Anatomy of Sims

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See Also: Anatomy on Wikipedia


Anatomy is a branch of biology and medicine that is the consideration of the structure of living things. This page is for the study of the anatomy of Sims .

Sims

Main Article: Sims

Sims are a bipedal, humanoid species[1], found in SimNation. Most Sims are omnivores, however certain Sims exhibit hematophagy and vegetarianism. Sims have four limbs, two arms and two legs. It is unclear how intelligent Sims are; although they have the ability to use tools and create works of technology, they lack direction and often require a guiding hand, that of the player, to manage some of the simplest of tasks. Sims tend to be social creatures, and can hallucinate if left alone for too long.

Organs

Sims are based off humans, so its safe to believe their organs are simialar. Zombies will often think about brains, (almost) proving that Sims have brains. They urinate the same way as humans, and their bladder is raised when food is eaten. This shows that Sims have a digestive system. Sims skins are proven to be sensitive to the sun. Sims also seem to have a immune system, being able to cure diseases by simply resting, though some disseases are more fatal, and can result in death . Vampirism is a unique life state, as it acts as a virus, witch Sims can easily be cured of. Their blood, plasma , is not to different from human blood, with simialar classes, like o-positive. Dominant and recessive genes also exist in Sim DNA.

Evolution

One of the biggest differences between Sims and humans is the pace of evolution. Where a human could take millions of years to obtain characteristics witch would differ from today’s humans, Sims could take less then 25 (in game) years. One of the biggest evolutions could be aging, where as extremely limited in The Sims3, a full life cycle is introduced. In The Sims, almost the entire aging cycle has undeveloped, and 25 years later, the system is restored. In The Sims 3, moodlets, traits, wishes, and their lifetime wish make up how they live their lives. In The Sims, characteristics of Sims include a Sim's needs affect their Mood, Personality, Zodiac signs, Interests, Age affects the Interactions a Sim can perform, Relationships, Employment, Education and Skills determine how well Sims perform certain tasks, and most of the characteristics they had 25 years ago were lost. In The Sims 2, Sims have developed wants, fears, aspirations, hobbies and turn ons/offs.