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Revision as of 12:21, 20 April 2017
- See also: Urgencies
Please improve this article if you can.
Motives, or needs, are the basic physical and mental requirements or desires of Sims and pets in The Sims, The Sims 2, The Sims 3, The Sims 4, and The Sims Social games. In The Sims 2 and The Sims 3, Sims in different life states may have different motives, and some motives will drop faster or slower depending on a Sim's life stage.
Motives List
Basic motives
- Hunger/Thirst (Replaces hunger for vampires in TS3/TS4)
- Comfort (Moodlets in TS3 and TS4)
- Social
- Hygiene
- Fun
- Room/Environment (Moodlets in TS3 and TS4)
- Energy
- Bladder
- Sunlight exposure (Hidden motive for vampires in TS3 that is shown with moodlets, such as fatigue)
In The Sims Social and The Sims FreePlay, fulfilling motives/needs will make the Sim inspired, and inspired Sims will earn more simoleons. In FreePlay, giving a Sim a cupcake will instantly fill the Sim's motives.
Moodlet-Motive Chart
Note: These numbers below are approximate as there are no numerical indication for motives.
The Sims 3
Motive | Resulting Moodlets
(Deficit) |
% Full | Resulting Moodlets
(Surplus) |
% Full |
---|---|---|---|---|
Hunger | Hungry
Very Hungry Starving |
20 %
10% 5% |
No Moodlet | |
Bladder | Has to Pee
Really Has to Pee |
10 %
2% |
No Moodlet | |
Energy | Sleepy
Tired Exhausted |
10 %
5% 0% |
Well Rested | 100 % |
Social | Lonely
Desolate |
10 %
0% |
No Moodlet | |
Hygiene | Grungy
Stinky |
15 %
7% |
Squeaky Clean | 90% |
Fun | Strained
Stressed Out |
33 %
15% |
Entertained
Having a Blast |
60 %
80% |
The Sims 4
Motive | Resulting Moodlets
(Deficit) |
% Full |
---|---|---|
Hunger | Hungry/Famished
Ravenous |
|
Bladder | Has to Pee
Really Has to Pee |
|
Energy | Tired
Exhausted |
|
Social | Lonely/Very Lonely
Desolate/Abandoned |
|
Hygiene | Grungy/Grubby
Filthy |
|
Fun | Needs Amusement
Desperate for Fun |
Servo motives
- Power (Replaces energy)
- Social
- Fun
- Environment
PlantSim motives
The Sims 2: Seasons
- Water
- Love (Replaces social)
- Sunlight
The Sims 3: University Life
- Water (Replaces hygiene)
- Energy
- Social
- Fun
Pet motives
All large pets in The Sims: Unleashed, The Sims 2: Pets and The Sims 3: Pets share these motives:
Other pet motives are:
- Comfort[TS:U][TS2:P]
- Hygiene[TS:U][TS2:P]
- Fun (cats and dogs, not horses)
- Scratch (cats) [TS2:P][TS3:P]
- Chew (dogs)[TS2:P]
- Destruction (dogs)[TS3:P]
- Exercise (horses)[TS3:P]
- Thirst (adult horses)[TS3:P]
Small pets have no visible needs, but will die if not fed for too long.
SimBot motives
- Scrap Reserves (Replaces hunger)
- Waste Buildup (Replaces bladder)
- Charge (Replaces energy)
- Human Interaction (Replaces social)
- Trivial Entertainment (Replaces fun)
Plumbot motives
- Battery Power (Replaces energy)
- Maintenance
- Social
- Fun
Cut motives
Gallery
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Motives as they appear in The Sims
-
Motives as they appear in The Sims 2
-
Motives as they appear in The Sims 3
-
Motives as they appear in The Sims 4
-
Motives in The Sims Social.
Notes
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