Witch: Difference between revisions

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Reverted edits by 211.31.116.162 (talk | block) to last version by Canin88
imported>Woganhemlock
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Using a "'''Neutral'''" spell will move a witch closer to the neutral alignment. They will thus make a Good caster less good and an Evil caster less evil. Neutral witches, when wearing normal clothes and a normal hairstyle, will appear as completely normal Sims/zombies/vampires/werewolves/etc. Hovering the cursor over the Sim to see his/her name will give the extended name that identifies him/her as a witch.
 
Once enough "'''Evil'''" spells are cast, a witch will become "Evil" or "Atrociously Evil". They will wear black robes, craft gothic-like items, and have a cauldron which emits red smoke. "Atrociously Evil" witches have green skin and a sickly green aura, similar to the Wicked Witch of the West from the Wizard of Oz movie, or from the Broadway musical Wicked. (Despite the resemblance, they will not die when doused with water.)
 
== Other ==
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