Education

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The Sims: Unleashed The Sims 2: Seasons The Sims 3: Ambitions


For information about the institutes that children and teens attend, see School.

The Education career track is available in The Sims: Unleashed, The Sims 2: Seasons and The Sims 3: Ambitions.

The Sims

Education Career Levels
1) Playground Monitor
While you won't exactly be molding the minds of tomorrow, at least you can control them on the playground. The kids are a pain and the hours are early, but at least the pay is half-way decent.   0   0   0
  0   0   0
07:00 - 13:00
 
  0
§120/day
2) Substitute Teacher
Your ability to control unruly children on the playground has not gone unnoticed. Now let's see how you do in the classroom. You'll need to teach craft classes and help with lunchtime snacks, so remember to work on the appropriate skills.   0   0   0
  0   0   0
07:00 - 13:00
 
  0
§180/day
3) Kindergarten Teacher
You're a whiz with the kids! Now try and impress the principal and the parents with your mental and verbal acrobatics. With a bit of luck, you won't have to deal with little snot-nosed brats much longer.   1   0   0
  0   0   1
07:00 - 13:00
 
  1
§190/day
4) Junior High School Teacher
Finally, you can come in a bit later and the kids are more mature, but you're still a glorified baby sitter with a salary to match. Union leaders are watching you now, so put on your thinking cap, play along with their so-called "educational reform," and you'll go far.   1   0   1
  0   1   1
08:00 - 15:00
 
  2
§210/day
5) High School Teacher
The last teacher in your position quit in disgust…can you take the heat? Know-it-all teens can be a "challenge," when they aren't ditching class that is, and you'll be forced to teach everything from algebra to art classes, so be prepared.   1   0   2
  0   3   2
08:00 - 15:00
 
  2
§290/day
6) Principal
Can you believe they promoted you? Now you know what "education" is all about - knowing the right people, and charming their pants off. Sure, you need to be smart… be just smarter than high school teachers, which isn't hard.   1   0   3
  0   5   3
08:00 - 15:00
 
  3
§310/day
7) Assistant Professor
Say goodbye to state-run squalor, and say HELLO to your new cushy college career! Learn while you teach and teach what you learn! Come to work at a normal hour! Think outside the box…but only within the school's charter.   1   0   0
  0   6   5
09:00 - 18:00
 
  4
§490/day
8) Tenured Professor
Tenure - as long as you show up, you'll never get fired. Pretty good for an ex-playground monitor, but if you're truly ambitious, keep researching that "illogical creative rationality" theory. Some day the world will listen.   1   0   6
  0   8   7
09:00 - 17:00
 
  5
§600/day
9) College Dean
The regents have determined your strength lies in management instead. But getting kicked upstairs isn't always career death. With your friends and brow in high places, you just might get the right strings pulled.   1   0   6
  0   9   9
09:00 - 15:00
 
  7
§700/day
10) Minister of Education
Now it's time for a little "schooling!" But we're not talking about educating the masses…With your new powers, you can restructure the Teachers' Union, fire old rivals, grant and revoke scholarships and edit textbooks at your whim! That'll teach 'em!   1   0   6
  0   10   10
10:00 - 17:00
 
  9
§900/day

The Minister of Education will eventually change careers and become a President in the Business career track.

The Sims 2

The Career reward is Books First for Learning: A Bookshelf of Education that allows Sims to study all skills. If Apartment Life is installed, Techs are likely to be employed in this career. Education has the highest weekly salary for the top career of any non-University career, almost exceeding that of the Show Business career. It is also the highest paying career shipped with Seasons.

Adult Promotion Levels

  Education Career Levels
1) Playground Monitor
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day. S M T W T F S   0
08:00 - 15:00
 
  0
  0
§215/day   0
No bonus
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top. S M T W T F S   0
08:00 - 15:00
 
  0
  0
§316/day   1
Bonus: §632
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do. S M T W T F S   1
08:00 - 15:00
 
  1
  0
§452/day   2
Bonus: §904
4) Elementary School Teacher
From art and crafts to mathematics, you fill your students' heads with worldly knowledge. Just make sure they don't fill their ears with glue. Interesting job... S M T W T F S   2
08:00 - 15:00
 
  2
  0
§642/day   3
Bonus: §1,284
5) High School Teacher
You're that cool teacher that all the students seem to like, but your popularity alone won't prepare them for college. Their success is your success, so keep them inspired. S M T W T F S   3
09:00 - 15:00
 
  3
  2
§754/day   5
Bonus: §1,508
6) University Guest Lecturer
You can condense a lifetime of study into an hour-long lecture, but that won't mean anything if they fall asleep. You'll need to be witty and charismatic to succeed. S M T W T F S   4
11:00 - 17:00
 
  4
  4
§1,560/day   7
Bonus: §3,120
7) High School Principal
The school's success depends on your administrative skills. Keep the faculty and students happy and you'll climb the ranks. S M T W T F S   5
09:00 - 16:00
 
  5
  5
§1,640/day   8
Bonus: §3,280
8) College Senior Professor
Your position gives you the kind of credentials you need to tell people that you're smart. Stay on top of your research but don't forget about your classes. S M T W T F S   5
10:00 - 17:00
 
  6
  7
§1,982/day   9
Bonus: §3,964
9) College Dean of Students
Every catastrophe on campus comes your way, but that's what makes the job exciting. You'll need to hone your problem solving skills to keep everything in order. S M T W T F S   7
11:00 - 17:00
 
  8
  8
§2,430/day   11
Bonus: §4,860
10) Education Minister
You finally have the power to make changes to the educational system. Choose wisely and work toward a better educated society. S M T W T F S   8
08:00 - 16:00
 
  9
  10
§3,450/day   13
Bonus: §6,900

Teen/Elder Promotion Levels

  Education Career Levels
1) Playground Monitor
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day. S M T W T F S   0
15:00 - 18:00
 
  0
  0
§64/day   0
No bonus
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top. S M T W T F S   0
15:00 - 19:00
 
  1
  0
§86/day   1
Bonus: §172
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do. S M T W T F S   1
15:00 - 18:00
 
  2
  0
§116/day   2
Bonus: §232

Adult Chance Cards

For more information on Chance Cards in The Sims 2, see Chance card.
  Education Chance Cards
1) Playground Monitor
<Sim> is following his/her standard morning routine take care of things for the ambassador, who is out of town, when trouble strikes the embassy. The local population is most displeased with the ambassador's dietary habits - apparently, grilled cheese is not an acceptable food for many people in the country, for reasons unknown. <Sim> must make a decision to fix the situation. Should he/she remove grilled cheese from the menu to appease the local population, or is it his/her duty to keep grilled cheese for the ambassador at all costs? Offer Them Orange Wedges Success:
  +1
75% chance
Failure:
  Get Fired
24% chance
Threaten Them with Detention Success:
  Promoted to Teacher's Aide
24% chance
Failure:
  Get Fired
75% chance
2) Teacher's Aide
<Sim> stops atop a large hill looking into a vast cave, and perhaps the greatest discovery find by an adventurer in the last century. He/She is eager to begin spelunking, but unfortunately, a small group of environmentalists are not too happy about his/her foray into the cave, as they believe is contains a rare species of worm that may become extinct if their habitat is disturbed. <Sim> doesn't want to hurt any worms, but he/she also doesn't want to miss out on what could be on of the last unexplored caves. What should <Sim> do? Turn in the Role Sheet Success:
  Promoted to Substitute Teacher
20% chance
Failure:
  Demoted to Playground Monitor
79% chance
Alter the Role Sheet Success:
  Promoted to Substitute Teacher
79% chance
Failure:
  Get Fired
20% chance
3) Substitute Teacher
Around the turn of the century, Gregory Landgrabb, a humble school teacher. suddenly came into a great deal of money and became one of the wealthiest landowners around. This was never explains, though many theories suggest foul play and the Ministry of Adventure has tasked <Sim> with solving the case, once and for all. After a great deal of research, <Sim> believes one of two people will have the answers he/she needs: Spencer Oswald, the Landgrabb's accountant, or the local fortune teller, the gypsy. Who should <Sim> bring in for questioning? Report Ms. Moorington's Scheme Success:
  Promoted to Elementary School Teacher
75% chance
Failure:
  Get Fired
24% chance
Eat Lots of Candy! Success:
  +1
24% chance
Failure:
  Get Fired
75% chance
4) Elementary School Teacher
Deep Sea Excavator Pierre Le Foog, discoverer of several sunken ships filled with gold and delicious sea-saly based pastries, disappeared around the turn of the century. The Ministry of Adventure wants him found. Le Foog supposedly disappeared in dangerous waters and <Sim> will need some help. The Ministry will only finance one team member, should <Sim> hire a sonar or diving expert! Harry Monroe Success:
  +§970
45% chance
Failure:
  -§475
54% chance
Sally O'Minky Success:
  +§760
54% chance
Failure:
  Demoted to Substitute Teacher
45% chance
5) High School Teacher
<Sim> gracefully leaps from rock outcropping to conveniently placed rope to navigate his/her latest discovered tomb. The path ahead looks dangerous and is surely filled with traps - perhaps even with spinning blades or poison darts! <Sim> sees a large stone he/she can push onto what appears to be a pressure plate. He/She could also pull the lever inconspicuously hidden behind the one discolored monkey statue. What's the best way to proceed? Push the Block Success:
  Promoted to University Guest Lecturer
75% chance
Failure:
  Demoted to Elementary School Teacher
24% chance
Pull the Lever Success:
  +§1,200
24% chance
Failure:
  -§960
75% chance
6) University Guest Lecturer
<Sim> stands on the deck of his/her ship, the S.S. Serpent, and surveys the sea before him/her. Off the port bow is a lovely cruise liner, surely filled with fabulous foods and wealthy tourists. Off to starboard is a cargo freighter that may contain an even richer bounty, though <Sim> won't know until he/she can investigate the crates. There's only time to overtake and capture one of the ships - what order should <Sim> give? Dress for Spirit Day Success:
  Promoted to High School Principal
75% chance
Failure:
  Demoted to High School Teacher
24% chance
Wear Normal Clothes Success:
  +§2,460
24% chance
Failure:
  -§1,860
75% chance
7) High School Principal
<Sim>'s team takes a fieldtrip to the local ballpark to watch a game - a well deserved rest after a full weak of warhead disarming. Suddenly, a panic ensues as the announcer warns the crowd of an imminent explosion - somehow the wires for the gigantic television screen in the stadium became crossed with the wires for the nacho cheese distribution machine. The whole stadium is going to blow sky high! The seconds are ticking down as <Sim> assesses the situation - it looks grim. <Sim> can order an evacuation, or try to dismantle the wiring. What's the call? Chill the School Success:
  +1
65% chance
Failure:
  Demoted to University Guest Lecturer
34% chance
Bullhorns for All Success:
  Promoted to College Senior Professor
34% chance
Failure:
  -§2,340
65% chance
8) College Senior Professor
<Sim> is leaning on the squad car enjoying a sandwich when the chief calls his/her on the radio - apparently, the criminals inside have calmed down and are ready to negotiate. <Sim> wipes the mustard from his/her lips and calmly strolls inside with his/her hands up. After a few minutes of talking, the criminals' demands are explained - they want helicopters to fly them out of town, packed lunches for every member of the group, and 1 million Simoleons. <Sim> isn't sure whether to use reverse psychology or condescension to talk them out of it - how should he/she proceed? The Effects of Vegetables Success:
  +§4,000
50% chance
Failure:
  Demoted to High School Teacher
49% chance
Frostbite Success:
  +§6,000
49% chance
Failure:
  -§4,000
50% chance
9) College Dean of Students
<Sim>, the finest International Sim of Mystery alive, is ordered to the frigid country of Kaltumbra to investigate their rumored galactic weapons research facility. By using disguises and his/her expert knowledge of the Kaltumbran language, <Sim> is able to infiltrate the facility. It is here that he/she makes a startling discovery - the Kaltumbrans are going to launch a team at any moment to man their Orbital Pulsatronic Weapons Platform on the Moon. <Sim> can either steal their shuttle, or use a computer virus to cripple their computers managing the launch sequence - time is of the essence! Kick them Off Campus Success:
  Promoted to Education Minister
55% chance
Failure:
  Get Fired
44% chance
Hire the Sorority Success:
  Promoted to Education Minister
44% chance
Failure:
  Demoted to College Senior Professor
55% chance
10) Education Minister
<Sim> slowly paces the desk of his/her solar dreadnought when suddenly, without warning, the ship's klaxons begin to sound and the crew members run for their battle stations. "Situation report Mr. Wu!" yells <Sim>. "Two ship Sir/Madame," Wu replies. "One appears to be fleeing, the other is another pirate vessel." <Sim> faces a tough decision - does he/she attempt to capture the fleeing ship before competing pirates, or should he/she act as the valiant savior and attack the pirates to protect the fleeing vessel? Bixby Rabbit Success:
  +§45,000
75% chance
Failure:
  Demoted to Hostage Negotiator
24% chance
Scavenging for Algebra Success:
  +§50,000
24% chance
Failure:
  -§37,000
75% chance

The Sims 3

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The Education career is the only new career in The Sims 3: Ambitions that follows the old career track format. To advance in education, Sims must build both charisma and logic. At higher levels, teachers will also be expected to hold lectures, which will earn them extra cash. At level 10, Sims unlock the ability "Give Amazing Lecture", which gives all who listen a positive moodlet. They also get $541/hour. This is the only career without an associated Lifetime Wish.

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Playground Monitor As a Playground Monitor you have an important job observing recess and saving the pupils from sticky slides and painful bruises after ill-fated games of tag. Grab your clipboard and your whistle and prepare for some outdoor fun!
Days Off
S M T W T F S
Hours
8:00am-2:00pm  
Pay
§20/hour
Promotional Bonus
None
Pension
§
Skills
None
Other
Mood


2 Teacher's Aide When the other teachers need help grading papers and erasing chalkboards they turn to you. You are well liked by the school staff because of your calm demeanor, punctuality, and reliable nature. Just remember to keep your hall passes locked away or you'll be the one staying after school for detention.
Days Off
S M T W T F S
Hours
8:00am-2:00pm  
Pay
§24/hour
Promotional Bonus
§240
Pension
§
Skills
None
Other
Mood


3 Substitute Teacher Got the flu? Not you! When the faculty is out for a bout, they rely on you to take over. Keep up the hard work and you might have your own classroom one day. But stay away from the cafeteria's 'Meat Pie Surprise' or you'll need a substitute teacher too.
Days Off
S M T W T F S
Hours
8:00am-2:00pm  
Pay
§29/hour
Promotional Bonus
§288
Pension
§
Skills
Charisma(3)
Other
Mood


4 Elementary School Teacher No more polishing apples for the rest of the staff, because you're now an Elementary School Teacher! Sure, other jobs may pay more but you have the satisfaction of nourishing young minds with important facts and figures. You're brushing up on your advanced verb conjugations and you can recite multiplication tables with the best of them. Armed with a slide rule and a protractor, you're ready to enlighten young minds.
Days Off
S M T W T F S
Hours
8:00am- 2:00pm  
Pay
§35/hour
Promotional Bonus
§348
Pension
§
Skills
Charisma(4), Logic(3)
Other


5 Middle School Teacher As a middle school teacher, you will have to balance your lesson plans carefully with so many topics to teach! Biology, geography and music. . .oh my! The other teachers also elected you to be chess team coach. Checkmate!
Days Off
S M T W T F S
Hours
8:00am- 3:00pm  
Pay
§47/hour
Promotional Bonus
§552
Pension
§
Skills
Charisma(5), Logic(4)
Other
None


6 High School Teacher You know you're a High School Teacher when the students drive better cars than you, but at least you have the satisfaction of helping pupils learn many of the necessary skills in life. Besides, someday they'll have bills of their own to pay.
Days Off
S M T W T F S
Hours
8:00am- 3:00pm  
Pay
§54/hour
Promotional Bonus
§564
Pension
§
Skills
Charisma(6), Logic(5)
Other
Mood, Give Lectures
Give Lecture


7 Department Head You've moved to the head of the class, or more correctly, Department Head! Your new job comes with a few extra duties and a lot more homework, but it's nice to be recognised for all your accomplishments in the classroom.
Days Off
S M T W T F S
Hours
8:00am- 3:00pm  
Pay
§76/hour
Promotional Bonus
§648
Pension
§
Skills
Charisma(7), Logic(6)
Other
Mood, Give Lectures


8 Assistant Principal No more dangling participles or repeating decimals for you! Welcome to the world of school administration where you'll assist the principal with creating regulations and enforcing disciplinary action... for both the students and staff!
Days Off
S M T W T F S
Hours
8:00am-2:00pm  
Pay
§124/hour
Promotional Bonus
§912
Pension
§
Skills
Charisma(8), Logic(8)
Other
Mood, Give Lectures


9 Principal Who rules the school? You do! A school Principal is in charge of nearly all the important decision making, from school schedules to scheduled raises. Remember to put the 'Pal' in Principal because everyone wants to be your friend.
Days Off
S M T W T F S
Hours
8:00am-2:00pm  
Pay
§169/hour
Promotional Bonus
§1345
Pension
§
Skills
Charisma(9), Logic(9)
Other
Mood, Give Lectures


10 District Superintendent
Days Off
S M T W T F S
Hours
8:00am - 11:00am  
Pay
§541/hour
Promotional Bonus
§
Pension
§240
Skills
10 Charisma, 10 Logic
Other
Give Amazing Lecture


External links

es:educación ru:Образование (The Sims 2)