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{{Era|TS3|TSM|TS4}}
Moodlets are mood altering events or situations that a Sim has done or experienced. (If you have the moodlet manager you can use it to eliminate some of the negative moodlets. (WARNING! if you choose to cure and get a red beam; an negative effect, you will become exhausted.)) Some examples of moodlets are:
{{all
{|cellpadding="5" border="1" style="border-collapse:collapse; border-color: black; font-size:small; text-align:center" class="sortable"
|name = Moodlet
|-style="background:#efefef;"
|image = [[Image:Moodlet-panel.png]]
!class="unsortable"|Image
|caption = Interface panel from ''The Sims 3'' displaying several moodlets.
!Moodlet
}}
!Mood Change
'''Moodlets''' are reflections of [[mood]] altering events or situations that a Sim has done or experienced in ''[[The Sims 3]]'' and ''[[The Sims 4]]''. Moodlets may be positive, negative, or neutral. Positive moodlets will increase a Sim's mood, while negative moodlets will decrease it. Moodlets will also affect a Sim's [[emotion]]s.{{Vgversion|TS4}} Which moodlets appear and when may depend on a variety of factors, including the Sim's [[age]], [[trait]]s, and [[life state]].
!Time Period
!How Obtained
!class="unsortable"|Note
|-
|[[File:Moodlet MintyBreath.png]]
|Minty Breath
|5
|
|From brushing teeth
|
|-
|[[File:Moodlet_SqueakyClean.png]]
|Squeaky Clean
|10
|0 days 07 hours
|Shower & Tub
|With Dirt Defiant, lasts 28 hours (shows as 2 Days)
|-
|[[File:Moodlet Grungy.png]]
|Grungy
| -5
|0 days 04 hours
|Low Hygiene
|When moodlet runs out, it switches to Smelly (Lasts 16 hours with Dirt Defiant)
|-
|[[File:Moodlet Smelly.png]]
|Smelly
| -10
|Event: Wash Self
|No Hygiene
|
|-
|[[File:Moodlet ColdShower.png]]
|Cold Shower
| -10
|
|Cheap Shower
|
|-
|[[File:Moodlet HasToPee.png]]
|Has To Pee
|0
|
|Low Bladder
|Steel Bladder eliminates this
|-
|[[File:Moodlet ReallyHasToPee.png]]
|Really Has To Pee
| -30
|Event: Pee (controlled or otherwise)
|Really Low Bladder
|Steel Bladder eliminates this
|-
|[[File:Moodlet_WellRested.png]]
|Well Rested
|30
|0 days 10 hours
|Wake Up at Maximum Energy
|Varies depending on the quality of the bed. 10 mood for each + in the catalog.
|-
|[[File:Moodlet HadaNiceNap.png]]
|Had a Nice Nap
|10
|0 days 05 hours
|Nap
|
|-
|[[File:Moodlet Sleepy.png]]
|Sleepy
|0
|0 days 03 hours
|Low Energy
|
|-
|[[File:Moodlet Tired.png]]
|Tired
| -40
|0 days 03 hours
|Very Low Energy
|
|-
|[[File:Moodlet Exhausted.png]]
|Exhausted
| -50
|Event: Sleep (controlled or otherwise)
|No Energy
|Can randomly fall to the ground asleep for a few minuites.
|-
|[[File:Moodlet BadNightsSleep.png]]
|Bad Night's Sleep
| -15
|
|Cheap Bed
|
|-
|[[File:Moodlet Buzzed.png]]
|Buzzed
|30
|
|Coffee
|Overrides Tired, Exhausted, and Buzz Crash. Turns to Buzz Crashed once time runs out.
|-
|[[File:Moodlet BuzzCrashed.png]]
|Buzz Crashed
| -10
|
|Buzz Completed
|you can wait until effect passes or have another Coffee
|-
|[[File:Moodlet PristinePicture.png]]
|Pristine Picture
|15
|
|Good T.V.
|
|-
|[[File:Moodlet EnjoyingMusic.png]]
|Enjoying Music
|25
|
|Stereo or by Guitar
|Can also be 30, 35, or 40, depending on Stereo Quality.
|-
|[[File:Moodlet HavingaBlast.png]]
|Having a Blast
|40
|0 days 08 hours (Max)
|Lots of Fun
|Changes to Entertained when time expires
|-
|[[File:Moodlet Entertained.png]]
|Entertained
|25
|0 days 06 hours (Max)
|Some Fun
|
|-
|[[File:Moodlet Strained.png]]
|Strained
| -15
|
|Low Fun
|If caused by work, select "Take it Easy" to improve mood
|-
|[[File:Moodlet StressedOut.png]]
|Stressed Out
| -40
|
|No Fun
|same as above
|-
|[[File:Moodlet DivineMeal.PNG]]
|Divine Meal
|75
|7 days
|Eating Ambrosia, or sometimes from a random choice from Restaraunt
|Time can be renewed by eating another serving of Ambrosia
|-
|[[File:Moodlet_GreatMeal.png]]
|Amazing Meal
|75
|0 days 08 hours
|Meal of Perfect Quality
|
|-
|[[File:Moodlet_GreatMeal.png]]
|Great Meal
|35
|
|Meal of Great to Outstanding Quality
|
|-
|[[File:Moodlet_GoodMeal.png]]
|Good Meal
|10
|
|Meal of Normal or Nice Quality
|
|-
|[[File:Moodlet Stuffed.png]]
|Stuffed
|0
|
|Eating When Not Hungry
|Eating with this moodlet makes sim fatter.
|-
|[[File:Moodlet UnevenCooking.png]]
|Uneven Cooking
| -10
|
|Cheap Stove
|
|-
|[[File:Moodlet TastesLikeFridge.png]]
|Tastes Like Fridge
| -10
|
|Leftovers in Cheap Fridge
|
|-
|[[File:Moodlet Hungry.png]]
|Hungry
|0
|0 days 03 hours
|Low Hunger
|Changes to Very Hungry when time expires
|-
|[[File:Moodlet VeryHungry.png]]
|Very Hungry
| -40
|1 day
|Very Low Hunger
|Changes to Starving when time expires
|-
|[[File:Moodlet Starving.png]]
|Starving
| -80
|1 day
|No Hunger
|[[Death#The Sims 3|Death]] By Starvation when time expires
|-
|[[File:Moodlet BeautifulVista.png]]
|Beautiful Vista
|25
|Event: Leave Lot
|View of the ocean
|
|-
|[[File:Moodlet BeautifulPark.png]]
|Beautiful Park
|15
|Event: Leave Lot
|Park
|
|-
|[[File:Moodlet BeautifulPark.png]]
|Lovely Pool
|15
|Event: Leave Lot
|Pool
|
|-
|[[File:Moodlet FitAtmosphere.png]]
|Fit Atmosphere
|0
|Event: Leave Lot
|Gym
|Improves Athletic Gain
|-
|[[File:Moodlet PowerStudy.png]]
|Power Study
|0
|Event: Leave Lot
|Library
|Improves Studying, Reading, and Work From Home
|-
|[[File:Moodlet_CreepyGraveyard.png]]
|Creepy Graveyard
| -5
|Event: Leave Lot
|Graveyard
|Only at night, Haveing the brave trait eliminates this moodlet
|-
|[[File:Moodlet BeautifullyDecorated.png]]
|Beautifully Decorated
|40
|Event: Leave Room
|Decorated Room
|Must be filled with decorations. easily done by leveling up the [[Painting (The Sims 3)|Painting]] Skill
|-
|[[File:Moodlet NicelyDecorated.png]]
|Nicely Decorated
|25
|Event: Leave Room
|Decorated Room
|A lot of decorations
|-
|[[File:Moodlet Decorated.png]]
|Decorated
|10
|Event: Leave Room
|Decorated Room
|Some Decorations
|-
|[[File:Moodlet DirtySurroundings.png]]
|Dirty Surroundings
| -15
|Event: Leave Room
|Spoiled Food, Dirty Objects
|
|-
|[[File:Moodlet FilthySurroundings.png]]
|Filthy Surroundings
| -30
|Event: Leave Room
|Spoiled Food, Dirty Objects
|
|-
|[[File:Moodlet VileSurroundings.png]]
|Vile Surroundings
| -40
|Event: Leave Room
|Spoiled Food, Dirty Objects
|
|-
|[[File:Moodlet ItsDark.png]]
|It's Dark
| -10
|Event: Leave Room
|No Light
|Does not appear if sim has evil trait.
|-
|[[File:Moodlet UnfurnishedRoom.png]]
|Unfurnished Room
| -10
|Event: Leave Room
|Missing Wallpaper or Flooring
|
|-
|[[File:Moodlet Comfy.png]]
|Comfy
|5
|Event: Stop Sitting
|Seat, Bed
|May also be 10, 20, 30, depending on quality of the object.
|-
|[[File:Moodlet CozyFire.png]]
|Cozy Fire
|5
|Event: Leave Room
|Fireplace, Flame Fruit
|15 if caused by Fireplace
|-
|[[File:Moodlet Lonely.png]]
|Lonely
| -15
|0 days 14 hours
|Low Social
|
|-
|[[File:Moodlet Desolate.png]]
|Desolate
| -50
|Event: Socialize
|No Social
|
|-
|[[File:Moodlet NewFriend.png]]
|New Friend
|20
|0 days 08 hours
|Made Friend
|Only first time sim becomes friend with this sim
|-
|[[File:Moodlet Attractive.png]]
|Attractive
|10
|0 days 05 hours
|Gussy Up (Mirror)
|
|-
|[[File:Moodlet Fulfilled.png]]
|Very Fulfilled
|75
|7 days
|Completing Lifetime Wish
|One Time only
|-
|[[File:Moodlet Fulfilled.png]]
|Fulfilled
|15
|0 days 06 hours
|Fulfill Promised Wish
|Adds 5 for each wish fulfilled in time until up to 40
|-
|[[File:Moodlet NewHome.png]]
|New Home
|20
|1 day
|Move
|Do not pack your furniture
|-
|[[File:Moodlet NewStuff.png]]
|New Stuff
|20
|0 days 02 hours
|Buy new things
|Science Experiment may apply this to an object
|-
|[[File:Moodlet NewCarSmell.png]]
|New Car Smell
|10
|0 days 02 hours
|New Car
|Sloppy Jalopy & Big Lemon are not New Cars
|-
|[[File:Moodlet Disgusted.png]]
|Disgusted
| -5
|0 days 00 hours 10 minutes
|Spoiled Food, Stinky Sims
|Can be caused if holding garbage after [[Rummage|Rummage]]
|-
|[[File:Moodlet Fatigued.png]]
|Fatigued
|0
|0 days 06 hours
|Work Out
|Cannot work out
|-
|[[File:Moodlet Sore.png]]
|Sore
| -10
|0 days 06 hours
|Exercise, Pregnancy, Possible side effect from Moodlet Manager
|Massage can remove prematurely
|-
|[[File:Moodlet Pumped.png]]
|Pumped
|15
|0 days 03 hours
|Exercise, Opportunities
|Workouts are more effective. Overrides Tired and Exhausted.
|-
|[[File:Moodlet OddlyPowerful.png]]
|Oddly Powerful
|15
|
|Opportunities
|
|-
|[[File:Moodlet RudeAwakening.png]]
|Rude Awakening
| -10
|0 days 01 hours
|Loud Noise while Sleeping
|
|-
|[[File:Moodlet CompletelyAtEase.png]]
|Completely At Ease
|75
|7 days
|Spa Complete Package
|
|-
|[[File:Moodlet Relaxed.png]]
|Relaxed
|75
|
|Massage, Spa Massage
|
|-
|[[File:Moodlet SmoothSkin.png]]
|Smooth Skin
|30
|1 day
|Spa Facial
|
|-
|[[File:Moodlet Rejuvination.png]]
|Rejuvinated
|100
|2 Days
|Spa Body Treatment
|
|-
|[[File:Moodlet NiceNails.png]]
|Nice Nails
|15
|0 days 12 hours
|Spa Manicure
|
|-
|[[File:Moodlet SawGreatPlay.png]]
|Saw Great Play
|25
|
|See Play at Theatre
|
|-
|[[File:Moodlet SawGreatMovie.png]]
|Saw Great Movie
|10
|
|See Movie at Theatre
|
|-
|[[File:Moodlet Nauseous.png]]
|Nauseous
| -25
|0 days 02 hours
|Spoiled Food, Pregnancy
|When time runs out the sim vomits. The sim will attempt to get to a toilet to do so, but if not able to will vomit on the floor.
|-
|[[File:Moodlet Intrigued.png]]
|Intrigued
|10
|
|Listen to Gossip; Tour Theater, Science Facility
|
|-
|[[File:Moodlet Fascinated.png]]
|Fascinated
|10
|
|Tour City Hall, Mausoleum, Military Base
|
|-
|[[File:Moodlet Impressed.png]]
|Impressed
|10
|
|Tour City Hall with Sim
|
|-
|[[File:Moodlet Educated.png]]
|Educated
|10
|0 days 03 hours
|Tour Science Lab, Mausoleum
|
|-
|[[File:Moodlet BoringConversation.png]]
|Boring Conversation
| -5
|
|Tour City Hall, Mausoleum
|
|-
|[[File:Moodlet AdrenalineRush.png]]
|Adrenaline Rush
|15
|
|Opportunity
|Sim runs everywhere
|-
|[[File:Moodlet DuckTime.png]]
|Duck Time
|15
|
|"Ducksworth of Bathington" On Bathtub During Bath
|
|-
|[[File:Moodlet ExhileratingShower.png]]
|Exhilarating Shower
|20
|0 days 03 hours
|Expensive Shower
|
|-
|[[File:Moodlet Singed.png]]
|Singed
| -40
|
|Electrocution, Fire, Opportunity
|May increase chance of Death By Fire or Electrocution
|-
|[[File:Moodlet FirstKiss.png]]
|First Kiss
|40
|
|First time kissing
|
|-
|[[File:Moodlet FirstRomance.png]]
|First Romance
|40
|2 days
|First time in love
|
|-
|[[File:Moodlet GreatKiss.png]]
|Great Kiss
|15
|0 day s 03 hours
|Kiss
|Either sim must have Great Kisser [[Trait]]
|-
|[[File:Moodlet Flattered.png]]
|Flattered
|10
|0 days 02 hours
|Be Complimented (Social)
|
|-
|[[File:Moodlet MyLove.png]]
|My Love
|20
|
|Near Lover
|
|-
|[[File:Moodlet JustMarried.png]]
|Just Married
|50
|
|Get Married
|
|-
|[[File:Moodlet NewlyEngaged.png]]
|Newly Engaged
|50
|
|Propose Marriage
|
|-
|[[File:Moodlet Pregnant.png]]
|Pregnant
|20
|Event: Baby Is Coming
|Try For Baby
|
|-
|[[File:Moodlet BabyIsComing.png]]
|Baby Is Coming!
|0
|Event: Baby Born
|Try For Baby
|Sims with this moodlet can visit the hospital to have the baby
|-
|[[File:Moodlet_ItsaBoy.png]]
|It's a Boy
|80
|1 day
|Baby Boy
|
|-
|[[File:Moodlet ItsaGirl.png]]
|It's a Girl
|80
|1 day
|Baby Girl
|
|-
|[[File:Moodlet Tranquil.png]]
|Tranquil
|10
|
|Long Bubble Bath, Freak Out
|Drag the action in the action bar to change from "Bathe Until Clean" to "Bathe Until Tranquil".


Moodlets may also have secondary effects, such as improving skill gain, making it easier to burn to death, or making a Sim fatter when they eat, but the benefits are not always listed on the moodlet itself.
Freak out only happens to sims with Neurotic [[Trait]]
|-
|[[File:Moodlet SugarRush.png]]
|Sugar Rush
|15
|
|Drink Juice (Bar)
|
|-
|[[File:Moodlet ThrewaGreatParty.png]]
|Threw a Great Party
|30
|1 day
|Throw Party
|
|-
|[[File:Moodlet ThrewaLameParty.png]]
|Threw a Lame Party
| -15
|
|Throw Party
|
|-
|[[File:Moodlet WeddingDay.png]]
|Wedding Day
|40
|
|Throw Party: Wedding Party
|
|-
|[[File:Moodlet Horrified.png]]
|Horrified
| -35
|0 days 08 hours
|Explore Catacombs; Adventure on SimLife Goggles
|Unable to explore catacombs until moodlet expires.
|-
|[[File:Moodlet Horrified.png]]
|Mauled by Bear
| -35
|0 days 08 hours
|Explore Catacombs
|Get mauled by a bear. No difference with Horrified. Clothes will be ripped
|-
|[[File:Moodlet OnFire.PNG]]
|On Fire
| -200
|
|Sim on Fire
|[[Death]] in 1 hour. Positive moodlet if sim has pyromaniac trait.
|-
|[[File:Moodlet Drowning.png]]
|Drowning
| -40
|
|Swimming while Fatigued
|[[Death]] in 40 minutes
|-
|[[File:Moodlet FiendishDelight.png]]
|Fiendish Delight
|15
|0 days 06 hours
|See Sim with Negative Moodlet, Troll Forums, Donate to Undermine Charity
|Need Evil [[Trait]]
|-
|[[File:Moodlet EnjoyingSolitude.png]]
|Enjoying Solitude
|15
|Event: See Another Sim
|Being Alone
|Sim must have the Loner [[Trait]]
|-
|[[File:Moodlet TooManyPeople.png]]
|Too Many People
| -15
|Event: Leave Room
|In Room with 3 other Sims
|Sim must have the Loner [[Trait]]
|-
|[[File:Moodlet ReturnedStolenProperty.png]]
|Returned Stolen Property
|15
|
|Return Item (Mailbox)
|Sim must have Kleptomaniac [[Trait]]. Item is stolen via "Swipe Something".
|-
|[[File:Moodlet FeelingCalm.png]]
|Feeling Calm
|15
|
|Checking object
|Sim must have Neurotic [[Trait]]
|-
|[[File:Moodlet Charitable.png]]
|Charitable
|10
|1 days
|Donate to Charity, Opportunities
|Sim must have Good [[Trait]]. 10 for donating §100, 15 for donating §250. Opportunities give 50 for 24 hours.
|-
|[[File:Moodlet Technophobia.png]]
|Technophobia
| -10
|
|Use Computer, TV, or SimLife Goggles
|Must have Technophobic [[Trait]]
|-
|[[File:Moodlet Hydrophobic.png]]
|Hydrophobic
| -20
|
|Swim
|Must have Hydrophobic [[Trait]]
|-
|[[File:Moodlet CantStandArt.png]]
|Can't Stand Art
| -10
|
|View Art
|Must have "Can't Stand Art" [[Trait]]
|-
|[[File:Moodlet FeelingLucky.PNG]]
|Feeling Lucky
|5
|
|Wake up
|Sim must have Lucky [[Trait]]
|-
|[[File:Moodlet FeelingUnlucky.png]]
|Feeling Unlucky
| -5
|
|Wake Up
|Sim must have Unlucky [[Trait]]
|-
|[[File:Moodlet OnewithNature.png]]
|One with Nature
|20
|
|Outside for 15 minutes
|Sim must have Loves the Outdoors [[Trait]]
|-
|[[File:Moodlet PlaguedbyNature.png]]
|Plagued by Nature
| -20
|
|Outside for 15 minutes
|Sim must have Hates the Outdoors [[Trait]]
|-
|[[File:Moodlet Inspired.png]]
|Inspired
|15
|
|View Art
|Seems to be random
|-
|[[File:Moodlet StuffTaken.png]]
|Stuff Taken
| -15
|1 day
|Burglar, Repo Man
|
|-
|[[File:Moodlet CryingBaby.PNG]]
|Crying Baby
| -15
|
|Crying Babies
|
|-
|[[File:Moodlet LetOffSteam.png]]
|Let Off Steam
|10
|0 days 03 hours
|Complain About... (Social), Adventure with SimLife Goggles
|
|-
|[[File:Moodlet Excited.png]]
|Excited
|15
|0 days 03 hours
|See Friend
|Sim must have Excitable [[Trait]]
|-
|[[File:Moodlet BrightenedDay.PNG]]
|Brightened Day
|10
|
|Brighten Day
|Use Brighten Day (Good [[Trait]] required) on sim
|-
|[[File:Moodlet StirCrazy.PNG]]
|Stir Crazy
| -15
|0 days 01 hour (not if in house)
|Not leaving house
|Timer will reset if the sim enters the house before the hour has passed.
|-
|[[File:Moodlet HeartBroken.png]]
|Heart Broken
| -50
|2 days
|Breakup, Death of Lover
|
|-
|[[File:Moodlet LostAFriend.png]]
|Lost A Friend
| -25
|1 day
|Friend dies, Negative Social drops Friendship
|
|-
|[[File:Moodlet Mourning.png]]
|Mourning
| -50
|
|Relative dies
|
|-
|[[File:Moodlet RejectedFirstKiss.png]]
|Rejected First Kiss
| -10
|
|First Kiss (failed)
|
|-
|[[File:Moodlet Overworked.png]]
|Overworked
| -15
|0 days 12 hours
|Work Hard
|You cant work Hard when this moodlet shows.
|-
|[[File:Moodlet WastedFood.png]]
|Wasted Food
| -5
|
|Cleanup Served Food
|Only if the serving platter still has food.
|-
|[[File:Moodlet AfraidOfTheDark.PNG]]
|Afraid of the Dark
| -15
|
|Be outside at night, no lamps in the house at night
|Coward [[Trait]] Required.
|-
|[[File:Moodlet Embarrassed.png]]
|Embarrassed
| -20
|
|Urinate Self, See or Be Seen Naked, Sleeping at work
|Sleeping during a seminar while at work in the business career.
|-
|[[File:Moodlet Upset.png]]
|Upset
| -15
|0 days 03 hours
|Socialization
|
|-
|[[File:Moodlet Humiliated.png]]
|Humiliated
| -15
|0 days 02 hours
|Be Insulted
|
|-
|[[File:Moodlet RudeGuest.png]]
|Rude Guest
| -10
|0 days 03 hours
|Guest acts inappropriately
|
|-
|[[File:Moodlet Betrayed.png]]
|Betrayed
| -50
|1 day
|See Partner flirt with another Sim
|
|-
|[[File:Moodlet WitnessBetrayal.png]]
|Witness Betrayal
| -20
|0 days 06 hours
|See a sim be Betrayed
|
|-
|[[File:Moodlet GarlicBreath.PNG]]
|Garlic Breath
|0
|
|Eat garlic
|Causes other Sims to gain disgusted moodlet when using social interactions with them
|-
|[[File:Moodlet WarmFuzzies.png]]
|Warm Fuzzies
|15
|0 days 05 hours
|Eat Baked Alaska
|
|-
|[[File:Moodlet VirtuallyVictorious.png]]
|Virtually Victorious!
|25
|0 days 08 hours
|Adventure on SimLife Goggles
|
|-
|[[File:Moodlet GreatAdventure.png]]
|Great Adventure
|20
|0 days 03 hours
|Adventure on SimLife Goggles
|
|-
|[[File:Moodlet VirtuallyTerrified.png]]
|Virtually Terrified!
| -25
|
|Adventure on SimLife Goggles
|-
|[[File:Moodlet VirtuallyNauseous.png]]
|Virtually Nauseous
| -25
|0 days 03 hours
|Adventure on SimLife Goggles
|
|-
|[[File:Moodlet CelebratedBirthday.png]]
|Celebrated Birthday
|40
|
|Throw Party (Birthday)
|-
|[[File:Honor Student.jpg]]
|Honor Student
|25
|
|Good Grades
|
|-
|[[File:Moodlet ReadaMasterpeice.png]]
|Read a Masterpiece
|20
|1 day
|Read a Masterpiece type Novel
|A sim must [[Writing#Genres|write]] 25 novels before they can write a masterpiece. This moodlet is given to anyone who reads it.
|}


Some moodlets happen for an indefinite amount of time while others are timed. Some moodlets lead directly from one to the next, such as "Strained" leading to "Stressed Out", or "Sleepy" leading to "Tired" then "Exhausted", but all other moodlets are not mutually exclusive and so a Sim can have "Vile Surroundings" and "Beautifully Decorated" at the same time, or multiple instances of "It's a Boy!" or "It's a Girl!". Moodlets that do not specify a time end when certain events occur, such as leaving the area that gives the moodlet.


Clicking on negative or neutral moodlets will queue the appropriate interaction to resolve the issue. For example, clicking the smelly moodlet will make the Sim take a bath or shower, clicking the sleepy moodlet will make the Sim go to sleep, etc.
==To be added==

The following moodlets have been noticed, but data has not yet been collected on the moodlets. These have mostly been reconstructed from memory, and serve to guide into finding moodlets to gather data for them.
Moodlets can be removed using the [[Moodlet Manager]] [[lifetime reward|lifetime happiness reward]].{{Vgversion|TS3}} The manager is not perfect, and may occasionally backfire on the Sim, creating or exacerbating negative moodlets instead of removing them. Moodlets can also be removed when the [[testing cheats]] are enabled by ctrl-clicking on them. This can cause glitches with the game if certain moodlets are removed. For example, if the "Baby is Coming" moodlet is removed using this method, the pregnancy will be unable to come to term and the Sim will be unable to age up.
*Winning a game(athletic career)

*It's Twins! (have twins)
When setting a lot's Beautiful Vista moodlet score in the [[Create a World]] tool for ''The Sims 3'', the label says "Set Beautiful Vista Buff Score". This may hint that moodlets were going to be called buffs.
*It's Triplets! (have triplets)

*Being out after Curfew
==Buff==
*Seeing a Game
{{Vgversion2|The Sims Medieval}}
*Creeped Out (one Sim gets too intimate too soon)
'''Buffs''' are [[focus]] altering effects because of situations or events that happened to the Sim in [[The Sims Medieval]]. They are very similar to moodlets in ''[[The Sims 3]]'' and act the same despite the fact that they relate to a Sim's focus instead of their mood. Like moodlets, buffs can be positive, negative or neutral as well as lasting for either a limited amount of time or indefinitley, though this kind of buff ends when the event or situation that gives the buff ends (for example, leaving a room that gives the buff "Decorated" will make the buff disappear).
*Going to work (from workaholic trait)

*Negligence (baby taken by social services)
Some buffs lead to another ("Moderately Injured" leads to "Minor Injured") but all other buffs are not mutually exclusive, so Sims can have different buffs at the same time.
*Learning Quickly (Faster learning of cooking.)

*Anxious to Advance (-15, ambitious trait)
Some [[Fatal Flaw]]s (and the [[Whale Ate My Parents]] [[Trait (The Sims Medieval)|trait]]) will give the Sim a negative buff randomly or at some interval, even if keeping high [[focus]].
*Offended

*Superior equipment (given by Master Chef Fridge)
==See also==
*Great Adventure (VR goggles)
* [[List of Moodlets (The Sims 3)]]
*Virtually Disgusted (VR goggles - Sci-Fi)
* [[List of Moodlets (The Sims 4)]]
*Virtually Empowered! (VR goggles - Action. 5 hours, +15 mood. Icon is of battery with goggles.)
* [[List of buffs]]
*Missed own wedding (from holding a wedding party and then not getting married)

{{Motives}}
[[es:Animotrones]]
[[fr:Etat d'esprit]]
[[nl:Gemoedstoestand]]
[[ru:Настрой]]
[[pl:Nastrójniki]]
[[Category:The Sims 3]]
[[Category:The Sims 3]]
[[Category:The Sims 4]]
[[Category:Simology]]
[[Category:Simology]]

Latest revision as of 23:06, 5 July 2019

The Sims 3 The Sims Medieval The Sims 4


Moodlet

Interface panel from The Sims 3 displaying several moodlets.

Moodlets are reflections of mood altering events or situations that a Sim has done or experienced in The Sims 3 and The Sims 4. Moodlets may be positive, negative, or neutral. Positive moodlets will increase a Sim's mood, while negative moodlets will decrease it. Moodlets will also affect a Sim's emotions.[TS4] Which moodlets appear and when may depend on a variety of factors, including the Sim's age, traits, and life state.

Moodlets may also have secondary effects, such as improving skill gain, making it easier to burn to death, or making a Sim fatter when they eat, but the benefits are not always listed on the moodlet itself.

Some moodlets happen for an indefinite amount of time while others are timed. Some moodlets lead directly from one to the next, such as "Strained" leading to "Stressed Out", or "Sleepy" leading to "Tired" then "Exhausted", but all other moodlets are not mutually exclusive and so a Sim can have "Vile Surroundings" and "Beautifully Decorated" at the same time, or multiple instances of "It's a Boy!" or "It's a Girl!". Moodlets that do not specify a time end when certain events occur, such as leaving the area that gives the moodlet.

Clicking on negative or neutral moodlets will queue the appropriate interaction to resolve the issue. For example, clicking the smelly moodlet will make the Sim take a bath or shower, clicking the sleepy moodlet will make the Sim go to sleep, etc.

Moodlets can be removed using the Moodlet Manager lifetime happiness reward.[TS3] The manager is not perfect, and may occasionally backfire on the Sim, creating or exacerbating negative moodlets instead of removing them. Moodlets can also be removed when the testing cheats are enabled by ctrl-clicking on them. This can cause glitches with the game if certain moodlets are removed. For example, if the "Baby is Coming" moodlet is removed using this method, the pregnancy will be unable to come to term and the Sim will be unable to age up.

When setting a lot's Beautiful Vista moodlet score in the Create a World tool for The Sims 3, the label says "Set Beautiful Vista Buff Score". This may hint that moodlets were going to be called buffs.

Buff[edit | edit source]

This section describes features that are only available in The Sims Medieval.

Buffs are focus altering effects because of situations or events that happened to the Sim in The Sims Medieval. They are very similar to moodlets in The Sims 3 and act the same despite the fact that they relate to a Sim's focus instead of their mood. Like moodlets, buffs can be positive, negative or neutral as well as lasting for either a limited amount of time or indefinitley, though this kind of buff ends when the event or situation that gives the buff ends (for example, leaving a room that gives the buff "Decorated" will make the buff disappear).

Some buffs lead to another ("Moderately Injured" leads to "Minor Injured") but all other buffs are not mutually exclusive, so Sims can have different buffs at the same time.

Some Fatal Flaws (and the Whale Ate My Parents trait) will give the Sim a negative buff randomly or at some interval, even if keeping high focus.

See also[edit | edit source]

es:Animotrones fr:Etat d'esprit nl:Gemoedstoestand ru:Настрой pl:Nastrójniki