely small chance to get a note saying that it has suddenly gotten dark. A meteor shower is a rare in-game event that can occur in any world. If the Sim doesn't move the meteor will crush the Sim, ending their life. This is more likely to happen while using a [[telescope]], raising the chance a bit. Sims near the impact may catch fire, and windows and furniture of the Sim's house may be damaged from the impact if it struck their home lot. If Sims are standing too close to the fire, they may be burned and also die at the same time, but then by fire. With ''[[The Sims 3: Seasons|Seasons]]'', aliens are able to summon meteors and it is much easier to kill other Sims. This is the only other type of death besides old age that could also kill pets if they’re not careful.
 
====[[The Sims 3: Late Night]]====
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*''[[Jelly bean|Jelly Bean]]'': If a Sim picks and eats a Jelly Bean from the Jelly Bean Bush, there is a 1% chance that they will pick a fatal jelly bean, causing them to die.
* ''Haunting Curse'': [[Witch]]es with at least a level five of Spellcasting (hidden skill) can die if their attempted Haunting Curse spell fails and backfires on them, causing them to die of hunger. This can be prevented by buying the "Magic Hands" [[lifetime reward]]; they will not lose this reward even if they are cured from being a witch.
*''Transmutation'': A Sim who uses The [[Philosopher's Stone]] may have a chance that they fail and turning them into a gold statue when transmuting other objects into gold bullion. If so, they will pose while turning into gold and die. The gold statue of their expression at the time of death can be kept or sold for around [[§]]50,000 or §62,500 if you’re lucky.
 
====[[The Sims 3: Seasons]]====
*''Freezing (Hypothermia)'': Frostbitten Sims can get frozen and collapse to the ground if they stay outside too long in an extremely cold [[temperature]]. If they're not thawed within 3 hours or get starved, they'll freeze to death. This will happen more quickly if the Sim's hunger bar is low.
 
====[[The Sims 3: University Life]]====
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====[[The Sims 3: Into the Future]]====
*''[[Time anomaly]]'': When Sims travel through time, there's a chance they will catch "Time Paradox Sickness" moodlet, that will last for 4 hours. If it's left untreated, it will turn into "Blinking In and Out of Existence", and then "Do I Even Exist?" moodlets, that will last for 1 day each. When the moodlet expires, Sims will die of time anomaly, which means fading out of existence.<ref group="n">When Sims die of time anomaly outside Oasis Landing, they will get a futuristic holographic gravestone.</ref> Descendants can also die with this way if the future is altered in the present. Their [[gravestone]]s can be retrieved at a [[mausoleum]]. This can be prevented by going to the [[Hospital]] to cure Time Anomaly or by buying the Portal Immunity [[Lifetime reward]] for 5000 Lifetime happiness, which grants permanent immunity to time anomaly.
*''Jetpack Crash'': Also known as falling from the sky. When a Sim flies around using a [[jetpack]], there is an up to 25% chance that the Sim will fall, and the jetpack crashes into the ground which may or may not kill the Sim.<ref group="n">When Sims die of a jetpack crash outside Oasis Landing, they will get a futuristic holographic gravestone.</ref>
 
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[[File:Grim Reaper reaping soul in TS4.jpg|thumb|The Grim Reaper reaping the soul of a dead Sim who died of starvation.]]
Some of the deaths in ''The Sims 4'' include hunger, fire, old age, electrocution, laughter, anger, and embarrassment.<ref name="SimsVIP">[http://simsvip.com/2014/08/06/the-sims-4-death-by-hunger-no-ghosts/ The Sims 4: Death by Hunger + No Ghosts] on SimsVIP.</ref>
*''[[Starvation]]'': If the "Ravenous" moodlet expires, the Sim dies of starvation. Children, toddlers, pregnant Sims, vampires{{Vgversion|TS4:V}}, skeletons{{Vgversion|TS4:JA}}  and Servos{{Vgversion|TS4:DU}} cannot die this way. Children and toddlers will be taken away if their hunger bar is low. Pregnant Sims and ghosts will produce an energy bar that replenishes a little of their hunger need once it reaches zero. Mermaids living in [[Sulani]] will die near the ocean.
*''[[Fire]]'': If a fire starts, Sims can catch fire if they are too close to the flames. If they are not extinguished in time, they will die. Skeletons{{Vgversion|TS4:JA}} and Servos{{Vgversion|TS4:DU}} cannot die this way, although they can still catch on fire.{{Vgversion|TS4:JA}}
*''[[Old Age]]'': A Sim who reaches the end of the Elder life stage will die when their time is up. Vampires{{Vgversion|TS4:V}} and Servos{{Vgversion|TS4:DU}} cannot die this way. Sims who have [[Immortality]] trait are also immune to this death.{{Vgversion|TS4:ROM}}
*''[[wikipedia:Death from laughter|Hysteria]]'': Sims who get the [[Playful (emotion)|hysterical]] emotion will eventually, if not calmed down,  begin wheezing from laughing and run out of breath. Vampires cannot die this way.,{{Vgversion|TS4:V}} Servos,{{Vgversion|TS4:DU}} as well as teens and younger cannot die this way
*''Mortification'': Sims who get the [[Embarrassed#Dying From Embarrassment|mortified]] emotion for a little while will curl up into a ball from embarrassment and die on the spot. Vampires cannot die this way.,{{Vgversion|TS4:V}} Servos,{{Vgversion|TS4:DU}} as well as teens and younger cannot die this way
*''Cardiac Explosion (Rage)'': Sims who get the [[Angry|enraged]] emotion and continue to be angry for a while  will die when they start stomping around and suddenly clutch their chest before dropping dead. Vampires,{{Vgversion|TS4:V}} Servos,{{Vgversion|TS4:DU}} as well as teens and younger cannot die this way. Also, celebrities who have Emotion Bomb quirk while enraged cannot die this way.{{Vgversion|TS4:VGF}}
*''[[Shock|Electrocution]]'': When fixing an electronic object, there is a small chance the Sim will get electrocuted, and it will give the Sim a "Seriously Fried" moodlet, making them [[dazed]]. If the Sim tries to fix another electronic with the moodlet, they will die. children and toddlers cannot die this way unless with a mod.
*''Overexertion'': If an elder is forced to work out or WooHoo with the "Dangerously Tired" moodlet, they will die. Sims who contribute knowledge at a Research Archive Machine too many times will also die of overexertion.{{Vgversion|TS4:DU}} Vampires{{Vgversion|TS4:V}} cannotand die this way.Servos{{Vgversion|TS4:VDU}} cannot die this way.
*''[[Cowplant]]'': If a Cowplant is not fed for a period of time, it will pull out a slice of cake to lure Sims in. If a Sim tries to grab the cake, they will be eaten by the Cowplant and will be spat out, receiving a negative moodlet. If the Sim tries to grab the cake again with the moodlet, they will be devoured and die.  Servos who will die this way will be culled from the game, and the Grim Reaper will not come for them.{{Vgversion|TS4:DU}}
*''[[Drowning]]'': If a Sim runs out of energy while swimming and is unable to get out, or jumps into a fish pond full of hungry fish,{{Vgversion|TS4:GF}} they will drown. Vampires{{Vgversion|TS4:V}} and skeletons{{Vgversion|TS4:JA}} (only in pools) cannot die this way due to not having an energy need. There is also a small chance of getting pulled under and drowned while in the ocean.{{Vgversion|TS4:IL}} Sims with the [[child of the ocean]] trait or the master of the sea ([[Conservationist|marine biologist]]) reward cannot die this way. Mermaids cannot drown regardless. Servos will be forced to get out of the water and be broken down if their durability need is depleted.{{Vgversion|TS4:DU}} Toddlers cannot die this way as they cannot swim.
 
====[[The Sims 4: Spa Day]]====
*''Steam'': If a Sim uses a [[sauna]] with the "Superfluous Steaming" moodlet, they will die.<ref>[http://simsvip.com/the-sims-4-spa-day-game-guide/#Death Sims 4 Spa Day Game Guide#Death]. ''[[SimsVIP]]''.</ref> Vampires cannot die this way.,{{Vgversion|TS4:V}} Servos,{{Vgversion|TS4:DU}} as well as toddlers cannot die this way because the latter cannot go to a sauna.
 
====[[The Sims 4: City Living]]====
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====[[The Sims 4: Jungle Adventure]]====
*''Poison'': Sims poisoned while adventuring will die if they don't find an antidote in time. Servos cannot die this way.{{Vgversion|TS4:DU}} Causes of poison are
*#A ghost who died from poison burping
*#Poison arrow
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====[[The Sims 4: Seasons]]====
*''Freezing'': Significant exposure to low temperatures can cause Sims to freeze up and die. Vampires{{Vgversion|TS4:V}} and Servos{{Vgversion|TS4:DU}} cannot die this way.
*''Overheating'': Significant exposure to high temperatures can cause Sims to heat up and die. Vampires{{Vgversion|TS4:V}} and Servos{{Vgversion|TS4:DU}} cannot die this way.<ref group="n">Death by overheating uses the same animation as death by steam from ''Spa Day''.{{Vgversion|TS4}}</ref>
*''[[Lightning]]'': Being struck by lightning too many times can cause Sims to die by lightning. Can be prevented by buying the Storm Chaser reward. Children and toddlers cannot die this way as they cannot get struck by lightning. Servos cannot die regardless.{{Vgversion|TS4:DU}}
*''Flower Arrangement'': If an elder is given a flower arrangement scented with a [[death flower]], they will die. Vampires cannot die this way.{{Vgversion|TS4:V}}
 
====[[The Sims 4: StrangerVille]]====
*''Mother Plant'': Sims who failed at fighting against the Mother Plant at the end of StrangerVille's story may be devoured and killed by it.  Servos cannot die this way.{{Vgversion|TS4:DU}}
 
====[[The Sims 4: Realm of Magic]]====
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====[[The Sims 4: Eco Lifestyle]]====
* ''Beetles'': If a Sim drinks beetle juice three times in succession, they will instantly turn into a ghost and the Grim Reaper will not come for them. Beetle juice can be made at level 10 of the [[Mixology (The Sims 4)|mixology]] skill with beetle nuggets in a Sim's inventory.  Servos cannot die this way because they do not drink.{{Vgversion|TS4:DU}}
* ''[[Flies]]'': If a Sim interacts with objects swarmed by flies and disturbs them too much,  they are at risk of being swarmed by flies and being eaten by them. Servos cannot die this way.{{Vgversion|TS4:DU}}
 
====[[The Sims 4: Snowy Escape]]====
* ''Vending Machine'': If a Sim gets an item stuck in one of the vending machines and attempts to get it out by shaking or slamming the machine they may get crushed by it, causing them to get a “Battered & Bruised” moodlet. If they attempt to do this again with the moodlet, they will most likely get crushed by the vending machine, causing them to die. Servos can die this way.{{Vgversion|TS4:DU}}
* ''Falling'': If a Sim is injured, has a low rock climbing skill, or rock climbs in dangerous conditions and attempts to climb the most difficult part of the mountain, there is a chance they will fall to their death. Servos cannot die this way.{{Vgversion|TS4:DU}}
 
==Games where death is not possible==
Not all  ''The Sims  ''games have Sims dying. Below are the games where it is impossible to have Sims die.
*''[[MySims]]''  series: There is no death in the  ''MySims'' series of games as it is targeted towards younger audiences.
*''[[The Sims Stories]]:  ''Story mode only. Sims can die in free play  mode or after the story is completed.
*[[The Sims 3 (Nintendo_DS)|''The Sims 3'' (Nintendo DS)]]: Sims are taken to the hospital when their Hunger or Energy need is depleted.
*''[[The Sims FreePlay]]'':  Having Sims starve simply lowers their mood.
*''[[The Sims Mobile]]'': Sims used to be able to die of old age in an early stage of the game, but this has since been replaced with "retirement", where an elder becomes an uncontrollable NPC.