Life stages (pet): Difference between revisions

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(Spellcheck. Removed mention of minor pets in The Sims 3: Pets as irrelevant to the article.)
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Elder pets can retire from their [[career (pet)|career]]. However, they cannot get jobs.
Elder pets can retire from their [[career (pet)|career]]. However, they cannot get jobs.


In ''The Sims 3: Pets'', all animals start out as an adult (unless born while in game). Cats are kittens for seven Sim days, they are adults for twenty-eight Sim days, and they are elders for seventeen Sim days, then they die. Dogs are puppies for seven Sim days, they are adults for twenty-five Sim days, and elders for fourteen days, then they will die. Horses are foals for five Sim days, they are adults for thirty-five Sim days, and elders for seventeen days, then they will die. All pets are fully contollable at all life stages exept death. All pets can learn new skills at all life stages exept for death.
In ''The Sims 3: Pets'', all animals start out as an adult (unless born in-game). Cats are kittens for seven Sim days, they are adults for twenty-eight Sim days, and they are elders for seventeen Sim days, then they die. Dogs are puppies for seven Sim days, they are adults for twenty-five Sim days, and elders for fourteen days, then they will die. Horses are foals for five Sim days, they are adults for thirty-five Sim days, and elders for seventeen days, then they will die. All living pets are fully controllable at all life stages, and all living pets can learn new skills at all life stages.


Your Sim can also own a large bird, small bird, squirel, womrat, mouse, iguana, geko, anole lizard, turtle, snake, or fish to take care of but not controll. There are also stray cats lost dogs and wild horses in the game that your sim can adopt. There is also a unicorn that pops up now and then. Your sim can also adopt that too.


Only adult pets can get pregnant, elder males can make an adult animal pregnant.
Only adult pets can get pregnant, elder males can make an adult animal pregnant.
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Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. Pets also have their very own [[Gravestone#The Sims 2|gravestones]], and a special memory is also added when a pet dies.
Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. Pets also have their very own [[Gravestone#The Sims 2|gravestones]], and a special memory is also added when a pet dies.


In ''The Sims 3: Pets''''',<span id="cke_bm_69S" style="display: none;"> </span><span style="display: none;"> </span> '''All animals will eventualy die. They can die of starvation, fire, drowning, and old age. A dog will die after forty-six Sim days a cat will die after fifty-two Sim days and a horse will die after fifty-seven days'''''.<span id="cke_bm_69E" style="display: none;"> </span>''<span style="display: none;"> AAA A \A</span>'''
In ''The Sims 3: Pets'', all animals will eventually die. They can die of starvation, fire, drowning, and old age. A dog will die after forty-six Sim days, a cat will die after fifty-two Sim days, and a horse will die after fifty-seven days. When a cat dies, the Grim Reaper will throw a mouse; when a dog dies, he will throw a dog toy; and when a horse dies, he will throw hay. All animals have unique gravestones.


In ''The Sims 3: Pets'', stray cats, lost dogs, and wild horses will also die eventually and get a gravestone. As they die, the other stray animals will surround them, along with everyone else on the lot.
All animals have unique ways of dying, a cat will die with the grim reaper throwing a mouse, a dog with the grim reaper throwing a dog toy, and a horse with the grim reaper throwing hay.

All animals have unique grave stones.

Stray cats lost dogs and wild horses will also die eventualy and get a grave stone. Ther other stray animals will surround them along with everyone on the lot as they die.





Revision as of 01:26, 25 November 2011

See also: Life stages
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Like Sims, pets age in stages.

A pet starts as a kitten or puppy or foal[TS3:Pets] and ages to an adult. In The Sims 2: Pets and The Sims 3: Pets, an adult pet will eventually age to an elder, and will eventually die. However, in The Sims: Unleashed and The Sims 2 Pets for console, adult pets live indefinitely.

In The Sims: Unleashed, kittens and puppies are objects, and appear as maternity tents topped by a cat face or dog face. The mother will watch them, but it is not possible to interact with them.

In The Sims 2: Pets, kittens and puppies are independent family members with their own needs, though they do not have the Scratch or Chew motives. They are mobile, but cannot climb stairs, and must be carried up and down them. They cannot be taken to community lots. They cannot have jobs or learn commands, but they can learn behaviors. While they cannot get on beds or furniture, they can be praised for not getting on them, and therefore trained to stay off them. This stage lasts three days.

The adult stage lasts 25 days for cats and small dogs, and 22 days for large dogs. Dogs and cats are the only playable pets, but players can buy a fish tank, bird cage, or womrat for Sims to care for.

Elder pets can retire from their career. However, they cannot get jobs.

In The Sims 3: Pets, all animals start out as an adult (unless born in-game). Cats are kittens for seven Sim days, they are adults for twenty-eight Sim days, and they are elders for seventeen Sim days, then they die. Dogs are puppies for seven Sim days, they are adults for twenty-five Sim days, and elders for fourteen days, then they will die. Horses are foals for five Sim days, they are adults for thirty-five Sim days, and elders for seventeen days, then they will die. All living pets are fully controllable at all life stages, and all living pets can learn new skills at all life stages.


Only adult pets can get pregnant, elder males can make an adult animal pregnant.


Death

In The Sims: Unleashed, pets, like Sims, do not age and have indefinite life spans. They can die, and have their own gravestones, but death is not inevitable for them.

In The Sims 2: Pets, pets will eventually die of old age, that being the only way they can die, as a police officer will take the pet away before starvation. When a pet dies, the Grim Reaper will come to take the animal away. Other dogs on the lot will surround the Grim Reaper in a circle and howl. Cats arch their backs and hiss.

Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. Pets also have their very own gravestones, and a special memory is also added when a pet dies.

In The Sims 3: Pets, all animals will eventually die. They can die of starvation, fire, drowning, and old age. A dog will die after forty-six Sim days, a cat will die after fifty-two Sim days, and a horse will die after fifty-seven days. When a cat dies, the Grim Reaper will throw a mouse; when a dog dies, he will throw a dog toy; and when a horse dies, he will throw hay. All animals have unique gravestones.

In The Sims 3: Pets, stray cats, lost dogs, and wild horses will also die eventually and get a gravestone. As they die, the other stray animals will surround them, along with everyone else on the lot.