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The smoke that Grim Reaper leaves in The Sims.
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The Grim Reaper's head from The Sims: Livin' Large.
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The Grim Reaper resurrecting a dead Sim as a zombie in The Sims.
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Game | The Sims: Livin' Large |
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Gender | Ambiguous |
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Education: BA Human Development, University of Hawaii Favorite Band: Styx | |
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Romances | Olive Specter ![]() |
Children | Nervous Subject ![]() |
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Game | The Sims 2 (console) |
Playability | NPC |
Neighborhood | Pleasantview, Strangetown, and Melbourne |
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Game | The Sims 2 (Nintendo DS) |
Playability | NPC |
Neighborhood | Strangetown |
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Playability | NPC |
The Grim Reaper is an NPC who appears in The Sims: Livin' Large, The Sims 2, The Sims 3, The Sims 4 and The Sims Medieval. He also appears in The Sims FreePlay as part of the "Life Dreams" update. He spawns on the lot when a Sim dies, performing various animations in front of the dying Sim before spawning an urn or a tombstone.
In addition to his appearance when a Sim dies, he will also appear and ring the doorbell if there are more than five Jack-O-Lanterns on the lot, a reference to trick-or-treating. There is a suggested malevolence about him, as can be seen from the results when Sims plead with him. Bonehilda is a huge fan of Grim Reaper, and will try to get an autograph from him when he's present while she's out of her closet. When the Grim Reaper appears, he will move over to the dead Sim and wave his scythe, and any adult Sim can plea with the Grim Reaper and attempt to save the Sim's life. If the Grim Reaper is in a bad mood, the Sim will die regardless. If the Grim Reaper is in a good mood, however, he will challenge the pleading Sim to a game of rock, paper, scissors — if the pleading Sim loses, the dead Sim will be resurrected as a zombie; if they win, however, the Sim will be fully resurrected.
In The Sims 2, the Reaper's appearance is different from that in other games: he is grey and wraithlike rather than skeletal and black. Olive Specter has memories of WooHoo with him and giving birth to Nervous Subject shortly after, though this is impossible in normal gameplay. Through the use of cheats, a biography of him can be seen containing some tongue-in-cheek information. With the University expansion pack, he can be bribed to resurrect dead Sims with the Resurrect-O-Nomitron, which is the career reward for the Paranormal career track. (The question of why he might want or need money is left to the imagination.) If the last Sim on the lot dies, one of a variety of sardonic messages will appear. On occasion, he will interact with one of the items in the house before leaving. So far, he has only been known to get a blended drink from a minibar, watch television, relax on a bed, use the toilet, and/or play on the computer.
When a Sim dies of starvation, fright or by disease, they stand up, wave their hand (if dying by starvation), collapse on their knees and then lie down to a conformable position. The Grim Reaper walks towards the dead body and turns them into a grave.
When Sims die of old age, there are two life endings they can get, based on their aspiration. If they have any aspiration level from failure to green, the Grim Reaper will come with a black trail of smoke, and hold up an empty hourglass, meaning that the Sim has no more time to live. The Sim will then try to grab the hourglass out of Death's hand and try to flip it back over. The Grim Reaper then snatches it back, and angrily points in a direction. The Sim walks there, and an urn or grave (plain grey) is created. If the dying Sim is in gold or platinum aspiration, Death will come wearing a pink Hawaiian lei and will have a white smoke trail. Two Hula Zombies will appear in the room, and relaxing Hawaiian music will play. Death will slowly point at the dying Sim in a non-angry way, and the Sim will back up, and act shy. Death will then hold his arms out as if to hug the Sim, then will give them a tiki glass with a lemon on the side. Then Death will pack the Sim's bags, and the Sim, still being timid, will smile and slowly head off to the afterlife. If the Sim was in platinum aspiration, their urn or grave will be gold and white and will show the symbol for their aspiration.
In general, when two Sims in a household are scheduled to die on the same day, the Grim Reaper will first come for one and will come back later for the other. However, if both members of a married or joined couple are scheduled to die on the same day, he may take both at once.
The Sims Life Stories is the only game in The Sims Stories series where the Grim Reaper serves as an important character in Story Mode. In the final chapter of Vincent's story, he comes to reap Naomi Hunt's life after she is hit by a falling satellite until Vincent Moore begs him to save her. The Grim Reaper then offers Vincent a choice: he must forfeit his mansion and his wealth in exchange for Naomi's life, or let her die so he can keep his fortune. The Grim Reaper's only other appearance in Story Mode is in the Shipwrecked and Single story in The Sims Castaway Stories, where Bart Pittman dies moments after meeting the player's Sim; the Grim Reaper plays a minor role in reaping Bart's life, the player's Sim, having no relaionship with him, is unable to plead the Grim Reaper for his life.
In this version, the Grim Reaper only appears when a Sim has died. Sims cannot plead with him to save their loved ones. He can be only interacted with by ghost Sims. The Sim has an option to challenge him by playing the violin (if the Sim has high creativity, charisma and logic skills and has died in a Platinum mood, he/she has higher chances of winning) or pay him §100 to return to life. In either case, the Sim will be resurrected and the Grim Reaper will burn and disappear.
In The Sims 2 for Nintendo DS, the Grim Reaper's appearance is completely different from his usual black robes and scythe. Instead, he wears what appears to be a large brown coat and large brown hat, giving him the look of a ghostly cowboy. It can also be seen that he has yellow eyes. Also, instead of the scythe, he uses a sack to "collect" the dead Sims.
Concept art of him can be unlocked throughout the progress of the game.
The Reaper of The Sims 3 has little backstory and never appears outside of death sequences unless moved in before patch or the player owns The Door Of Life And Death (The Sims 3 Store). There is a statue of him in Pleasant Rest Graveyard in Sunset Valley. His skin tone is midnight black and he wears a black hooded robe. He has a very deep voice, but if moved in he will have voice 1 at an average pitch. The reason for this is unexplained. In this game, a Sim can no longer plead for a deceased Sim's life, but after a certain patch, they will need to play chess with him and win. Wearing certain outfits or making him naked will reveal his black skin tone.
The Grim Reaper's entire appearance is changed to fit the "Medieval" theme, such as changing his outfit from the color black to red, giving him small wings, giving him purple hands with long nails instead of the bony ones and re-doing his scythe. When the Reaper appears, he will make the dead Sim's spirit fly into the air. Then, he will disappear by going under the earth, taking the corpse Sim with him. In this game, he cannot be pleaded for a Sim's life.
In The Sims 4, the Grim Reaper has a slightly different physical appearance compared to the previous series. The Grim Reaper wears a black, modern cloak, instead of a torn-down cloak. When reaping the souls, the Grim Reaper no longer has the death list on a piece of paper. Instead, he'll use a tablet where he keeps the death list.
The Grim Reaper will appear in a cloud of skulls next to the mailbox, then walk over to the dying Sim and spend a short amount of time waving his scythe. If the path to the dying Sim is blocked, he will teleport there instead.
During this time another Sim may be directed to approach and plead with him. This option is not available for children. There is around a 50% chance of him accepting the plea, at which point he will play a game of rock-paper-scissors with the pleader. If the Sim loses there is still a 50% chance of him bringing the deceased back to life as a zombie, with their skin-colored green and their personality wiped. Usually, the Grim Reaper will be in a bad mood and turn down the plea, and the Sim will die but they will come back as a ghost, being see-through and greenish-blue and walk around "spooking" Sims and making windy ghost noises.
If Livin' Large is not installed, the Grim Reaper will not appear; instead, the dying Sim will spawn a gravestone automatically.
The Grim Reaper can be pleaded with as in Livin' Large; however, the chance of success is directly linked to the relationship score of the pleader to the deceased: if the total of the daily and lifetime relationship is below 25, the plea is guaranteed to fail. If it is above that level, the percentage chance of the plea succeeding is equal to that same number, which is capped at 90. If the plea succeeds, the Sim is "Saved From Death", which is frequently a major want for Knowledge Sims. If the death is from old age, the plea interaction will be unavailable. Sims must be able to reach the Grim Reaper to plead with him; if a Sim drowns too far from the edge of a pool, this interaction will not be available.
In University, the Resurrect-O-Nomitron reward from the Paranormal career enables Sims to call the Reaper and pay him to bring back Sims who they have a relationship with. The precise results depend on the payment:
In The Sims 2: FreeTime, Sims may ask the genie to give them the power to cheat death. This enables them to plead for their own life with a 100% chance of success the first time, which decreases by 10% with each subsequent attempt. Sims who die of old age will only get an extra day. In The Sims 2: Apartment Life, good witches with Level 9 magic skill and the correct ingredients can cast the Expello Mortis spell to banish the Grim Reaper, saving a dying Sim. Also, an evil witch with 9 Magic skill points and correct ingredients can cast the Vivificus Zombiae spell at the tombstone or urn of a Sim, and the Sim will return as a zombie.
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In The Sims Life Stories, if a Sim successfully saves a Sim from the Grim Reaper, a message from the Grim Reaper will appear at the top right of the screen saying "You intrigue me, mortal, I am going to hang out here for a while to find out how you beat me." The Sim who defeated the Grim Reaper will then greet the Grim Reaper, and then the Grim Reaper will stay at the Sim's house for a while and play chess.
All Sims that die will be reborn as ghosts where they can find the Grim Reaper standing at the front of the lot where they can challenge him to a fiddle contest. Sims that have a higher creativity skill and have died when in Platinum mood have a higher chance of winning. If the Sim wins then the Grim Reaper will disappear.
As a ghost, the Sim is more likely to have the aspiration goals of:
If the player wishes not to choose the fiddle challenge or simply gives up, they can pay a fee of §100 to return to life.
The Grim Reaper appears when a Sim or pet dies. However, unlike the previous games, the Grim Reaper will literally "reap" the spirit of the Sim to turn it into a ghost, while the remaining Sims around the household or lot will mourn for him/her. The appearance of this ghost is determined by the way the Sim has died. Unlike previous games, a Sim can no longer plea for the dead Sim's life. However, if a Sim in the household owns a chessboard they may play chess against him to resurrect the dying Sim after a certain patch. The Grim Reaper may have 3-6 logic skill points and 3-6 hidden chess skill points.
If the deceased Sim has a death flower in their inventory, then they will automatically give it to the Grim Reaper shortly after becoming a ghost and their lives will be spared in exchange for the flower. If the Sim died of old age, their life stage is reset. The Grim Reaper will also refuse to take Sims with the unlucky trait who die accidentally, because (according to him) their lives provide too much amusement for himself.
With The Sims 3: Pets, pets can harass the Grim Reaper and save their master. The pet has to be at least best friends with the Sim to do this. There is a 35% chance pets will harass the Grim Reaper, and an additional +10% chance if they have aggressive, loyal, or brave traits; or -10% if they have clueless, lazy, nervous, or skittish traits. A pet cannot save the same Sim from death more than once.
There is a 20% chance that he will stay for a short period of time after he's done with his job and an additional +5% for each Sim that dies on the lot. The maximum chance is 75%. During this time, Sims may hang out and socialize with the Grim Reaper. The Grim Reaper will behave as if he were a guest; such as watching TV or using the toilet. He will not hang around if the Sim dies in a diving area, however. If a Sim dies from a vending machine,[TS3:UL] the Grim Reaper may attempt to buy a soda from the vending machine and drink from it. The soda will pass through his body and leave a puddle on the ground which will remain after he leaves.
The Grim Reaper has a totally different appearance in this stand-alone. The Grim Reaper, like in every game, comes to collect the souls of the deceased Sims. However, he doesn't stay around, like he usually does in The Sims 3 and can't be made playable without the use of cheats. His appearance also appears to be very medieval, sporting bright colors along with the robes, a golden belt, and bright red caps.
A promotional picture seen to the right depicts a new Grim Reaper with a red robe, long white hair, black wings, a different scythe, and a belt with a skull and hourglass on it. It is possible that it is the same Grim just dressing to fit the medieval theme of that era, or that he is the ancestor of all of the other Grim Reapers in the series.
When a Sim dies, the Grim Reaper will appear from a cloud of smoke. He will walk towards the Sim who has died; upon confronting the dead he will consult his tablet, and then proceed to reap the soul out of the Sim and replace the body with an urn or gravestone.
Any living Sims on the lot can attempt to plead with the Grim Reaper in which there is a 33% chance of the Grim Reaper bringing the Sim back to life, or downright rejecting the plea.
After the Grim Reaper is finished, there is a chance he may stick around on the lot, in which other Sims can perform social interactions on him. However, romantic interactions generally will not go very far.
The Grim Reaper gives unique answers when asked about career or if single.
Players can dress a Sim as the Grim Reaper by using cheats. While in the neighborhood, bring up the cheat box (press Ctrl+Shift+C) and type "boolProp testingcheatsenabled true" without quotes. Then go to Create-A-Sim mode and press Shift+N. This will activate CAS Debugging Mode (a message says so in the top right corner of the screen). Press Shift+M to remove CAS Debug Mode. The Grim Reaper suit should be at the end of "everyday clothing" in outfits. The player can even make them in the "Hula Zombie" outfit that appears when a Sim dies of old age with a high aspiration bar.
Using the Tombstone of Life and Death, Sims can become pregnant by Grim Reaper. The strange thing is that the child will often have light skin, light blue eyes, black hair and the 2nd face in CAS. It is even stranger in the case of Nervous Subject, who has strange genetics. Some players believe that Nervous is not even the Grim Reaper's son because his genetics are much different than Grim's.
It is possible to "Move In" the Grim Reaper into the active household without the use of any cheats or tools. What one needs is to build a relationship high enough with Grim Reaper when he lingers on the lot (this does not happen often) and ask him to move in. It's good to have the Legendary Host lifetime reward. He cannot be married and must be moved in. Having the charismatic trait, maxed charisma, charisma challenges completed or the Never Dull lifetime reward can be very helpful here, as he disappears from the relationship panel when he leaves. Having the unlucky or loser traits makes summoning him repeatedly much easier, otherwise, the player will only have one chance.
Another way to move in the Grim Reaper is to enable testingcheatsenabled, shift-click on the mailbox, make the selected Sim know everyone, and then invite the Grim Reaper over via the relationship panel. When he arrives, shift-click on him and add him to the current household. He will not be called the Grim Reaper and will simply become a regular Sim with black skin tone.
Take note that once he is moved in he will disappear; this can be fixed by enabling testingcheatsenabled, shift-clicking anywhere in the world, and selecting "Teleport Here". He will have the first voice setting with an average pitch due to the fact that he was generated like a new townie. Players can use cheats to change his voice to a lower pitch by sending him back into Create a Sim.
If The Sims 3: Late Night or later is installed, the Grim Reaper can no longer be moved in.
It is possible in games patched below version 1.3 to try for a baby with the Grim Reaper without him being a family member: after patch 1.3 the Grim Reaper must be a family member for such relations to be possible.
Hybrids in The Sims 3 can have totally black skin due to the Grim Reaper's unique genetics. The Grim Reaper can be added to the household by having a high relationship with him and asking him to move in. With testing cheats, the players can drag the Sim's relationship with the Grim Reaper to maximum instantly. After that, Sims can try to seduce the Grim Reaper until trying for baby interaction is available.
With the Door of Life and Death premium content from TheSims3.com, it is possible to summon a Grim Reaper, build up a relationship with him, and then try for baby with him. However, the Grim Reaper from the door is just a regular generated Sim, disguised with the Grim Reaper outfit. Trying for baby with them does not make the Sim's offspring a Grim Reaper hybrid.
The Grim Reaper can be moved into a household to get permanent control of him by enabling testingcheatsenabled, shift-clicking on him, and then making him a spouse of the currently selected Sim. His hunger and energy motives will not deplete and will be treated as a villager that does not fight. He will usually possess the evil or morose traits; his second trait will usually be randomized.
The Grim Reaper can be moved into a household via testingcheatsenabled. Simply enable the cheat, shift+click on the Grim Reaper before he leaves, and click "Add to Family"; this will allow the player to control him. When controllable, players are able to build up his romance bar, as he will be treated as a regular Sim. It is not possible to try for a baby with him. The Grim Reaper can't do some basic actions like sleeping, and instead of walking he will "hover" towards his destination. None of his needs except social and fun decay, so he does not need to sleep, wash, eat or use the toilet. He also cannot feel sad, and any moodlets causing sadness will automatically be removed. If cheats are used to adjust his stats, the changes will stick and will not be reverted.
Playable Grim Reapers cannot be selected as a part of the group during meetings, if a Grim Reaper from a household is currently on another lot, it cannot be ordered to come to current lot unless teleported with modifications or selected on it's current lot and ordered to travel, however, Grim Reapers can be invited by non-household sims through a phone, and Grim Reaper himself can invite other sims on a meeting through a phone.
If a Sim dies after the Grim Reaper is added to a household using testingcheatsenabled, an additional Grim Reaper will be spawned to reap their soul. The new Grim Reaper can also be added to the household, and this process can be repeated to create a household with up to 8 Grim Reapers. Each Grim Reaper will have at least one trait and a random aspiration.
In The Sims 4, unlike in other Sims games, adding the Grim Reaper to a household will not cause any issues in the game.
Dates featured: May 2009.
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