Comparison between The Sims 2 and The Sims 3

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The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • New music
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, in community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
  • Create-A-Sim features:
  • New Traits
  • New Moodlets
  • Create-A-Style
  • Ability to adjust lifespan
  • Ability to turn off aging
  • New skills (Guitar, Painting, Writing; Nectar making[TS3:WA] and photography[TS3:WA]
  • Skill challenges
  • "Rabbit holes" - elementary, opaque civic buildings
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, co-workers, assignments)
    • Raises
  • Basement, basements tool.
  • Being able to sing songs from other countries [TS3:WA]

The Sims 2 expansion features in The Sims 3

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Lost features

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 but not The Sims 3:

Changes in Animations

  • Giving birth
  • Birthday parties / aging up
  • Death
  • Marriage

See also