Fire: Difference between revisions

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|name = Fire
|image = [[File:Fire bursting.jpg|235px]]
|caption= Fire spreads rapidly. This is a very serious problem in ''The Sims''.
}}
[[File:Fire!.png|left]]'''Fires''' can break out in Sims' [[residential lot|homes]], burning furniture and objects. FiresIn general, fires can start from [[cooking]] accidents, using objects that use fire, inventingmachinery on the [[Scraptronic™ Workbench]]{{vgversion|TS3:A}}malfunctioning, or [[magic]]. Fires cannot start on [[community lot]]s, but ''can'' start in [[business|owned businesses]].
 
A fire can spread from its original tile and will eventually burn objects, but if it is extinguished early enough, the objects can be saved. [[Gravestone|Urns or tombstones]] cannot be burned. Fire makes the [[build mode|build]] and [[buy mode]]s unavailable, so Sims or objects cannot be moved out of the way, and fire alarms can't be bought.<ref group="n">In ''The Sims 2'' and ''The Sims 3'', players enable the [[testing cheats]] and shift-click on fires to delete them, allowing them to enter build and buy modes temporarily. In ''The Sims 2'', the fire will immediately reappear once the game is unpaused.
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*When using the [[firework|rocket set]], a rocket may hit a Sim or object and catch fire. Also, if the rocket was launched indoors, a fire will always start.{{Vgversion|TS:LL}}
*The failed "Fire" or "Leisure" wish from a [[genie]].{{Vgversion|TS:LL}}
*If the [[Spells (The Sims: Makin' Magic)#List of spells|Enchant spell]] backfires, whatever the Sim was trying to enchant will catch fire.{{Vgversion|TS:MM}}
*Lighting a fireplace in the same room as an [[oxygen bar]] will set it ablaze, whether Sims are using it or not.{{Vgversion|TS:S}}
*If the [[Spells (The Sims: Makin' Magic)#List of spells|Enchant spell]] backfires, whatever the Sim was trying to enchant will catch fire.{{Vgversion|TS:MM}}
*A Sim was able to go through spontaneous combustion without warning. This was uncommon and was claimed to be a bug in the very first version of the game, and was supposedly fixed by a patch. Sometimes the fire does not appear, although it would still mention that the Sim died from a fire in the family photo album.<ref>[http://forums.thesimsresource.com/index.php?/topic/2959-spontaneous-combustion/ The Sims Resource Forums - Spontaneous Combustion]</ref>
 
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*Grilling indoors on a residential lot.
*Failing while repairing a broken electrical object. If this happens, it will usually be after the Sim gets electrocuted.
*Placing objects too close to a fireplace or the [[Campfire#Stack-O-Flames Bonfire|bonfire]] from ''[[The Sims 2: University]]''.
*Using [[Genuine Buck's Famous Counterfeiting Machine]] [[Aspiration reward (The Sims 2)|Aspirationaspiration reward]] for more than three hours.{{Vgversion|TS2:U}}
*A Sim or object is standing or placed too close to the [[The HottCorp Burning 8-R Series Fire Jet]]. {{Vgversion|TS2:NL}}
*Leaving a [[christmas tree]] on for too long.{{Vgversion|TS2:HHS}}
*A Sim or object is standing or placed too close to the [[The HottCorp Burning 8-R Series Fire Jet]]. {{Vgversion|TS2:NL}}
*An outdoor object is struck by lightning in heavy rains.{{Vgversion|TS2:S}}
*When burning raked leaves, nearby objects might catch fire.{{Vgversion|TS2:S}}
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[[File:Fire starting.jpg|thumb|200px|right|A low cooking skill will result in this.]]
*Cooking on a cheap stove with a Sim that has a low cooking skill level.
*Tinkering on a cheap computer with low [[Handiness]] skill.
*Leaving food that is still being cooked on a stove or grill, allowing the food to catch fire.
*Placing objects too close to a fireplace.
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*Burning something nearby, with the [[pyromaniac]] trait.
*Getting electrocuted while being [[singed]].
*Starting fireworks indoors. When using them outdoors, sometimes fireworks will fail to launch.{{Vgversion|TS3:WA}}{{Vgversion|TS3:KPST}}{{Vgversion|TS3:S}}
*Triggering a fire trap inside tombs.{{Vgversion|TS3:WA}}
*Failure while [[inventing]] at the workbench.{{Vgversion|TS3:A}}
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*[[Detonation|Detonating]] an object.{{Vgversion|TS3:A}}
*Using a unicorn's [[Unicorn#Magical Abilities|Ignite]] ability.{{Vgversion|TS3:P}}
*Performing a bad jump on the pyrotechnic jump obstacle.  {{Vgversion|TS3:P}}
*Performing "You Are Special" sing-a-gram, which has a chance for the [[Singer (profession)|Singer]] to catch fire.{{Vgversion|TS3:ST}}
*Using Fire Blast spell as a [[witch]].{{Vgversion|TS3:SN}}
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*Failing to use the firewalk pit. {{Vgversion|TS3:IP}}
 
'''NOTE''': In ''The Sims 3'', fires are ''much'' more likely to start when using cheap fireplaces, grills, or stoves. Leaving a fireplace burning for more than a couple Sim days is not advised, as it increases the chance of the object catching fire, unless they standardly have or have been upgraded to no longer catch fires.
 
===The Sims 4===
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==Sims' reaction to fire==
[[File:PartyFire.jpg|thumb|right|200px|Panicking Sims.]]
Fire in the room causes a Sim's needs to drop quickly, and Sims will panic, stopping all actions to run ''towards'' the fire and complain, becoming completely useless. While the player can cancel the "Fire!" action and tell the Sims to move away from the fire, they are likely to ignore that command and go ''back'' to the fire. Sims who have learned [[Life skills#Fire Prevention|Fire Prevention]]{{vgversion|TS2:AL}} or have the [[brave]] trait{{vgversion|TS3}} can be partially immune to this. In ''The Sims 3'', Sims are smarter and give the player more time to choose an action, although choices are limited as many interactions are disabled. In ''[[The Sims 2: Apartment Life]]'' and, ''[[The Sims 3: Supernatural]]'' and ''[[The Sims 4: Realm of Magic]]'', evil [[witch]]es, warlocks and warlocks[[spellcaster]]s will not react to fires that they start.
 
In ''The Sims 2'', Sims observing a fire will lose [[hygiene]] rapidly, and if they catch on fire, all of their needs will begin to drop very quickly, eventually resulting in [[death]]. Other Sims can extinguish a Sim who is on fire, but it is impossible to tell a Sim that is on fire to do anything else. However, in ''The Sims 2'', Sims who have not realized that they are on fire can be told to extinguish the fire, though they will eventually realize they are on fire, and panic.
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In ''The Sims 3'', fire will no longer cause Sims' needs to decline, though a burning Sim will receive the "On Fire!" moodlet. If not extinguished within 1 game hour (30 minutes if the Sim was already singed) the Sim will die. The Sim will have the "[[Singed]]" moodlet for a while after being put out. The singed Sim's hair will also be very messed up. In ''The Sims 3'', Sims can walk around while on fire; burning Sims can use a pool, shower, or dive well{{Vgversion|World Adventures}} to extinguish themselves.
 
In ''The Sims 4'', Sims that catch on fire will receive a [[tense]] "I'm on Fire!" moodlet. If the Sim isn't extinguished in time, they will die. The Sim will have a tense "Singed" moodlet for 18 hours after being put out. When a sim puts out a fire by themselves, they will gain the Confident Moodlet.
 
Sims will receive a negative [[memories|memory]] if they witness a fire.{{vgversion|TS2}}{{vgversion|TS3}} If the fire occurred at home, they will get a memory for that, even if they were not home at the time of the blaze.{{vgversion|TS3}}
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==Extinguishing a fire==
Teenage Sims or older can be directed to extinguish fire by themselves, but it's often difficult because Sims will generally panic around fire, and will not obey to extinguish properly. This will also put the Sims at risk of catching on fire when the fire spreads. In ''The Sims 3'', Sims who have [[brave]], [[daredevil]], or [[Hidden trait|immune to fire]] trait, or work in firefighter profession can extinguish fire more quickly.
 
In ''The Sims 4'', as of [[The Sims 4/Patch 95|patch 95]] Sims can wear firefighter uniform in CAS, which will give them protection to fire and make them more efficient at putting out fire.
 
===;Fire extinguisher===
In most games, Sims will spawn a fire extinguisher when directed to put out fire; they don't require to own one to extinguish fires.
 
In ''[[The Sims 3: Ambitions]]'', Sims who are in [[firefighter]] profession will receive a personal fire extinguisher in their [[inventory]] once they reach level 5, which they can also upgrade. Upgraded fire extinguisher has a unique effect when putting out fire. The personal fire extinguisher, whether upgraded or not, do not shorten the time to extinguish fire.
 
In the console versions of ''[[The Sims 2 (console)|The Sims 2]]'' and ''[[The Sims 2 Pets (console)|The Sims 2 Pets]]'', there is a buyable fire extinguisher. This fire extinguisher is required to put out a fire in ''The Sims 2''; however, it has no use in ''The Sims 2 Pets''.
 
;Calling a firefighter
[[File:A Firefighter and a Citizen.jpg|thumb|200px|A_Firefighter_and_a_Citizen.jpg|A firefighter and a Sim putting out a fire.]]
AIf a [[firesmoke alarmdetector]] willis automaticallypresent summon the fire department;in a Simroom can also call thewhere fire department themselves using any [[phone]] on the lot. When they arrivebreaks, [[Firefighter (NPC)|firefighters]] will attemptappear toimmediately. extinguishOtherwise, theSims flames{{vgversion|TS}}can unlessattempt theyto cannot get tocall the fire.{{vgversion|TS2}}{{vgversion|TS3}} Adepartment teenproviding or older Sim who isthey're not onpanicking. fireFirefighters can be told tosafely extinguish a fire themselves. In ''[[The Sims 3: Supernatural]]'', anunless awakenedthey [[Bonehilda#Thecannot Sims 3: Supernatural|Bonehilda]] will stop what she is doing and attemptreach to extinguish the fire.
 
;Fire sprinkler
In ''[[The Sims 2: University]]'', players can buy a [[Sprinkler (fire)|fire sprinkler]] and place it in front of a stove or fireplace. The fire sprinkler will immediately extinguish fire in a 5x5 area, but will leave watery mess.
 
In ''The Sims 4'', players can purchase a fire sprinkler panel. Instead of placing a sprinkler on top of a hazardous objects, this panel can be placed anywhere on the lot. When fire breaks, a sprinkler will automatically appear above it and extinguish the fire. The sprinkler will only appear if there is ceiling above the fire, and will not leave puddles.
 
;Rain
In ''[[The Sims 2: Seasons]]'', rain will eventually put out exposed fire.
{{Missing-info|''The Sims 3: Seasons'' and ''The Sims 4: Seasons''}}
 
;Magic
In ''[[The Sims: Makin' Magic]]'', one of the [[Crystal Clear Ability Rocks]] can give magical Sims the ability to summon a cloud that will quickly extinguish a fire. This may save the burning object, but the Sim may be fined if non-magical Sims see it happen. In ''[[The Sims 2: Apartment Life]]'', a good [[Witch#The Sims 2: Apartment Life|witch]] can use the [[Spells (The Sims 2: Apartment Life)#"Good" spells|Exflammoexflammo spell]] to extinguish fires. In ''[[The Sims 3: Supernatural]]'', [[Witch#The Sims 3: Supernatural|witches]] can use an Iceice Blastblast to extinguish fires.
 
In ''[[The Sims 3: Pets]]'', [[unicorn]]s can extinguish fire without using magical energy.
''[[The Sims 2: University]]'' introduces the '''[[Skimmer Securities Ceiling Sprinkler]]''' which can immediately extinguish a fire, although they leave a watery mess behind. One sprinkler will cover a 5x5 area. In ''[[Open for Business]]'', Sims can construct [[Robotics#HydroBot|HydroBots]]; a working Hydrobot will put out fires it can reach. In ''[[The Sims 2: Seasons|Seasons]]'', fires caused by lightning are often extinguished by the rain.
 
;Robots and inventions
In ''[[The Sims 3: Ambitions]]'', Sims are able to become [[firefighter]]s and fight much bigger blazes. Sims using the inventor workbench who catch fire can put themselves out by using the shower.
In ''[[The Sims 2: Open for Business]]'', Sims can construct a [[Robotics#HydroBot|HydroBot]] with bronze [[robotics]] [[talent badge]]. A working HydroBot will put out fires it can reach.
 
In ''[[The Sims 4: Get to Work]]'', Sims can invent a [[SimRay]] with [[invention constructor]] to extinguish a fire.
In [[The Sims 3 Pets (console)|''The Sims 3 Pets'' for consoles]], casting the "Bless the Mess" [[Karma Powers|karma power]] can extinguish fires and replace burnt objects for free. The power takes about ten seconds to extinguish these flames. Sims will stop panicking and will begin to cheer when the fire disappears.
 
;Other methods
In ''[[The Sims 4]]'', firefighter NPCs do not exist, but the player may buy a [[Sprinkler (fire)|sprinkler system]] to put out fires or have one of the household Sims put it out. In ''[[Get to Work]]'', Sims can also use a [[SimRay]] invented with the [[Invention Constructor]] to extinguish a fire. A Sim that successfully puts out a fire will gain a [[confident]] moodlet for a few hours and any Sims that witnessed the fire will be [[tense|very tense]] afterwards.
In ''[[The Sims 3: Supernatural]]'', [[Bonehilda#The Sims 3: Supernatural|Bonehilda]] will awaken or stop what she is doing and attempt to extinguish a fire.
 
In [[The Sims 3 Pets (console)|''The Sims 3 Pets'' for consoles]], casting the "Bless the Mess" [[Karma Powers|karma power]] can extinguish fires and replace burnt objects for free. The power takes about ten seconds to extinguish these flames. Sims will stop panicking and will begin to cheer when the fire disappears.
===Fire extinguisher===
In most Sims games, Sims will "generate" a '''fire extinguisher''' when told to extinguish a fire. However, fire extinguishers are buyable in the console versions of ''[[The Sims 2 (console)|The Sims 2]]'' and ''[[The Sims 2 Pets (console)|The Sims 2 Pets]]''. This fire extinguisher is required to put out a fire in ''The Sims 2''; however, it has no use in ''The Sims 2 Pets''. In ''[[The Sims 3: Ambitions]]'', Sims at level 5<ref>http://www.carls-sims-4-guide.com/forum/index.php?topic=3556.0</ref> in the [[firefighter]] profession will have a personal fire extinguisher in their [[inventory]], which they can use both on and off the job. In addition to that, they can be upgraded with the [[handiness]] skill, which will change the smoke and power of the extinguisher.
 
==Death by fire==
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*In ''The Sims 2'', if a family moves out while there is a fire, it will still be there when the next family moves in.
*In ''The Sims 3'', if a Sim catches on fire while sitting down, but cannot stand up because something is blocking their way, the Sim will not die of fire. If a Sim is carrying a baby and catches on fire (such as from a birthday cake for the baby) the Sim cannot run to a shower to put themselves out, because they cannot drop the baby, and will die.
*Once a fire has occur, "Talk About Fire" social interaction becomes available.
 
==Notes==