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Sims cannot marry Bigfoot or have children with him. In fact, he cannot engage in any romantic social interactions at all, so it is impossible for him to reach a "love" or "crush" stage with another Sim. He can be abducted by aliens, but he will not return pregnant.
Sims cannot marry Bigfoot or have children with him. In fact, he cannot engage in any romantic social interactions at all, so it is impossible for him to reach a "love" or "crush" stage with another Sim. He can be abducted by aliens, but he will not return pregnant.


A Sim cannot become a Bigfoot. Bigfoot can become a [[Zombie]] or a [[Witch]], but not a [[Werewolf]], [[Vampire]], or [[PlantSim]].
A Sim cannot become a Bigfoot. Bigfoot can become a [[Zombie]],[[vampire]] or a [[Witch]], but not a [[Werewolf]] or [[PlantSim]].


Bigfoot acts as a good deterrent for burglars; if one shows up, Bigfoot will automatically wake up and scare the burglar, causing him or her to run away.
Bigfoot acts as a good deterrent for burglars; if one shows up, Bigfoot will automatically wake up and scare the burglar, causing him or her to run away.

Revision as of 13:19, 8 December 2011

The Sims 2: Bon Voyage


Bigfoot

A Bigfoot

For the Bigfoot in The Sims 2 for Nintendo DS, see Bigfoot (Nintendo DS).

Bigfoot (also known as Sasquatch in some SKUs of Bon Voyage) is a creature from Bon Voyage that can be found on a secret lot in Three Lakes, which is one of the vacation destinations.

Finding Bigfoot

A Sim must first locate the secret location map by either digging for treasure on the ground, going on a hike or searching the pirate ship that can be placed on community lots. Sims can find any one of the treasure maps but in order to find Bigfoot they must find the map for Hidden Burrows.

Once the map is found, Sims can then visit the secret spot by using the map. They will then be taken to Bigfoot's house. If a Sim becomes friends with the Bigfoot, he can be invited to move in. It is not under the usual "Propose.../Move In" menu, but once a Sim has a high enough Daily Relationship and a few Lifetime relationship points, a separate action becomes available, "Ask Bigfoot to move in." Once he moves in another will take his place. A player could, therefore, collect several of the Bigfoot clan in a Sim’s household.

Skills

Bigfoot is also a good worker. He can get a job, or be used in a business. Bigfoot has 10 points in all skills and gold badges in every talent[1]. Bigfoot has one default work uniform (a blue waistcoat and a small bowler hat). Almost everyday Bigfoot returns from work with a gift from his employers.[2] Bigfoot does not require friends to gain promotions, and because he already has maximum skills, Bigfoot only needs to show up to gain promotions. This means Bigfoot can easily become a great money maker.

More about Bigfoot

Bigfoot's needs are like those of normal Sims, with one exception: although Hygiene is one of his needs, the only way to get him to shower or take a bath is by directing him to do so. He never bathes under his own free will. He will also eat constantly even when his hunger is full. He also has a unique response when his Hunger or Fun levels become critically low; he goes on a rampage of sorts, pounding his chest, yelling, breaking household objects, and using Scare and Irritate interactions on other Sims. Also, he is impervious to hot and cold weather and cannot sunburn or freeze.

Bigfoot has a formal costume where he wears a vest and a black hat.

Bigfoot also has a +5 relationship bonus with dogs and children, which means he is a good babysitter or dog trainer. However, cats are not too fond of Bigfoot.

Sims cannot marry Bigfoot or have children with him. In fact, he cannot engage in any romantic social interactions at all, so it is impossible for him to reach a "love" or "crush" stage with another Sim. He can be abducted by aliens, but he will not return pregnant.

A Sim cannot become a Bigfoot. Bigfoot can become a Zombie,vampire or a Witch, but not a Werewolf or PlantSim.

Bigfoot acts as a good deterrent for burglars; if one shows up, Bigfoot will automatically wake up and scare the burglar, causing him or her to run away.

Making friends with Bigfoot adds a positive entry ("Befriended Bigfoot") to a Sim's memories.

If the player has Apartment Life, the witches can summon Bigfoot using the boolprop testingCheatsEnabled true/ make me know everyone cheat and the neutral spell Appello Simae, even if Bon Voyage isn't installed. However, without Bon Voyage, there is no mesh for Bigfoot and the summoned Sim will be a dark skinned, red haired man in a suit with white eyebrows.

Players may be able to summon him with cheats or mods such as The Sim Blender or the Insimenator. This may require expansion packs later than Bon Voyage. Without Bon Voyage, you again get the dark skinned, red haired, white eyebrowed version of Bigfoot.

The way Bigfoot walks is a reference to the well known Patterson-Gimlin film, a short recording of "Bigfoot" walking into the forest in a similar way.

In The Sims 3, one of the thought bubbles that can appear above a Sim that has the coward trait's head when they are scared shows a white creature that resembles Bigfoot or possibly the Yeti.

In The Sims 3: Generations, a moving close-up image of Bigfoot accompanied by loud growling is shown in the "Scary Computer" prank.

There is a cutout of Bigfoot standing around the park in The Sims 3: Pets

His voice is always the same.

Notes

  1. If the player installs a new expansion pack with new talents, a Bigfoot living with Sims won't update his talents.
  2. If Sims are living in an apartment with Bigfoot, the gifts he brings home will be stuck near the apartment style mailbox on the lot, unable to be moved.

fr:Grand Yéti es:Yeti no:Det lodne monsteret