Talk:Edward Dregg: Difference between revisions
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imported>C.Syde65 |
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:::Is he not an object NPC? [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 12:44, September 18, 2014 (UTC) |
:::Is he not an object NPC? [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 12:44, September 18, 2014 (UTC) |
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::::No he isn't. I would have thought so, but it turns out he isn't. He's similar to an object NPC, except that he is only generated once his character in that hood is needed. So |
::::No he isn't. I would have thought so, but it turns out he isn't. He's similar to an object NPC, except that he is only generated once his character in that hood is needed. So The same with the [[Wise Old Man]]. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] | [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 12:57, September 18, 2014 (UTC) |
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:::::Oh, okay. I was just making a guess. I didn't even know Wise Old Man worked that way. [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 13:18, September 18, 2014 (UTC) |
:::::Oh, okay. I was just making a guess. I didn't even know Wise Old Man worked that way. [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 13:18, September 18, 2014 (UTC) |
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::::::Until I experimented with the [[The Sims 2: Bon Voyage|Bon Voyage]] [[Non-playable character|NPCs]] a few months ago, I didn't know either! :) -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] | [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 01:42, September 20, 2014 (UTC) |
Revision as of 01:42, 20 September 2014
This is a page for discussing improvements to Edward Dregg
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Character file in SimPE?
Exactly where do you find his character file in the sub-hood Twikkii Island file? I can't find it. Is it hidden? Or is it randomly created like the Wise Old Man? -- C.Syde (talk | contribs) 09:30, September 18, 2014 (UTC)
- You may need to attach Twikkii Island to your hood and then have a Sim plunder the Captain's Cabin several times until he comes out. In my experience, that's when the game creates his character file, since there's a lag before he comes out. --k6ka (talk | contribs) 10:28, September 18, 2014 (UTC)
- No he isn't. I would have thought so, but it turns out he isn't. He's similar to an object NPC, except that he is only generated once his character in that hood is needed. So The same with the Wise Old Man. -- C.Syde (talk | contribs) 12:57, September 18, 2014 (UTC)
- Until I experimented with the Bon Voyage NPCs a few months ago, I didn't know either! :) -- C.Syde (talk | contribs) 01:42, September 20, 2014 (UTC)