Motive: Difference between revisions
imported>K6kaBOT |
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{{See also|Urgencies}} |
{{See also|Urgencies}} |
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'''Motives''', or '''needs''', are the basic physical and mental requirements or desires of [[Sim]]s in ''[[The Sims]]'', ''[[The Sims 2]]'', ''[[The Sims 3]]'' and ''[[The Sims Social]]'' games. In ''The Sims 2'' and ''The Sims 3'', Sims in different [[life state]]s may have different motives, and some motives will drop faster or slower depending on a Sim's [[Life stages|life stage]]. |
'''Motives''', or '''needs''', are the basic physical and mental requirements or desires of [[Sim]]s and [[Pet]]s in ''[[The Sims]]'', ''[[The Sims 2]]'', ''[[The Sims 3]]'' and ''[[The Sims Social]]'' games. In ''The Sims 2'' and ''The Sims 3'', Sims in different [[life state]]s may have different motives, and some motives will drop faster or slower depending on a Sim's [[Life stages|life stage]]. |
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==Motives List== |
==Motives List== |
Revision as of 18:12, 1 September 2015
- See also: Urgencies
Motives, or needs, are the basic physical and mental requirements or desires of Sims and Pets in The Sims, The Sims 2, The Sims 3 and The Sims Social games. In The Sims 2 and The Sims 3, Sims in different life states may have different motives, and some motives will drop faster or slower depending on a Sim's life stage.
Motives List
Basic motives
- Hunger/Thirst (Replaces hunger for vampires in TS3)
- Comfort (Moodlets in TS3)
- Social
- Hygiene
- Fun
- Room/Environment (Moodlets in TS3)
- Energy
- Bladder
- Sunlight exposure (Hidden motive for vampires in TS3 that is shown with moodlets, such as fatigue)
In The Sims Social, fulfilling motives/needs will make the Sim inspired, and inspired Sims will earn more simoleons.
Servo motives
- Power (Replaces energy)
- Social
- Fun
- Environment
PlantSim motives
The Sims 2: Seasons
- Water
- Love (Replaces social)
- Sunlight
The Sims 3: University Life
- Water (Replaces hygiene)
- Energy
- Social
- Fun
Pet motives
All large pets in The Sims: Unleashed, The Sims 2: Pets and The Sims 3: Pets share these motives:
Other pet motives are:
- Comfort[TS:U][TS2:P]
- Hygiene[TS:U][TS2:P]
- Fun (cats and dogs, not horses)
- Scratch (cats) [TS2:P][TS3:P]
- Chew (dogs)[TS2:P]
- Destruction (dogs)[TS3:P]
- Exercise (horses)[TS3:P]
- Thirst (adult horses)[TS3:P]
Small pets have no visible needs, but will die if not fed for too long.
SimBot motives
- Scrap Reserves (Replaces hunger)
- Waste Buildup (Replaces bladder)
- Charge (Replaces energy)
- Human Interaction (Replaces social)
- Trivial Entertainment (Replaces fun)
Plumbot motives
- Battery Power (Replaces energy)
- Maintenance
- Social
- Fun
Cut motives
Gallery
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Motives as they appear in The Sims
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Motives as they appear in The Sims 2
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Motives as they appear in The Sims 3
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Motives in The Sims Social.
References
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