Space usage by Sims game: Difference between revisions

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* Space usage on consoles apply to a singe save file.
* Space usage on consoles apply to a singe save file.
* For PS2, PSP and GameCube games, the space usage is from the back on the case or from the system using the Data screen. For other systems, space usages is from the Data Screen.
* For PS2, PSP and GameCube games, the space usage is from the back on the case or from the system using the Data screen. For other systems, space usages is from the Data Screen.
* GBA and DS games don't have space usage. However, they use "slots" for saved games, which are stored on the cartridges.
* GBA and DS games have a fixed amount of save space installed on the game itself. They use "slots" for saved games, which are stored on the cartridges.
[[Category:Lists]]
[[Category:Lists]]

Revision as of 23:52, 22 February 2019

Space usage by Sims game refers to the space The Sims games take when saved. This article will show how many saved games per game and the space used by these saves.

PC/Mac

The PC and Mac versions, unlike the console versions, use many different files of variable length based on how many Sims are in the neighborhood, how many lots that have been created and even how many neighborhoods there are. There are also log files from any errors that may have occurred in the game or from using testingcheatsenabled and using the "Force Error" command, which are in the .txt format. The save files can be in all different formats depending on content, such as .package, .sc4, .cache amongst many other system files used by the game.

Consoles

Playstation 2

Nintendo Gamecube

Xbox

Wii

PlayStation 3

  • The Sims 3: 3500KB or larger (depending on how long you have played the game for, how many Sims you have etc.)
  • The Sims 3 Pets:

Xbox 360

  • The Sims 3: 3500KB or larger (depending on how long you have played the game for, how many Sims you have etc.)
  • The Sims 3 Pets:

Handheld

GBA

DS

3DS

PSP

Notes

  • A * means that the saved game cannot be moved or copied.
  • Space usage on consoles apply to a singe save file.
  • For PS2, PSP and GameCube games, the space usage is from the back on the case or from the system using the Data screen. For other systems, space usages is from the Data Screen.
  • GBA and DS games have a fixed amount of save space installed on the game itself. They use "slots" for saved games, which are stored on the cartridges.