Talk:Create a Sim

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Talk:Create a Sim

This is a page for discussing improvements to Create a Sim

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New skin tones[edit source]

There's seems to be one new skin tone in University Life, but I'm not sure if it will be included in the patch or not. Chances are it will, but updating this page can wait until the game is released, I guess. Nikel Talk Vote! 09:52, February 15, 2013 (UTC)

I've seen references to The Sims 3: Seasons making the skin tone used by aliens available in CAS. Dharden (talk) 13:45, February 15, 2013 (UTC)
You're right. I didn't think of alien skin tone before, but I didn't really notice if aliens have a new skin tone or if it's added in Seasons patch. This image to be exact, though. Nikel Talk Vote! 03:39, February 16, 2013 (UTC)
Well, if it's in the Seasons patch, I'd expect it to be in the EP as well, but I don't know if it'd necessarily be the other way around. Dharden (talk) 05:29, February 16, 2013 (UTC)
http://simsvip.com/game-guides/sims-3-seasons/ , scroll down to Create A Sim Features:New Skin Types. It really shows if you click through to the full-size pic. No idea if the screenshot is from a game w/Seasons, or if it's in the Seasons patch, or if it was carried forward from Seasons, and too late here to look, but it looks like the new tone is from Seasons, not UL. Dharden (talk) 05:43, February 16, 2013 (UTC)
I'll try to check it if it's the same skin as alien skin in my game or not. Correct me if I'm wrong, but I think that screenshot is taken with BG and UL only. So if alien skin is from a patch, then the skin isn't new. Nikel Talk Vote! 06:16, February 16, 2013 (UTC)
I'm not in a position to know what packs and patches a shot was taken with unless it's explicitly stated. However, if that shot was taken with just BG and UL, it implies that tones added in one patch are carried forward into later ones, since the Supernatural tones are there, and they are known to have been in the Supernatural patch. In any event, it looks like the tone was new in Seasons. Dharden (talk) 13:20, February 16, 2013 (UTC)
http://simsvip.com/2012/10/29/seasons-patch-1-42-new-features-options/ says that the new tone is in the Seasons patch, but I'm not sure what patch number 1.42 translates into. Dharden (talk) 14:14, February 16, 2013 (UTC)
So here's the alien skin tone in the game. Looks like the screencap in UL is too dark, and apparently they are the same skin tone. Nikel Talk Vote! 14:10, February 18, 2013 (UTC)
... or not. I can't really tell. University Life is only 2 weeks away, so it's not that long to seek the truth. The problem is the image itself, which I added in the UL page as well. Should I edit and remove the skintone one? Nikel Talk Vote! 14:15, February 18, 2013 (UTC)
For now, I'd say so, until we know for sure. Dharden (talk) 14:19, February 18, 2013 (UTC)
Done. I can't rearrange it any better, as it will always leave blank spaces anyhow. Nikel Talk Vote! 14:54, February 18, 2013 (UTC)

Painting of Will Wright[edit source]

The painting in University YACAS really is Will Wright... I guess. It's a hidden painting, but there's a mod that unlocks it. Nikel Talk Vote! 11:28, November 9, 2013 (UTC)

Nikel, do you actually talk about the Create a Sim subject? No. Go to the talk pages, that's where you belong. CuteDaisy (talk) 15:17, November 23, 2014 (UTC) CuteDaisy XOXO
What the heck are you even talking about? No need to be rude. Nikel Talk Vote! 07:49, November 25, 2014 (UTC)

Dark-Blue and Blue Eyes[edit source]

Personally I am at a bit of a loss as to why Sims with dark-blue eyes and Sims with blue eyes are not in seperate categories. ― C.Syde (talk | contribs) 08:35, December 20, 2013 (UTC)

It's a little hard to tell whether Sims have dark or light blue eyes or maybe in-between. In The Sims 2, it's possible to distinguish the eye colors but only with SimPE or SimDNA cheat, because it's very hard to tell if we only compare it with our memory. However, it's impossible in The Sims 3, since "dark blue" and "light blue" are based on the editor's perception, and thus, it's a subjective measure instead of objective. "Blue eyes" covers both shades, so it prevents error, albeit less accurate. There have been too many Sims in The Sims 2 using "blue" as the eyes instead of the specific color also, so it's gonna be a big change if we have to check each Sim one-by-one from start. Nikel Talk Vote! 09:22, December 20, 2013 (UTC)
I understand that. However for the Sims 2 Sims, on a close examination it isn't so hard. For the Sims 2 Sims it would be nice to put the Sims in different categories [dark-blue and light-blue]. ― C.Syde (talk | contribs) 09:43, December 20, 2013 (UTC)
Then again, we'll still have the category of blue-eyed Sims for The Sims 3 Sims, which is redundant because we'll end up with 3 blue eyes categories.
Besides, there's countless of The Sims 2 Sims whose infobox says "blue eyes" instead of "dark blue eyes" or "light blue eyes". If we are to create different categories, where will the blue-eyed Sims belong to? Nikel Talk Vote! 09:55, December 20, 2013 (UTC)
Thanks, I know. But it can sometimes be a nuisance having to have the same category for all Sims with blue eyes. ― C.Syde (talk | contribs) 10:04, December 20, 2013 (UTC)
Yeah. Personally, I like being more specific myself. It's just that it's difficult to distinguish the two eye colors, and that the number of Sims who use "blue" eye color is too many... Nikel Talk Vote! 10:18, December 20, 2013 (UTC)

Broken Maxis face templates[edit source]

It said that a fix was available for Sims with broken templates. Unless I'm very much mistaken, it means that you can make Sims use broken templates as other life stages (besides Adult) whilst being linked to the 'broken templates' and not the 2nd or 26th template.

Also a couple of times I made some serious editing on another computer in BodyShop with the 18th face template, but for some reason when I saved the new template, it was only linked to the 18th face for Adult males, for males of other life stages and females, it was linked to the 2nd face template. -- C.Syde (talk | contribs) 23:58, June 21, 2014 (UTC)

As far as I can tell, Argon just fixed templates 21 and 25 so that they will be properly linked for Sims generated in-game or created in CAS after the fix is installed. If any others are broken or breakable, I'd think that that was a separate issue. On the side, I didn't know that only #25 was linked to the elf-ears template (#26). Dharden (talk) 13:57, July 19, 2014 (UTC)
Yes, only the 25th face template is linked to the 26th template. But only the one found in the pre-made CAS Sim bin for adult females. Just so we're clear, the pre-made CAS adult female Sim I'm talking about is the one with - light skin, grey eyes, blonde hair, the choppy hairstyle, tweased eyebrows, pinkish red blush makeup, blue eyeliner, black eyeliner, dark brownish red lipstick, a grey and green cowboy top, and light blue jeans. The default version of the 25th face is linked to the 2nd face for life stages besides adult.
Also I think I know why my seriously modified version of the 18th face template was broken. But yes it would be a separate issue. I think it's because if you have certain expansion packs installed - (either University, Seasons, Bon Voyage or FreeTime - not sure which) - you'll be able to choose the last customized face template you made as a starting point in BodyShop (this option is only available in BodyShop if you have already cloned a Sim, selected a face template, and customized it). But for some reason if you use this as a standard, and save it, The next time you go into Create a Sim and chose that custom template, it will appear broken. If you aged that Sim to a different life stage, or the opposite gender, the template will instead resemble the 2nd face template. -- C.Syde (talk | contribs) 08:34, November 23, 2014 (UTC)

While this thread has dried up, I must point out to anyone who reads or re-reads this, that there's another version of the 25th face template that can be found in Create a Sim, for the 1st skin-tone for adult males with black hair, black glasses, sideburns, stubble, a white top, and blue shorts. This version is linked to the 23rd face template. I'm not sure what face the jaw is linked to, however. ― C.Syde (talk | contribs) 04:15, April 22, 2016 (UTC)

Merging[edit source]

Is it really okay to have the TS4 version of CAS to have its own page? Obviously, Create-a-Sim page has a TS4 section and still in a short on details. If that's okay, then we would give the other sections their own pages and add a short description in each of them in the Create-a-Sim page.

Also, we may know that before the release of TS4, there is a The Sims 4: Create-a-Sim Demo (or the other name aside from this). So, I may think that we might do something about that. ~~.ThePeculiarMe | (talk to me) | (my mistakes) 03:37, September 21, 2014 (UTC)

Yes. I really don't see why TS4 should have CAS page of its own. Why do we keep specializing TS4? I oppose this separation. Nikel Talk Vote! 06:01, September 21, 2014 (UTC)
A separate page might be useful for getting the text in shape, but once that is done, merge it into the main CAS page. Dharden (talk) 12:54, September 22, 2014 (UTC)
Merge I don't see why The Sims 4 needs its own special page. If that's the case then we may as well split The Sims 2 and 3 CAS into their own pages too, since they're all notable in their own way. I know it's the fourth game in the series (that seems to be seriously lacking IMO), but it's not "The Sims Ultimate Game" yet. --k6ka (talk | contribs) 12:58, September 22, 2014 (UTC)

I agree to merge those pages. Can you guys consider merge the 2 pages I made Cooking (The Sims 4) and Mixology (The Sims 4) to Cooking TS3 and Mixology. I make those 2 seperate cause they may not similar to others and may messing up the main pages. Xyclone010 (talk) 13:50, September 22, 2014 (UTC)

For all intents and purposes, the intro has been merged into the main article. Dharden (talk) 14:05, September 22, 2014 (UTC)
@Xyclone010: Why don't you start a discussion on those article's talk pages instead of this one? Since this talk page is for the Create a Sim article, not for other articles. --k6ka (talk | contribs) 15:04, September 22, 2014 (UTC)

Merged into Create a Sim. Left original page as a redirect, and performed a copy/paste merger of the talk pages. Original talk page history for Create a Sim (The Sims 4) is here. - LostInRiverview talk ~ blog 18:26, September 22, 2014 (UTC)

It still needs some cleanup and additional information. I assumed that the slider with the barbells is for muscle tone, but I don't know. Also, since the demo was limited to YAs, we need info on voices and walks for other life stages. We also need to know if the subsections for clothing types vary with gender or age. Dharden (talk) 19:25, September 22, 2014 (UTC)

Is editing pre-mades in the Sims 3 safe?[edit source]

Hey, I'm wondering if it is safe to edit pre-made Sims in The Sims 3. I'm not talking about changing clothes or hairstyle, I mean using the TestingCheatsEnabled cheat which I know gives you the option to re-model your Sims. Is that safe or will it glitch the game, age of the character or relationships and family trees? OoppDecks (talk) 08:58, November 21, 2014 (UTC)

Yes it's safe. -- C.Syde (talk | contribs) 08:59, November 21, 2014 (UTC)
It's safe. Ѧüя◎ґ (talk) 09:53, November 21, 2014 (UTC)
Although it has been known to reset the number of days left the Sim has before aging up. -- C.Syde (talk | contribs) 20:41, November 21, 2014 (UTC)
I believe it's safe. I've heard the same issue C.Syde mentioned, but I never really paid attention to it. Still, I didn't edit my Sims in CAS quite often. Just make sure you don't change their occult type in CAS because it will cause your Sims glitchy. Nikel Talk Vote! 05:28, November 22, 2014 (UTC)
Is it true that changing the Sims' occult types in CAS in The Sims 3 can make your Sims glitchy? -- C.Syde (talk | contribs) 05:49, November 22, 2014 (UTC)
Yes. I experienced it. Plus, it won't properly change your Sim's occult state, so there's that. Nikel Talk Vote! 05:58, November 22, 2014 (UTC)
Oh yeah that's right. I now remember experiencing it in my game. -- C.Syde (talk | contribs) 06:06, November 22, 2014 (UTC)

Started new section[edit source]

I do not think this is correct. On my Sims 1 game, there are no family relations. I made an adult male and female and a child, but the game did not recognize the two adults as a couple and they were unable to even sleep in the same bed together. I think you would have to marry them in game. Also, it would be cool if this site wrote an article about how to make custom sims 1 skins, since the CAS in the first game is not very advanced. 2601:1C2:4E01:4503:C551:A85F:9BCE:7860 (talk) 05:33, February 23, 2018 (UTC)

Sorry, it's not clear what precisely you are referring to with your unclear section title. Are you referring to this statement in the article?

The Sims does not keep track of family relationships, so any adult Sims will be considered as spouses and all children as siblings.

In The Sims, all adults living in the same household are in an interesting position: they all have the same surnames, they are all considered to be the parent of every child in the household, and although they can fall in love, they cannot marry. Marriage in The Sims can only occur between two opposite-sex adults living in different households, but the end result is no different from two same-sex adults living in different household asking one or the other to move in; they'll move into the actively played household, change their surname to match, and are considered to be family members in-game.
As for two adult Sims sharing a bed, that is not determined by whether or not they are married, but rather their relationship with each other. If the two have a good relationship with each other, they'll share a bed even if they're not in love. I believe the same goes for later Sims games too. —k6ka 🍁 (Talk · Contributions) 15:52, February 23, 2018 (UTC)

CAS question[edit source]

I have a question about CAS: I am wondering that can you make "oldish looking" Sims like Vladislaus Straud or youngish ones? Perhaps you can cut out the wrinkles, forehead lines and eye bags in order to create a "youngish looking" elder sim or is this option disabled on that life stage? For "oldish looking" Sims like Vlad, where do you get the elderly look features for it? I would like to know. Thanks. MSMMario25 (talk) 21:40, January 3, 2020 (UTC)