Paranormal

This is an old revision of this page, as edited by imported>A bot at 20:50, 18 December 2010 (Fixing links to disambiguation pages). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
See also: Ghosthunter


The Paranormal career track is available with The Sims: Livin' Large and The Sims 2: University. The career reward is Resurrect-O-Nomitron.

The Sims

Level Name Description Pay Hours Skills Required Friends Required
1 Psychic Phone Friend You knew you were meant for this job before it was even offered to you. Evening hours, lots of talk on the phone, and the chance to warn others of impending disasters in their lives is just what you're best at doing. §100 18:00-00:00   None 0
2 Conspiracy Theorist They're out to get you, you just know it. That suspicious warning on the phone the other night proved it too. Charm the locals and perhaps you'll be able to get to the root of all this supposedly random (but you know better) chaos in SimCity. §130 23:00-5:00   None 0
3 Tarot Card Reader Branching out on your own to do more in-depth analysis of your customer's love life and family history is an interesting career change. Get to know your clients on a more personal level, up the aura of mystery in your personal appearance, and generally get away with being as odd as you'd like - everyone expects it, after all. §200 17:00-23:00  

Charisma: 1 Creativity: 2

0
4 Hypnotist Your interest in "helping" your clients get in touch with their inner selves has prompted you to study hypnotism, and offer your services to calmly and peacefully help those seeking freedom from their poor Earthly habits. §300 10:00-16:00  

Logic: 3 Charisma: 2 Creativity: 2

0
5 Medium All that hypnotic work kept providing you with Otherworldly interference, so address it on a daily basis. Contact deceased family members, friends from former lives, and even the client's long lost guinea pig to the wonder and appreciation of all around you. §375 20:00-02:00  

Logic: 4 Charisma: 2 Creativity: 2

3
6 Dowser Use your gifts to help local organizations find everything from missing children to a new water supply. This will earn you the notice of local officials, and the hours are a bit odd, but the work is definitely interesting... §480 6:00-15:00  

Logic: 5 Charisma: 3 Creativity: 2 Body: 1

5
7 Police Psychic The local police force has noticed your work in the field and wants you to help profile and track down some of their toughest criminals. (Just hope they aren't your neighbors.) Late nights and strange phone calls abound, but you're doing the public a great service. §600 18:00-2:00  

Logic: 6 Charisma: 5 Creativity: 3 Body: 1 Mechanical: 1

6
8 UFO Investigator Keep the RV gassed up and the equipment finely tuned, because tracking down these UFO reports will take you all over the country in search of... well, who knows what? Develop many friends in the science community, and make sure your personal theories get talked about in many circles, so the word gets passed along. §810 23:00-6:00  

Logic: 7 Charisma: 6 Creativity: 4 Body: 1 Mechanical: 1

10
9 Exorcist When science and the law can't provide answers, people turn to a higher authority. That's where you come in. Whether it's consecrating some earth or full-scale diabolical infestation removal, your powers are not questioned…nor is your cost. Save enough souls and make enough friends and you could be the shining path to a whole "New Way" of living. §1000 10:00-15:00  

Logic: 7 Charisma: 8 Creativity: 5 Body: 1 Mechanical: 1

13
10 Cult Leader The New Way is here! And you are the messenger! Enforcing a highly regulated and disciplined lifestyle, you "deprogram" people from their selfish, materialistic ways. Politicians, movie stars, venture capitalists, they all want a glimpse of the truth. YOUR truth. THE TRUTH. And they will pay you anything to set them "free". Display this wealth openly, as a lesson against "false suffering." §1200 10:00-16:00  

Logic: 9 Charisma: 10 Creativity: 7 Body: 2 Mechanical: 2

17

A Cult Leader will eventually change careers and become a Junior Executive in the business career track.

The Sims 2

The Paranormal career requires a college education and is focused on understanding the mysteries of the universe. The ability to figure out the incredible (creativity) and spread the word about it (charisma) are paramount in success. Also, many friends are needed in order to help the public "realize the truth". The reward object is the Resurrect-O-Nomitron, available when promoted to Medium.

Promotion Levels

Level Name Description Days Off Hours Pay

Promotional Bonus

Skills Required

Friends Required

1 Psychic Phone Pal Ring ring! Someone's calling with a question about love, life or the mysteries of our universe. Good thing you're here to be their Psychic Phone Pal! Although you're not getting paid very much, and your chair smells a little like old french fries, at least you can dispense your mystic wisdom in your underwear. S M T W T F S 20:00 - 3:00   §252 N/A None None
2 Conspiracy Theorist Is there a connection between rising sea levels and the distribution of government cheese? Does the UN have a secret plan to spy on us using trained fruit flies? What nefarious cabal controls the uneven ratio of hot dogs to buns? As a budding Conspiracy Theorist, your job is to raise these vital questions and many more . . . S M T W T F S 17:00 - 0:00   §375 §750

Charisma: 1 Creativity:2

0
3 Tarot Card Reader The Llama . . . the Gnome . . . the Social Bunny . . .flowing through you, the future reveals itself to your clients, one card at a time. Just remember that you hold their destiny in your hands, and try not to be too specific. S M T W T F S 18:00 - 1:00   §525 §1,050

Charisma: 2 Creativity: 4

1
4 Hypnotist Whether it's reviving long-buried memories of past lives or just getting another Sim to act like a chicken, the Hypnotist's work is never done. So get out that gold watch and start swinging . . . you are getting sleepy . . . S M T W T F S 11:00 - 18:00   §672 §1,344

Charisma: 3 Creativity: 5

2
5 Medium The spirits of the departed call out to us all, and you, the Medium, are the conduit for their haunting voices. Just keep in mind that not everyone likes to hear what their dead relatives have to say . . . S M T W T F S 17:00 - 0:00   §840 §1,680

Cooking: 1 Cleaning: 1 Charisma: 3 Creativity: 5

4
6 Douser Whoever thought that you could make so much money getting a stick to point towards water? Just walk slowly, wait for that rod to wiggle, and then start digging. You might want to consult a city map, though, just to make sure what you're chasing isn't a sewer main . . . S M T W T F S 17:00 - 0:00   §1,092 §2,184

Cooking: 3 Cleaning: 3 Charisma: 3 Creativity: 6

6
7 Police Psychic Some cases defy all cracking, and that's when the cops come running to you for help. Close your eyes and reach out with your senses, and what is cloudy will become clear . . . but you might want to make sure the TV's off before you begin. S M T W T F S 13:00 - 19:00   §1,386 §2,772

Cooking: 4 Charisma: 4 Cleaning: 6 Creativity: 7

8
8 UFO Investigator You have always known that unseen beings from distant stars watch us with strange eyes that hold an unknown purpose. And now you get to turn that suspicion into some cold, hard cash! Just be warned, those who are pursued may suddenly become the pursuer . . . S M T W T F S 10:00 - 17:00   §2,100 §4,200

Cooking: 4 Charisma: 5 Cleaning: 7 Creativity: 7

9
9 Exorcist Even today, dark forces from below reach out to take hold of unwitting Sims. That's where you come in, using your power over the spirit world to drive those unclean interlopers from the souls of those unfortunates who depend on you. S M T W T F S 21:00 - 3:00   §2,494 §4,988

Cooking: 5 Charisma: 6 Cleaning: 8 Creativity: 8

10
10 Cult Leader Your legendary powers are now known far and wide, from this world to the next, and Sims from 'round the globe flock to hear your wisdom and live by your word. Just try not to believe all your own PR, or soon your devoted flock will stop gazing at your golden aura and start pecking at your feet of clay. S M T W T F S 18:00 - 3:00   §4,725 §9,450

Cooking: 7 Cleaning: 9 Charisma: 10 Creativity: 10

13

References

The Sims (PC) Item/Career Guide by BestGuy9

es:paranormal