Emotion: Difference between revisions
imported>Sapphire Moondust (Added link) |
(Added some sources and remedies) |
||
Line 57: | Line 57: | ||
| |
| |
||
* '''Sources''': Can be received when losing a fight, being electrocuted, crash landing a rocket ship, being too highly caffeinated, or drinking a bottle of daze from a [[cowplant]]. Can also received when a healthy sims use medicine or after being abducted by aliens.{{Vgversion|TS4:GTW}} |
* '''Sources''': Can be received when losing a fight, being electrocuted, crash landing a rocket ship, being too highly caffeinated, or drinking a bottle of daze from a [[cowplant]]. Can also received when a healthy sims use medicine or after being abducted by aliens.{{Vgversion|TS4:GTW}} |
||
* '''Effects: '''Sims may appear sleepy, walking appears strange, leveling up skills becomes slower. |
|||
* '''Remedies: '''Sleeping. |
|||
|- |
|- |
||
! colspan="3" |[[Embarrassed]] |
! colspan="3" |[[Embarrassed]] |
||
Line 68: | Line 70: | ||
| |
| |
||
* '''Sources''': Can be received from being humiliated in a discussion while multiple Sims are present, taking boring jokes, having a urinary bladder accident, or by walking in on another Sim bathing or on the toilet. |
* '''Sources''': Can be received from being humiliated in a discussion while multiple Sims are present, taking boring jokes, having a urinary bladder accident, or by walking in on another Sim bathing or on the toilet. |
||
* '''Effects: '''Sims appear to be awkward, socialization is more likely to fail. |
|||
* '''Remedies: '''Giving a pep talk in a mirror, asking for reassurance, telling a self-deprecating joke, hiding away from everyone, sharing insecurities. |
|||
|- |
|- |
||
! colspan="3" |[[Energized]]<sup>(NA)</sup> / [[Energized|Energised]]<sup>(UK)</sup> |
! colspan="3" |[[Energized]]<sup>(NA)</sup> / [[Energized|Energised]]<sup>(UK)</sup> |
||
Line 150: | Line 154: | ||
* '''Sources''': Can be received from using joking social commands on Sims, from watching comedy channel on TV, watching comedy online, taking a bubble bath, eating Silly Gummy Bear Pancakes made by playful sims with sufficient cooking skills. |
* '''Sources''': Can be received from using joking social commands on Sims, from watching comedy channel on TV, watching comedy online, taking a bubble bath, eating Silly Gummy Bear Pancakes made by playful sims with sufficient cooking skills. |
||
* '''Effects''': Helps with joking social interactions. Also boost comedy and mischief skills. Enables searching fun pictures online, play in the bathtub, and other playful versions of actions. |
* '''Effects''': Helps with joking social interactions. Also boost comedy and mischief skills. Enables searching fun pictures online, play in the bathtub, and other playful versions of actions. |
||
* '''Remedy''': Taking a cold shower. |
* '''Remedy''': Taking a cold shower, trying to calm oneself in a mirror. |
||
|- |
|- |
||
! colspan="3" |[[Uncomfortable]] |
! colspan="3" |[[Uncomfortable]] |
||
Line 162: | Line 166: | ||
| |
| |
||
* '''Sources''': This emotion occurs when a Sim has negative moodlets relating to their low needs or when sleeping in a cheap bed, using a cheap shower, or eating badly prepared food or spoiled food. Also occurs after drinking some serums or being ill.{{Vgversion|TS4:GTW}}Squeamish Sims get this after touching anything dirty, while other Sims can get this after touching poisonous fire leaves.{{Vgversion|TS4:OR}} |
* '''Sources''': This emotion occurs when a Sim has negative moodlets relating to their low needs or when sleeping in a cheap bed, using a cheap shower, or eating badly prepared food or spoiled food. Also occurs after drinking some serums or being ill.{{Vgversion|TS4:GTW}}Squeamish Sims get this after touching anything dirty, while other Sims can get this after touching poisonous fire leaves.{{Vgversion|TS4:OR}} |
||
* '''Effect''': Disable some actions. |
* '''Effect''': Disable some actions. |
||
* '''Remedies: '''Taking a shower, satisfying Sim's needs. |
|||
|- |
|- |
||
! colspan="3" |[[Sad]] |
! colspan="3" |[[Sad]] |
Revision as of 23:01, 6 November 2015
Emotion
Emotion indicator in The Sims 4, showing a happy Mortimer Goth.
Emotion is a gameplay feature introduced in The Sims 4.[1] Emotion is a core part of a Sim's simology. Emotion is similar to mood, but is more easily affected by in-game events and social interactions with other Sims. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims,[1] though the Sim has to already be feeling a particular way in order for an object to affect them emotionally.[2] Sims that are severely emotional can die from their emotions.[3]
There are several ranges of emotions. Sims may reach one stage of an emotion and then progress to a second, more extreme stage of the same emotion. For instance, a Sim that is embarrassed may become very embarrassed. Sims that become extremely emotional may eventually suffer an emotional death.
Emotional states
Image | Game dialog | Notes |
---|---|---|
Angry | ||
![]() |
Superlatives: Very Angry, Enraged | |
It is difficult for Angry Sims to socialize and build skills.
Try taking a cold shower or calming down in the mirror! |
| |
Bored | ||
![]() |
A Bored Sim won't feel like doing anything that isn't fun.
Try out some new fun activities! |
|
Confident | ||
![]() |
Superlative: Very Confident | |
A Confident Sim finds it easy to succeed at all things social.
Try building Charisma skill by socializing with others! |
| |
Dazed | ||
![]() |
A Dazed Sim is feeling a bit woozy and will have trouble doing anything useful.
Try taking a quick nap or a nice bath! |
|
Embarrassed | ||
![]() |
Superlatives: Very Embarrassed, Mortified | |
It's really hard for an embarrassed Sim to talk to other Sims.
Try to give yourself a pep talk in the mirror or hide from everyone! |
| |
Energized(NA) / Energised(UK) | ||
![]() |
Superlatives: Very Energized(NA) / Very Energised(UK) | |
An Energized Sim will tire slower and is better at physical activities!
Try working out or cleaning the house! |
| |
Fine | ||
![]() |
A Sim that is Fine isn't feeling particularly strongly in one way or the other.
Go try some stuff and see what happens! |
|
Flirty | ||
![]() |
Superlatives: Very Flirty | |
A Flirty Sim will find all kinds of success at matters of love.
Try some romantic socials with another Sim! |
| |
Focused | ||
![]() |
Superlative: Very Focused | |
The mind of a Focused Sim is sharp and clear.
Try playing chess or practicing programming on the computer. |
| |
Happy | ||
![]() |
Superlative: Very Happy | |
A Happy Sim is feeling great about life.
Being Happy will make any positive emotion even stronger! |
| |
Inspired | ||
![]() |
Superlative: Very Inspired | |
An Inspired Sim has tons of creative ideas begging to be expressed!
Try painting on the easel or playing an instrument! |
| |
Playful | ||
![]() |
Superlatives: Very Playful, Hysterical | |
Being funny comes easy to a Playful Sim!
Try practicing some jokes on a microphone or with other Sims! |
| |
Uncomfortable | ||
![]() |
Superlative: Very Uncomfortable | |
No Sim enjoys feeling Uncomfortable and worn out.
Make sure their Needs are in good shape! |
| |
Sad | ||
![]() |
Superlative: Very Sad | |
It's hard for a Sad Sim to hang out with other people.
Try a pep talk in the mirror or a good cry under the covers! |
| |
Tense | ||
Superlative: Very Tense | ||
A Tense Sim doesn't feel like doing much of anything.
Try taking a nice bath or relaxing in front of the TV! |
| |
Asleep | ||
![]() |
A sleeping Sim has drifted off, ignoring the feelings they had during the day. |
|
Emotional death
![]() |
---|
![]() |
![]() |
Sims inflicted with lethal emotional states. |
Sims can die as a result of being in an extreme emotional state for a prolonged time. There are several emotional deaths, but not every emotional state has an associated death. Currently, the only deadly emotions are Mortified, Enraged, and Hysterical.
When a dangerous emotion is reached, the little outline of the circle which appears on the second level of an emotion, will fade in and out. After they die and become ghosts they remain in their Mortified, Enraged, or Hysterical states.
Hysterical
A Sim with (+15) Playful moodlets (including boosts from the Happy emotion) becomes Hysterical. When a Sim is in a state of hysteria, if they continue doing funny actions, they can die. This can be avoided by calming down in the mirror.
Mortified
A Sim with (+6) Embarrassed moodlets becomes Mortified. When a Sim is Mortified, if they hide from everyone when they have already been Mortified twice, they will die from Embarrassment. This can be avoided by telling a self-depreciating joke or hiding from other Sims as quickly as possible.
Enraged
A Sim with (+7) Angry moodlets becomes Enraged. When a Sim is in the Enraged state, for example, if they hate the sight of children and are trapped in a room full of screaming infants, they can die of a cardiac explosion. This can be avoided by calming themselves down in the mirror, or venting to another Sim, though this may upset them.
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
When having a specific emotion, the player may unlock new interactions, but it only happens when having the emotion.
For example, an energized Sim can do push-ups, sit-ups and stretch. An embarrassed Sim may hide under the covers of his or her bed. An uncomfortable Sim can complain about their problems to other Sims. A confident Sim can tell an unbelievable story to other Sims. A sad Sim can cry under his or her covers and read obituaries on the computer. Playful Sims have access to some goofy social interactions, and happy Sims have some extra friendly interactions such as brightening another Sim's day and giving them a heartfelt compliment. In the swimming pool, there are energetic, sadly, and playful swimming.
In the pie menu, actions which are influenced by — or influence an emotion — have a half circle in the color of the emotion on the left side of it.
Trivia
![](http://static.miraheze.org/simswiki/thumb/5/54/Sims4_emotional_paintings_2.jpg/270px-Sims4_emotional_paintings_2.jpg)
- Any Sim can achieve any of these emotional states from the following methods:
- With the MySim trophies obtained from time capsules, they can "emit" emotions that affect any Sims that enter the room, based on the color of the trophies.
- The Sims 3 Rewards lamps obtained from The Sims 4 website can also be used; these work the same as MySim trophies.
- If a Sim survives being eaten from a Cowplant, they can milk the cowplant to get a potion which gives them the emotion they had before they got eaten. If a Sim gets devoured by a Cowplant, another Sim can milk the Cowplant to get Essence of Life which makes the Sim instantly happy as well as adding a few days to their life.
- Painters can paint emotional paintings based on their emotion, for example, a Confident Sim can draw a Confident painting, which emits a Confident Aura, similar to The Sims 3 Rewards lamps.
- In careers, Sims get objects of a specific emotion good for this career.
- Sims can buy books in "Emotional" category and read it.
References
- ↑ 1.0 1.1 TS4 Gameplay trailer
- ↑ "The Sims 4: Colors, Objects, Clothing & Emotions - SimsVIP". Retrieved on 10 October 2014.
- ↑ "Lyndsay Pearson on Twitter: ".@jupik12 I don't want to give everything away, but there are multiple types of emotion deaths."". Retrieved on 10 October 2014.