Life state: Difference between revisions

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(IMO, simply splitting the article into sections for each game made it worse. Again IMO, the easiest way to clean it up was to revert it.)
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{{all
Life states are the collective term for other races or monsters in The Sims games.
|name= Life states in The Sims 2
|image= [[Image:All creatures.jpg|230px]]
|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s
}}

Each expansion pack for ''[[The Sims 2]]'' released added an alternate state in which [[Sim]]s can exist. These states have unique triggering techniques, advantages and disadvantages. These states are:
*Normal [[Sim]]s
*[[Ghosts]] (base game)
*[[Aliens]] (base game)
*[[Zombies]] ([[University]], [[FreeTime]], [[Apartment Life]])
*[[Vampires]] ([[Nightlife]])
*[[Servos]] ([[Open for Business]])
*[[Werewolves]] ([[Pets]])
*[[PlantSims]] ([[Seasons]])
*[[Bigfoot]] ([[Bon Voyage]])
*[[Genie]] ([[FreeTime]])
*[[Witches]] ([[Apartment Life]])

Each life state offers new opportunities for the Sim, making certain aspects of play easier to handle and others harder.


==The Sims 1==
{{cleanup}}
However, most of the creatures listed above also appeared, in some form, in '''''[[The Sims]]''''' or its expansions. There are ghosts. While aliens are not seen, they are there, and may abduct Sims who use telescopes at night. In ''[[The Sims: Livin' Large]]'', Sims using the [[Concoctinator Chemistry Set|chemistry set]] might make a purple potion that will temporarily turn a Sim into a monster.
However, most of the creatures listed above also appeared, in some form, in '''''[[The Sims]]''''' or its expansions. There are ghosts. While aliens are not seen, they are there, and may abduct Sims who use telescopes at night. In ''[[The Sims: Livin' Large]]'', Sims using the [[Concoctinator Chemistry Set|chemistry set]] might make a purple potion that will temporarily turn a Sim into a monster.


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In a sense, werewolves, vampires, PlantSims and Bigfoots are added in ''[[The Sims: Makin' Magic]]''. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with ''The Sims: Makin' Magic'', but Sims who take up magic in ''Makin' Magic'' still look and act the same.
In a sense, werewolves, vampires, PlantSims and Bigfoots are added in ''[[The Sims: Makin' Magic]]''. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with ''The Sims: Makin' Magic'', but Sims who take up magic in ''Makin' Magic'' still look and act the same.


==The Sims 2==
{{all
{{all
|name= Sims 2 life states
|name= Life states in The Sims 3
|image= [[Image:All creatures.jpg|240px]]
|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s.
}}
Each expansion pack for ''[[The Sims 2]]'' released added an alternate state in which [[Sim]]s can exist. These states have unique triggering techniques, advantages and disadvantages. These states are:
*Normal [[Sim]]s
*[[Ghost]] ''(Not playable)''
*[[Alien]]
*[[Zombie]] {{Vgversion|TS2:U}} {{vgversion|TS2:FT}} {{vgversion|TS2:AL}}
*[[Vampire]] {{vgversion|TS2:NL}}
*[[Servo]] {{vgversion|TS2:OFB}}
*[[Werewolf]] {{vgversion|TS2:P}}
*[[PlantSim]] {{vgversion|TS2:S}}
*[[Bigfoot]] {{vgversion|TS2:BV}}
*[[Genie]] {{vgversion|TS2:FT}} ''(Not playable)''
*[[Witch]] {{vgversion|TS2:AL}}

Each life state offers new opportunities for the Sim, making certain aspects of play easier to handle and others harder.

==The Sims 3==
{{all
|name= Sims 3 life states
|image= [[File:Ambitions Lifestates.jpg|240px]]
|image= [[File:Ambitions Lifestates.jpg|240px]]
|caption= All of the Life states from ''[[The Sims 3]]'' up to ''[[The Sims 3: Ambitions]]''.
|caption= All of the Life states from ''[[The Sims 3]]'' up to ''[[The Sims 3: Ambitions]]''.
}}
}}
''[[The Sims 3]]'' and [[List_of_The_Sims_games#The_Sims_3|current expansion packs]] feature the following life states:
''[[The Sims 3]]'' and its [[List_of_The_Sims_games#The_Sims_3|current expansion packs]] feature only 4 life states:
*Normal [[Sim]]s
*[[Sim]]s
*[[Ghost]]
*[[Ghost]]s
*[[Mummy]] {{vgversion|TS3:WA}}
*[[Mummy|Mummies]] {{vgversion|TS3:WA}}
*[[SimBot]] {{vgversion|TS3:A}}
*[[Servo|Sim Bot]]s {{vgversion|TS3:A}}



{{Life states}}
{{Life states}}

Revision as of 13:47, 17 June 2010

Life states in The Sims 2

All of the Life states from The Sims 2 up to Apartment Life except for normal Sims


Each expansion pack for The Sims 2 released added an alternate state in which Sims can exist. These states have unique triggering techniques, advantages and disadvantages. These states are:

Each life state offers new opportunities for the Sim, making certain aspects of play easier to handle and others harder.

However, most of the creatures listed above also appeared, in some form, in The Sims or its expansions. There are ghosts. While aliens are not seen, they are there, and may abduct Sims who use telescopes at night. In The Sims: Livin' Large, Sims using the chemistry set might make a purple potion that will temporarily turn a Sim into a monster.

In The Sims: Unleashed, Miss Lucille of Old Town sometimes ends up making a zombie when she tries to resurrect a dead Sim. The Genie and Servo were added in The Sims Livin' Large, and they look very similar to those that come with The Sims 2: Open for Business and The Sims 2: FreeTime, though Sims 1 Servos are objects and not playable Sims.

In a sense, werewolves, vampires, PlantSims and Bigfoots are added in The Sims: Makin' Magic. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with The Sims: Makin' Magic, but Sims who take up magic in Makin' Magic still look and act the same.

Life states in The Sims 3
File:Ambitions Lifestates.jpg
All of the Life states from The Sims 3 up to The Sims 3: Ambitions.

The Sims 3 and its current expansion packs feature only 4 life states: