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{{Era|TS3|TSM|TS4}}
Moodlets are what the sims have done or experienced. Some examples of moodlets are:
{{all
{| border=1 cellpadding="5" style="border-collapse:collapse; border-color: black; font-size:small; text-align:center" class="sortable"
|name = Moodlet
|- style="background:#efefef;"
|image = [[Image:Moodlet-panel.png]]
!class="unsortable"|Image!! Moodlet !! Mood Change !!How Obtained!!class="unsortable"| Note
|caption = Interface panel from ''The Sims 3'' displaying several moodlets.
|-
}}
|[[File:Moodlet MintyBreath.png]]||Minty Breath||5||From brushing teeth||
'''Moodlets''' are reflections of [[mood]] altering events or situations that a Sim has done or experienced in ''[[The Sims 3]]'' and ''[[The Sims 4]]''. Moodlets may be positive, negative, or neutral. Positive moodlets will increase a Sim's mood, while negative moodlets will decrease it. Moodlets will also affect a Sim's [[emotion]]s.{{Vgversion|TS4}} Which moodlets appear and when may depend on a variety of factors, including the Sim's [[age]], [[trait]]s, and [[life state]].
|-
|[[File:Moodlet_SqueakyClean.png]]||Squeaky Clean||10||Shower & Tub||
|-
|[[File:Moodlet Grungy.png]]||Grungy||-5||Low Hygiene||
|-
|[[File:Moodlet Smelly.png]]||Smelly||-10||No Hygiene||
|-
|[[File:Moodlet ColdShower.png]]||Cold Shower||-10||Cheap Shower||
|-
|[[File:Moodlet HasToPee.png]]||Has To Pee||0||Low Bladder||
|-
|[[File:Moodlet ReallyHasToPee.png]]||Really Has To Pee||-30||Really Low Bladder||
|-
|[[File:Moodlet_WellRested.png]]||Well Rested||30||Sleep||Varies depending on the quality of the bed. 10 for each + in the catalog.
|-
|[[File:Moodlet HadaNiceNap.png]]||Had a Nice Nap||10||Nap||
|-
|[[File:Moodlet Sleepy.png]]||Sleepy||0||Low Energy||
|-
|[[File:Moodlet Tired.png]]||Tired||-40||Very Low Energy||
|-
|[[File:Moodlet Exhausted.png]]||Exhausted||-50||No Energy||
|-
|[[File:Moodlet BadNightsSleep.png]]||Bad Night's Sleep||-15||Cheap Bed||
|-
|[[File:Moodlet Buzzed.png]]||Buzzed||30||Coffee||Overrides Tired, Exhausted, and Buzz Crash. Turns to Buzz Crashed once time runs out.
|-
|[[File:Moodlet BuzzCrashed.png]]||Buzz Crashed||-10||Buzz Completed||
|-
|[[File:Moodlet PristinePicture.png]]||Pristine Picture||15||Good T.V.||
|-
|[[File:Moodlet EnjoyingMusic.png]]||Enjoying Music||25||Stereo||Can also be 30, 35, or 40, depending on Stereo Quality.
|-
|[[File:Moodlet HavingaBlast.png]]||Having a Blast||40||Lots of Fun||
|-
|[[File:Moodlet Entertained.png]]||Entertained||25||Some Fun||
|-
|[[File:Moodlet Strained.png]]||Strained||-15||Low Fun||
|-
|[[File:Moodlet StressedOut.png]]||Stressed Out||-40||No Fun||
|-
|[[File:Moodlet DivineMeal.PNG]]||Divine Meal||75||Eating Ambrosia||Lasts 7 days
|-
|[[File:Moodlet_GreatMeal.png]]||Amazing Meal||52||Meal of Perfect Quality||75 if truly perfect
|-
|[[File:Moodlet_GreatMeal.png]]||Great Meal||35||Meal of Great to Outstanding Quality||
|-
|[[File:Moodlet_GoodMeal.png]]||Good Meal||10||Meal of Normal or Nice Quality||
|-
|[[File:Moodlet Stuffed.png]]||Stuffed||0||Eating When Not Hungry||Eating with this moodlet makes sim fatter.
|-
|[[File:Moodlet UnevenCooking.png]]||Uneven Cooking||-10||Cheap Stove||
|-
|[[File:Moodlet TastesLikeFridge.png]]||Tastes Like Fridge||-10||Leftovers in Cheap Fridge||
|-
|[[File:Moodlet Hungry.png]]||Hungry||0||Low Hunger||
|-
|[[File:Moodlet VeryHungry.png]]||Very Hungry||-40||Very Low Hunger||24 Hours until Starving
|-
|[[File:Moodlet Starving.png]]||Starving||-80||No Hunger||24 Hours until [[Death#The Sims 3|Death]] By Starvation
|-
|[[File:Moodlet BeautifulVista.png]]||Beautiful Vista||25||View of the ocean||
|-
|[[File:Moodlet BeautifulPark.png]]||Beautiful Park||15||Park||
|-
|[[File:Moodlet BeautifulPark.png]]||Lovely Pool||15||Pool||
|-
|[[File:Moodlet FitAtmosphere.png]]||Fit Atmosphere||0||Gym||Improves Athletic Gain
|-
|[[File:Moodlet PowerStudy.png]]||Power Study||0||Library||Improves Studying, Reading, and Work From Home
|-
|[[File:Moodlet_CreepyGraveyard.png]]||Creepy Graveyard||-5||Graveyard||Only at night
|-
|[[File:Moodlet BeautifullyDecorated.png]]||Beautifully Decorated||40||Decorated Room||
|-
|[[File:Moodlet NicelyDecorated.png]]||Nicely Decorated||25||Decorated Room||
|-
|[[File:Moodlet Decorated.png]]||Decorated||10||Decorated Room||
|-
|[[File:Moodlet DirtySurroundings.png]]||Dirty Surroundings||-15||Spoiled Food, Dirty Objects||
|-
|[[File:Moodlet FilthySurroundings.png]]||Filthy Surroundings||-30||Spoiled Food, Dirty Objects||
|-
|[[File:Moodlet VileSurroundings.png]]||Vile Surroundings||-40||Spoiled Food, Dirty Objects||
|-
|[[File:Moodlet ItsDark.png]]||It's Dark||-10||No Light||
|-
|[[File:Moodlet UnfurnishedRoom.png]]||Unfurnished Room||-10||Missing Wallpaper or Flooring||
|-
|[[File:Moodlet Comfy.png]]||Comfy||5||Seat, Bed||May also be 10, 20, 30, depending on quality of the object.
|-
|[[File:Moodlet CozyFire.png]]||Cozy Fire||5||Fireplace, Flame Fruit||15 if caused by Fireplace
|-
|[[File:Moodlet Lonely.png]]||Lonely||-15||Low Social||
|-
|[[File:Moodlet Desolate.png]]||Desolate||-50||No Social||
|-
|[[File:Moodlet NewFriend.png]]||New Friend||20||Made Friend||Only first time sim becomes friend with this sim
|-
|[[File:Moodlet_ItsaBoy.png]]||It's a Boy||80||Baby Boy||
|-
|[[File:Moodlet ItsaGirl.png]]||It's a Girl||80||Baby Girl||
|-
|[[File:Moodlet Attractive.png]]||Attractive||10||Gussy Up (Mirror)||
|-
|[[File:Moodlet Fulfilled.png]]||Very Fulfilled||75||Completing Lifetime Wish||Lasts 7 days
|-
|[[File:Moodlet Fulfilled.png]]||Fulfilled||15||Fulfill Promised Wish||Can also be 25
|-
|[[File:Moodlet NewStuff.png]]||New Stuff||20||Buy new things||Science Experiment may apply this to an object
|-
|[[File:Moodlet NewCarSmell.png]]||New Car Smell||10||New Car||Sloppy Jalopy & Big Lemon are not New Cars
|-
|[[File:Moodlet Disgusted.png]]||Disgusted||-5||Spoiled Food, Stinky Sims||
|-
|[[File:Moodlet Fatigued.png]]||Fatigued||0||Work Out||Cannot work out
|-
|[[File:Moodlet Sore.png]]||Sore||-10||Exercise, Pregnancy||Massage can remove prematurely
|-
|[[File:Moodlet Pumped.png]]||Pumped||15||Exercise, Opportunities||Workouts are more effective. Overrides Tired and Exhausted.
|-
|[[File:Moodlet OddlyPowerful.png]]||Oddly Powerful||15||Opportunities||
|-
|[[File:Moodlet RudeAwakening.png]]||Rude Awakening||-10||Loud Noise while Sleeping||
|-
|[[File:Moodlet Relaxed.png]]||Relaxed||75||Massage, Spa Massage||
|-
|[[File:Moodlet SmoothSkin.png]]||Smooth Skin||30||Spa Facial||
|-
|[[File:Moodlet Rejuvination.png]]||Rejuvinated||100||Spa Body Treatment||
|-
|[[File:Moodlet NiceNails.png]]||Nice Nails||15||Spa Manicure||
|-
|[[File:Moodlet SawGreatPlay.png]]||Saw Great Play||25||See Play at Theatre||
|-
|[[File:Moodlet SawGreatMovie.png]]||Saw Great Movie||10||See Movie at Theatre||
|-
|[[File:Moodlet Nauseous.png]]||Nauseous||-25||Spoiled Food, Pregnancy||
|-
|[[File:Moodlet Intrigued.png]]||Intrigued||10||Listen to Gossip; Tour Theater, Science Facility||
|-
|[[File:Moodlet Fascinated.png]]||Fascinated||10||Tour City Hall, Mausoleum, Military Base||
|-
|[[File:Moodlet Impressed.png]]||Impressed||10||Tour City Hall with Sim||
|-
|[[File:Moodlet BoringConversation.png]]||Boring Conversation||-5||Tour City Hall, Mausoleum||
|-
|[[File:Moodlet AdrenalineRush.png]]||Adrenaline Rush||15||Opportunity||Sim runs everywhere
|-
|[[File:Moodlet DuckTime.png]]||Duck Time||15||"Ducksworth of Bathington" On Bathtub During Bath||
|-
|[[File:Moodlet ExhileratingShower.png]]||Exhilarating Shower||20||Expensive Shower||
|-
|[[File:Moodlet Singed.png]]||Singed||-40||Electrocution, Fire, Opportunity||May increase chance of Death By Fire or Electrocution
|-
|[[File:Moodlet FirstKiss.png]]||First Kiss||40||First time kissing||
|-
|[[File:Moodlet FirstRomance.png]]||First Romance||40||First time in love||
|-
|[[File:Moodlet GreatKiss.png]]||Great Kiss||15||Kiss||Either sim must have Great Kisser [[Trait]]
|-
|[[File:Moodlet Flattered.png]]||Flattered||10||Be Complimented||
|-
|[[File:Moodlet MyLove.png]]||My Love||20||Near Lover||
|-
|[[File:Moodlet JustMarried.png]]||Just Married||50||Get Married||
|-
|[[File:Moodlet NewlyEngaged.png]]||Newly Engaged||50||Propose Marriage||
|-
|[[File:Moodlet Pregnant.png]]||Pregnant||20||Try For Baby||
|-
|[[File:Moodlet Tranquil.png]]||Tranquil||10||Long Bubble Bath, Freak Out||Drag the action in the action bar to change from "Bathe Until Clean" to "Bathe Until Tranquil".


Moodlets may also have secondary effects, such as improving skill gain, making it easier to burn to death, or making a Sim fatter when they eat, but the benefits are not always listed on the moodlet itself.
Freak out only happens to sims with Neurotic [[Trait]]

|-
Some moodlets happen for an indefinite amount of time while others are timed. Some moodlets lead directly from one to the next, such as "Strained" leading to "Stressed Out", or "Sleepy" leading to "Tired" then "Exhausted", but all other moodlets are not mutually exclusive and so a Sim can have "Vile Surroundings" and "Beautifully Decorated" at the same time, or multiple instances of "It's a Boy!" or "It's a Girl!". Moodlets that do not specify a time end when certain events occur, such as leaving the area that gives the moodlet.
|[[File:Moodlet SugarRush.png]]||Sugar Rush||15||Drink Juice (Bar)||

|-
Clicking on negative or neutral moodlets will queue the appropriate interaction to resolve the issue. For example, clicking the smelly moodlet will make the Sim take a bath or shower, clicking the sleepy moodlet will make the Sim go to sleep, etc.
|[[File:Moodlet ThrewaGreatParty.png]]||Threw a Great Party||30||Throw Party||

|-
Moodlets can be removed using the [[Moodlet Manager]] [[lifetime reward|lifetime happiness reward]].{{Vgversion|TS3}} The manager is not perfect, and may occasionally backfire on the Sim, creating or exacerbating negative moodlets instead of removing them. Moodlets can also be removed when the [[testing cheats]] are enabled by ctrl-clicking on them. This can cause glitches with the game if certain moodlets are removed. For example, if the "Baby is Coming" moodlet is removed using this method, the pregnancy will be unable to come to term and the Sim will be unable to age up.
|[[File:Moodlet WeddingDay.png]]||Wedding Day||40||Throw Party: Wedding Party||

|-
When setting a lot's Beautiful Vista moodlet score in the [[Create a World]] tool for ''The Sims 3'', the label says "Set Beautiful Vista Buff Score". This may hint that moodlets were going to be called buffs.
|[[File:Moodlet Horrified.png]]||Horrified||-35||Explore Catacombs||

|-
==Buff==
|[[File:Moodlet Horrified.png]]||Mauled by Bear||-35||Explore Catacombs||Get mauled by a bear. No difference with Horrified.
{{Vgversion2|The Sims Medieval}}
|-
'''Buffs''' are [[focus]] altering effects because of situations or events that happened to the Sim in [[The Sims Medieval]]. They are very similar to moodlets in ''[[The Sims 3]]'' and act the same despite the fact that they relate to a Sim's focus instead of their mood. Like moodlets, buffs can be positive, negative or neutral as well as lasting for either a limited amount of time or indefinitley, though this kind of buff ends when the event or situation that gives the buff ends (for example, leaving a room that gives the buff "Decorated" will make the buff disappear).
|[[File:Moodlet OnFire.PNG]]||On Fire||-200||Sim on Fire||[[Death]] in 1 hour. Positive moodlet if sim has pyromaniac trait.

|-
Some buffs lead to another ("Moderately Injured" leads to "Minor Injured") but all other buffs are not mutually exclusive, so Sims can have different buffs at the same time.
|[[File:Moodlet Drowning.png]]||Drowning||-40||Swimming while Fatigued||[[Death]] in 40 minutes

|-
Some [[Fatal Flaw]]s (and the [[Whale Ate My Parents]] [[Trait (The Sims Medieval)|trait]]) will give the Sim a negative buff randomly or at some interval, even if keeping high [[focus]].
|[[File:Moodlet FiendishDelight.png]]||Fiendish Delight||15||See Sim with Negative Moodlet, Troll Forums, Donate to Undermine Charity||Need Evil [[Trait]]

|-
==See also==
|[[File:Moodlet EnjoyingSolitude.png]]||Enjoying Solitude||15||Being Alone||Loner [[Trait]] Required
* [[List of Moodlets (The Sims 3)]]
|-
* [[List of Moodlets (The Sims 4)]]
|[[File:Moodlet ReturnedStolenProperty.png]]||Returned Stolen Property||15||Return Item (Mailbox)||Sim must have Kleptomaniac [[Trait]]. Item is stolen via "Swipe Something".
* [[List of buffs]]
|-

|[[File:Moodlet FeelingCalm.png]]||Feeling Calm||15||Checking object||Sim must have Neurotic [[Trait]]
{{Motives}}
|-
[[es:Animotrones]]
|[[File:Moodlet Charitable.png]]||Charitable||10||Donate to Charity||Sim must have Good [[Trait]]. 10 for donating §100, 15 for donating §250.
[[fr:Etat d'esprit]]
|-
[[nl:Gemoedstoestand]]
|[[File:Moodlet Technophobia.png]]||Technophobia||-10||Use Computer||Must have Technophobic [[Trait]]
[[ru:Настрой]]
|-
[[pl:Nastrójniki]]
|[[File:Moodlet Hydrophobic.png]]||Hydrophobic||-20||Swim||Must have Hydrophobic [[Trait]]
|-
|[[File:Moodlet CantStandArt.png]]||Can't Stand Art||-10||View Art||Must have "Can't Stand Art" [[Trait]]
|-
|[[File:Moodlet FeelingLucky.PNG]]||Feeling Lucky||5||Wake up||Sim must have Lucky [[Trait]]
|-
|[[File:Moodlet FeelingUnlucky.png]]||Feeling Unlucky||-5||Wake Up||Sim must have Unlucky [[Trait]]
|-
|[[File:Moodlet OnewithNature.png]]||One with Nature||20||Outside for 15 minutes||Sim must have Loves the Outdoors [[Trait]]
|-
|[[File:Moodlet PlaguedbyNature.png]]||Plagued by Nature||-20||Outside for 15 minutes||Sim must have Hates the Outdoors [[Trait]]
|-
|[[File:Moodlet Inspired.png]]||Inspired||15||View Art||Seems to be random
|-
|[[File:Moodlet StuffTaken.png]]||Stuff Taken||-15||Burglar, Repo Man||
|-
|[[File:Moodlet CryingBaby.PNG]]||Crying Baby||-15||Crying Babies||
|-
|[[File:Moodlet BrightenedDay.PNG]]||Brightened Day||10||Brighten Day||Use Brighten Day (Good [[Trait]] required) on sim
|-
|[[File:Moodlet StirCrazy.PNG]]||Stir Crazy||-15||Not leaving house||Timer will reset if the sim enters the house before the hour has passed.
|-
|[[File:Moodlet HeartBroken.png]]||Heart Broken||-50||Breakup, Death of Lover||
|-
|[[File:Moodlet LostAFriend.png]]||Lost A Friend||-25||Friend dies, Negative Social drops Friendship||
|-
|[[File:Moodlet Mourning.png]]||Mourning||-50||Relative dies||
|-
|[[File:Moodlet RejectedFirstKiss.png]]||Rejected First Kiss||-10||First Kiss (failed)||
|-
|[[File:Moodlet Overworked.png]]||Overworked||-15||Work Hard||
|-
|[[File:Moodlet WastedFood.png]]||Wasted Food||-5||Cleanup Served Food||Only if the serving platter still has food.
|-
|[[File:Moodlet AfraidOfTheDark.PNG]]||Afraid of the Dark||-15||Be outside at night||Coward [[Trait]] Required.
|-
|[[File:Moodlet Embarrassed.png]]||Embarrassed||-20||Urinate Self, See or Be Seen Naked||
|-
|[[File:Moodlet GarlicBreath.PNG]]||Garlic Breath||0||Eat garlic||Causes other sims to gain disgusted moodlet when using social interactions with them
|-
|[[File:Moodlet VirtuallyTerrified.png]]||Virtually Terrified!||-25||Adventure on SimLife Goggles||
|-
|[[File:Moodlet CelebratedBirthday.png]]||Celebrated Birthday||40||Throw Party (Birthday)||
|}
Unsorted:
*Winning a game(athletic career)
*It's Twins! (have twins)
*It's Triplets! (have triplets)
*Being out after Curfew
*Seeing a Game
*Creeped Out (one Sim gets too intimate too soon)
*Humiliated
*Going to work (from workaholic trait)
*Negligence (baby taken by social services)
*Learning Quickly (Faster learning of cooking.)
*Let off steam
*Anxious to Advance (-15, workaholic)
*Offended
[[Category:The Sims 3]]
[[Category:The Sims 3]]
[[Category:The Sims 4]]
[[Category:Simology]]
[[Category:Simology]]

Latest revision as of 23:06, 5 July 2019

The Sims 3 The Sims Medieval The Sims 4


Moodlet

Interface panel from The Sims 3 displaying several moodlets.

Moodlets are reflections of mood altering events or situations that a Sim has done or experienced in The Sims 3 and The Sims 4. Moodlets may be positive, negative, or neutral. Positive moodlets will increase a Sim's mood, while negative moodlets will decrease it. Moodlets will also affect a Sim's emotions.[TS4] Which moodlets appear and when may depend on a variety of factors, including the Sim's age, traits, and life state.

Moodlets may also have secondary effects, such as improving skill gain, making it easier to burn to death, or making a Sim fatter when they eat, but the benefits are not always listed on the moodlet itself.

Some moodlets happen for an indefinite amount of time while others are timed. Some moodlets lead directly from one to the next, such as "Strained" leading to "Stressed Out", or "Sleepy" leading to "Tired" then "Exhausted", but all other moodlets are not mutually exclusive and so a Sim can have "Vile Surroundings" and "Beautifully Decorated" at the same time, or multiple instances of "It's a Boy!" or "It's a Girl!". Moodlets that do not specify a time end when certain events occur, such as leaving the area that gives the moodlet.

Clicking on negative or neutral moodlets will queue the appropriate interaction to resolve the issue. For example, clicking the smelly moodlet will make the Sim take a bath or shower, clicking the sleepy moodlet will make the Sim go to sleep, etc.

Moodlets can be removed using the Moodlet Manager lifetime happiness reward.[TS3] The manager is not perfect, and may occasionally backfire on the Sim, creating or exacerbating negative moodlets instead of removing them. Moodlets can also be removed when the testing cheats are enabled by ctrl-clicking on them. This can cause glitches with the game if certain moodlets are removed. For example, if the "Baby is Coming" moodlet is removed using this method, the pregnancy will be unable to come to term and the Sim will be unable to age up.

When setting a lot's Beautiful Vista moodlet score in the Create a World tool for The Sims 3, the label says "Set Beautiful Vista Buff Score". This may hint that moodlets were going to be called buffs.

Buff[edit | edit source]

This section describes features that are only available in The Sims Medieval.

Buffs are focus altering effects because of situations or events that happened to the Sim in The Sims Medieval. They are very similar to moodlets in The Sims 3 and act the same despite the fact that they relate to a Sim's focus instead of their mood. Like moodlets, buffs can be positive, negative or neutral as well as lasting for either a limited amount of time or indefinitley, though this kind of buff ends when the event or situation that gives the buff ends (for example, leaving a room that gives the buff "Decorated" will make the buff disappear).

Some buffs lead to another ("Moderately Injured" leads to "Minor Injured") but all other buffs are not mutually exclusive, so Sims can have different buffs at the same time.

Some Fatal Flaws (and the Whale Ate My Parents trait) will give the Sim a negative buff randomly or at some interval, even if keeping high focus.

See also[edit | edit source]

es:Animotrones fr:Etat d'esprit nl:Gemoedstoestand ru:Настрой pl:Nastrójniki