Electronics
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Electronics is a buy mode category in which the player can purchase stereos, computers, TVs, video game hardware, alarm clocks, fire and burglar alarms, phones, and other electronic devices for their Sims. Most of these items fulfill the fun motive for Sims.
Some classes of electronics, such as TVs and computers, may occasionally break down. Broken electronics may be repaired by a hired repairman or by controllable Sims. Unlike in the case of plumbing objects, Sims run the risk of electrocution if their mechanical or handiness skill is too low when repairing an electronic object.
Electronics will always function normally and do not require any visible power outlets or power lines to operate. A removed power outage scenario in The Sims 2 likely would have involved electronics being unusable for a period of time during the scenario. In The Sims 4, a household's electricity will be cut if the bills are not paid within 48 hours, which will result in all electronic objects losing power.
Although many other electronic objects exist in the series, these are typically classified under different categories where available. For example, kitchen appliances, such as microwaves, require electricity to function, they are classified under appliances rather than electronics.
The Sims[edit | edit source]
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
- Entertainment
- Contains two model trains, a dance floor, the Spazmatronic Plasmatronic Go-Go Cage, a slot machine, pinball machine, two arcade games, the SSRI Virtual Reality Set and a mechanical bull.
- Video
- Contains a range of televisions and computers
- Audio
- Contains the jukebox and a range of speakers.
- Phones
- Contains a range of telephones.
- Other
- Contains fire and burglar alarms.
The Sims 2[edit | edit source]
In The Sims 2, the electronics category contains five subcategories:
- Entertainment
- This subcategory contains various electronic toys and games designed to fulfill only Sims' fun needs, including remote control vehicles , video games, pinball machines and arcade games.
- TVs and Computers
- This subcategory contains a variety of televisions and computers, ranging from basic sets costing only a few hundred Simoleons to large, expensive flat screens.
- Audio
- This subcategory contains all the stereos and speaker systems Sims need to listen to music. If Nightlife is installed, this category also contains the karaoke machine.
- Small Electronics
- This subcategory contains various clocks and phones, as well as the notable fire and burglar alarms.
- Miscellaneous
- This subcategory covers all other items which don't fit into the other categories, such as objects mainly intended for use on community lots, including as vending machines, cash registers and the ticket machine.
Gallery[edit | edit source]
The Sims 3[edit | edit source]
There are four electronics subcategories in The Sims 3:
- Televisions
- This subcategory contains a range of television sets.
- Computers
- This subcategory contains a range of computers and laptops.
- Audio
- This subcategory contains various stereos.
- Miscellaneous
- This subcategory contains burglar alarms, fire alarms, clocks, game consoles and arcade games.
The Sims 4[edit | edit source]
There are five electronics subcategories in The Sims 4:
- Televisions
- Various television sets can be found in this subcategory, along with some TV stands on which to place them.
- Computers
- This subcategory contains a range of computers and tablets.
- Audio
- This subcategory contains various stereo and speaker systems.
- Alarms
- This subcategory contains a fire alarm and sprinkler system. Unlike in previous games, there are no burglar alarms.
- Miscellaneous
- This subcategory, as always, covers items which do not fit into the other subcategories, although some items, such as the tablet computer, appear both in this category and another. Also, as there is no longer a separate 'entertainment' subcategory, gaming systems can now be found here. Other than that it mainly consists of clocks, and, if Get to Work is installed, a variety of scientific machines and cash registers.