Gift giving: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
imported>Gyromite
m (Added info on The Sims gift giving social.)
m (1 revision imported)
 
(40 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{Era|TS1|TS2S|TS3G|TS3S|TS4S}}
'''Giving Gifts''' is a feature from [[Seasons]]. In order to give a gift a Sim must have something in their [[Inventories|inventory]], such as a [[Souvenirs|souvenir]] or cell phone. The Sim that is receiving the gift may reject it and counts as a negative in the relationship. Most of the time a Sim will accept the gift and gain a positive in the relationship. Sims are more likely to [[Wants|want]] to give a gift during [[Winter]].
{{All
|image = [[File:Seasonsgiftgiving.png|250px]]
|caption = Gift giving in ''[[The Sims 4: Seasons]]''.
}}
'''Gift giving''' is a social interaction included in ''[[The Sims]]'', ''[[The Sims 2: Seasons]]'', ''[[The Sims 3: Generations]]'', ''[[The Sims 3: Seasons]]'' and ''[[The Sims 4: Seasons]]''.


==The Sims==
Giving Gifts was possible in [[The Sims]], but it worked differently. The reciever would either accept the gift for a positive boost, or smash it, which results in a big negative drop and the giving sim losing that item for nothing.
In ''The Sims'', Sims with a good relationship with another Sim can purchase a gift for them as a positive social interaction. The Sim will purchase a gift box on the spot for §15 and then present it to the recipient. The gift box will not actually contain anything, and the player cannot choose to gift any specific object to the Sim.


Gift giving was expanded on in ''The Sims: Hot Date''. In order to give a gift from ''Hot Date'' onwards, a Sim must have an object in their [[Inventory#The Sims: Hot Date|inventory]] that can be given to another Sim, such as a diamond ring or flowers. The recipient will either accept the gift, boosting the relationship, or smash it, causing a large drop in the relationship, and destroying the item.
[[Category: Seasons]]

[[Category: Simology]]
===Relationship changes from gifts===
{|class="wikitable heading-blue"
!style="text-align: center"|'''Gift'''
!style="text-align: center"|'''Price'''
!style="text-align: center"|'''Daily Relationship'''
!style="text-align: center"|'''Lifetime Relationship'''
!style="text-align: center"|'''Expansion'''
|-
|[[Canning station|Preserves]]
|Free (homemade)
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>1
|[[File:The Sims Livin' Large.gif|80px]]
|-
|[[Garden Gnome]]
|Free (homemade)
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>1
|[[File:The Sims Livin' Large.gif|80px]]
|-
|Gargoyle
|Free (homemade)
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>1
|[[File:The Sims Makin Magic.gif|80px]]
|-
|Lollipop
|§25
|<nowiki>+</nowiki>2
|0
|[[File:The Sims Hot Date.gif|80px]]
|-
|Landgraab Nutcracker
|§35
|<nowiki>+</nowiki>2
|<nowiki>+</nowiki>1
|[[File:The Sims Vacation.gif|80px]]
|-
|Yellow Rose
|§50
|<nowiki>+</nowiki>3
|<nowiki>+</nowiki>1
|[[File:The Sims Hot Date.gif|80px]]
|-
|Patrick the Pachyderm
|§88
|<nowiki>+</nowiki>3
|<nowiki>+</nowiki>3
|[[File:The Sims Vacation.gif|80px]]
|-
|Chocolates
|§100
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>2
|[[File:The Sims Hot Date.gif|80px]]
|-
|Unicorn by Fran Tassie
|§115
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>3
|[[File:The Sims Vacation.gif|80px]]
|-
|''The Sims''
|§150
|<nowiki>+</nowiki>4
|<nowiki>+</nowiki>1
|[[File:The Sims Hot Date.gif|80px]]
|-
|Red Roses
|§200
|<nowiki>+</nowiki>3
|<nowiki>+</nowiki>3
|[[File:The Sims Hot Date.gif|80px]]
|-
|Teddy Bear
|§200
|<nowiki>+</nowiki>6
|<nowiki>+</nowiki>3
|[[File:The Sims Hot Date.gif|80px]]
|-
|Necklace
|§500
|<nowiki>+</nowiki>10
|<nowiki>+</nowiki>5
|[[File:The Sims Hot Date.gif|80px]]
|-
|Diamond Ring
|§1000
|<nowiki>+</nowiki>20
|<nowiki>+</nowiki>10
|[[File:The Sims Hot Date.gif|80px]]
|}

==The Sims 2: Seasons==
''The Sims 2: Seasons'' reintroduces this feature, but allows Sims to gift almost every object in the game, so long as the object in question appears in their [[Inventories#The Sims 2: Nightlife|inventories]]. The only known item that cannot be given as a gift is a [[gravestone]]. The recipient will accept or reject the gift based on the value of the item, and their relationship with the gift giver. Sims with lower relationship will only accept high-value gifts, while extremely high relationship scores will guarantee that even the most worthless object will be happily received. Sims are more likely to [[want]] to give a gift during [[winter]].

==The Sims 3==
The feature of giving gifts is reintroduced in ''The Sims 3: Generations''. This involves giving gifts from the Sim or family's inventory. Sims are more likely to accept if they have a high relationship. The response of the Sim receiving the gift will always be positive, regardless of the value of the item. Sims can also give flowers as a romantic interaction for §40. Sims can purchase the flowers from the [[grocery]] or directly from the interaction, though the grocery might give discounts which will cut down the price.

In ''The Sims 3: Seasons'', Sims can also receive gifts during a gift giving [[party]]. A gift pile will automatically be placed at the start of the party (if there is space), and guests will add gift boxes to it as they arrive. The hosts can then call everyone together to receive a gift from the pile.

==The Sims 4: Seasons==
Gift giving is reintroduced in ''The Sims 4: Seasons''. Sims can gift any item from their inventory or just [[Simoleon]]s. The receiving Sim may reject the gift depending on its quality, their relationship with the gifting Sim, and the type of gift giving interaction used. Sims can give either a friendly gift, a funny gift, a romantic gift or a mean gift. Gifts can also be received from gift piles that are purchasable in [[Build mode (The Sims 4)|build mode]].

Any [[holiday]] with [[Father Winter]] as a tradition will have him show up at around 8 P.M. to hand out gifts to every non-NPC Sim on a lot. Sims deemed to be on his "naughty list" will receive a lump of coal or a [[Future Cube]] instead of a normal gift. He will also add gifts to certain [[Christmas tree|holiday trees]] and gift piles, and he can be directly asked for a gift.
[[Category:Interactions]]
[[Category:Interactions with objects]]
[[Category:Interactions with other Sims]]
[[Category:The Sims]]
[[Category:Hot Date]]
[[Category:Seasons (The Sims 2)]]
[[Category:Generations]]
[[Category:Seasons (The Sims 3)]]
[[Category:Seasons (The Sims 4)]]

Latest revision as of 14:04, 1 October 2020

The Sims The Sims 2: Seasons The Sims 3: Generations The Sims 3: Seasons The Sims 4: Seasons


Gift giving

Gift giving in The Sims 4: Seasons.

Gift giving is a social interaction included in The Sims, The Sims 2: Seasons, The Sims 3: Generations, The Sims 3: Seasons and The Sims 4: Seasons.

The Sims[edit | edit source]

In The Sims, Sims with a good relationship with another Sim can purchase a gift for them as a positive social interaction. The Sim will purchase a gift box on the spot for §15 and then present it to the recipient. The gift box will not actually contain anything, and the player cannot choose to gift any specific object to the Sim.

Gift giving was expanded on in The Sims: Hot Date. In order to give a gift from Hot Date onwards, a Sim must have an object in their inventory that can be given to another Sim, such as a diamond ring or flowers. The recipient will either accept the gift, boosting the relationship, or smash it, causing a large drop in the relationship, and destroying the item.

Relationship changes from gifts[edit | edit source]

Gift Price Daily Relationship Lifetime Relationship Expansion
Preserves Free (homemade) +4 +1
Garden Gnome Free (homemade) +4 +1
Gargoyle Free (homemade) +4 +1
Lollipop §25 +2 0
Landgraab Nutcracker §35 +2 +1
Yellow Rose §50 +3 +1
Patrick the Pachyderm §88 +3 +3
Chocolates §100 +4 +2
Unicorn by Fran Tassie §115 +4 +3
The Sims §150 +4 +1
Red Roses §200 +3 +3
Teddy Bear §200 +6 +3
Necklace §500 +10 +5
Diamond Ring §1000 +20 +10

The Sims 2: Seasons[edit | edit source]

The Sims 2: Seasons reintroduces this feature, but allows Sims to gift almost every object in the game, so long as the object in question appears in their inventories. The only known item that cannot be given as a gift is a gravestone. The recipient will accept or reject the gift based on the value of the item, and their relationship with the gift giver. Sims with lower relationship will only accept high-value gifts, while extremely high relationship scores will guarantee that even the most worthless object will be happily received. Sims are more likely to want to give a gift during winter.

The Sims 3[edit | edit source]

The feature of giving gifts is reintroduced in The Sims 3: Generations. This involves giving gifts from the Sim or family's inventory. Sims are more likely to accept if they have a high relationship. The response of the Sim receiving the gift will always be positive, regardless of the value of the item. Sims can also give flowers as a romantic interaction for §40. Sims can purchase the flowers from the grocery or directly from the interaction, though the grocery might give discounts which will cut down the price.

In The Sims 3: Seasons, Sims can also receive gifts during a gift giving party. A gift pile will automatically be placed at the start of the party (if there is space), and guests will add gift boxes to it as they arrive. The hosts can then call everyone together to receive a gift from the pile.

The Sims 4: Seasons[edit | edit source]

Gift giving is reintroduced in The Sims 4: Seasons. Sims can gift any item from their inventory or just Simoleons. The receiving Sim may reject the gift depending on its quality, their relationship with the gifting Sim, and the type of gift giving interaction used. Sims can give either a friendly gift, a funny gift, a romantic gift or a mean gift. Gifts can also be received from gift piles that are purchasable in build mode.

Any holiday with Father Winter as a tradition will have him show up at around 8 P.M. to hand out gifts to every non-NPC Sim on a lot. Sims deemed to be on his "naughty list" will receive a lump of coal or a Future Cube instead of a normal gift. He will also add gifts to certain holiday trees and gift piles, and he can be directly asked for a gift.